ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
荒野熊魂靈
CategoryBeasts野獸
IconEnemyArmourStrong
monster no drops or experience [1]
ignore actor scale from stats [1]
Wild Bear Spirit
Spectre
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
生命
150%
抗性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
傷害
450%
命中
100%
暴擊 Chance
5%
Attack Distance
8 ~ 20
攻擊時間
0.8 Second
Damage Spread
±20%
經驗值
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
等級
68
生命
12,386
傷害
1,049
法術傷害
1,049
命中
2,502
攻擊時間
0.8
經驗值
42,951
召喚物生命
10,395
召喚物傷害
4,359
召喚物護甲
9,652
CompanionBearMaul
攻擊, 近戰, 近戰單一目標, AttackInPlace
爪擊
Base Damage: 8391259
暴擊率: 5%
攻擊時間: 0.8 秒
破壞的護甲值等同於造成的5%擊中傷害
近戰打擊範圍+0.6公尺
attack maximum action distance + [-6]
melee conditional step distance [5]
moving melee conditional step distance [15]
use scaled contact offset [1]
DruidBearMaul
CompanionBearSlam
範圍, 攻擊, Slam, 近戰, 冷卻, AttackInPlace
重擊
Base Damage: 8391259
暴擊率: 5%
攻擊時間: 0.8 秒
冷卻時間: 5 秒
擊退敵人
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
iconbasicattack
CompanionBearWarcry
範圍, 戰吼, 冷卻, 持續時間, 增益, 新星, AttackInPlace
怒吼
冷卻時間: 12 秒
被此戰吼嘲諷的敵人被威嚇
擊退敵人
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
iconbasicattack
CompanionBearLeap
法術, 位移, AttackInPlace
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 8391259
暴擊率: 5%
攻擊時間: 0.8 秒
擊退敵人
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
可觸發, 攻擊, AttackInPlace
Base Damage: 8391259
暴擊率: 5%
攻擊時間: 0.8 秒
擊退敵人
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Stats
{
	no_blood_on_death = 1
	set_base_cannot_be_damaged = 1
	set_cannot_be_chained_from = 1
	set_base_maximum_life_is_one = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_cannot_be_splashed_from = 1
	immune_to_auras_from_other_teams = 1
	hide_buff_visuals = 1
	hide_mini_life_bar = 1
	untargetable_by_monster_ai = 1
	override_turn_duration_ms = 600
	has_quadruped_head_control = 1
    quadruped_head_turn_duration_ms = 200
}

Animated
{
	on_event_stand_up = { ChangeStance( Standing ); }
	on_event_drop_down = { ChangeStance( default ); }
}

StateMachine {}

Actor
{    
    blend_once_animations_by_default = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Wild Bear Spirit",
    life = 1.5,
    damage = 4.5,
    damageSpread = 0.2,
    attackTime = 0.8,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "CompanionBearMaul",
        "CompanionBearSlam",
        "CompanionBearLeap",
        "CompanionBearLeapImpact",
        "CompanionBearLeapImpact2",
        "CompanionBearWarcry",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
    name = "Maul",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_conditional_step_distance",
        "moving_melee_conditional_step_distance",
        "armour_break_damage_%_dealt_as_armour_break",
        "attack_maximum_action_distance_+",
        "melee_range_+",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
    name = "Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Attack] = true,
        [SkillType.Slam] = true,
        [SkillType.Melee] = true,
        [SkillType.Cooldown] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
        "base_life_leech_from_any_attack_damage_permyriad",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "global_knockback",
    },
    levels = {
        [1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
    name = "CompanionBearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
    name = "CompanionBearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
    name = "CompanionBearLeapImpact2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
    name = "Roar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Warcry] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.Nova] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        area = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_companion_intimidate_on_hit_with_warcry_for_ms",
        "base_deal_no_damage",
        "enemies_taunted_by_your_warcies_are_intimidated",
        "is_warcry",
        "global_knockback",
    },
    levels = {
        [1] = {60, 8000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • Edit

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