IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Mandíbulas Congeladas
CategoryBeastsFera
IconEnemyArmourStrong
Frozen Mandibles
Spectre
Spectre OverrideMetadata/Monsters/NettleAnt/NettleAntSummoned
Tagsbeast, insect, not_dex, not_int, Unarmed_onhit_audio, very_fast_movement
Vida
250%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
250%
Precisão
100%
Attack Distance
3 ~ 22
Tempo de Ataque
0.69 Second
Damage Spread
±20%
Experiência
250%
Model Size
200%
Type
NettleAntInterlude
Metadata
NettleAntInterlude
Nível
68
Vida
20,643
Damage
583
Dano Mágico
583
Precisão
2,502
Tempo de Ataque
0.69
Experiência
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
6,033
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 466699
Chance de Golpe Crítico: 5%
Tempo de Ataque: 0.69 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Transitionable {}

Animated
{
	animated_object = "Metadata/Monsters/NettleAnt/NettleAnt.ao"
	on_emerge_01 = "FaceNearestPlayer(  );"
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/NettleAnt/NettleAntInterlude"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Frozen Mandibles",
    life = 2.5,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 0.69,
    attackRange = 22,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
NameTBD
FamilyMonsterModMinionBeacon
DomainsMonster (3)
GenerationTypePrefixo (1)
Req. level1
Spawn Tagsboss: 0 magic: 0 default: 1
NameTBD
FamilyMonsterModIcePrison
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level16 (Effective: 12)
Spawn Tagsmagic: 0 default: 1
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