Espíritu de oso salvaje
Bestiamonster no drops or experience [1]
ignore actor scale from stats [1]
Wild Bear Spirit
| Spectre | |
|---|---|
| Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Vida
150%
+100%
Resistencia
Damage
450%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
8 ~ 20
Tiempo de ataque
0.8 Second
Damage Spread
±20%
Experiencia
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,386
4,826
708
Damage
1,049
Daño de hechizos
1,049
Precisión
2,502
Tiempo de ataque
0.8
Experiencia
42,951
Minion Life
10,395
Minion Damage
4,359
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CompanionBearMaul
Attack, Melee, MeleeSingleTarget, AttackInPlace
Zarpazo
Base Damage: 839—1259
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.8 seg
attack maximum action distance + [-6]
melee conditional step distance [5]
moving melee conditional step distance [15]
use scaled contact offset [1]
CompanionBearSlam
Area, Attack, Slam, Melee, Cooldown, AttackInPlace
Embate
Base Damage: 839—1259
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.8 seg
Tiempo de recarga: 5 seg
Empuja a los enemigos
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearWarcry
Area, Warcry, Cooldown, Duration, Buff, Nova, AttackInPlace
Rugido
Tiempo de recarga: 12 seg
Los enemigos provocados por este grito de guerra serán intimidados
Empuja a los enemigos
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
CompanionBearLeap
Spell, Movement, AttackInPlace
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 839—1259
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.8 seg
Empuja a los enemigos
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
Triggerable, Attack, AttackInPlace
Base Damage: 839—1259
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.8 seg
Empuja a los enemigos
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Stats
{
no_blood_on_death = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_base_maximum_life_is_one = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_cannot_be_splashed_from = 1
immune_to_auras_from_other_teams = 1
hide_buff_visuals = 1
hide_mini_life_bar = 1
untargetable_by_monster_ai = 1
override_turn_duration_ms = 600
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
Animated
{
on_event_stand_up = { ChangeStance( Standing ); }
on_event_drop_down = { ChangeStance( default ); }
}
StateMachine {}
Actor
{
blend_once_animations_by_default = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Wild Bear Spirit",
life = 1.5,
damage = 4.5,
damageSpread = 0.2,
attackTime = 0.8,
attackRange = 20,
accuracy = 1,
skillList = {
"CompanionBearMaul",
"CompanionBearSlam",
"CompanionBearLeap",
"CompanionBearLeapImpact",
"CompanionBearLeapImpact2",
"CompanionBearWarcry",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
name = "Maul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"moving_melee_conditional_step_distance",
"armour_break_damage_%_dealt_as_armour_break",
"attack_maximum_action_distance_+",
"melee_range_+",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
name = "Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Attack] = true,
[SkillType.Slam] = true,
[SkillType.Melee] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
"base_life_leech_from_any_attack_damage_permyriad",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"global_knockback",
},
levels = {
[1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
name = "CompanionBearLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
name = "CompanionBearLeapImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_knockback_+%_final_at_min_distance",
"generic_knockback_+%_final_at_max_distance",
"generic_knockback_distance_limit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"display_statset_hide_usage_stats",
"global_knockback",
"global_maim_on_hit",
},
levels = {
[1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
name = "CompanionBearLeapImpact2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"generic_knockback_+%_final_at_min_distance",
"generic_knockback_+%_final_at_max_distance",
"generic_knockback_distance_limit",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_show_average_damage_instead_of_dps",
"display_statset_hide_usage_stats",
"global_knockback",
"global_maim_on_hit",
},
levels = {
[1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
name = "Roar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Warcry] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Nova] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_companion_intimidate_on_hit_with_warcry_for_ms",
"base_deal_no_damage",
"enemies_taunted_by_your_warcies_are_intimidated",
"is_warcry",
"global_knockback",
},
levels = {
[1] = {60, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












