벼슬 거대괴수
Crested Behemoth
SpectreY
Tagsallows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement
Packs
  • 벼슬 거대괴수, 심술 부리는 돌아귀
  • 생명력
    330%
    방어도
    +100%
    Ailment Threshold
    %
    저항
    0 0 30 0
    Damage
    330%
    정확도
    100%
    치명타 확률
    +5%
    치명타 피해 배율
    +130%
    Attack Distance
    9 ~ 20
    Attack Time
    3 Second
    Damage Spread
    ±20%
    경험치
    330%
    Model Size
    100%
    Type
    ChaosGodTriceratops
    Metadata
    ChaosGodTriceratops_
    레벨
    68
    생명력
    25,598
    방어도
    3,451
    회피
    477
    에너지 보호막
    0
    Damage
    769
    주문 피해
    769
    정확도
    0
    Attack Time
    3
    경험치
    94,492
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 615–923
    [Critical|치명타 명중] 확률: 5%
    Attack Time: 3 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAChaosGodTriceratopsTailSlam
    Triggerable, Attack
    Base Damage: 615–923
    [Critical|치명타 명중] 확률: 5%
    Attack Time: 3 초
    재사용 대기시간: 12 초
    물리 피해의 50%를 번개 피해로 전환
    action attack or cast time uses animation length [1]
    attack maximum action distance + [25]
    is area damage [1]
    voll slam damage +% final at centre [80]
    GAChaosGodTriceratops180GroundSlam
    Triggerable, Attack
    Base Damage: 615–923
    [Critical|치명타 명중] 확률: 5%
    공격 피해: 90%
    Attack Time: 3 초
    재사용 대기시간: 8 초
    주는 공격 피해 10% 감폭
    물리 피해의 60%를 번개 피해로 전환
    action attack or cast time uses animation length [1]
    action do not face target [1]
    attack maximum action distance + [15]
    is area damage [1]
    skill does not pathfind [1]
    EASChaosGodTriceratopsGigaBeam
    재사용 대기시간: 15 초
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-30]
    TCChaosGodTriceratops
    Attack, Melee, MeleeSingleTarget, Movement, Travel
    탁자 돌진
    Base Damage: 615–923
    [Critical|치명타 명중] 확률: 5%
    Attack Time: 3 초
    재사용 대기시간: 18 초
    단일 대상에세 돌진하여 방패로 후려침과 동시에 적을 밀어내고 기절시킵니다. 해당 경로에 있는 적들은 옆으로 밀려납니다. 피해와 기절 효과는 이동한 거리에 비례합니다. 연속타격의 보조는 받을 수 없습니다.
    물리 피해의 50%를 번개 피해로 전환
    ignores proximity shield [1]
    is area damage [1]
    GSChaosGodTriceratopsGigaBeam
    Triggerable, Spell, Damage
    치명타 확률: 6%
    시전 속도: 1 초
    9.317~27.95 번개 피해
    action attack or cast time uses animation length [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2916
    }
    
    Functions
    {
    	fix_orientation =
    	{
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	}
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChaosGodTriceratops/ChaosGodTriceratops_"] = {
        name = "Crested Behemoth",
        life = 3.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3.3,
        damageSpread = 0.2,
        attackTime = 3,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "TCChaosGodTriceratops",
            "GAChaosGodTriceratops180GroundSlam",
            "GAChaosGodTriceratopsTailSlam",
            "GSChaosGodTriceratopsGigaBeam",
            "EASChaosGodTriceratopsGigaBeam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCChaosGodTriceratops"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "ignores_proximity_shield",
            "is_area_damage",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChaosGodTriceratops180GroundSlam"] = {
        name = "GAChaosGodTriceratops180GroundSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "skill_does_not_pathfind",
        },
        levels = {
            [1] = {15, 60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChaosGodTriceratopsTailSlam"] = {
        name = "GAChaosGodTriceratopsTailSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {25, 50, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSChaosGodTriceratopsGigaBeam"] = {
        name = "GSChaosGodTriceratopsGigaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASChaosGodTriceratopsGigaBeam"] = {
        name = "EASChaosGodTriceratopsGigaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }