Bone Crawler

monster no drops or experience [1]
Spectre | N |
---|---|
Tags | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Life
35%
Resistance




Damage
75%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
4 ~ 12
Attack Time
1.06 Second
Damage Spread
±30%
Experience
100%
Model Size
100%
Type
BoneConstructPlayerSummoned
Metadata
BoneConstructPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,715
Armour
2,413
Evasion Rating
708
Damage
175
Spell Damage
175
Accuracy
2,464
Attack Time
1.06
Experience
28,634
Minion Life
2,426
Minion Damage
727
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 122–227
Critical Hit Chance: 5%
Attack Time: 1.06 sec
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DATTBoneConstructPlayerSummoned
Attack, Movement
Dash
Base Damage: 122–227
Critical Hit Chance: 5%
Attack Time: 1.06 sec
30% increased maximum travel distance
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
walk emerge extra distance [-8]

GABoneConstructPlayerSummoned
Triggerable, Attack
Base Damage: 122–227
Critical Hit Chance: 5%
Attack Time: 1.06 sec
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Life { corpse_sink_delay_ms = 5000 corpse_sink_time_ms = 10000 corpse_sink_depth = 8 } Stats { set_base_heavy_stun_duration_ms = 2930 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletalConstruct/BoneConstructPlayerSummoned"] = { name = "Bone Crawler", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.75, damageSpread = 0.3, attackTime = 1.06, attackRange = 12, accuracy = 1, skillList = { "MinionMelee", "GABoneConstructPlayerSummoned", "DATTBoneConstructPlayerSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABoneConstructPlayerSummoned"] = { name = "GABoneConstructPlayerSummoned", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DATTBoneConstructPlayerSummoned"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-8, 20, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.