Augment Item /123
Augment
Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means.

The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.
Desert Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Adds 7 to 11 Fire Damage
Wand or Staff: Gain 8% of Damage as Extra Fire Damage
Armour: +12% to Fire Resistance
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life, +10 to maximum Mana
Glacial Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Adds 6 to 10 Cold Damage
Wand or Staff: Gain 8% of Damage as Extra Cold Damage
Armour: +12% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Storm Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Adds 1 to 20 Lightning Damage
Wand or Staff: Gain 8% of Damage as Extra Lightning Damage
Armour: +12% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life, +10 to maximum Mana
Iron Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: 16% increased Physical Damage
Wand or Staff: 25% increased Spell Damage
Armour: 16% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life, +10 to maximum Mana
Body Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Leeches 2.5% of Physical Damage as Life
Wand or Staff: +30 to maximum Energy Shield
Armour: +30 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life, +10 to maximum Mana
Mind Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Leeches 2% of Physical Damage as Mana
Wand or Staff: +40 to maximum Mana
Armour: +25 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life, +10 to maximum Mana
Rebirth Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Gain 20 Life per enemy killed
Wand or Staff: 15% increased Energy Shield Recharge Rate
Armour: Regenerate 0.3% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life, +10 to maximum Mana
Inspiration Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Gain 16 Mana per enemy killed
Wand or Staff: 20% increased Mana Regeneration Rate
Armour: 15% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life, +10 to maximum Mana
Stone Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Causes 25% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 12% of maximum Energy Shield
Armour: +60 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Vision Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: +80 to Accuracy Rating
Wand or Staff: 20% increased Critical Hit Chance for Spells
Armour: 10% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Desert Rune
Stack Size: 1 / 10
Martial Weapon: Adds 4 to 6 Fire Damage
Wand or Staff: Gain 6% of Damage as Extra Fire Damage
Armour: +10% to Fire Resistance
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Glacial Rune
Stack Size: 1 / 10
Martial Weapon: Adds 3 to 5 Cold Damage
Wand or Staff: Gain 6% of Damage as Extra Cold Damage
Armour: +10% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Storm Rune
Stack Size: 1 / 10
Martial Weapon: Adds 1 to 10 Lightning Damage
Wand or Staff: Gain 6% of Damage as Extra Lightning Damage
Armour: +10% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Iron Rune
Stack Size: 1 / 10
Martial Weapon: 14% increased Physical Damage
Wand or Staff: 20% increased Spell Damage
Armour: 14% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Body Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 2% of Physical Damage as Life
Wand or Staff: +25 to maximum Energy Shield
Armour: +20 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Mind Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 1.5% of Physical Damage as Mana
Wand or Staff: +30 to maximum Mana
Armour: +15 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapon: Gain 10 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.25% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Inspiration Rune
Stack Size: 1 / 10
Martial Weapon: Gain 8 Mana per enemy killed
Wand or Staff: 16% increased Mana Regeneration Rate
Armour: 12% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Stone Rune
Stack Size: 1 / 10
Martial Weapon: Causes 20% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 10% of maximum Energy Shield
Armour: +40 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Vision Rune
Stack Size: 1 / 10
Martial Weapon: +50 to Accuracy Rating
Wand or Staff: 16% increased Critical Hit Chance for Spells
Armour: 8% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Desert Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 13 to 16 Fire Damage
Wand or Staff: Gain 10% of Damage as Extra Fire Damage
Armour: +14% to Fire Resistance
Wand or Staff: 25% increased Ignite Magnitude
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Glacial Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 9 to 15 Cold Damage
Wand or Staff: Gain 10% of Damage as Extra Cold Damage
Armour: +14% to Cold Resistance
Martial Weapon: 30% increased Freeze Buildup
Wand or Staff: 30% increased Freeze Buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Storm Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 1 to 30 Lightning Damage
Wand or Staff: Gain 10% of Damage as Extra Lightning Damage
Armour: +14% to Lightning Resistance
Martial Weapon: 30% increased Magnitude of Shock you inflict
Wand or Staff: 30% increased Magnitude of Shock you inflict
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Iron Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: 18% increased Physical Damage
