Crested Behemoth



Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Packs |
Life
330%
Armour
+100%
Resistance




Damage
330%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
9 ~ 20
Attack Time
3 Second
Damage Spread
±20%
Experience
330%
Model Size
100%
Type
ChaosGodTriceratops
Metadata
ChaosGodTriceratops_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
25,598
Armour
4,826
Evasion Rating
708
Damage
769
Spell Damage
769
Accuracy
2,464
Attack Time
3
Experience
94,492
Minion Life
22,869
Minion Damage
3,197
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Time: 3 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAChaosGodTriceratopsTailSlam
Triggerable, Attack
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Time: 3 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
GAChaosGodTriceratops180GroundSlam
Triggerable, Attack
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Damage: 90%
Attack Time: 3 sec
Cooldown Time: 8 sec
Deals 10% less Attack Damage
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
EASChaosGodTriceratopsGigaBeam
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
TCChaosGodTriceratops
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Damage: 70%
Attack Time: 3 sec
Cooldown Time: 18 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Deals 30% less Attack Damage
ignores proximity shield [1]
is area damage [1]

GSChaosGodTriceratopsGigaBeam
Triggerable, Spell, Damage
Critical Hit Chance: 6%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2916 } Functions { fix_orientation = { AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodTriceratops/ChaosGodTriceratops_"] = { name = "Crested Behemoth", life = 3.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.3, damageSpread = 0.2, attackTime = 3, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCChaosGodTriceratops", "GAChaosGodTriceratops180GroundSlam", "GAChaosGodTriceratopsTailSlam", "GSChaosGodTriceratopsGigaBeam", "EASChaosGodTriceratopsGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCChaosGodTriceratops"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratops180GroundSlam"] = { name = "GAChaosGodTriceratops180GroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {15, 60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratopsTailSlam"] = { name = "GAChaosGodTriceratopsTailSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 50, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodTriceratopsGigaBeam"] = { name = "GSChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChaosGodTriceratopsGigaBeam"] = { name = "EASChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Crested Behemoth



Spectre | N |
---|---|
Tags | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Packs |
Life
330%
Armour
+100%
Resistance




Damage
330%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
9 ~ 20
Attack Time
3 Second
Damage Spread
±20%
Experience
330%
Model Size
100%
Type
ChaosGodTriceratops
Metadata
ChaosGodTriceratopsStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
25,598
Armour
4,826
Evasion Rating
708
Damage
769
Spell Damage
769
Accuracy
2,464
Attack Time
3
Experience
94,492
Minion Life
22,869
Minion Damage
3,197
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Time: 3 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAChaosGodTriceratopsTailSlam
Triggerable, Attack
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Time: 3 sec
Cooldown Time: 12 sec
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
GAChaosGodTriceratops180GroundSlam
Triggerable, Attack
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Damage: 90%
Attack Time: 3 sec
Cooldown Time: 8 sec
Deals 10% less Attack Damage
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
EASChaosGodTriceratopsGigaBeam
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
TCChaosGodTriceratops
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 615–923
Critical Hit Chance: 5%
Attack Damage: 70%
Attack Time: 3 sec
Cooldown Time: 18 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Deals 30% less Attack Damage
ignores proximity shield [1]
is area damage [1]

GSChaosGodTriceratopsGigaBeam
Triggerable, Spell, Damage
Critical Hit Chance: 6%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2916 } Functions { fix_orientation = { AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodTriceratops/ChaosGodTriceratopsStrongbox"] = { name = "Crested Behemoth", life = 3.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.3, damageSpread = 0.2, attackTime = 3, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCChaosGodTriceratops", "GAChaosGodTriceratops180GroundSlam", "GAChaosGodTriceratopsTailSlam", "GSChaosGodTriceratopsGigaBeam", "EASChaosGodTriceratopsGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCChaosGodTriceratops"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratops180GroundSlam"] = { name = "GAChaosGodTriceratops180GroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {15, 60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratopsTailSlam"] = { name = "GAChaosGodTriceratopsTailSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 50, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodTriceratopsGigaBeam"] = { name = "GSChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChaosGodTriceratopsGigaBeam"] = { name = "EASChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.