ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
야생 곰 혼백
CategoryBeasts야수
IconEnemyArmourStrong
monster no drops or experience [1]
ignore actor scale from stats [1]
Wild Bear Spirit
Spectre
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
생명력
150%
저항
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
450%
정확도
100%
Attack Distance
8 ~ 20
공격 속도
0.8 Second
Damage Spread
±20%
경험치
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
레벨
68
생명력
12,386
Damage
1,049
주문 피해
1,049
정확도
2,502
공격 속도
0.8
경험치
42,951
Minion Life
10,395
Minion Damage
4,359
Minion Armour
9,652
CompanionBearMaul
Attack, Melee, MeleeSingleTarget, AttackInPlace
사나운 발톱
Base Damage: 8391259
치명타 명중 확률: 5%
공격 속도: 0.8 초
명중 피해5%와 동일한 방어구 파괴
근접 타격 범위 +0.6미터
attack maximum action distance + [-6]
melee conditional step distance [5]
moving melee conditional step distance [15]
use scaled contact offset [1]
DruidBearMaul
CompanionBearSlam
Area, Attack, Slam, Melee, Cooldown, AttackInPlace
강타
Base Damage: 8391259
치명타 명중 확률: 5%
공격 속도: 0.8 초
재사용 대기시간: 5 초
적을 밀어냄
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
iconbasicattack
CompanionBearWarcry
Area, Warcry, Cooldown, Duration, Buff, Nova, AttackInPlace
포효
재사용 대기시간: 12 초
이 함성으로 도발한 적은 위협에 걸림
적을 밀어냄
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
iconbasicattack
CompanionBearLeap
Spell, Movement, AttackInPlace
시전 속도: 1 초
재사용 대기시간: 8 초
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
치명타 명중 확률: 5%
공격 속도: 0.8 초
적을 밀어냄
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
치명타 명중 확률: 5%
공격 속도: 0.8 초
적을 밀어냄
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Stats
{
	no_blood_on_death = 1
	set_base_cannot_be_damaged = 1
	set_cannot_be_chained_from = 1
	set_base_maximum_life_is_one = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_cannot_be_splashed_from = 1
	immune_to_auras_from_other_teams = 1
	hide_buff_visuals = 1
	hide_mini_life_bar = 1
	untargetable_by_monster_ai = 1
	override_turn_duration_ms = 600
	has_quadruped_head_control = 1
    quadruped_head_turn_duration_ms = 200
}

Animated
{
	on_event_stand_up = { ChangeStance( Standing ); }
	on_event_drop_down = { ChangeStance( default ); }
}

StateMachine {}

Actor
{    
    blend_once_animations_by_default = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Wild Bear Spirit",
    life = 1.5,
    damage = 4.5,
    damageSpread = 0.2,
    attackTime = 0.8,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "CompanionBearMaul",
        "CompanionBearSlam",
        "CompanionBearLeap",
        "CompanionBearLeapImpact",
        "CompanionBearLeapImpact2",
        "CompanionBearWarcry",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
    name = "Maul",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_conditional_step_distance",
        "moving_melee_conditional_step_distance",
        "armour_break_damage_%_dealt_as_armour_break",
        "attack_maximum_action_distance_+",
        "melee_range_+",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
    name = "Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Attack] = true,
        [SkillType.Slam] = true,
        [SkillType.Melee] = true,
        [SkillType.Cooldown] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
        "base_life_leech_from_any_attack_damage_permyriad",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "global_knockback",
    },
    levels = {
        [1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
    name = "CompanionBearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
    name = "CompanionBearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
    name = "CompanionBearLeapImpact2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
    name = "Roar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Warcry] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.Nova] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        area = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_companion_intimidate_on_hit_with_warcry_for_ms",
        "base_deal_no_damage",
        "enemies_taunted_by_your_warcies_are_intimidated",
        "is_warcry",
        "global_knockback",
    },
    levels = {
        [1] = {60, 8000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • Edit

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