Gloves Unique /37
Requires: Level 1
(30—50)% increased Stun Buildup
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
local display facebreaker damage imitation weapon [1]
Requires: Level 16, 22 Str
(10—15)% increased Skill Speed
+(15—25) to Armour
+(40—60) to maximum Life
(10—15)% reduced maximum Mana
Requires: Level 27, 35 Str
(60—100)% increased Armour
(20—30)% increased Critical Damage Bonus
Critical Hits inflict Impale
Critical Hits cannot Extract Impale
Requires: Level 33, 42 Str
(150—200)% increased Armour
+(100—150) to maximum Life
Requires: Level 11, 16 Dex
(30—50)% increased Evasion Rating
+(20—30)% to Cold Resistance
(40—50)% increased Freeze Buildup
Requires: Level 28, 36 Dex
(40—60)% increased Evasion Rating
+(60—100) to Accuracy Rating
+(5—10) to Intelligence
25% increased Attack Speed while on Full Mana
You count as on Full Mana while at 90% of maximum Mana or above
Requires: Level 33, 42 Dex
(40—60)% increased Evasion Rating
+(7—17)% to Chaos Resistance
(6—10) Life Regeneration per second
Targets can be affected by +1 of your Poisons at the same time
Requires: Level 45, 56 Dex
(60—80)% increased Evasion Rating
(20—30)% increased Critical Hit Chance
5% increased Attack Speed
+(10—20) to Dexterity
Your Critical Hit Chance cannot be Rerolled
Your Critical Damage Bonus is 250%
Requires: Level 65, 80 Dex
(200—300)% increased Evasion Rating
+(13—23) to Dexterity
Gain 1 Fear Incarnate when you Cull a target
Requires: Level 1
Requires: Level 12, 17 Int
(50—80)% increased Energy Shield
(20—40)% increased Fire Damage
(10—20)% reduced Cold Damage
+(20—40)% to Fire Resistance
(-20—-10)% to Cold Resistance
Flammability Magnitude is doubled
Requires: Level 16, 22 Int
+(20—30) to maximum Energy Shield
100% increased Spell Damage
(15—25)% reduced Cast Speed
+(10—15) to Intelligence
Requires: Level 26, 34 Int
(30—50)% increased Energy Shield
+(10—20) to Dexterity
(10—15)% reduced Attack and Cast Speed
Requires: Level 33, 42 Int
+(40—60) to maximum Energy Shield
+(80—120) to maximum Life
(6—12)% increased Cast Speed
Requires: Level 45, 56 Int
(60—100)% increased Energy Shield
(30—50)% increased Critical Hit Chance
+(10—20) to Intelligence
+(20—30)% to Cold Resistance
Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
Requires: Level 52, 64 Int
(60—100)% increased Energy Shield
+(60—100) to maximum Mana
(10—15)% increased Rarity of Items found
Requires: Level 16, 13 Str, 13 Dex
(40—50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
Requires: Level 33, 24 Str, 24 Dex
(5—10)% increased Attack Speed
Gain (20—30) Life per enemy killed
Gain (20—30) Mana per enemy killed
Requires: Level 45, 32 Str, 32 Dex
(5—10)% increased Attack Speed
+(20—30) to Strength
+(20—30) to Dexterity
+(30—50)% to Lightning Resistance
Requires: Level 65, 44 Str, 44 Dex
(5—10)% increased Attack Speed
+(17—23)% to Chaos Resistance
Lose 5% of maximum Life per second
Regenerate 5 Rage per second
No Inherent loss of Rage
Requires: Level 5, 6 Str, 6 Int
+(10—15)% to Cold Resistance
Gain (7—10) Life per enemy killed
Gain (4—6) Mana per enemy killed
Enemies in your Presence killed by anyone count as being killed by you instead
Requires: Level 16, 13 Str, 13 Int
Curses you inflict are reflected back to you
Requires: Level 33, 24 Str, 24 Int
+20 to maximum Energy Shield
+(10—20) to Intelligence
+(5—15)% to Fire Resistance
+(5—15)% to Cold Resistance
Requires: Level 45, 64 Str, 64 Int
+100 to maximum Life
100% increased Attribute Requirements
+(20—40)% to Lightning Resistance
(15—30) Life Regeneration per second
Cannot Immobilise enemies
Requires: Level 16, 13 Dex, 13 Int
+(30—50) to maximum Life
(20—30)% increased Critical Damage Bonus
Flasks do not recover Life
On-Kill Effects happen twice
Requires: Level 56, 13 Dex, 13 Int
+(60—100) to Evasion Rating
+(30—50) to maximum Energy Shield
Gain (25—35) Mana per enemy killed
Inflict Lightning Exposure on Critical Hit
Requires: Level 65, 44 Dex, 44 Int
(1—11)% increased Attack Speed
+(1—33)% to Lightning Resistance
use thunderfist art variation [1]
Requires: Level 65, 32 Str, 32 Dex, 32 Int
(10—15)% increased Skill Speed
Immobilise enemies at 50% buildup instead of 100%
(30—50)% increased Damage against Immobilised Enemies
Gloves Item /202
Golden Bracers
Requires: Level 12
+(20—30) to maximum Life
Riveted Mitts
Armour: 38
Requires: Level 11, 16 Str
Tempered Mitts
Armour: 49
Requires: Level 16, 22 Str
Bolstered Mitts
Armour: 75
Requires: Level 27, 35 Str
Moulded Mitts
Armour: 89
Requires: Level 33, 42 Str
Detailed Mitts
Armour: 116
Requires: Level 45, 56 Str
Titan Mitts
Armour: 132
Requires: Level 52, 64 Str
Grand Mitts
Armour: 162
Requires: Level 65, 80 Str
Firm Bracers
Evasion Rating: 31
Requires: Level 11, 16 Dex
Bound Bracers
Evasion Rating: 42
Requires: Level 16, 22 Dex
Sectioned Bracers
Evasion Rating: 68
Requires: Level 28, 36 Dex
Spined Bracers
Evasion Rating: 79
Requires: Level 33, 42 Dex
Fine Bracers
Evasion Rating: 105
Requires: Level 45, 56 Dex
Hardened Bracers
Evasion Rating: 120
Requires: Level 52, 64 Dex
Engraved Bracers
Evasion Rating: 148
Requires: Level 65, 80 Dex
Sombre Gloves
Energy Shield: 15
Requires: Level 12, 17 Int
Stitched Gloves
Energy Shield: 18
Requires: Level 16, 22 Int
Jewelled Gloves
Energy Shield: 23
Requires: Level 26, 34 Int
Intricate Gloves
Energy Shield: 27
Requires: Level 33, 42 Int
Pauascale Gloves
Energy Shield: 34
Requires: Level 45, 56 Int
Embroidered Gloves
Energy Shield: 38
Requires: Level 52, 64 Int
Adorned Gloves
Energy Shield: 45
Requires: Level 65, 80 Int
Plated Mitts
Armour: 116
Requires: Level 45, 56 Str
Elegant Mitts
Armour: 130
Requires: Level 51, 64 Str
Ancient Mitts
Armour: 137
Requires: Level 54, 67 Str
Feathered Mitts
Armour: 149
Requires: Level 59, 73 Str
Hunting Bracers
Evasion Rating: 105
Requires: Level 45, 56 Dex
Swift Bracers
Evasion Rating: 118
Requires: Level 51, 64 Dex
Refined Bracers
Evasion Rating: 124
Requires: Level 54, 67 Dex
Spiked Bracers
Evasion Rating: 135
Requires: Level 59, 73 Dex
Ominous Gloves
Energy Shield: 34
Requires: Level 45, 56 Int
Embellished Gloves
Energy Shield: 37
Requires: Level 51, 64 Int
Baroque Gloves
Energy Shield: 39
Requires: Level 54, 67 Int
Gold Gloves
Energy Shield: 42
Requires: Level 59, 73 Int
Knightly Mitts
Armour: 162
Requires: Level 65, 80 Str
Ornate Mitts
Armour: 171
Requires: Level 70, 87 Str
Vaal Mitts
Armour: 179
Requires: Level 75, 94 Str
Massive Mitts
Armour: 187
Requires: Level 80, 101 Str
Stalking Bracers
Evasion Rating: 148
Requires: Level 65, 80 Dex
Grand Bracers
Evasion Rating: 155
Requires: Level 70, 87 Dex
Barbed Bracers
Evasion Rating: 163
Requires: Level 75, 94 Dex
Polished Bracers
Evasion Rating: 170
Requires: Level 80, 101 Dex
Grim Gloves
Energy Shield: 45
Requires: Level 65, 80 Int
Opulent Gloves
Energy Shield: 48
Requires: Level 70, 87 Int
Vaal Gloves
Energy Shield: 51
Requires: Level 75, 94 Int
Sirenscale Gloves
Energy Shield: 54
Requires: Level 80, 101 Int
Fists of Stone
local hand wraps player level to use [0]
Has +3 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
local level requirement override [1]
Has +1 to maximum Energy Shield per player level
local level requirement override [1]
Runeforged Fists of Stone
local hand wraps player level to use [0]
Has +2 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
Has +1 to maximum Runic Ward per player level
local level requirement override [1]
Has +1 to maximum Energy Shield per player level
Has +1 to maximum Runic Ward per player level
local level requirement override [1]
Runeforged Titan Mitts
Runic Ward: 117
Requires: Level 52, 64 Str
Runeforged Grand Mitts
Runic Ward: 141
Requires: Level 65, 80 Str
Runeforged Hardened Bracers
Runic Ward: 117
Requires: Level 52, 64 Dex
Runeforged Embroidered Gloves
Runic Ward: 117
Requires: Level 52, 64 Int
Runeforged Adorned Gloves
Runic Ward: 141
Requires: Level 65, 80 Int
Runeforged Burnished Gauntlets
Runic Ward: 117
Requires: Level 52, 36 Str, 36 Dex
Runeforged Ornate Gauntlets
Runic Ward: 141
Requires: Level 65, 44 Str, 44 Dex
Runeforged Righteous Cuffs
Runic Ward: 117
Requires: Level 52, 36 Str, 36 Int
Runeforged Signet Cuffs
Runic Ward: 141
Requires: Level 65, 44 Str, 44 Int
Runeforged Furtive Wraps
Runic Ward: 117
Requires: Level 52, 36 Dex, 36 Int
Runeforged Utility Wraps
Runic Ward: 141
Requires: Level 65, 44 Dex, 44 Int
Runeforged Grand Manchettes
Runemastered Gauze Wraps
Runic Ward: 90
Requires: Level 38, 27 Dex, 27 Int
Runemastered Grand Manchettes
Fists of Stone Uniques /36

Requires: Level 1
(10—15)% chance to gain Onslaught for 4 seconds on Hit
(20—25)% increased Cooldown Recovery Rate
Deal Double Damage to Enemies that are on Full Life

Requires: Level 1
(12—15)% less damage taken while on Low Life
Leech Life (20—25)% slower

Requires: Level 1
Lose 2% of maximum Life on Kill
(50—80)% increased Quantity of Gold Dropped by Slain Enemies

Requires: Level 1
Has +1 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
+1% to Maximum Fire Resistance
+(5—15)% to Fire Resistance
(10—15)% increased Cooldown Recovery Rate

Requires: Level 1
+(2—3)% to Maximum Fire Resistance
+(15—25)% to Fire Resistance
(30—50)% increased Chill Duration on you

Requires: Level 1
(10—15)% chance to gain Onslaught for 4 seconds on Hit
+2% to Maximum Chaos Resistance
+(17—23)% to Chaos Resistance
Regenerate 5 Rage per second
Lose 5% of maximum Mana per Second
No Inherent loss of Rage

Requires: Level 1
Recover 3% of maximum Life on Kill
Recover 3% of maximum Mana on Kill

Requires: Level 1
+(60—80) to maximum Runic Ward
+(130—160) to maximum Life
(9—15)% increased Attack Speed

Requires: Level 1
Has +2 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
(15—25)% reduced Attack Speed
100% increased Attack Damage
15% increased Cooldown Recovery Rate

Requires: Level 1
+(1.5—2)% to Critical Hit Chance

Requires: Level 1
+2% to Maximum Lightning Resistance
+(25—35)% to Lightning Resistance
(20—30)% increased Cooldown Recovery Rate
Mana Leech effects also Recover Energy Shield

Requires: Level 1
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
local display facebreaker damage imitation weapon [1]

Requires: Level 1
Recover 3% of maximum Life on Kill
Recover 3% of maximum Mana on Kill
Enemies in your Presence killed by anyone count as being killed by you instead
(30—50)% chance to gain Volatility on Kill


Requires: Level 1
(11—13)% increased Dexterity
(5—10)% increased Intelligence
1% increased Area of Effect per 20 Intelligence


Requires: Level 1
Gain 1 Fear Overwhelming when you Cull a target

Requires: Level 1
(10—15)% increased Cooldown Recovery Rate
You are considered on Low Mana while at 50% of maximum Mana or below instead

Requires: Level 1
+(30—50) to maximum Runic Ward
(6—7)% less damage taken while on Low Life
+(1—2)% to Critical Hit Chance
On-Kill Effects happen twice
Recover 1% of maximum Runic Ward on Kill

