Body Armours Unique /64
+(60—100) to maximum Life
+(60—100) to Stun Threshold
Cannot Evade Enemy Attacks
250% of Melee Physical Damage taken reflected to Attacker
Regenerate 5% of maximum Life per second while Surrounded
+(10—15) to all Attributes
+(15—30)% to Fire Resistance
+(15—30)% to Lightning Resistance
(10—15) Life Regeneration per second
Moving while Bleeding doesn't cause you to take extra damage
(400—500)% increased Armour
(15—30)% increased Strength
10% reduced Dexterity
10% reduced Intelligence
You have no Life Regeneration
(50—100)% increased Armour
+(40—60) to maximum Mana
+(10—20) to Strength
+(60—80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
+(60—80) to maximum Life
+(40—60) to maximum Mana
25% reduced Endurance Charge Duration
Recover 5% of maximum Life for each Endurance Charge consumed
50% increased Strength Requirement
20% reduced Movement Speed
(100—150)% increased Armour
(30—50)% increased Rarity of Items found
+(20—30)% to Fire Resistance
(400—500)% increased Armour
(-5—-1)% to all Maximum Elemental Resistances
+(200—300) to Stun Threshold
Take no Extra Damage from Critical Hits
+(50—70) to Evasion Rating
+(20—30) to Dexterity
10% increased Movement Speed when on Full Life
100% increased Evasion Rating when on Full Life
(50—100)% increased Evasion Rating
+(50—80) to maximum Mana
+(10—20) to Dexterity
+(10—20) to Intelligence
+(10—15)% to Fire Resistance
(15—30)% increased Cooldown Recovery Rate
unique blink sand [1]
(60—100)% increased Evasion Rating
(40—60)% increased Flask Life Recovery rate
(40—60)% increased Flask Mana Recovery rate
+(20—30) to Dexterity
+(20—30)% to Cold Resistance
(100—150)% increased Evasion Rating
+(20—30)% to Cold Resistance
Maximum 10 Fragile Regrowth
0.5% of maximum Life Regenerated per second per Fragile Regrowth
10% increased Mana Regeneration Rate per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
(60—80)% increased Evasion Rating
+(60—80) to maximum Life
+(17—23)% to Chaos Resistance
(10—20) Life Regeneration per second
Cannot be Poisoned
(100—150)% increased Evasion Rating
(-15—-10)% to Fire Resistance
+(25—30)% to Cold Resistance
+(10—15)% to Lightning Resistance
(100—150)% increased Evasion Rating
+(80—120) to maximum Life
+(10—30) to Spirit
(40—60)% reduced Poison Duration on you
You can have two Companions of different types
(40—60)% reduced Duration of Bleeding on You
(30—40)% increased Elemental Ailment Threshold
(100—130)% increased Evasion Rating
+(30—40) to Dexterity
25% increased Chill Duration on Enemies
+100 to maximum Energy Shield
+(29—37)% to Chaos Resistance
(50—100)% increased Energy Shield
+(50—100) to maximum Mana
50% increased Energy Shield Recharge Rate
Energy Shield Recharge starts when you use a Mana Flask
(60—100)% increased Energy Shield
+(10—30) to Intelligence
+(10—20)% to Cold Resistance
Damage over Time bypasses your Energy Shield
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
While not on Full Life, Sacrifice 10% of maximum Mana per Second to Recover that much Life
+(40—60) to maximum Life
+(30—50) to maximum Mana
+(30—50)% to Fire Resistance
(30—50)% reduced Ignite Duration on you
+(100—150) to maximum Energy Shield
(5—30)% of Damage taken Recouped as Life
(5—30)% of Damage taken Recouped as Mana
Skills have (-2—-1) seconds to Cooldown
(60—100)% increased Energy Shield
+(10—15) to Intelligence
+(10—20)% to Lightning Resistance
Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
(100—150)% increased Energy Shield
+(20—30) to Strength
+(20—30) to Intelligence
+(17—23)% to Chaos Resistance
Life Recharges
(50—100)% increased Energy Shield
+(100—150) to maximum Life
Skills gain a Base Life Cost equal to 50% of Base Mana Cost
(100—140)% increased Energy Shield
+(30—40) to Spirit
+(25—35)% to Cold Resistance
1000% increased Energy Shield Recharge Rate
(70—100)% increased Energy Shield
+(70—100) to maximum Mana
Minions have 50% reduced maximum Life
Minions have Unholy Might
(50—100)% increased Energy Shield
+(100—150) to maximum Mana
50% increased Mana Regeneration Rate
30% of Damage is taken from Mana before Life
(40—50)% increased Mana Regeneration Rate
+(30—50) to Spirit
+(20—30) to Intelligence
(30—50)% increased Energy Shield Recharge Rate
Current Energy Shield also grants Elemental Damage reduction
+(80—100) to maximum Life
+(75—150) to Stun Threshold
25% chance to be inflicted with Bleeding when Hit
(-20—-10)% to Fire Resistance
+50% to Cold Resistance
Damage of Enemies Hitting you is Unlucky while you are on Low Life
50% chance to Avoid Death from Hits
+(20—30) to Strength
+(100—150) to Stun Threshold
+50 to Spirit
+(10—15) to all Attributes
(10—15) Life Regeneration per second
(20—40)% increased Mana Cost Efficiency
-17% to Chaos Resistance
Charms use no Charges
+(60—80) to maximum Life
+100% of Armour also applies to Lightning Damage
Enemies in your Presence have Lightning Resistance equal to yours
Lightning Resistance does not affect Lightning damage taken
+(100—150) to maximum Life
+(17—23)% to Chaos Resistance
+(200—300) to Ailment Threshold
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 5 seconds
until you take no Damage to Life for 5 seconds
Enemies in your Presence are Intimidated
+(80—100) to maximum Life
+(20—30) to Dexterity
(-40—-30)% to Lightning Resistance
lightning coil replace damage hit effect index [110]
+(60—80) to maximum Life
+100 to Spirit
Gain no inherent bonus from Intelligence
-10% to Fire Resistance
+(17—23)% to Chaos Resistance
(20—30)% increased Flask Charges gained
50% less Flask Charges used
25% reduced maximum Mana
+(13—17)% to Chaos Resistance
+10 to Strength
+15 to Intelligence
(20—30)% reduced Totem Life
+1 to maximum number of Summoned Totems
(50—100)% increased Energy Shield Recharge Rate
(25—35) Life Regeneration per second
(30—50)% reduced Ignite Duration on you
(30—50)% reduced Duration of Bleeding on You
+(100—200) to maximum Energy Shield
+(20—40) to Spirit
+(25—35)% to Fire Resistance
+(25—35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
apply to Energy Shield Recharge Rate
25% reduced maximum Life
Life Leech can Overflow Maximum Life
(40—60)% reduced Duration of Bleeding on You
+(20—30) to Spirit
+(20—30) to Strength
+(20—30) to Intelligence
+(17—23)% to Chaos Resistance
(5—10)% of Damage taken Recouped as Life
(100—150)% increased Evasion Rating
+(10—20) to Dexterity
+(10—20)% to Fire Resistance
20% reduced Light Radius
You have a Smoke Cloud around you while stationary
+(10—20)% to Lightning Resistance
+(50—70) to maximum Mana
+(20—30)% to Lightning Resistance
Lose all Power Charges on reaching maximum Power Charges
Shocks you when you reach maximum Power Charges
+(40—60) to maximum Mana
50% increased Attribute Requirements
(-30—30)% reduced Life Regeneration rate
(-30—30)% reduced Mana Regeneration Rate
5% increased Movement Speed
+(23—29)% to Chaos Resistance
Curses you inflict have infinite Duration
Withered you inflict has infinite Duration
Has 6 Jewel Sockets
[3 Random Socket Modifiers]
[Has 4 Rune Sockets]
Body Armours Item /152
Golden Mantle
Rusted Cuirass
Armour: 45
Base Movement Speed: -0.05
Abyssal Cuirass
Armour: 445
Base Movement Speed: -0.05
Requires: Level 73, 121 Str
Regenerate (1.5—2.5)% of maximum Life per second
Leather Vest
Evasion Rating: 30
Base Movement Speed: -0.03
Mail Coat
Armoured Vest
Evasion Rating: 406
Base Movement Speed: -0.03
Requires: Level 73, 121 Dex
