Mandíbula congelada


Frozen Mandibles
Spectre | Y |
---|---|
Tags | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
Vida
250%
+50%
Resistencia




Damage
250%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
3 ~ 22
Tiempo de ataque
0.69 Second
Damage Spread
±20%
Experiencia
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,393
3,620
708
Damage
583
Daño de hechizos
583
Precisión
2,464
Tiempo de ataque
0.69
Experiencia
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 466–699
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.69 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = { name = "Frozen Mandibles", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 0.69, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Name | Family | MonsterModMinionBeacon
| Domains | Monster (3)
| GenerationType | Prefijo (1)
| Req. level | 1 | |
---|
Name | TBD |
---|---|
Family | MonsterModIcePrison |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 16 (Effective: 12) |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.