IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Emergent Possibility
Augment
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: 15% of Chaos Damage from Hits taken as a Damage of a random Element
Gloves: Gain 1% of Damage as Extra Damage of a random Element per
Rune Socketed in Equipped Items
Boots: 50% increased Runic Ward Regeneration Rate while Sprinting
Gloves: 20% increased Elemental Damage
Boots: 15% increased Runic Ward Cost Efficiency
The once infinitesimal creature erupted.
It was not torn apart, but expanded, filled
with the matter and will of the stars.
Place into an empty Augment Socket in a Weapon or Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Emergent Possibility EmergentPossibility /8
NameShow Full Descriptions
Currency Exchange1500 Gold
DropLevel 65
BaseType Emergent Possibility
Class Augment
FlagsAlwaysAllocate
TypeMetadata/Items/SoulCores/EmergentPossibility
Tagsrune
IconArt/2DItems/Currency/Expedition2/ExpeditionScienceAncientAugment
keyval
Base.base_level1
Base.tagdefault
Base.x_size1
Base.y_size1
Base.description_textItemDescriptionSoulCore
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