Requires: Level 1
(10—15)% reduced Attack and Cast Speed

Requires: Level 1
(15—25)% increased Quantity of Gold Dropped by Slain Enemies

Requires: Level 1
Has +1 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
(7—9)% less damage taken while on Low Life
(13—20)% increased Attack Speed
Cannot Leech Mana

Requires: Level 1
(20—30)% increased Critical Damage Bonus
10% chance to gain Onslaught for 4 seconds on Hit

Requires: Level 1
(40—60)% increased Critical Hit Chance
+2% to Maximum Cold Resistance
+(20—30)% to Cold Resistance
You have no Mana Regeneration
15% increased Cooldown Recovery Rate

Requires: Level 1
Has +2 to Evasion Rating per player level
Has +1 to maximum Energy Shield per player level
(15—20)% increased Critical Damage Bonus

Requires: Level 1
Physical damage from Hits Contributes to Flammability and
Ignite Magnitudes, Freeze Buildup, and Shock Chance
Ignite Magnitudes, Freeze Buildup, and Shock Chance

Requires: Level 1
(8—12)% chance to gain Onslaught for 4 seconds on Hit
Critical Hits Poison the enemy

Requires: Level 1
(25—35)% Surpassing chance per enemy Power to gain
Mountain's Teachings on Immobilising an enemy if
you have the [AscendancyMonk1Notable6|Way of the Mountain] Ascendancy Passive Skill
Mountain's Teachings on Immobilising an enemy if
you have the [AscendancyMonk1Notable6|Way of the Mountain] Ascendancy Passive Skill
Immobilise enemies at 50% buildup instead of 100%

Requires: Level 1
+1% to Maximum Chaos Resistance
+(7—17)% to Chaos Resistance
Regenerate (0.5—1.5)% of maximum Life per second
Targets can be affected by two of your Chills at the same time

Requires: Level 1
(10—12)% less damage taken while on Low Life
100% increased Attribute Requirements
+(2—3)% to Maximum Lightning Resistance
+(15—25)% to Lightning Resistance
Regenerate (1.5—3)% of maximum Life per second
(25—50)% increased Immobilisation buildup

Requires: Level 1
(10—15)% chance to gain Onslaught for 4 seconds on Hit
+(2—3)% to Maximum Cold Resistance
+(10—25)% to Cold Resistance

Requires: Level 1
5% reduced Cast Speed
(15—20)% increased Area of Effect for Attacks
(20—30)% increased Immobilisation buildup
Modifiers /411
| Pre/Suf | Original | Fists |
|---|---|---|
| Prefix | Adds 1 to (2—3) Cold damage to Attacks | Attacks Gain 10% of Damage as Extra Cold Damage |
| Prefix | Adds (3—4) to (5—8) Cold damage to Attacks | Attacks Gain 11% of Damage as Extra Cold Damage |
| Prefix | Adds (5—6) to (9—11) Cold damage to Attacks | Attacks Gain 12% of Damage as Extra Cold Damage |
| Prefix | Adds (7—8) to (12—14) Cold damage to Attacks | Attacks Gain 13% of Damage as Extra Cold Damage |
| Prefix | Adds (9—10) to (15—17) Cold damage to Attacks | Attacks Gain 14% of Damage as Extra Cold Damage |
| Prefix | Adds (11—13) to (18—21) Cold damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Cold Damage |
| Prefix | Adds (14—15) to (22—24) Cold damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Cold Damage |
| Prefix | Adds (16—20) to (25—31) Cold damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Cold Damage |
| Prefix | Adds (21—24) to (32—37) Cold damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Cold Damage |
| Prefix | Adds (1—2) to 3 Fire damage to Attacks | Attacks Gain 10% of Damage as Extra Fire Damage |
| Prefix | Adds (3—5) to (6—9) Fire damage to Attacks | Attacks Gain 11% of Damage as Extra Fire Damage |
| Prefix | Adds (6—8) to (10—13) Fire damage to Attacks | Attacks Gain 12% of Damage as Extra Fire Damage |
| Prefix | Adds (9—11) to (14—17) Fire damage to Attacks | Attacks Gain 13% of Damage as Extra Fire Damage |
| Prefix | Adds (12—13) to (18—20) Fire damage to Attacks | Attacks Gain 14% of Damage as Extra Fire Damage |
| Prefix | Adds (11—16) to (21—26) Fire damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Fire Damage |
| Prefix | Adds (13—19) to (27—32) Fire damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Fire Damage |
| Prefix | Adds (20—24) to (33—36) Fire damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Fire Damage |
| Prefix | Adds (25—29) to (37—45) Fire damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Fire Damage |
| Prefix | Adds 1 to (4—6) Lightning damage to Attacks | Attacks Gain 10% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (10—15) Lightning damage to Attacks | Attacks Gain 11% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (16—22) Lightning damage to Attacks | Attacks Gain 12% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (23—27) Lightning damage to Attacks | Attacks Gain 13% of Damage as Extra Lightning Damage |
| Prefix | Adds 1 to (28—32) Lightning damage to Attacks | Attacks Gain 14% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—2) to (33—40) Lightning damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—2) to (41—47) Lightning damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—3) to (48—59) Lightning damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—4) to (60—71) Lightning damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Lightning Damage |
| Prefix | Adds (1—2) to 3 Physical Damage to Attacks | Attacks Gain 10% of Damage as Extra Physical Damage |
| Prefix | Adds (2—3) to (4—6) Physical Damage to Attacks | Attacks Gain 11% of Damage as Extra Physical Damage |
| Prefix | Adds (2—4) to (5—8) Physical Damage to Attacks | Attacks Gain 12% of Damage as Extra Physical Damage |
| Prefix | Adds (4—6) to (8—11) Physical Damage to Attacks | Attacks Gain 13% of Damage as Extra Physical Damage |
| Prefix | Adds (5—7) to (9—13) Physical Damage to Attacks | Attacks Gain 14% of Damage as Extra Physical Damage |
| Prefix | Adds (6—10) to (12—17) Physical Damage to Attacks | Attacks Gain (15—16)% of Damage as Extra Physical Damage |
| Prefix | Adds (7—11) to (14—20) Physical Damage to Attacks | Attacks Gain (17—18)% of Damage as Extra Physical Damage |
| Prefix | Adds (10—15) to (18—26) Physical Damage to Attacks | Attacks Gain (19—20)% of Damage as Extra Physical Damage |
| Prefix | Adds (12—19) to (22—32) Physical Damage to Attacks | Attacks Gain (21—23)% of Damage as Extra Physical Damage |
| Prefix | (20—25)% increased Magnitude of Ailments you inflict | +(10—25) to Ailment Threshold (10—20)% increased Elemental Ailment Threshold |
| Prefix | (26—32)% increased Magnitude of Ailments you inflict | +(26—40) to Ailment Threshold (21—35)% increased Elemental Ailment Threshold |
| Prefix | (20—29)% increased Magnitude of Bleeding you inflict | Enemies you kill have a (10—30)% chance to explode, dealing a tenth of their maximum Life as Physical damage |
| Prefix | (30—42)% increased Magnitude of Bleeding you inflict | Enemies you kill have a (31—50)% chance to explode, dealing a tenth of their maximum Life as Physical damage |
| Prefix | Damaging Ailments deal damage (8—13)% faster | Enemies take (5—10)% increased Damage for each Elemental Ailment type among your Ailments on them |
| Prefix | Damaging Ailments deal damage (14—20)% faster | Enemies take (11—15)% increased Damage for each Elemental Ailment type among your Ailments on them |
| Prefix | (20—34)% increased Ignite Magnitude | Enemies killed by your Hits are destroyed Burning Enemies you kill have a (10—30)% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| Prefix | (35—50)% increased Ignite Magnitude | Enemies killed by your Hits are destroyed Burning Enemies you kill have a (31—50)% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| Prefix | (20—29)% increased Magnitude of Poison you inflict | Enemies you kill have a (9—14)% chance to explode, dealing a quarter of their maximum Life as Chaos damage |
| Prefix | (30—42)% increased Magnitude of Poison you inflict | Enemies you kill have a (15—20)% chance to explode, dealing a quarter of their maximum Life as Chaos damage |
| Prefix | +(11—32) to Accuracy Rating | (12—14)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(33—60) to Accuracy Rating | (15—17)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(61—84) to Accuracy Rating | (18—20)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(85—123) to Accuracy Rating | (21—23)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(124—167) to Accuracy Rating | (24—26)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(168—236) to Accuracy Rating | (27—29)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(237—346) to Accuracy Rating | (30—32)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(347—450) to Accuracy Rating | (33—35)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(451—550) to Accuracy Rating | (36—38)% chance to Blind Enemies on Hit with Attacks |
| Prefix | +(10—19) to maximum Life | 5% less damage taken while on Low Life |
| Prefix | +(150—174) to maximum Life | 14% less damage taken while on Low Life |
| Prefix | +(175—189) to maximum Life | 15% less damage taken while on Low Life |
| Prefix | +(190—199) to maximum Life | 16% less damage taken while on Low Life |
| Prefix | +(200—214) to maximum Life | 17% less damage taken while on Low Life |
| Prefix | +(20—29) to maximum Life | 6% less damage taken while on Low Life |
| Prefix | +(30—39) to maximum Life | 7% less damage taken while on Low Life |
| Prefix | +(40—59) to maximum Life | 8% less damage taken while on Low Life |
| Prefix | +(60—69) to maximum Life | 9% less damage taken while on Low Life |
| Prefix | +(70—84) to maximum Life | 10% less damage taken while on Low Life |
| Prefix | +(85—99) to maximum Life | 11% less damage taken while on Low Life |
| Prefix | +(100—119) to maximum Life | 12% less damage taken while on Low Life |
| Prefix | +(120—149) to maximum Life | 13% less damage taken while on Low Life |
| Prefix | +(10—14) to maximum Mana | (10—11)% more Attack damage while on Low Mana |
| Prefix | +(15—24) to maximum Mana | (12—13)% more Attack damage while on Low Mana |
| Prefix | +(25—34) to maximum Mana | (14—15)% more Attack damage while on Low Mana |
| Prefix | +(35—54) to maximum Mana | (16—17)% more Attack damage while on Low Mana |
| Prefix | +(55—64) to maximum Mana | (18—19)% more Attack damage while on Low Mana |
| Prefix | +(65—79) to maximum Mana | (20—21)% more Attack damage while on Low Mana |
| Prefix | +(80—89) to maximum Mana | (22—23)% more Attack damage while on Low Mana |
| Prefix | +(90—104) to maximum Mana | (24—25)% more Attack damage while on Low Mana |
| Prefix | +(105—124) to maximum Mana | (26—27)% more Attack damage while on Low Mana |
| Prefix | +(9—16) to Armour +(5—8) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(17—46) to Armour +(9—15) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(47—71) to Armour +(16—21) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(72—85) to Armour +(22—25) to maximum Energy Shield | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(9—16) to Armour +(6—10) to Evasion Rating | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(17—46) to Armour +(11—41) to Evasion Rating | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(47—71) to Armour +(42—64) to Evasion Rating | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(72—85) to Armour +(65—78) to Evasion Rating | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(6—10) to Evasion Rating +(5—8) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(11—41) to Evasion Rating +(9—15) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(42—64) to Evasion Rating +(16—21) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(65—78) to Evasion Rating +(22—25) to maximum Energy Shield | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (15—26)% increased Armour and Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour and Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour and Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour and Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour and Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour and Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour and Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (6—13)% increased Armour and Energy Shield +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Armour and Energy Shield +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Armour and Energy Shield +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Armour and Energy Shield +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Armour and Energy Shield +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Armour and Energy Shield +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (15—26)% increased Armour and Evasion | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour and Evasion | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour and Evasion | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour and Evasion | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour and Evasion | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour and Evasion | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour and Evasion | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (15—26)% increased Armour, Evasion and Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour, Evasion and Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour, Evasion and Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour, Evasion and Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour, Evasion and Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour, Evasion and Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour, Evasion and Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (101—110)% increased Armour, Evasion and Energy Shield | (21—22)% more Global Evasion Rating and Energy Shield |
| Prefix | (6—13)% increased Armour and Evasion +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Armour and Evasion +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Armour and Evasion +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Armour and Evasion +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Armour and Evasion +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Armour and Evasion +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (6—13)% increased Armour +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Armour +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Armour +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Armour +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Armour +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Armour +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | +(10—17) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(18—24) to maximum Energy Shield | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(25—30) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(31—35) to maximum Energy Shield | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(36—41) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(42—47) to maximum Energy Shield | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(48—60) to maximum Energy Shield | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (6—13)% increased Energy Shield +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Energy Shield +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Energy Shield +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Energy Shield +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Energy Shield +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Energy Shield +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (15—26)% increased Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (15—26)% increased Evasion and Energy Shield | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Evasion and Energy Shield | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Evasion and Energy Shield | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Evasion and Energy Shield | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Evasion and Energy Shield | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Evasion and Energy Shield | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Evasion and Energy Shield | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (6—13)% increased Evasion and Energy Shield +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Evasion and Energy Shield +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Evasion and Energy Shield +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Evasion and Energy Shield +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Evasion and Energy Shield +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Evasion and Energy Shield +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (6—13)% increased Evasion Rating +(7—10) to maximum Life | 3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (14—20)% increased Evasion Rating +(11—19) to maximum Life | 4% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (21—26)% increased Evasion Rating +(20—25) to maximum Life | 5% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (27—32)% increased Evasion Rating +(26—32) to maximum Life | 6% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (33—38)% increased Evasion Rating +(33—41) to maximum Life | 7% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | (39—42)% increased Evasion Rating +(42—49) to maximum Life | 8% of Damage Taken Recouped as Life, Mana and Energy Shield |
| Prefix | +(11—18) to Evasion Rating | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(19—46) to Evasion Rating | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(47—66) to Evasion Rating | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(67—87) to Evasion Rating | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(88—116) to Evasion Rating | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(117—146) to Evasion Rating | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(147—176) to Evasion Rating | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (15—26)% increased Evasion Rating | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Evasion Rating | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Evasion Rating | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Evasion Rating | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Evasion Rating | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Evasion Rating | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Evasion Rating | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | +(16—27) to Armour | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(28—56) to Armour | Has +1 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(57—77) to Armour | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(78—98) to Armour | Has +2 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(99—127) to Armour | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(128—159) to Armour | Has +3 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | +(160—190) to Armour | Has +4 to Evasion Rating per player level Has +1 to maximum Energy Shield per player level |