(30—40)% increased Elemental Ailment Threshold
Tattered Robe
Energy Shield: 28
Base Movement Speed: -0.03
Enlightened Robe
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 68, 121 Int
(40—50)% increased Mana Regeneration Rate
Arcane Raiment
Heroic Armour
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 65, 67 Str, 67 Dex
+(60—80) to maximum Life
Tournament Mail
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 68, 67 Str, 67 Dex
+(20—25)% to Fire Resistance
Tournament Mail
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 68, 67 Str, 67 Dex
+(20—25)% to Cold Resistance
Tournament Mail
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 68, 67 Str, 67 Dex
+(20—25)% to Lightning Resistance
Revered Vestments
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 65, 67 Str, 67 Int
+1% to all Maximum Elemental Resistances
Corvus Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 68, 67 Str, 67 Int
+(20—30) to Spirit
Devout Garb
Evasion Rating: 223
Energy Shield: 84
Base Movement Speed: -0.03
Requires: Level 68, 67 Dex, 67 Int
+(7—13)% to Chaos Resistance
Assassin Garb
Evasion Rating: 223
Energy Shield: 84
Base Movement Speed: -0.03
Requires: Level 73, 67 Dex, 67 Int
5% increased Movement Speed
Grand Regalia
Armour: 135
Evasion Rating: 123
Energy Shield: 46
Base Movement Speed: -0.04
Requires: Level 65, 41 Str, 41 Dex, 41 Int
Golden Plate
Base Movement Speed: -0.05
Ornate Plate
Armour: 445
Base Movement Speed: -0.05
Requires: Level 70, 121 Str
Regenerate (1.5—2.5)% of maximum Life per second
Warlord Cuirass
Swiftstalker Coat
Wyrmscale Coat
Evasion Rating: 406
Base Movement Speed: -0.03
Requires: Level 75, 121 Dex
(30—40)% increased Elemental Ailment Threshold
Corsair Coat
Evasion Rating: 406
Base Movement Speed: -0.03
Requires: Level 80, 121 Dex
(10—20)% reduced Movement Speed Penalty from using Skills while moving
Flowing Raiment
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 70, 121 Int
(40—50)% increased Mana Regeneration Rate
Sacramental Robe
Feathered Raiment
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 80, 121 Int
(5—10)% of Damage is taken from Mana before Life
Dastard Armour
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 65, 67 Str, 67 Dex
+(60—80) to maximum Life
Shrouded Mail
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 70, 67 Str, 67 Dex
+(20—25)% to Fire Resistance
Shrouded Mail
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 70, 67 Str, 67 Dex
+(20—25)% to Cold Resistance
Shrouded Mail
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 70, 67 Str, 67 Dex
+(20—25)% to Lightning Resistance
Thane Mail
Armour: 245
Evasion Rating: 223
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Dex
Hits against you have (15—25)% reduced Critical Damage Bonus
Conjurer Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 70, 67 Str, 67 Int
+(20—30) to Spirit
Death Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 75, 67 Str, 67 Int
+1% to all Maximum Elemental Resistances
Seastorm Mantle
Armour: 245
Energy Shield: 84
Base Movement Speed: -0.04
Requires: Level 80, 67 Str, 67 Int
(8—14)% of Damage taken Recouped as Life
Rambler Jacket
Evasion Rating: 223
Energy Shield: 84
Base Movement Speed: -0.03
Requires: Level 70, 67 Dex, 67 Int
+(7—13)% to Chaos Resistance
Falconer's Jacket
Evasion Rating: 223
Energy Shield: 84
Base Movement Speed: -0.03
Requires: Level 75, 67 Dex, 67 Int
5% increased Movement Speed
Austere Garb
Evasion Rating: 223
Energy Shield: 84
Base Movement Speed: -0.03
Requires: Level 80, 67 Dex, 67 Int
(10—15)% reduced Elemental Ailment Duration on you
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.































