Wand or Staff: 30% increased Spell Damage
Armour: 18% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Body Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 3% of Physical Damage as Life
Wand or Staff: +35 to maximum Energy Shield
Armour: +40 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Mind Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 2.5% of Physical Damage as Mana
Wand or Staff: +50 to maximum Mana
Armour: +35 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 30 Life per enemy killed
Wand or Staff: 18% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Inspiration Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 24 Mana per enemy killed
Wand or Staff: 24% increased Mana Regeneration Rate
Armour: 18% increased Mana Regeneration Rate
Martial Weapon: 12% of Skill Mana Costs Converted to Life Costs
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Stone Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Causes 30% increased Stun Buildup
Wand or Staff: Gain additional Stun Threshold equal to 14% of maximum Energy Shield
Armour: +80 to Stun Threshold
Martial Weapon: 40% increased Damage against Immobilised Enemies
Wand or Staff: 30% increased Immobilisation buildup
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Vision Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: +110 to Accuracy Rating
Wand or Staff: 24% increased Critical Hit Chance for Spells
Armour: 12% increased Life and Mana Recovery from Flasks
Wand or Staff: 25% increased Critical Damage Bonus
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Robust Rune
Stack Size: 1 / 10
All Equipment: +6 to Strength
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
Robust Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Strength
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Robust Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Strength
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Adept Rune
Stack Size: 1 / 10
All Equipment: +6 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Adept Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Resolve Rune
Stack Size: 1 / 10
All Equipment: +6 to Intelligence
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Resolve Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Intelligence
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Resolve Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Intelligence
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Tempered Rune
Stack Size: 1 / 10
Martial Weapon: Adds 3 to 4 Physical Damage
Armour: 6 to 9 Physical Thorns damage
Tempered Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Adds 6 to 9 Physical Damage
Armour: 14 to 21 Physical Thorns damage
Greater Tempered Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 9 to 12 Physical Damage
Armour: 31 to 52 Physical Thorns damage
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
Greater Rune of Tithing
Stack Size: 1 / 10
Martial Weapon: Meta Skills gain 10% increased Energy
Armour: 1 to 100 Lightning Thorns damage
Martial Weapon: Invocated Spells have 25% chance to consume half as much Energy
Armour: 15% increased Thorns damage
Greater Rune of Alacrity
Stack Size: 1 / 10
Armour: Debuffs on you expire 8% faster
Martial Weapon: 15% increased Reservation Efficiency of Herald Skills
Armour: 15% increased Elemental Ailment Threshold
Greater Rune of Nobility
Stack Size: 1 / 10
Martial Weapon: Attacks with this Weapon have 10% chance to inflict Exposure
Armour: 10% reduced effect of Shock on you
Martial Weapon: 20% increased Exposure Effect
Armour: 10% reduced Shock duration on you
Hedgewitch Assandra's Rune of Wisdom
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: +1 to Level of all Spell Skills
Place into an empty Augment Socket in a Wand or a Staff to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Wand or Staff: Archon recovery period expires 30% faster
Saqawal's Rune of the Sky
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements
Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: 8% chance to gain an additional random Charge when you gain a Charge
Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
Fenumus' Rune of Agony
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 8% of Damage as Extra Physical Damage
Wand or Staff: Gain 8% of Damage as Extra Physical Damage
Farrul's Rune of Grace
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 8% increased Deflection Rating while moving
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Boots: Prevent +3% of Damage from Deflected Hits
Farrul's Rune of the Chase
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 5% increased Movement Speed
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Craiceann's Rune of Warding
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 50% reduced effect of Curses on you
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Saqawal's Rune of Memory
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 2% increased Experience gain
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Saqawal's Rune of Erosion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 25% increased Exposure Effect
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: 15% increased Magnitude of Non-Damaging Ailments you inflict
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: +1 to Level of all Attack Skills
Craiceann's Rune of Recovery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Courtesan Mannan's Rune of Cruelty
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Magnitude of Damaging Ailments you inflict
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 15% increased Duration of Damaging Ailments on Enemies
Thane Grannell's Rune of Mastery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflict
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 15% increased Duration of Elemental Ailments on Enemies
Fenumus' Rune of Spinning
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 8% increased Cast Speed
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 20% increased Mana Cost Efficiency while on Low Mana
Countess Seske's Rune of Archery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Bows: Bow Attacks fire an additional Arrow
Place into an empty Augment Socket in a Bow to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bows: 20% increased Projectile Speed
Thane Girt's Rune of Wildness
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: 25% chance for Spell Skills to fire 2 additional Projectiles
Place into an empty Augment Socket in a Wand or a Staff to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Wand or Staff: Every Rage also grants 1% increased Spell Damage
Fenumus' Rune of Draining
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased Withered Magnitude
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Thane Myrk's Rune of Summer
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 23 to 34 Fire Damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 19 to 28 Cold Damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Thane Leld's Rune of Spring
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 1 to 60 Lightning Damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
The Greatwolf's Rune of Claws
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: Adds 5 to 12 Physical Damage to Attacks
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: Fissure Skills have +2 to Limit
The Greatwolf's Rune of Willpower
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: 15% of Damage is taken from Mana before Life
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Body Armours: 8% of Maximum Life Converted to Energy Shield
Idol of Sirrius
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 8% increased Attack Speed
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 15% reduced Slowing Potency of Debuffs on You
Idol of Thruldana
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Martial Weapon: Gain 13% of Elemental Damage as Extra Chaos Damage
Idol of Grold
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: 20% increased total Power counted by Warcries
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 20% increased Glory generation
Idol of Eeshta
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 12% increased Cost Efficiency
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: Meta Skills have 12% increased Reservation Efficiency
Idol of Egrin
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: Enemies you Curse take 6% increased Damage
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: 20% increased Area of Effect of Curses
Idol of Maxarius
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Body Armours: Storm Skills have +1 to Limit
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: +40% of Armour also applies to Cold Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Zalatl's Soul Core of Insulation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: +40% of Armour also applies to Lightning Damage
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Topotante's Soul Core of Dampening
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Gloves: +40% of Armour also applies to Fire Damage
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Atmohua's Soul Core of Retreat
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Place into an empty Augment Socket in a Body Armour or a Focus to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Quipolatl's Soul Core of Flow
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: 8% increased Skill Effect Duration, 8% increased Cooldown Recovery Rate
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Tzamoto's Soul Core of Ferocity
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: +4 to Maximum Rage
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Uromoti's Soul Core of Attenuation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 15% increased Curse Duration, 15% increased Poison Duration
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Opiloti's Soul Core of Assault
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Wand or Staff: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Guatelitzi's Soul Core of Endurance
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Wand or Staff: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Xopec's Soul Core of Power
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Power Charge to gain an additional Power Charge
Wand or Staff: 50% chance when you gain a Power Charge to gain an additional Power Charge
