砲塔
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
ライフ
100%
Ailment Threshold
%
耐性
0
0
0
0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
防具
3,451
回避
477
エナジーシールド
0
Damage
233
スペルダメージ
233
命中
0
Attack Time
1.605
経験値
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 4 秒
発火付与確率が200%増加する
29.81から44.72の火ダメージを与える
base is projectile [1]
monster projectile variation [1374]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
29.81から44.72の火ダメージを与える
base is projectile [1]
monster projectile variation [1374]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretFireProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretFireProjectile"] = { name = "MPSUltimatumTurretFireProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "ignite_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1374, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
砲塔
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
ライフ
100%
Ailment Threshold
%
耐性
0
0
0
0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
防具
3,451
回避
477
エナジーシールド
0
Damage
233
スペルダメージ
233
命中
0
Attack Time
1.605
経験値
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
キャストタイム: 1 秒
クールダウン時間: 4.5 秒
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1381]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [450]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
active skill projectile speed +% variation final [25]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1381]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [450]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MPSUltimatumTurretFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカル率: 5%
キャストタイム: 1 秒
44.72から67.08の火ダメージを与える
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1382]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1382]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSUltimatumTurretFireballDirectImpactExplosion
Triggerable, Spell, Damage
クリティカル率: 5%
キャストタイム: 1 秒
119.3から178.9の火ダメージを与える
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretFireballPrimary", "MPSUltimatumTurretFireballSecondary", "GSUltimatumTurretFireballDirectImpactExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretFireballPrimary"] = { name = "MPSUltimatumTurretFireballPrimary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1381, 450, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretFireballSecondary"] = { name = "MPSUltimatumTurretFireballSecondary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "projectile_maximum_range_override", "active_skill_projectile_speed_+%_variation_final", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1382, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumTurretFireballDirectImpactExplosion"] = { name = "GSUltimatumTurretFireballDirectImpactExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
砲塔
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
ライフ
100%
Ailment Threshold
%
耐性
0
0
0
0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
防具
3,451
回避
477
エナジーシールド
0
Damage
233
スペルダメージ
233
命中
0
Attack Time
1.605
経験値
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 4 秒
18.63から55.9の雷ダメージを与える
サポートされたスキルは感電付与確率が200%増加する
base is projectile [1]
monster projectile variation [1380]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
サポートされたスキルは感電付与確率が200%増加する
base is projectile [1]
monster projectile variation [1380]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretLightningProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretLightningProjectile"] = { name = "MPSUltimatumTurretLightningProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 1380, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
砲塔
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
ライフ
100%
Ailment Threshold
%
耐性
0
0
0
0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
防具
3,451
回避
477
エナジーシールド
0
Damage
233
スペルダメージ
233
命中
0
Attack Time
1.605
経験値
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretLightningProjectileUpgraded
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
クリティカル率: 5%
キャストタイム: 1 秒
クールダウン時間: 4 秒
18.63から55.9の雷ダメージを与える
サポートされたスキルは感電付与確率が200%増加する
投射物を追加で個放つ
base is projectile [1]
monster projectile variation [1380]
projectile speed variation +% [20]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
サポートされたスキルは感電付与確率が200%増加する
投射物を追加で個放つ
base is projectile [1]
monster projectile variation [1380]
projectile speed variation +% [20]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretLightningProjectileUpgraded", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretLightningProjectileUpgraded"] = { name = "MPSUltimatumTurretLightningProjectileUpgraded", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_speed_variation_+%", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 1380, 4, 20, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
砲塔
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
ライフ
100%
Ailment Threshold
%
耐性
0
0
0
0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue1
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } StateMachine { define_shared_state = "visible;" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false } Functions { FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );" FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );" } StateMachine { on_or_create_state_visible_0 = "DisableRendering();" on_state_visible_1 = " EnableRendering(); Call( FadeIn ); " create_state_visible_1 = "EnableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
砲塔
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
ライフ
100%
Ailment Threshold
%
耐性
0
0
0
0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue2
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |