Ouriço Desenterrado
Morto-vivo
undead description [1]
Unearthed Urchin
SpectreY
Tagsfast_movement, humanoid, not_int, not_str, Unarmed_onhit_audio, undead, zombie
Packs
  • Ouriço Desenterrado
  • Ouriço Desenterrado, Invocador de Runas Desenterrado, Soldado Desenterrado
  • Esqueleto Arqueiro Desenterrado, Geleira Desenterrado, Zumbi Desenterrado, Ouriço Desenterrado
  • Familiar Druida, Ouriço Desenterrado
  • Cavaleiro do Sol, Ouriço Desenterrado
  • Vida
    65%
    Evasão
    +50%
    Resistência
    0 0 0 0
    Damage
    72%
    Precisão
    100%
    Attack Distance
    4 ~ 6
    Tempo de Ataque
    1.335 Second
    Damage Spread
    ±20%
    Experiência
    65%
    Model Size
    100%
    Type
    ExpeditionUrchin
    Metadata
    ExpeditionUrchin
    Nível
    68
    Vida
    5,042
    1,062
    Damage
    168
    Dano Mágico
    168
    Precisão
    2,464
    Tempo de Ataque
    1.335
    Experiência
    18,612
    Minion Life
    4,505
    Minion Damage
    698
    Minion Armour
    2,413
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 134–201
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.335 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    UrchinLeapGeometryAttack
    Triggerable, Attack
    Base Damage: 134–201
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 80%
    Tempo de Ataque: 1.335 seg
    Causa 20% menos Dano com Ataque
    +22 ao Alcance de Golpes Corpo a Corpo
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    DTTUrchinKid
    Spell, Movement
    Tempo de Conjuração: 1 seg
    Recarga: 10 seg
    action attack or cast time uses animation length [1]
    leap slam minimum distance [29]
    spell maximum action distance +% [-62]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    StateMachine
    {
    	define_shared_state = "epk;"
    }
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333
    }
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Render
    {
         //turn_duration = 0.5
    }
    
    Animated
    {
         on_event_contact_for_projectile_01 = "HideMeshSegment( UrchinMonster_RockShape );"
         on_end_projectile_01 = "ShowMeshSegment( UrchinMonster_RockShape );"
    }
    
    Life
    {
         on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
         on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );"
    }
    
    Render
    {
         selection_height_override = 105
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Urchin/ExpeditionUrchin"] = {
        name = "Unearthed Urchin",
        life = 0.65,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "DTTUrchinKid",
            "UrchinLeapGeometryAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTUrchinKid"] = {
        name = "DTTUrchinKid",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {29, -62, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["UrchinLeapGeometryAttack"] = {
        name = "UrchinLeapGeometryAttack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {22, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • undead description Min: 1 Max: 1 Global
  • Adds Tagsnecromancer_raisable
    Edit

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