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Estazunti's Soul Core of Convalescence
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Boots: 12% increased speed of Recoup Effects
Helmets: 8% of Damage taken Recouped as Life
Place into an empty Augment Socket in a pair of Boots or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Tacati's Soul Core of Affliction
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Helmets: Enemies you Curse have -5% to Chaos Resistance
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Cholotl's Soul Core of War
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Bows: 20% increased Projectile Speed
Place into an empty Augment Socket in a Bow to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Citaqualotl's Soul Core of Foulness
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon: Adds 19 to 29 Chaos damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Xipocado's Soul Core of Dominion
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
Place into an empty Augment Socket in a Wand, a Staff or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Tacati
Stack Size: 1 / 10
Martial Weapon: 15% chance to Poison on Hit with this weapon
Armour: +11% to Chaos Resistance
Soul Core of Opiloti
Stack Size: 1 / 10
Martial Weapon: 15% chance to cause Bleeding on Hit
Helmets: 20% increased Charm Charges gained
Place into an empty Augment Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Jiquani
Stack Size: 1 / 10
Martial Weapon: Recover 2% of maximum Life on Kill
Body Armours: 3% increased maximum Life
Place into an empty Augment Socket in a Weapon or a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Zalatl
Stack Size: 1 / 10
Martial Weapon: Recover 2% of maximum Mana on Kill
Helmets: 3% increased maximum Mana
Place into an empty Augment Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Citaqualotl
Stack Size: 1 / 10
Martial Weapon: 30% increased Elemental Damage with Attacks
Armour: +5% to all Elemental Resistances
Soul Core of Puhuarte
Stack Size: 1 / 10
Place into an empty Augment Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Tzamoto
Stack Size: 1 / 10
Martial Weapon: 30% increased Freeze Buildup
Place into an empty Augment Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Xopec
Stack Size: 1 / 10
Martial Weapon: 30% increased chance to Shock
Place into an empty Augment Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Azcapa
Stack Size: 1 / 10
Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies
Place into an empty Augment Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Topotante
Stack Size: 1 / 10
Martial Weapon: Attacks with this Weapon Penetrate 15% Elemental Resistances
Place into an empty Augment Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Quipolatl
Stack Size: 1 / 10
Martial Weapon: 5% increased Attack Speed
Boots: 15% reduced Slowing Potency of Debuffs on You
Place into an empty Augment Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Ticaba
Stack Size: 1 / 10
Body Armours: Hits against you have 20% reduced Critical Damage Bonus
Shields, Bucklers: Hits against you have 20% reduced Critical Damage Bonus
Place into an empty Augment Socket in a Weapon, a Body Armour or a Shield to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Soul Core of Atmohua
Stack Size: 1 / 10
Martial Weapon: Convert 20% of Requirements to Strength
Armour: Convert 20% of Requirements to Strength
Soul Core of Cholotl
Stack Size: 1 / 10
Martial Weapon: Convert 20% of Requirements to Dexterity
Armour: Convert 20% of Requirements to Dexterity
Soul Core of Zantipi
Stack Size: 1 / 10
Martial Weapon: Convert 20% of Requirements to Intelligence
Armour: Convert 20% of Requirements to Intelligence
Snake Idol
Stack Size: 1 / 10
Gloves: 5% increased Curse Magnitudes
Sceptres: Allies in your Presence have 8% increased Attack Speed
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: Remnants have 10% increased effect
Sceptres: 10% increased Skill Speed while Shapeshifted
Primate Idol
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: Remnants can be collected from 20% further away
Sceptres: 40% increased Damage while Shapeshifted
Owl Idol
Stack Size: 1 / 10
Sceptres: Allies in your Presence have 8% increased Cast Speed
Place into an empty Augment Socket in a Focus or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Foci: 15% increased effect of Archon Buffs on you
Sceptres: 10% increased Skill Speed while Shapeshifted
Cat Idol
Stack Size: 1 / 10
Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 20% increased Charm Charges gained
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Wolf Idol
Stack Size: 1 / 10
Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 15% reduced Magnitude of Bleeding on You
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Stag Idol
Stack Size: 1 / 10
Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: Thorns Damage has 40% chance to ignore Enemy Armour
Sceptres: 40% increased Attack Damage while Shapeshifted
Boar Idol
Stack Size: 1 / 10
Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Gloves: 15% increased Warcry Cooldown Recovery Rate
Sceptres: 25% increased Life Regeneration rate while Shapeshifted
Bear Idol
Stack Size: 1 / 10
Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Helmets: 10% increased Reservation Efficiency of Companion Skills
Sceptres: 40% increased Attack Damage while Shapeshifted
Ox Idol
Stack Size: 1 / 10
Shields, Bucklers: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Place into an empty Augment Socket in a Shield or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Shields, Bucklers: 10% chance for Damage of Enemies Hitting you to be Unlucky
Sceptres: +20% of Armour also applies to Elemental Damage while Shapeshifted
Rabbit Idol
Stack Size: 1 / 10
Body Armours: 5% increased Rarity of Items found
Sceptres: 10% increased Spirit
Place into an empty Augment Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Fox Idol
Stack Size: 1 / 10
Body Armours: +2% to Quality of all Skills
Sceptres: 30% increased Presence Area of Effect
Place into an empty Augment Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Sceptres: minion area of effect +% [20]
Amanamu's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Remove a Damaging Ailment when you use a Command Skill
Boots: 1% increased Movement Speed per 15 Spirit, up to a maximum of 40%
Other Modifiers to Movement Speed except for Sprinting do not apply
Tecrod's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: Regenerate 1.5% of maximum Life per second
Gloves: 25% increased Life Cost Efficiency
Boots: 10% increased Movement Speed when on Low Life
Kurgal's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Increases and Reductions to Life Regeneration Rate also apply to Mana Regeneration Rate
Gloves: 40% increased effect of Arcane Surge on you
Boots: 15% increased Mana Cost Efficiency if you haven't Dodge Rolled Recently
Ulaman's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: +1 to Accuracy Rating per 1 Item Evasion Rating on Equipped Helmet
Gloves: Critical Hit chance is Lucky against Parried enemies
Body Armours: Prevent +3% of Damage from Deflected Hits
Guatelitzi's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Gain Armour equal to 25% of Life Lost from Hits in the past 8 seconds
Body Armours: 10% of Physical Damage prevented Recouped as Life
Boots: Lose 5% of maximum Life per second while Sprinting, 25% increased Movement Speed while Sprinting
Citaqualotl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: You Recoup 50% of Damage taken by your Offerings as Life
Gloves: One of your Persistent Minions revives when an Offering expires
Boots: Sacrifice 10% of maximum Life to gain that much Guard when you Dodge Roll
Jiquani's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: +1 to maximum Mana per 2 Item Energy Shield on Equipped Helmet
Gloves: Energy Shield Recharge starts after spending a total of
2000 Mana, no more than once every 2 seconds
Boots: Increases and Reductions to Movement Speed also
apply to Energy Shield Recharge Rate
Quipolatl's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: A random Skill that requires Glory generates 15% of its maximum Glory when your Mark Activates
Gloves: Each Runic Inscription from your Curse Skills causes you to Regenerate Mana per second equal to 10% of that Skill's Mana Cost
Body Armours: +50% of Armour also applies to Chaos Damage while on full Energy Shield
Augment Ref /81
Augment
Augments are items which can be placed into Augment sockets, usually on Equipment items. Once socketed, they can be replaced by other Augments, but cannot be removed by normal means.

The types of Equipment which an Augment can be placed into and the corresponding benefit provided are listed on the item.
Artificer's Orb
Stack Size: 1 / 20
Adds an Augment Socket to a Martial Weapon, wand, staff or Armour
Orb of Extraction
Stack Size: 1 / 10
Destroys an Equipment item, returning any Augments socketed in it
Lesser Robust Rune
Stack Size: 1 / 10
All Equipment: +6 to Strength
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
Robust Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Strength
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Robust Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Strength
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 6 to 10 Fire damage to Attacks
Wand or Staff: +100 to Armour
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Adept Rune
Stack Size: 1 / 10
All Equipment: +6 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Adept Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Adept Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Dexterity
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 1 to 16 Lightning damage to Attacks
Wand or Staff: +80 to Evasion Rating
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Resolve Rune
Stack Size: 1 / 10
All Equipment: +6 to Intelligence
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Resolve Rune
Stack Size: 1 / 10
Requires: Level 15
All Equipment: +8 to Intelligence
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Resolve Rune
Stack Size: 1 / 10
Requires: Level 30
All Equipment: +10 to Intelligence
Wand or Staff:
Armour:
Place into an empty Augment Socket in any Equipment to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
All Equipment:
Martial Weapon: Adds 6 to 10 Physical Damage to Attacks, Adds 5 to 8 Cold damage to Attacks
Wand or Staff: +50 to maximum Energy Shield
Armour: +10 to maximum Life, +10 to maximum Mana
Hedgewitch Assandra's Rune of Wisdom
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Wand or Staff: +1 to Level of all Spell Skills
Place into an empty Augment Socket in a Wand or a Staff to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Wand or Staff: Archon recovery period expires 30% faster
Saqawal's Rune of the Sky
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: Gain 5% of Damage as Extra Damage of all Elements
Wand or Staff: Gain 5% of Damage as Extra Damage of all Elements
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Martial Weapon: 8% chance to gain an additional random Charge when you gain a Charge
Wand or Staff: 12% chance when collecting an Elemental Infusion to gain an
additional Elemental Infusion of the same type
Fenumus' Rune of Agony
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: Gain 13% of Damage as Extra Chaos Damage
Wand or Staff: Gain 13% of Damage as Extra Chaos Damage
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Martial Weapon: Gain 8% of Damage as Extra Physical Damage
Wand or Staff: Gain 8% of Damage as Extra Physical Damage
Farrul's Rune of Grace
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Boots: 8% increased Deflection Rating while moving
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Boots: Prevent +3% of Damage from Deflected Hits
Farrul's Rune of the Chase
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Boots: 5% increased Movement Speed
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Craiceann's Rune of Warding
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Body Armours: 50% reduced effect of Curses on you
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Saqawal's Rune of Memory
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: 2% increased Experience gain
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Saqawal's Rune of Erosion
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: 25% increased Exposure Effect
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Helmets: 15% increased Magnitude of Non-Damaging Ailments you inflict
Farrul's Rune of the Hunt
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: 50% increased Attack Damage against Rare or Unique Enemies
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Martial Weapon: +1 to Level of all Attack Skills
Craiceann's Rune of Recovery
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Courtesan Mannan's Rune of Cruelty
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: 20% increased Magnitude of Damaging Ailments you inflict
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 15% increased Duration of Damaging Ailments on Enemies
Thane Grannell's Rune of Mastery
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: 30% increased Magnitude of Non-Damaging Ailments you inflict
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 15% increased Duration of Elemental Ailments on Enemies
Fenumus' Rune of Spinning
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: 8% increased Cast Speed
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 20% increased Mana Cost Efficiency while on Low Mana
Countess Seske's Rune of Archery
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Bows: Bow Attacks fire an additional Arrow
Place into an empty Augment Socket in a Bow to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Bows: 20% increased Projectile Speed
Thane Girt's Rune of Wildness
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Wand or Staff: 25% chance for Spell Skills to fire 2 additional Projectiles
Place into an empty Augment Socket in a Wand or a Staff to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Wand or Staff: Every Rage also grants 1% increased Spell Damage
Fenumus' Rune of Draining
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: 20% increased Withered Magnitude
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Thane Myrk's Rune of Summer
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: Adds 23 to 34 Fire Damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Lady Hestra's Rune of Winter
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: Adds 19 to 28 Cold Damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Thane Leld's Rune of Spring
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: Adds 1 to 60 Lightning Damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
The Greatwolf's Rune of Claws
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: Adds 5 to 12 Physical Damage to Attacks
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: Fissure Skills have +2 to Limit
The Greatwolf's Rune of Willpower
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Body Armours: 15% of Damage is taken from Mana before Life
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Body Armours: 8% of Maximum Life Converted to Energy Shield
Idol of Sirrius
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: 8% increased Attack Speed
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 15% reduced Slowing Potency of Debuffs on You
Idol of Thruldana
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: 25% reduced Poison Duration, Targets can be affected by +1 of your Poisons at the same time
