Gigante Peludo
Crested Behemoth
Spectre | Y |
---|---|
Tags | allows_inc_aoe, beast, Beast_onhit_audio, lightning_affinity, melee, not_dex, not_int, quest_null_monster_mods, red_blood, very_slow_movement |
Packs |
Vida
330%
Armadura
+100%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
330%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
9 ~ 20
Attack Time
3 Second
Damage Spread
±20%
Experiência
330%
Model Size
100%
Type
ChaosGodTriceratops
Metadata
ChaosGodTriceratops_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
25,598
Armadura
6,902
Evasão
477
Energy Shield
0
Damage
769
Dano Mágico
769
Precisão
1,090
Attack Time
3
Experiência
94,492
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 615–923
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 3 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChaosGodTriceratopsTailSlam
Triggerable, Attack
Base Damage: 615–923
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 3 seg
Recarga: 12 seg
Converte 50% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
voll slam damage +% final at centre [80]
GAChaosGodTriceratops180GroundSlam
Triggerable, Attack
Base Damage: 615–923
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 90%
Attack Time: 3 seg
Recarga: 8 seg
Causa 10% menos Dano de Ataque
Converte 60% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
Converte 60% do Dano Físico para Dano de Raio
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [15]
is area damage [1]
skill does not pathfind [1]
EASChaosGodTriceratopsGigaBeam
Recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
TCChaosGodTriceratops
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investina com Mesa
Base Damage: 615–923
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 3 seg
Recarga: 18 seg
Avança na direção de um local ou inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada. Não pode ser suportado por Ataques Múltiplos.
Converte 50% do Dano Físico para Dano de Raio
ignores proximity shield [1]
is area damage [1]
ignores proximity shield [1]
is area damage [1]
GSChaosGodTriceratopsGigaBeam
Triggerable, Spell, Damage
Chance de Crítico: 6%
Tempo de Conjuração: 1 seg
Causa 9.317 a 27.95 de Dano de Raio
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase" Stats { set_base_heavy_stun_duration_ms = 2916 } Functions { fix_orientation = { AddOnActionEnd( { SetOrientation( GetOrientation() + arg1, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); }, true ); } }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueUltimatum/UltimatumMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChaosGodTriceratops/ChaosGodTriceratops_"] = { name = "Crested Behemoth", life = 3.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.3, damageSpread = 0.2, attackTime = 3, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "TCChaosGodTriceratops", "GAChaosGodTriceratops180GroundSlam", "GAChaosGodTriceratopsTailSlam", "GSChaosGodTriceratopsGigaBeam", "EASChaosGodTriceratopsGigaBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCChaosGodTriceratops"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "ignores_proximity_shield", "is_area_damage", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratops180GroundSlam"] = { name = "GAChaosGodTriceratops180GroundSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "skill_does_not_pathfind", }, levels = { [1] = {15, 60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAChaosGodTriceratopsTailSlam"] = { name = "GAChaosGodTriceratopsTailSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {25, 50, 80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSChaosGodTriceratopsGigaBeam"] = { name = "GSChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASChaosGodTriceratopsGigaBeam"] = { name = "EASChaosGodTriceratopsGigaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }