ExpeditionCraftingBenchAct1IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Wild Bear Spirit
CategoryBeastsBeast
IconEnemyArmourStrong
monster no drops or experience [1]
ignore actor scale from stats [1]
Spectre
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Life
150%
Armour
+100%
Resistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
450%
Accuracy
100%
5%
Attack Distance
8 ~ 20
Attack Time
0.8 Second
Damage Spread
±20%
Experience
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
Level
68
Life
12,386
Armour
4,826
Evasion Rating
708
Damage
1,049
Spell Damage
1,049
Accuracy
2,502
Attack Time
0.8
Experience
42,951
Minion Life
10,395
Minion Damage
4,359
Minion Armour
9,652
CompanionBearMaul
Attack, Melee, MeleeSingleTarget, AttackInPlace
Maul
Base Damage: 8391259
Critical Hit Chance: 5%
Attack Time: 0.8 sec
Break Armour equal to 5% of Hit Damage dealt
+0.6 metres to Melee Strike Range
attack maximum action distance + [-6]
melee conditional step distance [5]
moving melee conditional step distance [15]
use scaled contact offset [1]
DruidBearMaul
CompanionBearSlam
Area, Attack, Slam, Melee, Cooldown, AttackInPlace
Slam
Base Damage: 8391259
Critical Hit Chance: 5%
Attack Time: 0.8 sec
Cooldown Time: 5 sec
Knocks Back Enemies
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
iconbasicattack
CompanionBearWarcry
Area, Warcry, Cooldown, Duration, Buff, Nova, AttackInPlace
Roar
Cooldown Time: 12 sec
Enemies Taunted by this Warcry are Intimidated
Knocks Back Enemies
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
iconbasicattack
CompanionBearLeap
Spell, Movement, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
Critical Hit Chance: 5%
Attack Time: 0.8 sec
Knocks Back Enemies
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
Critical Hit Chance: 5%
Attack Time: 0.8 sec
Knocks Back Enemies
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Stats
{
	no_blood_on_death = 1
	set_base_cannot_be_damaged = 1
	set_cannot_be_chained_from = 1
	set_base_maximum_life_is_one = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_cannot_be_splashed_from = 1
	immune_to_auras_from_other_teams = 1
	hide_buff_visuals = 1
	hide_mini_life_bar = 1
	untargetable_by_monster_ai = 1
	override_turn_duration_ms = 600
	has_quadruped_head_control = 1
    quadruped_head_turn_duration_ms = 200
}

Animated
{
	on_event_stand_up = { ChangeStance( Standing ); }
	on_event_drop_down = { ChangeStance( default ); }
}

StateMachine {}

Actor
{    
    blend_once_animations_by_default = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Wild Bear Spirit",
    life = 1.5,
    damage = 4.5,
    damageSpread = 0.2,
    attackTime = 0.8,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "CompanionBearMaul",
        "CompanionBearSlam",
        "CompanionBearLeap",
        "CompanionBearLeapImpact",
        "CompanionBearLeapImpact2",
        "CompanionBearWarcry",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
    name = "Maul",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_conditional_step_distance",
        "moving_melee_conditional_step_distance",
        "armour_break_damage_%_dealt_as_armour_break",
        "attack_maximum_action_distance_+",
        "melee_range_+",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
    name = "Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Attack] = true,
        [SkillType.Slam] = true,
        [SkillType.Melee] = true,
        [SkillType.Cooldown] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
        "base_life_leech_from_any_attack_damage_permyriad",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "global_knockback",
    },
    levels = {
        [1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
    name = "CompanionBearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
    name = "CompanionBearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
    name = "CompanionBearLeapImpact2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
    name = "Roar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Warcry] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.Nova] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        area = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_companion_intimidate_on_hit_with_warcry_for_ms",
        "base_deal_no_damage",
        "enemies_taunted_by_your_warcies_are_intimidated",
        "is_warcry",
        "global_knockback",
    },
    levels = {
        [1] = {60, 8000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • Edit

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