砲塔
コンストラクト
monster no drops or experience [1]
Turret
SpectreN
Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
ライフ
100%
耐性
0 0 0 0
Damage
100%
命中力
100%
Attack Distance
6 ~ 56
アタックタイム
1.605 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret1
レベル
68
ライフ
7,757
Damage
233
スペルダメージ
233
命中力
2,464
アタックタイム
1.605
経験値
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MPSUltimatumTurretFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 4 秒
可燃性強度200%増加する
229.6から344.4ダメージを与える
base is projectile [1]
monster projectile variation [1374]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Positioned
{
	ignore_being_pushed =  true
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	mana_regeneration_rate_per_minute_% = 100
	base_maximum_mana = 100000
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	is_hidden_monster = 1
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	is_daemon = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
	corpse_usable = false
}

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"

Targetable
{
	no_highlight = true
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret1"] = {
    name = "Turret",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 56,
    accuracy = 1,
    skillList = {
        "MPSUltimatumTurretFireProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSUltimatumTurretFireProjectile"] = {
    name = "MPSUltimatumTurretFireProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "ignite_chance_+%",
        "base_is_projectile",
        "projectile_uses_contact_direction",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1374, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    コンストラクト
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    ライフ
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中力
    100%
    Attack Distance
    6 ~ 56
    アタックタイム
    1.605 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    TurretUltimatum
    Metadata
    LightningTurret1
    レベル
    68
    ライフ
    7,757
    Damage
    233
    スペルダメージ
    233
    命中力
    2,464
    アタックタイム
    1.605
    経験値
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MPSUltimatumTurretLightningProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    キャストタイム: 1 秒
    クールダウン時間: 4 秒
    143.5から430.5ダメージを与える
    サポートされたスキルは感電付与確率が200%増加する
    base is projectile [1]
    monster projectile variation [1380]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret1"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
            "MPSUltimatumTurretLightningProjectile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumTurretLightningProjectile"] = {
        name = "MPSUltimatumTurretLightningProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "shock_chance_+%",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 1380, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    コンストラクト
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    ライフ
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中力
    100%
    Attack Distance
    6 ~ 56
    アタックタイム
    1.605 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    TurretUltimatum
    Metadata
    LightningTurret2
    レベル
    68
    ライフ
    7,757
    Damage
    233
    スペルダメージ
    233
    命中力
    2,464
    アタックタイム
    1.605
    経験値
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MPSUltimatumTurretLightningProjectileUpgraded
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    キャストタイム: 1 秒
    クールダウン時間: 4 秒
    143.5から430.5ダメージを与える
    サポートされたスキルは感電付与確率が200%増加する
    投射物を追加で個放つ
    base is projectile [1]
    monster projectile variation [1380]
    projectile speed variation +% [20]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret2"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
            "MPSUltimatumTurretLightningProjectileUpgraded",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumTurretLightningProjectileUpgraded"] = {
        name = "MPSUltimatumTurretLightningProjectileUpgraded",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "number_of_additional_projectiles",
            "projectile_speed_variation_+%",
            "shock_chance_+%",
            "base_is_projectile",
            "projectile_uses_contact_direction",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.5, 1.5, 1380, 4, 20, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    コンストラクト
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    ライフ
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中力
    100%
    Attack Distance
    6 ~ 56
    アタックタイム
    1.605 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    PetrificationStatueUltimatum
    Metadata
    PetrificationStatue1

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    StateMachine
    {
    	define_shared_state = "visible;"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }
    
    Preload
    {
    	// For basilisk gaze buff
    	preload_skill_art_variation = "stone_gaze:2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    Functions
    {
    	FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );"
    	FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );"
    }
    
    StateMachine
    {
    	on_or_create_state_visible_0 = "DisableRendering();"
    
    	on_state_visible_1 =
    	"
    		EnableRendering();
    		Call( FadeIn );
    	"
    
    	create_state_visible_1 = "EnableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue1"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • 砲塔
    コンストラクト
    monster no drops or experience [1]
    Turret
    SpectreN
    Tagsconstruct, immobile, mud_blood, Unarmed_onhit_audio
    ライフ
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中力
    100%
    Attack Distance
    6 ~ 56
    アタックタイム
    1.605 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    PetrificationStatueUltimatum
    Metadata
    PetrificationStatue2

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    StateMachine
    {
    }
    
    Positioned
    {
    	ignore_being_pushed =  true
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	mana_regeneration_rate_per_minute_% = 100
    	base_maximum_mana = 100000
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	is_hidden_monster = 1
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_daemon = 1
    }
    
    BaseEvents
    {
    	on_construction_complete = "LockScale();"
    }
    
    StateMachine
    {
    	define_shared_state = "visible;"
    }
    
    Life
    {
    	prevent_corpse_sinking = true
    	corpse_usable = false
    }
    
    Functions
    {
    	
    }
    
    Preload
    {
    	// For basilisk gaze buff
    	preload_skill_art_variation = "stone_gaze:2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase"
    
    Targetable
    {
    	no_highlight = true
    	targetable = false
    }
    
    Functions
    {
    	FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );"
    	FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );"
    }
    
    StateMachine
    {
    	on_or_create_state_visible_0 = "DisableRendering();"
    
    	on_state_visible_1 =
    	"
    		EnableRendering();
    		Call( FadeIn );
    	"
    
    	create_state_visible_1 = "EnableRendering();"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue2"] = {
        name = "Turret",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.605,
        attackRange = 56,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • keyval
    Pathfinding.immobiletrue
    Actor.slow_animations_go_to_idlefalse
    Actor.basic_actionChangeToStance1, ChangeToStance2
    StateMachine.define_shared_statevisible;
    Positioned.ignore_being_pushed true
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.item_drop_slots0
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana100000
    Stats.monster_no_drops_or_experience1
    Stats.monster_do_not_fracture1
    Stats.max_frenzy_charges0
    Stats.max_endurance_charges0
    Stats.max_power_charges0
    Stats.is_hidden_monster1
    Stats.base_cannot_be_damaged1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.is_daemon1
    BaseEvents.on_construction_completeLockScale();
    Life.prevent_corpse_sinkingtrue
    Life.corpse_usablefalse
    Preload.preload_skill_art_variationstone_gaze:2
    Edit

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