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Martial Weapon: Gain 13% of Elemental Damage as Extra Chaos Damage
Idol of Grold
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: 20% increased total Power counted by Warcries
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 20% increased Glory generation
Idol of Eeshta
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: 12% increased Cost Efficiency
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Helmets: Meta Skills have 12% increased Reservation Efficiency
Idol of Egrin
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: Enemies you Curse take 6% increased Damage
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Helmets: 20% increased Area of Effect of Curses
Idol of Maxarius
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Place into an empty Augment Socket in a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Body Armours: Storm Skills have +1 to Limit
Idol of Ralakesh
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: 8% increased Reservation Efficiency of Minion Skills
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Hayoxi's Soul Core of Heatproofing
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: +40% of Armour also applies to Cold Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Zalatl's Soul Core of Insulation
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Boots: +40% of Armour also applies to Lightning Damage
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Topotante's Soul Core of Dampening
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Gloves: +40% of Armour also applies to Fire Damage
Place into an empty Augment Socket in a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Atmohua's Soul Core of Retreat
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Place into an empty Augment Socket in a Body Armour or a Focus to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Quipolatl's Soul Core of Flow
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: 8% increased Skill Effect Duration, 8% increased Cooldown Recovery Rate
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Tzamoto's Soul Core of Ferocity
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: +4 to Maximum Rage
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Uromoti's Soul Core of Attenuation
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Boots: 15% increased Curse Duration, 15% increased Poison Duration
Place into an empty Augment Socket in a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Opiloti's Soul Core of Assault
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Wand or Staff: 50% chance when you gain a Frenzy Charge to gain an additional Frenzy Charge
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Wand or Staff:
Guatelitzi's Soul Core of Endurance
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Wand or Staff: 50% chance when you gain an Endurance Charge to gain an additional Endurance Charge
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Wand or Staff:
Xopec's Soul Core of Power
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: 50% chance when you gain a Power Charge to gain an additional Power Charge
Wand or Staff: 50% chance when you gain a Power Charge to gain an additional Power Charge
Place into an empty Augment Socket in a Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Wand or Staff:
Estazunti's Soul Core of Convalescence
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Boots: 12% increased speed of Recoup Effects
Helmets: 8% of Damage taken Recouped as Life
Place into an empty Augment Socket in a pair of Boots or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Tacati's Soul Core of Affliction
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Helmets: Enemies you Curse have -5% to Chaos Resistance
Place into an empty Augment Socket in a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Cholotl's Soul Core of War
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Bows: 20% increased Projectile Speed
Place into an empty Augment Socket in a Bow to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Citaqualotl's Soul Core of Foulness
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Martial Weapon: Adds 19 to 29 Chaos damage
Place into an empty Augment Socket in a Martial Weapon to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Xipocado's Soul Core of Dominion
Stack Size: 1 / 10
Limited to: GenericLimit1
Requires: Level 50
Wand or Staff: Minions deal 40% increased Damage with Command Skills
Sceptres: Minions deal 40% increased Damage with Command Skills
Place into an empty Augment Socket in a Wand, a Staff or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Wand or Staff:
Soul Core of Opiloti
Stack Size: 1 / 10
Martial Weapon: 15% chance to cause Bleeding on Hit
Helmets: 20% increased Charm Charges gained
Place into an empty Augment Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Jiquani
Stack Size: 1 / 10
Martial Weapon: Recover 2% of maximum Life on Kill
Body Armours: 3% increased maximum Life
Place into an empty Augment Socket in a Weapon or a Body Armour to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Zalatl
Stack Size: 1 / 10
Martial Weapon: Recover 2% of maximum Mana on Kill
Helmets: 3% increased maximum Mana
