Vulkangolem
SpectreN
AreaVulkanische Baue, Die Khari-Querung, Die Galai-Tore, Die Zikkurat-Zuflucht
Tagsallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Packs
  • Vulkanische Baue: Vulkangolem
  • Die Khari-Querung: Vulkangolem
  • Die Galai-Tore: Vulkangolem
  • Die Zikkurat-Zuflucht: Vulkangolem, Tektonischer Golem, Huschender Golem
  • Leben
    250%
    Widerstand
    75 -30 0 0
    Damage
    213%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 17
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    250%
    Model Size
    110%
    Type
    VolcanicQuakeGolem
    Metadata
    VolcanicQuakeGolem
    Stufe
    65
    Leben
    16,283
    Damage
    452
    Zauberschaden
    452
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    53,768
    Minion Life
    15,705
    Minion Damage
    1,766
    Minion Armour
    8,092
    GAVolcanicGolemMelee
    Triggerable, Attack
    Base Damage: 362–543
    Angriffszeit: 1.5 Sek.
    Wandelt 60% des physischen Schadens in Feuerschaden um
    is area damage [1]
    voll slam damage +% final at centre [20]
    EAASaltGolemSlamRuckus
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOVolcanicGolemGroundFissure
    Triggerable
    action attack or cast time uses animation length [1]
    GAVolcanicGolemEQSmall
    Triggerable, Attack
    Base Damage: 362–543
    Angriffszeit: 1.5 Sek.
    Verursacht 30% weniger Schaden
    Wandelt 60% des physischen Schadens in Feuerschaden um
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicGolemEQLarge
    Triggerable, Attack
    Base Damage: 362–543
    Angriffsschaden: 250%
    Angriffszeit: 1.5 Sek.
    Verursacht 30% weniger Schaden
    Verursacht 150% mehr Angriffsschaden
    Wandelt 60% des physischen Schadens in Feuerschaden um
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicQuakeSlam
    Triggerable, Attack
    Base Damage: 362–543
    Angriffsschaden: 160%
    Angriffszeit: 1.5 Sek.
    Verursacht 30% weniger Schaden
    Verursacht 60% mehr Angriffsschaden
    Wandelt 50% des physischen Schadens in Feuerschaden um
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSVolcanicQuakePulse
    Triggerable, Spell, Damage
    Zauberzeit: 5.67 Sek.
    Verursacht 314.2 bis 471.2 Feuerschaden
    is area damage [1]
    EAAVolcanicGolemPulse
    Abklingzeit: 12 Sek.
    +12 zu Nahkampf-Schlagreichweite
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    RattleCageChangeStance
    Abklingzeit: 25 Sek.
    skill cannot be interrupted [1]
    GSVolcanicGolemDeathExplode
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Verursacht 558.5 bis 837.8 Feuerschaden
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/VolcanicQuakeGolem"] = {
        name = "Volcanic Golem",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "GAVolcanicGolemMelee",
            "GAVolcanicGolemEQSmall",
            "GAVolcanicGolemEQLarge",
            "GAVolcanicQuakeSlam",
            "GSVolcanicQuakePulse",
            "EAAVolcanicGolemPulse",
            "EAASaltGolemSlamRuckus",
            "SOVolcanicGolemGroundFissure",
            "RattleCageChangeStance",
            "GSVolcanicGolemDeathExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemMelee"] = {
        name = "GAVolcanicGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {60, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQSmall"] = {
        name = "GAVolcanicGolemEQSmall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQLarge"] = {
        name = "GAVolcanicGolemEQLarge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicQuakeSlam"] = {
        name = "GAVolcanicQuakeSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVolcanicQuakePulse"] = {
        name = "GSVolcanicQuakePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 5.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVolcanicGolemPulse"] = {
        name = "EAAVolcanicGolemPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOVolcanicGolemGroundFissure"] = {
        name = "SOVolcanicGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RattleCageChangeStance"] = {
        name = "RattleCageChangeStance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVolcanicGolemDeathExplode"] = {
        name = "GSVolcanicGolemDeathExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Vulkangolem
    Konstrukt
    Volcanic Golem
    SpectreN
    Tagsallows_inc_aoe, construct, Feuer, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
    Leben
    250%
    Widerstand
    75 -30 0 0
    Damage
    213%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 17
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    250%
    Model Size
    110%
    Type
    VolcanicQuakeGolem
    Metadata
    VolcanicQuakeGolemNoEmerge
    Stufe
    68
    Leben
    19,393
    Damage
    497
    Zauberschaden
    497
    Genauigkeit
    2,464
    Angriffszeit
    1.5
    Erfahrung
    71,585
    Minion Life
    17,325
    Minion Damage
    2,063
    Minion Armour
    9,652
    GAVolcanicGolemMelee
    Triggerable, Attack
    Base Damage: 397–596
    Angriffszeit: 1.5 Sek.
    Wandelt 60% des physischen Schadens in Feuerschaden um
    is area damage [1]
    voll slam damage +% final at centre [20]
    EAASaltGolemSlamRuckus
    Abklingzeit: 12 Sek.
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOVolcanicGolemGroundFissure
    Triggerable
    action attack or cast time uses animation length [1]
    GAVolcanicGolemEQSmall
    Triggerable, Attack
    Base Damage: 397–596
    Angriffszeit: 1.5 Sek.
    Verursacht 30% weniger Schaden
    Wandelt 60% des physischen Schadens in Feuerschaden um
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicGolemEQLarge
    Triggerable, Attack
    Base Damage: 397–596
    Angriffsschaden: 250%
    Angriffszeit: 1.5 Sek.
    Verursacht 30% weniger Schaden
    Verursacht 150% mehr Angriffsschaden
    Wandelt 60% des physischen Schadens in Feuerschaden um
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicQuakeSlam
    Triggerable, Attack
    Base Damage: 397–596
    Angriffsschaden: 160%
    Angriffszeit: 1.5 Sek.
    Verursacht 30% weniger Schaden
    Verursacht 60% mehr Angriffsschaden
    Wandelt 50% des physischen Schadens in Feuerschaden um
    action attack or cast time uses animation length [1]
    is area damage [1]
    GSVolcanicQuakePulse
    Triggerable, Spell, Damage
    Zauberzeit: 5.67 Sek.
    Verursacht 344.4 bis 516.5 Feuerschaden
    is area damage [1]
    EAAVolcanicGolemPulse
    Abklingzeit: 12 Sek.
    +12 zu Nahkampf-Schlagreichweite
    action attack or cast time uses animation length [1]
    skill cannot be interrupted [1]
    RattleCageChangeStance
    Abklingzeit: 25 Sek.
    skill cannot be interrupted [1]
    GSVolcanicGolemDeathExplode
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Verursacht 612.2 bis 918.3 Feuerschaden
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/VolcanicQuakeGolemNoEmerge"] = {
        name = "Volcanic Golem",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.13,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "GAVolcanicGolemMelee",
            "GAVolcanicGolemEQSmall",
            "GAVolcanicGolemEQLarge",
            "GAVolcanicQuakeSlam",
            "GSVolcanicQuakePulse",
            "EAAVolcanicGolemPulse",
            "EAASaltGolemSlamRuckus",
            "SOVolcanicGolemGroundFissure",
            "RattleCageChangeStance",
            "GSVolcanicGolemDeathExplode",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemMelee"] = {
        name = "GAVolcanicGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {60, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQSmall"] = {
        name = "GAVolcanicGolemEQSmall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQLarge"] = {
        name = "GAVolcanicGolemEQLarge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicQuakeSlam"] = {
        name = "GAVolcanicQuakeSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "action_attack_or_cast_time_uses_animation_length",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 50, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVolcanicQuakePulse"] = {
        name = "GSVolcanicQuakePulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 5.67,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAVolcanicGolemPulse"] = {
        name = "EAAVolcanicGolemPulse",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5.67,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "action_attack_or_cast_time_uses_animation_length",
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {12, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOVolcanicGolemGroundFissure"] = {
        name = "SOVolcanicGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RattleCageChangeStance"] = {
        name = "RattleCageChangeStance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.4,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVolcanicGolemDeathExplode"] = {
        name = "GSVolcanicGolemDeathExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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