Mandíbula congelada
Bestia
Frozen Mandibles
SpectreN
Spectre OverrideMetadata/Monsters/NettleAnt/NettleAntSummoned
Tagsbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Vida
250%
Resistencia
0 0 0 0
Damage
250%
Precisión
100%
Attack Distance
3 ~ 22
Tiempo de ataque
0.69 Second
Damage Spread
±20%
Experiencia
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
Nivel
68
Vida
19,393
Damage
583
Daño de hechizos
583
Precisión
2,502
Tiempo de ataque
0.69
Experiencia
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
6,033
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 466—699
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.69 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable {}

Animated
{
	animated_object = "Metadata/Monsters/NettleAnt/NettleAnt.ao"
	on_emerge_01 = "FaceNearestPlayer(  );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents {}

Transitionable
{
	create_untransitioned =
	"
		PlayAnimation( emerge_01 );
		PauseAnimation();
		DisableRendering();
	"

	create_transitioned = "EnableTargetable(); EnableRendering(  );"

	on_transition =
	"
		EnableTargetable();
		EnableRendering();
	"
}

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = {
    name = "Frozen Mandibles",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 0.69,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Name{TBD}{TBD}{TBD}{TBD}
FamilyMonsterModMinionBeacon
DomainsMonster (3)
GenerationTypePrefijo (1)
Req. level1
Spawn Tagsboss: 0 magic: 0 default: 1
NameTBD
FamilyMonsterModIcePrison
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level16 (Effective: 12)
Spawn Tagsmagic: 0 default: 1
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