Knochenkriecher

monster no drops or experience [1]
Bone Crawler
Spectre | N |
---|---|
Tags | bones, medium_movement, MonsterStab_onhit_audio, skeleton, undead |
Leben
35%
Widerstand




Damage
75%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 12
Angriffszeit
1.06 Second
Damage Spread
±30%
Erfahrung
100%
Model Size
100%
Type
BoneConstructPlayerSummoned
Metadata
BoneConstructPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
2,715
2,413
708
Damage
175
Zauberschaden
175
Genauigkeit
2,464
Angriffszeit
1.06
Erfahrung
28,634
Minion Life
2,426
Minion Damage
727
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MinionMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 122–227
Angriffszeit: 1.06 Sek.
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DATTBoneConstructPlayerSummoned
Attack, Movement
Spurt
Base Damage: 122–227
Angriffszeit: 1.06 Sek.
30% erhöhte maximale Fortbewegungsdistanz
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
walk emerge extra distance [-8]

GABoneConstructPlayerSummoned
Triggerable, Attack
Base Damage: 122–227
Angriffszeit: 1.06 Sek.
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Life { corpse_sink_delay_ms = 5000 corpse_sink_time_ms = 10000 corpse_sink_depth = 8 } Stats { set_base_heavy_stun_duration_ms = 2930 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletalConstruct/BoneConstructPlayerSummoned"] = { name = "Bone Crawler", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.75, damageSpread = 0.3, attackTime = 1.06, attackRange = 12, accuracy = 1, skillList = { "MinionMelee", "GABoneConstructPlayerSummoned", "DATTBoneConstructPlayerSummoned", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MinionMelee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABoneConstructPlayerSummoned"] = { name = "GABoneConstructPlayerSummoned", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DATTBoneConstructPlayerSummoned"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-8, 20, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.