Béhémoth à crête
Crested Behemoth
Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Packs |
Vie
330%
Armure
+100%
Ailment Threshold
%
Résistance
0
0
30
0
Damage
330%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
9 ~ 20
Attack Time
3 Second
Damage Spread
±20%
Expérience
330%
Model Size
100%
Type
ChaosGodTriceratops
Metadata
ChaosGodTriceratops_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
25,598
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
769
Dégâts des sorts
769
Précision
0
Attack Time
3
Expérience
94,492
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 615–923
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChaosGodTriceratopsTailSlam
Triggerable, Attack
Base Damage: 615–923
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
Temps de recharge: 12 sec.
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
GAChaosGodTriceratops180GroundSlam
Triggerable, Attack
Base Damage: 615–923
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 90%
Attack Time: 3 sec.
Temps de recharge: 8 sec.
10% de Perte de Dégâts d'Attaque
Convertit 60% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
Convertit 60% des Dégâts Physiques en Dégâts de Foudre
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
EASChaosGodTriceratopsGigaBeam
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
TCChaosGodTriceratops
Attack, Melee, MeleeSingleTarget, Movement, Travel
Charge à table
Base Damage: 615–923
Chances de [Critical|Touche critique]: 5%
Attack Time: 3 sec.
Temps de recharge: 18 sec.
Une charge qui percute un ennemi avec le bouclier du personnage. L'ennemi est également repoussé et étourdi. Les ennemis sur votre chemin sont projetés sur le côté. Les dégâts et l'étourdissement sont proportionnels à la distance parcourue. Ne peut pas être modifié par Multifrappe.
Convertit 50% des Dégâts Physiques en Dégâts de Foudre
ignores proximity shield [1]
is area damage [1]
ignores proximity shield [1]
is area damage [1]
GSChaosGodTriceratopsGigaBeam
Triggerable, Spell, Damage
Chances de coup critique: 6%
Temps d'incantation: 1 sec.
Inflige 9.317 à 27.95 Dégâts de foudre
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Stats { set_base_heavy_stun_duration_ms = 2916 } Functions { fix_orientation = { AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodTriceratops/ChaosGodTriceratops_"] = { name = "Crested Behemoth", life = 3.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.3, damageSpread = 0.2, attackTime = 3, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCChaosGodTriceratops", "GAChaosGodTriceratops180GroundSlam", "GAChaosGodTriceratopsTailSlam", "GSChaosGodTriceratopsGigaBeam", "EASChaosGodTriceratopsGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCChaosGodTriceratops"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratops180GroundSlam"] = { name = "GAChaosGodTriceratops180GroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {15, 60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratopsTailSlam"] = { name = "GAChaosGodTriceratopsTailSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 50, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodTriceratopsGigaBeam"] = { name = "GSChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChaosGodTriceratopsGigaBeam"] = { name = "EASChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }