冠毛巨獸
Crested Behemoth
Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Packs |
生命
330%
護甲
+100%
Ailment Threshold
%
抗性
0
0
30
0
傷害
330%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
9 ~ 20
Attack Time
3 Second
Damage Spread
±20%
經驗值
330%
Model Size
100%
Type
ChaosGodTriceratops
Metadata
ChaosGodTriceratops_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,598
護甲
3,451
閃避值
477
能量護盾
0
傷害
769
法術傷害
769
命中
0
Attack Time
3
經驗值
94,492
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 615–923
[Critical|暴擊]率: 5%
Attack Time: 3 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChaosGodTriceratopsTailSlam
可觸發, 攻擊
Base Damage: 615–923
[Critical|暴擊]率: 5%
Attack Time: 3 秒
冷卻時間: 12 秒
將 50% 的物理傷害轉換為閃電傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
GAChaosGodTriceratops180GroundSlam
可觸發, 攻擊
Base Damage: 615–923
[Critical|暴擊]率: 5%
攻擊傷害: 90%
Attack Time: 3 秒
冷卻時間: 8 秒
造成 10% 更少攻擊傷害
將 60% 的物理傷害轉換為閃電傷害
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
將 60% 的物理傷害轉換為閃電傷害
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
EASChaosGodTriceratopsGigaBeam
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
TCChaosGodTriceratops
攻擊, 近戰, 近戰單一目標, 位移, 快行
圓盾衝鋒
Base Damage: 615–923
[Critical|暴擊]率: 5%
Attack Time: 3 秒
冷卻時間: 18 秒
向一個目標衝鋒,使用盾牌對其猛擊的同時也用近戰武器順手補刀。此攻擊將會擊退目標並將其擊暈,在路徑上的敵人將會被推向兩旁。傷害與擊暈機率將視衝鋒距離而定。不能被多重打擊輔助。
將 50% 的物理傷害轉換為閃電傷害
ignores proximity shield [1]
is area damage [1]
ignores proximity shield [1]
is area damage [1]
GSChaosGodTriceratopsGigaBeam
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
造成 9.317 至 27.95 閃電傷害
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Stats { set_base_heavy_stun_duration_ms = 2916 } Functions { fix_orientation = { AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodTriceratops/ChaosGodTriceratops_"] = { name = "Crested Behemoth", life = 3.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.3, damageSpread = 0.2, attackTime = 3, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCChaosGodTriceratops", "GAChaosGodTriceratops180GroundSlam", "GAChaosGodTriceratopsTailSlam", "GSChaosGodTriceratopsGigaBeam", "EASChaosGodTriceratopsGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCChaosGodTriceratops"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratops180GroundSlam"] = { name = "GAChaosGodTriceratops180GroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {15, 60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratopsTailSlam"] = { name = "GAChaosGodTriceratopsTailSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 50, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodTriceratopsGigaBeam"] = { name = "GSChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChaosGodTriceratopsGigaBeam"] = { name = "EASChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }