Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Gefrorene Mandibeln
CategoryBeastsBiest
IconEnemyArmourStrong
Frozen Mandibles
Spectre
Spectre OverrideMetadata/Monsters/NettleAnt/NettleAntSummoned
AreaAschfahler Wald
Tagsbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Leben
250%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
250%
Genauigkeit
100%
Attack Distance
3 ~ 22
Angriffszeit
0.69 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
Reservierung
99
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservierung
47.4%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Stufe
54
Leben
8,268
Damage
371
Zauberschaden
371
Genauigkeit
1,434
Angriffszeit
0.69
Erfahrung
27,493
Minion Life
10,745
Minion Damage
1,148
Minion Armour
2,598
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 297—446
Angriffszeit: 0.69 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable {}

Animated
{
	animated_object = "Metadata/Monsters/NettleAnt/NettleAnt.ao"
	on_emerge_01 = "FaceNearestPlayer(  );"
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Frozen Mandibles",
    life = 2.5,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 0.69,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
NameTBD
FamilyMonsterModMinionBeacon
DomainsMonster (3)
GenerationTypePräfix (1)
Req. level1
Spawn Tagsboss: 0 magic: 0 default: 1
NameTBD
FamilyMonsterModIcePrison
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level16 (Effective: 12)
Spawn Tagsmagic: 0 default: 1
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