Mandíbulas Congeladas
Besta
Frozen Mandibles
SpectreY
Tagsbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Vida
250%
Resistência
0 0 0 0
Damage
250%
Precisão
100%
Attack Distance
3 ~ 22
Tempo de Ataque
0.69 Second
Damage Spread
±20%
Experiência
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
Nível
68
Vida
19,393
Damage
583
Dano Mágico
583
Precisão
2,464
Tempo de Ataque
0.69
Experiência
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
6,033
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 466–699
Chance de Acerto Crítico: 5%
Tempo de Ataque: 0.69 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = {
    name = "Frozen Mandibles",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 0.69,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
NameTBD
FamilyMonsterModMinionBeacon
DomainsMonster (3)
GenerationTypePrefixo (1)
Req. level1
NameTBD
FamilyMonsterModIcePrison
DomainsMonster (3)
GenerationTypeunico (3)
Req. level16 (Effective: 12)
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