IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Granuja exhumado
Unearthed Urchin
Spectre
AreaCatacumbas rúnicas, Refugio de los místicos, Puesto abandonado, Templo oculto, Jungla expansiva
Tagsfast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
Packs
  • Granuja exhumado
  • Granuja exhumado, Conjurarunas exhumado, Soldado exhumado
  • Arquero esquelético exhumado, Portador de hielo exhumado, Zombi exhumado, Granuja exhumado
  • Soldado exhumado, Granuja exhumado
  • Caballero del Sol, Granuja exhumado
  • Jungla expansiva: Druida del Círculo roto, Granuja exhumado
  • Templo oculto: Sacerdote del Cáliz, Granuja exhumado
  • Refugio de los místicos, Catacumbas rúnicas: Soldado exhumado, Granuja exhumado
  • Puesto abandonado, Catacumbas rúnicas: Caballero del Sol, Granuja exhumado
  • Vida
    65%
    Evasión
    +50%
    Resistencia
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    72%
    Precisión
    100%
    Attack Distance
    4 ~ 6
    Tiempo de ataque
    1.335 Second
    Damage Spread
    ±20%
    Experiencia
    65%
    Model Size
    100%
    Type
    ExpeditionUrchin
    Metadata
    ExpeditionUrchin
    Nivel
    65
    Vida
    4,261
    Damage
    153
    Daño de hechizos
    153
    Precisión
    2,228
    Tiempo de ataque
    1.335
    Experiencia
    13,980
    Minion Life
    4,083
    Minion Damage
    597
    Minion Armour
    2,023
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 122183
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.335 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    UrchinLeapGeometryAttack
    Triggerable, Attack, AttackInPlace
    Base Damage: 122183
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 80%
    Tiempo de ataque: 1.335 seg
    Inflige un 20% menos de daño de ataques
    +2.2 metros al alcance de los golpes cuerpo a cuerpo
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    DTTUrchinKid
    Spell, Movement, AttackInPlace
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 10 seg
    action attack or cast time uses animation length [1]
    leap slam minimum distance [29]
    spell maximum action distance +% [-62]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333
    }
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "ChangeToStance2"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Urchin/ExpeditionUrchin"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Unearthed Urchin",
        life = 0.65,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "DTTUrchinKid",
            "UrchinLeapGeometryAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTUrchinKid"] = {
        name = "DTTUrchinKid",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {29, -62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UrchinLeapGeometryAttack"] = {
        name = "UrchinLeapGeometryAttack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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