| Prefix | (15—26)% increased Armour | (7—8)% more Global Evasion Rating and Energy Shield |
| Prefix | (27—42)% increased Armour | (9—10)% more Global Evasion Rating and Energy Shield |
| Prefix | (43—55)% increased Armour | (11—12)% more Global Evasion Rating and Energy Shield |
| Prefix | (56—67)% increased Armour | (13—14)% more Global Evasion Rating and Energy Shield |
| Prefix | (68—79)% increased Armour | (15—16)% more Global Evasion Rating and Energy Shield |
| Prefix | (80—91)% increased Armour | (17—18)% more Global Evasion Rating and Energy Shield |
| Prefix | (92—100)% increased Armour | (19—20)% more Global Evasion Rating and Energy Shield |
| Prefix | (25—50)% chance to Pierce an Enemy | Projectiles Pierce an additional Target |
| Prefix | (15—24)% increased Effect of your Mark Skills | (32—46)% increased Critical Hit Chance against Marked Enemies |
| Prefix | (25—39)% increased Effect of your Mark Skills | (47—61)% increased Critical Hit Chance against Marked Enemies |
| Prefix | (11—20)% increased Projectile Damage | Melee Attacks fire an additional Projectile |
| Prefix | (21—30)% increased Projectile Damage | Melee Attacks fire 2 additional Projectiles |
| Prefix | (31—40)% increased Projectile Damage | Melee Attacks fire 3 additional Projectiles |
| Prefix | (11—20)% increased Projectile Speed | (1—2)% increased Projectile Damage per Power Charge |
| Prefix | (21—30)% increased Projectile Speed | (3—4)% increased Projectile Damage per Power Charge |
| Prefix | (31—40)% increased Projectile Speed | (5—6)% increased Projectile Damage per Power Charge |
| Prefix | (20—40)% increased effect of Arcane Surge on you | Gain (16—24) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Prefix | Meta Skills gain 25% increased Energy while on Full Mana | (25—45)% of Damage taken Recouped as Mana |
| Prefix | 25% increased Mana Cost Efficiency | (15—40)% reduced Mana Cost of Attacks |
| Prefix | Leech (4—6)% of Physical Attack Damage as Mana | Recover (2—6)% of your maximum Mana when an Enemy dies in your Presence |
| Prefix | (10—15)% of Maximum Life Converted to Energy Shield | (20—30)% increased Attack Damage while on Low Life |
| Prefix | (10—20)% increased maximum Mana | +(36—42) to maximum Mana (15—35)% increased Attack Damage |
| Prefix | (20—30)% increased Cost Efficiency | Non-Channelling Skills Cost (-8—-3) Mana |
| Prefix | (25—50)% of Spell Mana Cost Converted to Life Cost | Attacks have added Physical damage equal to (1—3)% of maximum Life |
| Suffix | +(13—17)% to Fire and Chaos Resistances | +(2—3)% to Maximum Fire Resistance +(13—17)% to Chaos Resistance |
| Suffix | +(9—15) to Strength and Intelligence | (7—9)% increased Strength and Intelligence |
| Suffix | +(13—17)% to Cold and Chaos Resistances | +(2—3)% to Maximum Cold Resistance +(13—17)% to Chaos Resistance |
| Suffix | +(9—15) to Dexterity and Intelligence | (7—9)% increased Dexterity and Intelligence |
| Suffix | +(13—17)% to Lightning and Chaos Resistances | +(2—3)% to Maximum Lightning Resistance +(13—17)% to Chaos Resistance |
| Suffix | +(9—15) to Strength and Dexterity | (7—9)% increased Strength and Dexterity |
| Suffix | (6—10)% increased Mana Cost Efficiency | (6—10)% increased Reservation Efficiency of Skills |
| Suffix | (12—20)% increased Area of Effect of Curses | Mark Skills have (15—25)% increased Use Speed |
| Suffix | (10—20)% chance to Daze on Hit | Gain (11—15)% of Physical Damage as Extra Cold Damage against Dazed Enemies |
| Suffix | (10—20)% increased Immobilisation buildup | (26—35)% increased Damage against Immobilised Enemies |
| Suffix | (8—15)% of Leech is Instant | Life Leech can Overflow Maximum Life |
| Suffix | (10—15)% chance to Gain Arcane Surge when you deal a Critical Hit | (5—10)% chance to gain a Power Charge on Critical Hit |
| Suffix | (8—15)% increased Cast Speed when on Full Life | (17—23)% increased Attack Speed when on Full Life |
| Suffix | (10—20)% increased Magnitude of Ailments you inflict | (20—35)% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| Suffix | (20—30)% increased chance to inflict Bleeding | Chance to inflict Bleeding is calculated from your base chance to Poison instead |
| Suffix | (8—12)% increased Skill Speed if you've consumed a Frenzy Charge Recently | (13—17)% increased Attack Speed if you haven't been Hit Recently |
| Suffix | (15—25)% chance for Attack Hits to apply Incision | Attack Hits Aggravate any Bleeding on targets which is older than (3—4) seconds |
| Suffix | (20—30)% increased chance to Poison | Chance to Poison is calculated from your base chance to inflict Bleeding instead |
| Suffix | (10—15)% increased Area of Effect for Attacks | 1% increased Area of Effect for Attacks per 10 Intelligence |
| Suffix | (9—12)% increased Cast Speed | (10—30)% chance to gain a Power Charge when you Stun |
| Suffix | (20—25)% increased Duration of Damaging Ailments on Enemies | (15—25)% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| Suffix | Damage Penetrates (9—15)% Elemental Resistances | +(20—30)% to all Elemental Resistances |
| Suffix | Remnants can be collected from (35—50)% further away | (17—23)% chance for Remnants you pick up to count as picking up an additional Remnant |
| Suffix | +(14—19)% of Armour also applies to Elemental Damage | +(10—12)% to all Elemental Resistances |
| Suffix | +(20—25)% of Armour also applies to Elemental Damage | +(13—15)% to all Elemental Resistances |
| Suffix | +(26—31)% of Armour also applies to Elemental Damage | +(16—18)% to all Elemental Resistances |
| Suffix | +(32—37)% of Armour also applies to Elemental Damage | +(19—21)% to all Elemental Resistances |
| Suffix | +(38—43)% of Armour also applies to Elemental Damage | +(22—24)% to all Elemental Resistances |
| Suffix | +(4—7)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(6—9)% to Chaos Resistance |
| Suffix | +(8—11)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(10—13)% to Chaos Resistance |
| Suffix | +(12—15)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(14—17)% to Chaos Resistance |
| Suffix | +(16—19)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(18—21)% to Chaos Resistance |
| Suffix | +(20—23)% to Chaos Resistance | +1% to Maximum Chaos Resistance +(22—25)% to Chaos Resistance |
| Suffix | +(24—27)% to Chaos Resistance | +2% to Maximum Chaos Resistance +(22—25)% to Chaos Resistance |
| Suffix | +(6—10)% to Cold Resistance | +1% to Maximum Cold Resistance +(11—15)% to Cold Resistance |
| Suffix | +(11—15)% to Cold Resistance | +1% to Maximum Cold Resistance +(16—20)% to Cold Resistance |
| Suffix | +(16—20)% to Cold Resistance | +1% to Maximum Cold Resistance +(21—25)% to Cold Resistance |
| Suffix | +(21—25)% to Cold Resistance | +2% to Maximum Cold Resistance +(21—25)% to Cold Resistance |
| Suffix | +(26—30)% to Cold Resistance | +2% to Maximum Cold Resistance +(26—30)% to Cold Resistance |
| Suffix | +(31—35)% to Cold Resistance | +2% to Maximum Cold Resistance +(31—35)% to Cold Resistance |
| Suffix | +(36—40)% to Cold Resistance | +2% to Maximum Cold Resistance +(36—40)% to Cold Resistance |
| Suffix | +(41—45)% to Cold Resistance | +3% to Maximum Cold Resistance +(36—40)% to Cold Resistance |
| Suffix | (10—14)% increased Critical Damage Bonus | +(0.5—1)% to Critical Hit Chance |
| Suffix | (15—19)% increased Critical Damage Bonus | +(1.1—1.5)% to Critical Hit Chance |
