Torreta
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Vida
100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
Armadura
3,451
Evasão
477
Energy Shield
0
Damage
233
Dano Mágico
233
Precisão
1,090
Attack Time
1.605
Experiência
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Chance de Incendiar aumentada em 200%
Causa 29.81 a 44.72 de Dano de Fogo
base is projectile [1]
monster projectile variation [1374]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Causa 29.81 a 44.72 de Dano de Fogo
base is projectile [1]
monster projectile variation [1374]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretFireProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretFireProjectile"] = { name = "MPSUltimatumTurretFireProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "ignite_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1374, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Vida
100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TurretUltimatum
Metadata
FireTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
Armadura
3,451
Evasão
477
Energy Shield
0
Damage
233
Dano Mágico
233
Precisão
1,090
Attack Time
1.605
Experiência
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretFireballPrimary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Recarga: 4.5 seg
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [25]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1381]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [450]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
active skill projectile speed +% variation final [25]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1381]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [450]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MPSUltimatumTurretFireballSecondary
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 44.72 a 67.08 de Dano de Fogo
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1382]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [0]
base is projectile [1]
monster projectile variation [1382]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [981]
projectile maximum range override [150]
projectile spread radius [0]
GSUltimatumTurretFireballDirectImpactExplosion
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 119.3 a 178.9 de Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/FireTurret2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretFireballPrimary", "MPSUltimatumTurretFireballSecondary", "GSUltimatumTurretFireballDirectImpactExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretFireballPrimary"] = { name = "MPSUltimatumTurretFireballPrimary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", }, levels = { [1] = {1381, 450, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretFireballSecondary"] = { name = "MPSUltimatumTurretFireballSecondary", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "projectile_spread_radius", "projectile_ballistic_gravity_override", "projectile_maximum_range_override", "active_skill_projectile_speed_+%_variation_final", "number_of_projectiles_override", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1382, 0, 981, 150, 0, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSUltimatumTurretFireballDirectImpactExplosion"] = { name = "GSUltimatumTurretFireballDirectImpactExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Vida
100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
Armadura
3,451
Evasão
477
Energy Shield
0
Damage
233
Dano Mágico
233
Precisão
1,090
Attack Time
1.605
Experiência
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretLightningProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 18.63 a 55.9 de Dano de Raio
Habilidades Suportadas têm chance de Eletrizar aumentada em 200%
base is projectile [1]
monster projectile variation [1380]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Habilidades Suportadas têm chance de Eletrizar aumentada em 200%
base is projectile [1]
monster projectile variation [1380]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretLightningProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretLightningProjectile"] = { name = "MPSUltimatumTurretLightningProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 1380, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Vida
100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TurretUltimatum
Metadata
LightningTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
Armadura
3,451
Evasão
477
Energy Shield
0
Damage
233
Dano Mágico
233
Precisão
1,090
Attack Time
1.605
Experiência
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumTurretLightningProjectileUpgraded
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 4 seg
Causa 18.63 a 55.9 de Dano de Raio
Habilidades Suportadas têm chance de Eletrizar aumentada em 200%
Dispara Projéteis adicionais
base is projectile [1]
monster projectile variation [1380]
projectile speed variation +% [20]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Habilidades Suportadas têm chance de Eletrizar aumentada em 200%
Dispara Projéteis adicionais
base is projectile [1]
monster projectile variation [1380]
projectile speed variation +% [20]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/LightningTurret2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { "MPSUltimatumTurretLightningProjectileUpgraded", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumTurretLightningProjectileUpgraded"] = { name = "MPSUltimatumTurretLightningProjectileUpgraded", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_speed_variation_+%", "shock_chance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 1380, 4, 20, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Vida
100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue1
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { } Positioned { ignore_being_pushed = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_monster_no_drops_or_experience = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_endurance_charges = 0 set_max_power_charges = 0 is_hidden_monster = 1 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_daemon = 1 } BaseEvents { on_construction_complete = "LockScale();" } StateMachine { define_shared_state = "visible;" } Life { prevent_corpse_sinking = true corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumDaemonBase" Targetable { no_highlight = true targetable = false } Functions { FadeIn = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadein_statue.epk', 1.5 );" FadeOut = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Ultimatum/general_combat/vaal_petrification/epk/fadeout_statue.epk' );" } StateMachine { on_or_create_state_visible_0 = "DisableRendering();" on_state_visible_1 = " EnableRendering(); Call( FadeIn ); " create_state_visible_1 = "EnableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue1"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Torreta
monster no drops or experience [1]
Turret
Spectre | N |
---|---|
Tags | construct, immobile, mud_blood, Unarmed_onhit_audio |
Vida
100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 56
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
PetrificationStatueUltimatum
Metadata
PetrificationStatue2
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueUltimatum/Turrets/PetrificationStatue2"] = { name = "Turret", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.605, attackRange = 56, accuracy = 1, skillList = { }, modList = { }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |