IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Espírito de Urso Selvagem
CategoryBeastsFera
IconEnemyArmourStrong
monster no drops or experience [1]
ignore actor scale from stats [1]
Wild Bear Spirit
Spectre
Tagsbeast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood
Vida
150%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
450%
Precisão
100%
Attack Distance
8 ~ 20
Tempo de Ataque
0.8 Second
Damage Spread
±20%
Experiência
150%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearPlayerSummoned
IsSummoned
Y
Nível
68
Vida
12,386
Damage
1,049
Dano Mágico
1,049
Precisão
2,502
Tempo de Ataque
0.8
Experiência
42,951
Minion Life
10,395
Minion Damage
4,359
Minion Armour
9,652
CompanionBearMaul
Attack, Melee, MeleeSingleTarget, AttackInPlace
Dilacerar
Base Damage: 8391259
Chance de Golpe Crítico: 5%
Tempo de Ataque: 0.8 s
Quebra de armadura equivalente a 5% do dano de ataque causado
+0.6 metros para o alcance do golpe corpo a corpo
attack maximum action distance + [-6]
melee conditional step distance [5]
moving melee conditional step distance [15]
use scaled contact offset [1]
DruidBearMaul
CompanionBearSlam
Area, Attack, Slam, Melee, Cooldown, AttackInPlace
Pancada
Base Damage: 8391259
Chance de Golpe Crítico: 5%
Tempo de Ataque: 0.8 s
Tempo de Recarga: 5 s
Empurra os inimigos
action attack or cast time uses animation length [1]
active skill base area of effect radius [25]
base life leech from any attack damage permyriad [5000]
base skill show average damage instead of dps [1]
is area damage [1]
iconbasicattack
CompanionBearWarcry
Area, Warcry, Cooldown, Duration, Buff, Nova, AttackInPlace
Rugido
Tempo de Recarga: 12 s
Inimigos provocados por este clamor são intimidados
Empurra os inimigos
active skill base area of effect radius [60]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
iconbasicattack
CompanionBearLeap
Spell, Movement, AttackInPlace
Tempo de Conjuração: 1 s
Tempo de Recarga: 8 s
action attack or cast time uses animation length [1]
active skill base area of effect radius [30]
base skill show average damage instead of dps [1]
is area damage [1]
CompanionBearLeapImpact
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
Chance de Golpe Crítico: 5%
Tempo de Ataque: 0.8 s
Empurra os inimigos
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]
CompanionBearLeapImpact2
Triggerable, Attack, AttackInPlace
Base Damage: 8391259
Chance de Golpe Crítico: 5%
Tempo de Ataque: 0.8 s
Empurra os inimigos
action attack or cast time uses animation length [1]
base skill show average damage instead of dps [1]
display statset hide usage stats [1]
generic knockback +% final at max distance [-90]
generic knockback +% final at min distance [200]
generic knockback distance limit [25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"

Stats
{
	no_blood_on_death = 1
	set_base_cannot_be_damaged = 1
	set_cannot_be_chained_from = 1
	set_base_maximum_life_is_one = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_cannot_be_splashed_from = 1
	immune_to_auras_from_other_teams = 1
	hide_buff_visuals = 1
	hide_mini_life_bar = 1
	untargetable_by_monster_ai = 1
	override_turn_duration_ms = 600
	has_quadruped_head_control = 1
    quadruped_head_turn_duration_ms = 200
}

Animated
{
	on_event_stand_up = { ChangeStance( Standing ); }
	on_event_drop_down = { ChangeStance( default ); }
}

StateMachine {}

Actor
{    
    blend_once_animations_by_default = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearPlayerSummoned"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Wild Bear Spirit",
    life = 1.5,
    damage = 4.5,
    damageSpread = 0.2,
    attackTime = 0.8,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "CompanionBearMaul",
        "CompanionBearSlam",
        "CompanionBearLeap",
        "CompanionBearLeapImpact",
        "CompanionBearLeapImpact2",
        "CompanionBearWarcry",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
    name = "Maul",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_conditional_step_distance",
        "moving_melee_conditional_step_distance",
        "armour_break_damage_%_dealt_as_armour_break",
        "attack_maximum_action_distance_+",
        "melee_range_+",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {5, 15, 5, -6, 6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
    name = "Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Attack] = true,
        [SkillType.Slam] = true,
        [SkillType.Melee] = true,
        [SkillType.Cooldown] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
        "base_life_leech_from_any_attack_damage_permyriad",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "global_knockback",
    },
    levels = {
        [1] = {25, -500, 5000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeap"] = {
    name = "CompanionBearLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact"] = {
    name = "CompanionBearLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearLeapImpact2"] = {
    name = "CompanionBearLeapImpact2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_knockback_+%_final_at_min_distance",
        "generic_knockback_+%_final_at_max_distance",
        "generic_knockback_distance_limit",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_show_average_damage_instead_of_dps",
        "display_statset_hide_usage_stats",
        "global_knockback",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {200, -90, 25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
    name = "Roar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Warcry] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Duration] = true,
        [SkillType.Buff] = true,
        [SkillType.Nova] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        area = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
        "bear_companion_intimidate_on_hit_with_warcry_for_ms",
        "base_deal_no_damage",
        "enemies_taunted_by_your_warcies_are_intimidated",
        "is_warcry",
        "global_knockback",
    },
    levels = {
        [1] = {60, 8000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • ignore actor scale from stats [1]
    FamilyMonsterIgnoreActorScaleFromStats
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • ignore actor scale from stats 1 1 Global
  • Edit

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