Spectre | N |
---|---|
Area | 火山迷窟, 卡里交匯道, 賈萊關口, 高地神塔庇護所 |
Tags | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
Packs |
生命
250%
+100%
抗性




傷害
213%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 17
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
110%
Type
VolcanicQuakeGolem
Metadata
VolcanicQuakeGolem
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EAASaltGolemSlamRuckus
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [-4]
SOVolcanicGolemGroundFissure
可觸發
action attack or cast time uses animation length [1]
GSVolcanicQuakePulse
RattleCageChangeStance
冷卻時間: 25 秒
skill cannot be interrupted [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/VolcanicQuakeGolem"] = { name = "Volcanic Golem", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "GAVolcanicGolemMelee", "GAVolcanicGolemEQSmall", "GAVolcanicGolemEQLarge", "GAVolcanicQuakeSlam", "GSVolcanicQuakePulse", "EAAVolcanicGolemPulse", "EAASaltGolemSlamRuckus", "SOVolcanicGolemGroundFissure", "RattleCageChangeStance", "GSVolcanicGolemDeathExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicGolemMelee"] = { name = "GAVolcanicGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {60, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicGolemEQSmall"] = { name = "GAVolcanicGolemEQSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {-30, 60, 20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicGolemEQLarge"] = { name = "GAVolcanicGolemEQLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {-30, 60, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicQuakeSlam"] = { name = "GAVolcanicQuakeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolcanicQuakePulse"] = { name = "GSVolcanicQuakePulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVolcanicGolemPulse"] = { name = "EAAVolcanicGolemPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVolcanicGolemGroundFissure"] = { name = "SOVolcanicGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RattleCageChangeStance"] = { name = "RattleCageChangeStance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolcanicGolemDeathExplode"] = { name = "GSVolcanicGolemDeathExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
火山魔像




Volcanic Golem
Spectre | N |
---|---|
Tags | allows_inc_aoe, construct, 火焰, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement |
生命
250%
+100%
抗性




傷害
213%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 17
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
110%
Type
VolcanicQuakeGolem
Metadata
VolcanicQuakeGolemNoEmerge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
EAASaltGolemSlamRuckus
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [-4]
SOVolcanicGolemGroundFissure
可觸發
action attack or cast time uses animation length [1]
GSVolcanicQuakePulse
RattleCageChangeStance
冷卻時間: 25 秒
skill cannot be interrupted [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaltGolem/VolcanicQuakeGolemNoEmerge"] = { name = "Volcanic Golem", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.13, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, skillList = { "GAVolcanicGolemMelee", "GAVolcanicGolemEQSmall", "GAVolcanicGolemEQLarge", "GAVolcanicQuakeSlam", "GSVolcanicQuakePulse", "EAAVolcanicGolemPulse", "EAASaltGolemSlamRuckus", "SOVolcanicGolemGroundFissure", "RattleCageChangeStance", "GSVolcanicGolemDeathExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicGolemMelee"] = { name = "GAVolcanicGolemMelee", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {60, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicGolemEQSmall"] = { name = "GAVolcanicGolemEQSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {-30, 60, 20, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicGolemEQLarge"] = { name = "GAVolcanicGolemEQLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {-30, 60, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAVolcanicQuakeSlam"] = { name = "GAVolcanicQuakeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_fire", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", }, levels = { [1] = {-30, 50, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolcanicQuakePulse"] = { name = "GSVolcanicQuakePulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 5.67, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAVolcanicGolemPulse"] = { name = "EAAVolcanicGolemPulse", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASaltGolemSlamRuckus"] = { name = "EAASaltGolemSlamRuckus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOVolcanicGolemGroundFissure"] = { name = "SOVolcanicGolemGroundFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RattleCageChangeStance"] = { name = "RattleCageChangeStance", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolcanicGolemDeathExplode"] = { name = "GSVolcanicGolemDeathExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.