Place into an empty Augment Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Puhuarte
Stack Size: 1 / 10
Place into an empty Augment Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Tzamoto
Stack Size: 1 / 10
Martial Weapon: 30% increased Freeze Buildup
Place into an empty Augment Socket in a Weapon or a Helmet to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Xopec
Stack Size: 1 / 10
Martial Weapon: 30% increased chance to Shock
Place into an empty Augment Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Azcapa
Stack Size: 1 / 10
Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies
Place into an empty Augment Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Topotante
Stack Size: 1 / 10
Martial Weapon: Attacks with this Weapon Penetrate 15% Elemental Resistances
Place into an empty Augment Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Quipolatl
Stack Size: 1 / 10
Martial Weapon: 5% increased Attack Speed
Boots: 15% reduced Slowing Potency of Debuffs on You
Place into an empty Augment Socket in a Weapon or a pair of Boots to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Soul Core of Ticaba
Stack Size: 1 / 10
Body Armours: Hits against you have 20% reduced Critical Damage Bonus
Shields, Bucklers: Hits against you have 20% reduced Critical Damage Bonus
Place into an empty Augment Socket in a Weapon, a Body Armour or a Shield to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Snake Idol
Stack Size: 1 / 10
Gloves: 5% increased Curse Magnitudes
Sceptres: Allies in your Presence have 8% increased Attack Speed
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: Remnants have 10% increased effect
Sceptres: 10% increased Skill Speed while Shapeshifted
Primate Idol
Stack Size: 1 / 10
Helmets: Minions have 12% increased maximum Life
Sceptres: Allies in your Presence deal 30% increased Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Helmets: Remnants can be collected from 20% further away
Sceptres: 40% increased Damage while Shapeshifted
Owl Idol
Stack Size: 1 / 10
Sceptres: Allies in your Presence have 8% increased Cast Speed
Place into an empty Augment Socket in a Focus or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Foci: 15% increased effect of Archon Buffs on you
Sceptres: 10% increased Skill Speed while Shapeshifted
Cat Idol
Stack Size: 1 / 10
Gloves: 15% increased Accuracy Rating
Sceptres: Allies in your Presence have 14% increased Critical Hit Chance
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 20% increased Charm Charges gained
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Wolf Idol
Stack Size: 1 / 10
Gloves: 10% increased Magnitude of Bleeding you inflict
Sceptres: Allies in your Presence have 14% increased Critical Damage Bonus
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 15% reduced Magnitude of Bleeding on You
Sceptres: 25% increased Critical Hit Chance while Shapeshifted
Stag Idol
Stack Size: 1 / 10
Helmets: 50% increased Thorns Critical Hit Chance
Sceptres: Allies in your Presence deal 1 to 40 added Attack Lightning Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Helmets: Thorns Damage has 40% chance to ignore Enemy Armour
Sceptres: 40% increased Attack Damage while Shapeshifted
Boar Idol
Stack Size: 1 / 10
Gloves: Gain 1 Rage on Melee Hit
Sceptres: Allies in your Presence Regenerate 8 Life per second
Place into an empty Augment Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Gloves: 15% increased Warcry Cooldown Recovery Rate
Sceptres: 25% increased Life Regeneration rate while Shapeshifted
Bear Idol
Stack Size: 1 / 10
Helmets: 8% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Place into an empty Augment Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Helmets: 10% increased Reservation Efficiency of Companion Skills
Sceptres: 40% increased Attack Damage while Shapeshifted
Ox Idol
Stack Size: 1 / 10
Shields, Bucklers: 10% increased Block chance
Sceptres: Allies in your Presence have +8% to all Elemental Resistances
Place into an empty Augment Socket in a Shield or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Shields, Bucklers: 10% chance for Damage of Enemies Hitting you to be Unlucky
Sceptres: +20% of Armour also applies to Elemental Damage while Shapeshifted
Rabbit Idol
Stack Size: 1 / 10
Body Armours: 5% increased Rarity of Items found
Sceptres: 10% increased Spirit
Place into an empty Augment Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
Fox Idol
Stack Size: 1 / 10
Body Armours: +2% to Quality of all Skills
Sceptres: 30% increased Presence Area of Effect
Place into an empty Augment Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other Augment items.
Bounded:
Sceptres: minion area of effect +% [20]
Artificer's Orb
Adds an Augment Socket to a Martial Weapon or Armour
Soul Core
Soul Cores are artifacts of the ancient Vaal empire and function as a type of Augment.
Abyssal Eye
Abyssal Eyes are artifacts recovered from Abyssals which function as a type of Augment.
Rune
Runes are Augments of Kalguuran origin and make.
Idol
Idols are a type of Augment fashioned by the Azmeri.
Ancient Augment
These are Augments which have powerful singular effects, but are more limited. You may not have more than one Augment of this type socketed at a time.
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