Frozen Mandibles


Spectre | Y |
---|---|
Tags | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Life
250%
Armour
+50%
Resistance




Damage
250%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
3 ~ 22
Attack Time
0.69 Second
Damage Spread
±20%
Experience
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,393
Armour
3,620
Evasion Rating
708
Damage
583
Spell Damage
583
Accuracy
2,464
Attack Time
0.69
Experience
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 466–699
Critical Hit Chance: 5%
Attack Time: 0.69 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = { name = "Frozen Mandibles", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 0.69, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Name | TBD |
---|---|
Family | MonsterModMinionBeacon |
Domains | Monster (3) |
GenerationType | Prefix (1) |
Req. level | 1 |
Name | TBD |
---|---|
Family | MonsterModIcePrison |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 16 (Effective: 12) |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.