StatGain Ref /3
Gaining Stats from other Stats
Gaining a percentage of stat A as stat B is calculated from the base value of stat A. The portion gained scales with percentage modifiers to stat B, but not with percentage modifiers to stat A.

For example, if you gained 50% of Evasion as Armour, the portion gained would be scaled by percentage modifiers to Armour, but not by percentage modifiers to Evasion.
(20–30)% increased Mana Regeneration Rate
+(40–60) to maximum Mana
(40–60)% increased Mana Regeneration Rate
Gain (4–6)% of maximum Mana as Extra maximum Energy Shield
+(100–200) to maximum Energy Shield
+(20–40) to Spirit
+(25–35)% to Fire Resistance
+(25–35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
Gain (30–50)% of Maximum Mana as Armour
+(60–100) to maximum Mana
(10–20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
Gain (10–15)% of maximum Life as Extra maximum Energy Shield
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