氷結の大顎


Frozen Mandibles
Spectre | Y |
---|---|
Tags | beast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement |
ライフ
250%
+50%
耐性




Damage
250%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
3 ~ 22
アタックタイム
0.69 Second
Damage Spread
±20%
経験値
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
19,393
3,620
708
Damage
583
スペルダメージ
583
命中力
2,464
アタックタイム
0.69
経験値
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 466–699
クリティカルヒット率: 5%
アタックタイム: 0.69 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = { name = "Frozen Mandibles", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 0.69, attackRange = 22, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Name | TBD |
---|---|
Family | MonsterModMinionBeacon |
Domains | Monster (3) |
GenerationType | プレフィックス (1) |
Req. level | 1 |
Name | TBD |
---|---|
Family | MonsterModIcePrison |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 16 (Effective: 12) |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.