IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Ours spirituel sauvage
CategoryBeastsBête
IconEnemyArmourStrong
monster no drops or experience [1]
ignore actor scale from stats [1]
Wild Bear Spirit
Spectre
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Vie
150%
+100%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
450%
Précision
100%
Attack Distance
8 ~ 20
Temps d'attaque
0.8 Second
Damage Spread
±20%
Expérience
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
Niveau
68
Vie
12,386
4,826
Damage
1,049
Dégâts des sorts
1,049
Précision
2,502
Temps d'attaque
0.8
Expérience
42,951
Minion Life
10,395
Minion Damage
4,359
Minion Armour
9,652
CompanionBearMaul
Attack, Melee, MeleeSingleTarget, AttackInPlace
Déchiquetage
Base Damage: 8391259
Chances de Touche critique: 5%
Temps d'attaque: 0.8 sec.
Brise un montant d'Armure équivalent à 5% des Dégâts au Toucher infligés
+6 à l'Allonge de Mêlée
attack maximum action distance + [-6]
melee conditional step distance [5]
moving melee conditional step distance [15]
use scaled contact offset [1]
DruidBearMaul
CompanionBearSlam
Area, Attack, Slam, Melee, Cooldown, AttackInPlace
Fracas
Base Damage: 8391259
Chances de Touche critique: 5%
Temps d'attaque: 0.8 sec.
Temps de recharge: 5 sec.
Repousse les Ennemis
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
iconbasicattack
CompanionBearWarcry
Area, Warcry, Cooldown, Duration, Buff, Nova, AttackInPlace
Rugissement
Temps de recharge: 12 sec.
Les Ennemis Provoqués par ce Cri de guerre sont Intimidés
Repousse les Ennemis
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
iconbasicattack
CompanionBearLeap
Spell, Movement, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 8 sec.
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
Chances de Touche critique: 5%
Temps d'attaque: 0.8 sec.
Repousse les Ennemis
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
Chances de Touche critique: 5%
Temps d'attaque: 0.8 sec.
Repousse les Ennemis
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Stats
{
	no_blood_on_death = 1
	set_base_cannot_be_damaged = 1
	set_cannot_be_chained_from = 1
	set_base_maximum_life_is_one = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_cannot_be_splashed_from = 1
	immune_to_auras_from_other_teams = 1
	hide_buff_visuals = 1
	hide_mini_life_bar = 1
	untargetable_by_monster_ai = 1
	override_turn_duration_ms = 600
	has_quadruped_head_control = 1
    quadruped_head_turn_duration_ms = 200
}

Animated
{
	on_event_stand_up = { ChangeStance( Standing ); }
	on_event_drop_down = { ChangeStance( default ); }
}

StateMachine {}

Actor
{    
    blend_once_animations_by_default = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Wild Bear Spirit",
    life = 1.5,
    damage = 4.5,
    damageSpread = 0.2,
    attackTime = 0.8,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "CompanionBearMaul",
        "CompanionBearSlam",
        "CompanionBearLeap",
        "CompanionBearLeapImpact",
        "CompanionBearLeapImpact2",
        "CompanionBearWarcry",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
    name = "Maul",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_conditional_step_distance",
        "moving_melee_conditional_step_distance",
        "armour_break_damage_%_dealt_as_armour_break",
        "attack_maximum_action_distance_+",
        "melee_range_+",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
    name = "Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Attack] = true,
        [SkillType.Slam] = true,
        [SkillType.Melee] = true,
        [SkillType.Cooldown] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
        "base_life_leech_from_any_attack_damage_permyriad",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "global_knockback",
    },
    levels = {
        [1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
    name = "CompanionBearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
    name = "CompanionBearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
    name = "CompanionBearLeapImpact2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
    name = "Roar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Warcry] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.Nova] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        area = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_companion_intimidate_on_hit_with_warcry_for_ms",
        "base_deal_no_damage",
        "enemies_taunted_by_your_warcies_are_intimidated",
        "is_warcry",
        "global_knockback",
    },
    levels = {
        [1] = {60, 8000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • Edit

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