| Suffix | (20—24)% increased Critical Damage Bonus | +(1.6—2)% to Critical Hit Chance |
| Suffix | (25—29)% increased Critical Damage Bonus | +(2.1—2.5)% to Critical Hit Chance |
| Suffix | (30—34)% increased Critical Damage Bonus | +(2.5—3)% to Critical Hit Chance |
| Suffix | (10—19)% increased Duration of Damaging Ailments on Enemies | (10—22)% increased Duration of Ailments on Enemies |
| Suffix | (20—30)% increased Duration of Damaging Ailments on Enemies | (23—37)% increased Duration of Ailments on Enemies |
| Suffix | (15—21)% increased Curse Magnitudes | You can apply an additional Curse |
| Suffix | (22—29)% increased Curse Magnitudes | You can apply an additional Curse (5—15)% increased Curse Magnitudes |
| Suffix | (20—34)% increased Exposure Effect | Damage Penetrates (4—8)% Elemental Resistances |
| Suffix | (35—50)% increased Exposure Effect | Damage Penetrates (9—15)% Elemental Resistances |
| Suffix | (20—30)% faster Curse Activation | Gain (1—10) Mana per Cursed Enemy Hit with Attacks |
| Suffix | Leech (8—12)% of Physical Attack Damage as Life Leech Life (15—25)% faster | (15—35)% increased Damage while Leeching |
| Suffix | (50—99)% increased Curse Duration | Gain (1—10) Life per Cursed Enemy Hit with Attacks |
| Suffix | (30—40)% increased amount of Life Leeched | Leech (7—12)% of Physical Attack Damage as Life |
| Suffix | Leech (8—12)% of Physical Attack Damage as Life Leech Life (15—25)% slower | (15—35)% increased Evasion while Leeching |
| Suffix | (15—24)% increased Withered Magnitude | Damage with Weapons Penetrates (5—9)% Chaos Resistance |
| Suffix | (25—35)% increased Withered Magnitude | Damage with Weapons Penetrates (10—17)% Chaos Resistance |
| Suffix | +(5—8) to Dexterity | +(15—18)% Surpassing chance to fire an additional Projectile |
| Suffix | +(9—12) to Dexterity | +(19—22)% Surpassing chance to fire an additional Projectile |
| Suffix | +(13—16) to Dexterity | +(23—26)% Surpassing chance to fire an additional Projectile |
| Suffix | +(17—20) to Dexterity | +(27—30)% Surpassing chance to fire an additional Projectile |
| Suffix | +(21—24) to Dexterity | +(31—35)% Surpassing chance to fire an additional Projectile |
| Suffix | +(25—27) to Dexterity | +(36—40)% Surpassing chance to fire an additional Projectile |
| Suffix | +(28—30) to Dexterity | +(41—45)% Surpassing chance to fire an additional Projectile |
| Suffix | +(31—33) to Dexterity | +(46—50)% Surpassing chance to fire an additional Projectile |
| Suffix | +(34—36) to Dexterity | +(51—60)% Surpassing chance to fire an additional Projectile |
| Suffix | (5—8)% increased Energy Shield Recharge Rate | (26—30)% faster start of Energy Shield Recharge |
| Suffix | (9—11)% increased Energy Shield Recharge Rate | (31—35)% faster start of Energy Shield Recharge |
| Suffix | (12—15)% increased Energy Shield Recharge Rate | (36—40)% faster start of Energy Shield Recharge |
| Suffix | (16—19)% increased Energy Shield Recharge Rate | (41—45)% faster start of Energy Shield Recharge |
| Suffix | (20—23)% increased Energy Shield Recharge Rate | (46—50)% faster start of Energy Shield Recharge |
| Suffix | (24—27)% increased Energy Shield Recharge Rate | (51—55)% faster start of Energy Shield Recharge |
| Suffix | (10—15)% increased Quantity of Gold Dropped by Slain Enemies | Charms gain (0.13—0.27) charges per Second |
| Suffix | (26—30)% of Lightning Damage taken Recouped as Life | (12—23)% of Damage taken from Deflected Hits Recouped as Life |
| Suffix | 60% increased effect of Socketed Augment Items | Life Flasks gain (0.13—0.27) charges per Second Mana Flasks gain (0.13—0.27) charges per Second |
| Suffix | Gain Deflection Rating equal to (8—11)% of Evasion Rating | Prevent +3% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (12—14)% of Evasion Rating | Prevent +4% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (15—17)% of Evasion Rating | Prevent +5% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (18—20)% of Evasion Rating | Prevent +6% of Damage from Deflected Hits |
| Suffix | Gain Deflection Rating equal to (21—23)% of Evasion Rating | Prevent +7% of Damage from Deflected Hits |
| Suffix | +(6—10)% to Fire Resistance | +1% to Maximum Fire Resistance +(11—15)% to Fire Resistance |
| Suffix | +(11—15)% to Fire Resistance | +1% to Maximum Fire Resistance +(16—20)% to Fire Resistance |
| Suffix | +(16—20)% to Fire Resistance | +1% to Maximum Fire Resistance +(21—25)% to Fire Resistance |
| Suffix | +(21—25)% to Fire Resistance | +2% to Maximum Fire Resistance +(21—25)% to Fire Resistance |
| Suffix | +(26—30)% to Fire Resistance | +2% to Maximum Fire Resistance +(26—30)% to Fire Resistance |
| Suffix | +(31—35)% to Fire Resistance | +2% to Maximum Fire Resistance +(31—35)% to Fire Resistance |
| Suffix | +(36—40)% to Fire Resistance | +2% to Maximum Fire Resistance +(36—40)% to Fire Resistance |
| Suffix | +(41—45)% to Fire Resistance | +3% to Maximum Fire Resistance +(36—40)% to Fire Resistance |
| Suffix | +1 to Level of all Melee Skills | +(10—12)% to Quality of all Skills |
| Suffix | +2 to Level of all Melee Skills | +1 to Level of all Melee Skills +(10—12)% to Quality of all Skills |
| Suffix | (5—7)% increased Attack Speed | (8—12)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | (8—10)% increased Attack Speed | (14—18)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | (11—13)% increased Attack Speed | (20—24)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | (14—16)% increased Attack Speed | (26—30)% chance to gain Onslaught for 4 seconds on Hit |
| Suffix | +(5—8) to Intelligence | (5—8)% increased Cooldown Recovery Rate |
| Suffix | +(9—12) to Intelligence | (9—12)% increased Cooldown Recovery Rate |
| Suffix | +(13—16) to Intelligence | (13—16)% increased Cooldown Recovery Rate |
| Suffix | +(17—20) to Intelligence | (17—20)% increased Cooldown Recovery Rate |
| Suffix | +(21—24) to Intelligence | (21—24)% increased Cooldown Recovery Rate |
| Suffix | +(25—27) to Intelligence | (25—28)% increased Cooldown Recovery Rate |
| Suffix | +(28—30) to Intelligence | (29—32)% increased Cooldown Recovery Rate |
| Suffix | +(31—33) to Intelligence | 10% increased Cooldown Recovery Rate |
| Suffix | (6—10)% increased Rarity of Items found | (15—20)% increased Quantity of Gold Dropped by Slain Enemies |
| Suffix | (11—14)% increased Rarity of Items found | (21—25)% increased Quantity of Gold Dropped by Slain Enemies |
| Suffix | (15—18)% increased Rarity of Items found | (26—30)% increased Quantity of Gold Dropped by Slain Enemies |
| Suffix | Gain (4—6) Life per enemy killed | Recover 1% of maximum Life on Kill |
| Suffix | Gain (7—9) Life per enemy killed | Recover 1% of maximum Life on Kill |
| Suffix | Gain (10—18) Life per enemy killed | Recover 1% of maximum Life on Kill |
| Suffix | Gain (19—28) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (29—40) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (41—53) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (54—68) Life per enemy killed | Recover 2% of maximum Life on Kill |
| Suffix | Gain (69—84) Life per enemy killed | Recover 3% of maximum Life on Kill |
| Suffix | Gain 2 Life per Enemy Hit with Attacks | Gain (4—6) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Gain 3 Life per Enemy Hit with Attacks | Gain (7—9) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Gain 4 Life per Enemy Hit with Attacks | Gain (10—12) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Gain 5 Life per Enemy Hit with Attacks | Gain (13—15) Life per Enemy Hit with Attacks if you have dealt a Critical Hit Recently |
| Suffix | Leech (5—5.9)% of Physical Attack Damage as Life | Leech (8—8.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (6—6.9)% of Physical Attack Damage as Life | Leech (9—10.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (7—7.9)% of Physical Attack Damage as Life | Leech (11—11.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (8—8.9)% of Physical Attack Damage as Life | Leech (12—13.9)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | Leech (9—9.9)% of Physical Attack Damage as Life | Leech (14—15)% of Physical Attack Damage as Life Leech Life (20—25)% slower |
| Suffix | +(6—10)% to Lightning Resistance | +1% to Maximum Lightning Resistance +(11—15)% to Lightning Resistance |
| Suffix | +(11—15)% to Lightning Resistance | +1% to Maximum Lightning Resistance +(16—20)% to Lightning Resistance |
| Suffix | +(16—20)% to Lightning Resistance | +1% to Maximum Lightning Resistance +(21—25)% to Lightning Resistance |
| Suffix | +(21—25)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(21—25)% to Lightning Resistance |
| Suffix | +(26—30)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(26—30)% to Lightning Resistance |
| Suffix | +(31—35)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(31—35)% to Lightning Resistance |
| Suffix | +(36—40)% to Lightning Resistance | +2% to Maximum Lightning Resistance +(36—40)% to Lightning Resistance |
| Suffix | +(41—45)% to Lightning Resistance | +3% to Maximum Lightning Resistance +(36—40)% to Lightning Resistance |
| Suffix | Gain (2—3) Mana per enemy killed | Recover 1% of maximum Mana on Kill |
| Suffix | Gain (4—5) Mana per enemy killed | Recover 1% of maximum Mana on Kill |
| Suffix | Gain (6—9) Mana per enemy killed | Recover 1% of maximum Mana on Kill |
| Suffix | Gain (10—14) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (15—20) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (21—27) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (28—35) Mana per enemy killed | Recover 2% of maximum Mana on Kill |
| Suffix | Gain (36—45) Mana per enemy killed | Recover 3% of maximum Mana on Kill |
| Suffix | Leech (4—4.9)% of Physical Attack Damage as Mana | Leech (6—7.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (5—5.9)% of Physical Attack Damage as Mana | Leech (8—8.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (6—6.9)% of Physical Attack Damage as Mana | Leech (9—10.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (7—7.9)% of Physical Attack Damage as Mana | Leech (11—11.9)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Leech (8—8.9)% of Physical Attack Damage as Mana | Leech (12—13)% of Physical Attack Damage as Mana Leech Mana (20—25)% slower |
| Suffix | Projectiles have (10—19)% chance to Chain an additional time from terrain | Attacks Chain an additional time |
| Suffix | Projectiles have (20—32)% chance to Chain an additional time from terrain | Attacks Chain 2 additional times |
| Suffix | Projectiles have (25—50)% chance for an additional Projectile when Forking | Projectiles have (45—64)% chance to Fork if you've dealt a Melee Hit in the past eight seconds |
| Suffix | Projectiles have (51—100)% chance for an additional Projectile when Forking | Projectiles have (65—85)% chance to Fork if you've dealt a Melee Hit in the past eight seconds |
| Suffix | (51—100)% chance to Pierce an Enemy | Projectiles Pierce 2 additional Targets |
| Suffix | (16—21)% increased Critical Hit Chance | Hits against you have (30—39)% reduced Critical Damage Bonus |
| Suffix | (22—27)% increased Critical Hit Chance | Hits against you have (40—49)% reduced Critical Damage Bonus |
| Suffix | (28—34)% increased Critical Hit Chance | Hits against you have (50—60)% reduced Critical Damage Bonus |
| Suffix | Mark Skills have (50—74)% increased Skill Effect Duration | When your Marks are Consumed, they have (10—19)% chance to Mark another Enemy within 3 metres |
| Suffix | Mark Skills have (75—100)% increased Skill Effect Duration | When your Marks are Consumed, they have (20—29)% chance to Mark another Enemy within 3 metres |
| Suffix | +(1—2) to Level of all Mark Skills | Enemies you Mark take (1—5)% increased Damage |
| Suffix | +(3—4) to Level of all Mark Skills | Enemies you Mark take (6—10)% increased Damage |
| Suffix | Mark Skills have (13—23)% increased Use Speed | (10—19)% increased Damage with Hits against Marked Enemy |
| Suffix | Mark Skills have (24—39)% increased Use Speed | (20—29)% increased Damage with Hits against Marked Enemy |
| Suffix | +1 to Level of all Projectile Skills | Projectiles have (25—44)% chance to Fork |
| Suffix | +2 to Level of all Projectile Skills | Projectiles have (45—65)% chance to Fork |
| Suffix | +(23—36)% Surpassing chance to fire an additional Projectile | Projectiles have (15—20)% chance to Shock |
| Suffix | +(37—50)% Surpassing chance to fire an additional Projectile | Projectiles have (21—25)% chance to Shock |
| Suffix | +(51—66)% Surpassing chance to fire an additional Projectile | Projectiles have (26—30)% chance to Shock |
| Suffix | 15% reduced Attribute Requirements | +(5—10) to all Attributes |
| Suffix | 20% reduced Attribute Requirements | +(11—15) to all Attributes |
| Suffix | 25% reduced Attribute Requirements | +(16—20) to all Attributes |
| Suffix | 30% reduced Attribute Requirements | +(21—25) to all Attributes |
| Suffix | 35% reduced Attribute Requirements | +(26—30) to all Attributes |
| Suffix | +(5—8) to Strength | (7—10)% increased Area of Effect for Attacks |
| Suffix | +(9—12) to Strength | (11—13)% increased Area of Effect for Attacks |
| Suffix | +(13—16) to Strength | (14—16)% increased Area of Effect for Attacks |
| Suffix | +(17—20) to Strength | (17—19)% increased Area of Effect for Attacks |
| Suffix | +(21—24) to Strength | (20—22)% increased Area of Effect for Attacks |
| Suffix | +(25—27) to Strength | (23—25)% increased Area of Effect for Attacks |
| Suffix | +(28—30) to Strength | (26—28)% increased Area of Effect for Attacks |
| Suffix | +(31—33) to Strength | (29—32)% increased Area of Effect for Attacks |
| Suffix | +(100—150) to maximum Energy Shield | (7—16)% increased maximum Energy Shield |
| Suffix | (30—50)% increased chance to inflict Bleeding | Attacks have (35—80)% chance to cause Bleeding |
| Suffix | (20—40)% increased Magnitude of Chill you inflict | (20—50)% chance to Avoid being Chilled |
| Suffix | (10—20)% increased Curse Magnitudes | (20—30)% reduced effect of Curses on you |
| Suffix | (10—15)% increased Damage per Curse on you | (10—20)% increased Damage with Hits per Curse on Enemy |
| Suffix | (10—20)% increased Freeze Duration on Enemies | Regenerate (5—15)% of maximum Life per second while Frozen |
| Suffix | (5—10)% Global chance to Blind Enemies on Hit | Dazes on Hit |
| Suffix | +1 to Level of all Chaos Skills | Attacks have added Chaos damage equal to (1—3)% of maximum Life |
| Suffix | (20—40)% increased Ignite Magnitude | (20—50)% chance to Avoid being Ignited |
| Suffix | 25% increased Attack Speed | Attack Skills have Added Lightning Damage equal to (1—5)% of maximum Mana |
| Suffix | (5—10)% increased maximum Life | +(205—221) to maximum Life |
| Suffix | (20—25)% increased amount of Life Leeched | Life Leech effects are not removed when Unreserved Life is Filled |
| Suffix | +(8—10) maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds | Gain (1—3) Rage on Melee Hit |
| Suffix | (12—16)% chance that if you would gain Rage on Hit, you instead gain up to your maximum Rage | Gain 1% of Physical Damage as Extra Fire Damage per Rage |
| Suffix | (30—40)% increased Duration of Poisons you inflict when you've consumed a Frenzy Charge Recently | (20—35)% increased Damage for each Poison on you up to a maximum of 75% Poison you inflict is Reflected to you |
| Suffix | (10—16)% increased Magnitude of Poison you inflict | Critical Hits Poison the enemy |
| Suffix | (30—60)% increased Magnitude of Poison you inflict on targets that are not Poisoned | (10—60)% reduced Poison Duration on you |
| Suffix | Recover (0.5—1)% of maximum Life per Poison affecting Enemies you Kill | +(12—23)% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you |
| Suffix | (40—60)% reduced Poison Duration on you | (17—25)% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict is Reflected to you |
| Suffix | (20—40)% increased Magnitude of Shock you inflict | (20—50)% chance to Avoid being Shocked |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















































