荒野熊魂靈
野獸monster no drops or experience [1]
ignore actor scale from stats [1]
Wild Bear Spirit
| Spectre | |
|---|---|
| Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
生命
150%
+100%
抗性
傷害
450%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
8 ~ 20
攻擊時間
0.8 Second
Damage Spread
±20%
經驗值
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
CompanionBearSlam
範圍, 攻擊, Slam, 近戰, 冷卻, AttackInPlace
重擊
Base Damage: 839—1259
暴擊率: 5%
攻擊時間: 0.8 秒
冷卻時間: 5 秒
擊退敵人
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearWarcry
範圍, 戰吼, 冷卻, 持續時間, 增益, 新星, AttackInPlace
怒吼
冷卻時間: 12 秒
被此戰吼嘲諷的敵人被威嚇
擊退敵人
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
CompanionBearLeap
法術, 位移, AttackInPlace
施放時間: 1 秒
冷卻時間: 8 秒
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 839—1259
暴擊率: 5%
攻擊時間: 0.8 秒
擊退敵人
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
可觸發, 攻擊, AttackInPlace
Base Damage: 839—1259
暴擊率: 5%
攻擊時間: 0.8 秒
擊退敵人
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Stats
{
no_blood_on_death = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_base_maximum_life_is_one = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_cannot_be_splashed_from = 1
immune_to_auras_from_other_teams = 1
hide_buff_visuals = 1
hide_mini_life_bar = 1
untargetable_by_monster_ai = 1
override_turn_duration_ms = 600
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
Animated
{
on_event_stand_up = { ChangeStance( Standing ); }
on_event_drop_down = { ChangeStance( default ); }
}
StateMachine {}
Actor
{
blend_once_animations_by_default = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wild Bear Spirit",
life = 1.5,
damage = 4.5,
damageSpread = 0.2,
attackTime = 0.8,
attackRange = 20,
accuracy = 1,
skillList = {
"CompanionBearMaul",
"CompanionBearSlam",
"CompanionBearLeap",
"CompanionBearLeapImpact",
"CompanionBearLeapImpact2",
"CompanionBearWarcry",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
name = "Maul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"moving_melee_conditional_step_distance",
"armour_break_damage_%_dealt_as_armour_break",
"attack_maximum_action_distance_+",
"melee_range_+",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
name = "Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Attack] = true,
[SkillType.Slam] = true,
[SkillType.Melee] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
"base_life_leech_from_any_attack_damage_permyriad",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"global_knockback",
},
levels = {
[1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
name = "CompanionBearLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
name = "CompanionBearLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_knockback_+%_final_at_min_distance",
"generic_knockback_+%_final_at_max_distance",
"generic_knockback_distance_limit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"display_statset_hide_usage_stats",
"global_knockback",
"global_maim_on_hit",
},
levels = {
[1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
name = "CompanionBearLeapImpact2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_knockback_+%_final_at_min_distance",
"generic_knockback_+%_final_at_max_distance",
"generic_knockback_distance_limit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"display_statset_hide_usage_stats",
"global_knockback",
"global_maim_on_hit",
},
levels = {
[1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
name = "Roar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Warcry] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Nova] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_companion_intimidate_on_hit_with_warcry_for_ms",
"base_deal_no_damage",
"enemies_taunted_by_your_warcies_are_intimidated",
"is_warcry",
"global_knockback",
},
levels = {
[1] = {60, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













