발굴된 악동
undead description [1]
Unearthed Urchin
Spectre | Y |
---|---|
Tags | fast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
Packs |
생명력
65%
회피
+50%
Ailment Threshold
%
저항
0
0
0
0
Damage
72%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 6
Attack Time
1.335 Second
Damage Spread
±20%
경험치
65%
Model Size
100%
Type
ExpeditionUrchin
Metadata
ExpeditionUrchin
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
5,042
방어도
3,451
회피
477
에너지 보호막
0
Damage
168
주문 피해
168
정확도
0
Attack Time
1.335
경험치
18,612
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 134–201
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.335 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
UrchinLeapGeometryAttack
Triggerable, Attack
Base Damage: 134–201
[Critical|치명타 명중] 확률: 5%
공격 피해: 80%
Attack Time: 1.335 초
주는 공격 피해 20% 감폭
근접 타격 범위 +22
action attack or cast time uses animation length [1]
is area damage [1]
근접 타격 범위 +22
action attack or cast time uses animation length [1]
is area damage [1]
DTTUrchinKid
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
leap slam minimum distance [29]
spell maximum action distance +% [-62]
leap slam minimum distance [29]
spell maximum action distance +% [-62]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2333 } Actor { basic_action = "Revive" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Animated { on_event_contact_for_projectile_01 = "HideMeshSegment( UrchinMonster_RockShape );" on_end_projectile_01 = "ShowMeshSegment( UrchinMonster_RockShape );" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Render { selection_height_override = 105 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Urchin/ExpeditionUrchin"] = { name = "Unearthed Urchin", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.72, damageSpread = 0.2, attackTime = 1.335, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "DTTUrchinKid", "UrchinLeapGeometryAttack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTUrchinKid"] = { name = "DTTUrchinKid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {29, -62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UrchinLeapGeometryAttack"] = { name = "UrchinLeapGeometryAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
발굴된 악동
undead description [1]
Unearthed Urchin
Spectre | Y |
---|---|
Tags | humanoid, medium_movement, not_int, not_str, Unarmed_onhit_audio, undead, zombie |
생명력
65%
회피
+50%
Ailment Threshold
%
저항
0
0
0
0
Damage
65%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 6
Attack Time
1.335 Second
Damage Spread
±20%
경험치
65%
Model Size
100%
Type
ExpeditionUrchinRanged
Metadata
ExpeditionUrchinRanged
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
5,042
방어도
3,451
회피
477
에너지 보호막
0
Damage
152
주문 피해
152
정확도
0
Attack Time
1.335
경험치
18,612
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 121–182
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.335 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ExpeditionUrchinSlingProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 121–182
[Critical|치명타 명중] 확률: 5%
공격 피해: 120%
Attack Time: 1.335 초
주는 공격 피해 20% 증폭
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [144]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [144]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" StateMachine { define_shared_state = "epk;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2333 } Actor { basic_action = "Revive" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Render { //turn_duration = 0.5 } Animated { on_event_contact_for_projectile_01 = "HideMeshSegment( UrchinMonster_RockShape );" on_end_projectile_01 = "ShowMeshSegment( UrchinMonster_RockShape );" } Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Render { selection_height_override = 105 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/Urchin/ExpeditionUrchinRanged"] = { name = "Unearthed Urchin", life = 0.65, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.2, attackTime = 1.335, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "ExpeditionUrchinSlingProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionUrchinSlingProjectile"] = { name = "ExpeditionUrchinSlingProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {144, -40, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |