Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Mandibules gelées
CategoryBeastsBête
IconEnemyArmourStrong
Frozen Mandibles
Spectre
Spectre OverrideMetadata/Monsters/NettleAnt/NettleAntSummoned
AreaLa Forêt cendreuse
Tagsbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Vie
250%
+50%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
250%
Précision
100%
Attack Distance
3 ~ 22
Temps d'attaque
0.69 Second
Damage Spread
±20%
Expérience
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
Réservation
99
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Réservation
47.4%
Résistance
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Niveau
54
Vie
8,268
1,559
Damage
371
Dégâts des sorts
371
Précision
1,434
Temps d'attaque
0.69
Expérience
27,493
Minion Life
10,745
Minion Damage
1,148
Minion Armour
2,598
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 297—446
Chances de Touche critique: 5%
Temps d'attaque: 0.69 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable {}

Animated
{
	animated_object = "Metadata/Monsters/NettleAnt/NettleAnt.ao"
	on_emerge_01 = "FaceNearestPlayer(  );"
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Frozen Mandibles",
    life = 2.5,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 0.69,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
NameTBD
FamilyMonsterModMinionBeacon
DomainsMonster (3)
GenerationTypePréfixe (1)
Req. level1
Spawn Tagsboss: 0 magic: 0 default: 1
NameTBD
FamilyMonsterModIcePrison
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level16 (Effective: 12)
Spawn Tagsmagic: 0 default: 1
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