Coloso crestado
Crested Behemoth
Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Packs |
Vida
330%
Armadura
+100%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
330%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
9 ~ 20
Attack Time
3 Second
Damage Spread
±20%
Experiencia
330%
Model Size
100%
Type
ChaosGodTriceratops
Metadata
ChaosGodTriceratops_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
25,598
Armadura
6,902
Evasión
477
Energy Shield
0
Damage
769
Daño de hechizos
769
Precisión
1,090
Attack Time
3
Experiencia
94,492
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 615–923
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 3 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChaosGodTriceratopsTailSlam
Triggerable, Attack
Base Damage: 615–923
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 3 seg
Tiempo de recarga: 12 seg
Convierte el 50% del daño físico en daño de rayo
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
GAChaosGodTriceratops180GroundSlam
Triggerable, Attack
Base Damage: 615–923
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 90%
Attack Time: 3 seg
Tiempo de recarga: 8 seg
Inflige un 10% menos de daño de ataques
Convierte el 60% del daño físico en daño de rayo
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
Convierte el 60% del daño físico en daño de rayo
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
EASChaosGodTriceratopsGigaBeam
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
TCChaosGodTriceratops
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 615–923
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 3 seg
Tiempo de recarga: 18 seg
Carga hacia un enemigo y lo aporrea con el escudo del personaje para golpearlo. Esto lo empuja y aturde. También empuja a un lado a los enemigos que están en su camino. El daño y el aturdimiento son proporcionales a la distancia recorrida. No se puede asistir con Asistencia de Golpes múltiples.
Convierte el 50% del daño físico en daño de rayo
ignores proximity shield [1]
is area damage [1]
ignores proximity shield [1]
is area damage [1]
GSChaosGodTriceratopsGigaBeam
Triggerable, Spell, Damage
Probabilidad de golpe crítico: 6%
Tiempo de lanzamiento: 1 seg
Inflige de 9.317 a 27.95 de daño de rayo
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Stats { set_base_heavy_stun_duration_ms = 2916 } Functions { fix_orientation = { AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodTriceratops/ChaosGodTriceratops_"] = { name = "Crested Behemoth", life = 3.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.3, damageSpread = 0.2, attackTime = 3, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCChaosGodTriceratops", "GAChaosGodTriceratops180GroundSlam", "GAChaosGodTriceratopsTailSlam", "GSChaosGodTriceratopsGigaBeam", "EASChaosGodTriceratopsGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCChaosGodTriceratops"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratops180GroundSlam"] = { name = "GAChaosGodTriceratops180GroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {15, 60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratopsTailSlam"] = { name = "GAChaosGodTriceratopsTailSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 50, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodTriceratopsGigaBeam"] = { name = "GSChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChaosGodTriceratopsGigaBeam"] = { name = "EASChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }