IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
NameShow Full Descriptions
IDAtlasGenericSmall1
IconItemQuantityandRarity
PassiveSkillsHash52390
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
NameShow Full Descriptions
IDAtlasGenericSmall3
IconItemQuantityandRarity
PassiveSkillsHash60374
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
NameShow Full Descriptions
IDAtlasGenericSmall6
IconItemQuantityandRarity
PassiveSkillsHash12376
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
NameShow Full Descriptions
IDAtlasGenericSmall41
IconItemQuantityandRarity
PassiveSkillsHash33862
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
NameShow Full Descriptions
IDAtlasGenericSmall43
IconItemQuantityandRarity
PassiveSkillsHash31270
TagsisKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false
Item Rarity
You have increased Rarity of Items Found while this flask is in effect
base_item_found_rarity_+%
Attribute /4

flask_bonus_item_rarity

NameShow Full Descriptions
IsInvisible1
BuffGroupsID31
IsBuffDefinition1
BuffMergeModesID3
Codebase item found rarity +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
ItemRarity Ref /166
Item Rarity
Items can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). Item Classes which do not have these rarities, such as Currency, have individual rarity for each item.
Magic items can have 2 Modifiers; a Prefix and a Suffix.
Rare items can have up to 6 Modifiers; 3 Prefixes and 3 Suffixes.
More powerful and dangerous enemies are more likely to drop rarer Items.
HelmetStrDex02
+(0—40) to Armour
+(0—30) to Evasion Rating
+(0—20) to maximum Energy Shield
+(0—60) to Accuracy Rating
+(0—30) to maximum Life
+(0—20) to maximum Mana
(0—20)% increased Rarity of Items found
(0—30)% increased Critical Hit Chance
+(0—10) to Strength
+(0—10) to Dexterity
+(0—10) to Intelligence
+(0—10)% to Fire Resistance
+(0—10)% to Cold Resistance
+(0—10)% to Lightning Resistance
(0—6) Life Regeneration per second
Goldrim
+(30—50) to Evasion Rating
10% increased Rarity of Items found
+(25—35)% to all Elemental Resistances
Fireflower
+(10—15) to Spirit
(10—15)% increased Rarity of Items found
(30—40)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1—4) to Level of all Fire Skills
GreedsEmbrace
50% increased Strength Requirement
20% reduced Movement Speed
(100—150)% increased Armour
(30—50)% increased Rarity of Items found
+(20—30)% to Fire Resistance
Wondertrap
(10—20)% increased Movement Speed
+(30—50) to maximum Energy Shield
+(10—20) to Strength
+(10—20) to Dexterity
+(10—20) to Intelligence
50% increased Rarity of Items found when on Low Life
Shankgonne
Grants Skill: Level 11 Black Powder Blitz
(80—100)% increased Armour and Evasion
(10—20)% increased Rarity of Items found
+(15—25)% to Fire Resistance
Gain Deflection Rating equal to 20% of Armour
+(200—300) to Stun Threshold
You cannot Sprint
cannon ball footsteps [1]
footstep effect variation [119]
Aurseize
(40—60)% increased Armour and Evasion
(40—50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
VisageOfAyah
(50—80)% increased Energy Shield
(10—15)% increased Rarity of Items found
(20—30)% increased Critical Hit Chance
+(10—20)% to Lightning Resistance
AtzirisDisdain
+(60—100) to maximum Mana
(10—20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
Gain (10—15)% of maximum Life as Extra maximum Energy Shield
WingsOfCaelyn
+20 to Armour
(5—15)% increased Rarity of Items found
+(20—30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
CrownOfTheVictor
(10—15)% increased Rarity of Items found
Gain 10 Life per enemy killed
Gain 10 Mana per enemy killed
+1 to Level of all Skills
CrownOfThePaleKing
(50—100)% increased Armour and Energy Shield
+(40—80) to maximum Life
10% increased Rarity of Items found
(10—15) to (20—25) Physical Thorns damage
Cornathaum
(10—20)% increased Rarity of Items found
+(40—50) to Intelligence
30% increased Light Radius
5% increased Experience gain
VigilantView
+(120—160) to Accuracy Rating
+(100—150) to Accuracy Rating
+(100—150) to Evasion Rating
(10—20)% increased Rarity of Items found
+(20—30) to Dexterity
Enemies have an Accuracy Penalty against you based on Distance
Maximum Chance to Evade is 50%
Andvarius
(6—15)% increased Rarity of Items found
(50—70)% increased Rarity of Items found
+10 to Dexterity
VentorsGamble
(6—15)% increased Rarity of Items found
+(0—80) to maximum Life
+(0—20) to Spirit
(-25—25)% reduced Rarity of Items found
(-40—40)% to Fire Resistance
(-40—40)% to Cold Resistance
(-40—40)% to Lightning Resistance
HornsOfBrynden
+20 to Armour
(5—15)% increased Rarity of Items found
+(20—30) to Strength
Every Rage also grants 1% increased Armour
Gain 1 Rage on Melee Hit
ThiefsTorment
+(120—160) to Accuracy Rating
(30—40)% increased Rarity of Items found
+(10—15)% to all Elemental Resistances
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
GiftsFromAbove
+(7—10)% to all Elemental Resistances
(20—30)% increased Critical Hit Chance
(20—30)% increased Light Radius
(20—30)% increased Rarity of Items Dropped by Enemies killed with a Critical Hit
You have Consecrated Ground around you while stationary
EmberheartSeal
(10—20)% increased Rarity of Items found
+(10—20) to all Attributes
Lightning Resistance is unaffected by Area Penalties
You can only Socket Emerald Jewels in this item
TrialmasterJewel
(0—150)% increased Effect of Jewel Socket Passive Skills
containing Corrupted Magic Jewels
EmberheartSeal
(10—20)% increased Rarity of Items found
+(10—20) to all Attributes
Cold Resistance is unaffected by Area Penalties
You can only Socket Sapphire Jewels in this item
EmberheartSeal
(10—20)% increased Rarity of Items found
+(10—20) to all Attributes
Fire Resistance is unaffected by Area Penalties
You can only Socket Ruby Jewels in this item
BurstingDecay
Grants 1 additional Skill Slot
(15—25)% increased Rarity of Items found
+(17—23)% to Chaos Resistance
Lose 5% of maximum Life per second
Attacks have added Physical damage equal to 3% of maximum Life
LeopoldsApplause
(60—100)% increased Energy Shield
+(60—100) to maximum Mana
(10—15)% increased Rarity of Items found
Your Hits can Penetrate Elemental Resistances down to a minimum of -50%
TheBlackCrest
(70—100)% increased Evasion Rating
(10—20)% increased Rarity of Items found
+(15—25)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Lose all Tailwind when Hit
CurrencyRerollRare
CurrencyRerollRareChaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
CurrencyRerollRare
CurrencyRerollRareGreater Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
CurrencyRerollRare
CurrencyRerollRarePerfect Chaos Orb
Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier
CurrencyUpgradeToRare
CurrencyUpgradeToRareOrb of Alchemy
Stack Size: 1 / 20
Upgrades a Normal or Magic item to a Rare item with 4 random modifiers
CurrencyUpgradeToUnique
CurrencyUpgradeToUniqueOrb of Chance
Stack Size: 1 / 10
Unpredictably either upgrades a Normal item to Unique rarity or destroys it
CurrencyUpgradeToMagic
CurrencyUpgradeToMagicOrb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
CurrencyUpgradeToMagic
CurrencyUpgradeToMagicGreater Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
CurrencyUpgradeToMagic
CurrencyUpgradeToMagicPerfect Orb of Transmutation
Stack Size: 1 / 40
Upgrades a Normal item to a Magic item with 1 modifier
CurrencyAddModToRare
CurrencyAddModToRareExalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
CurrencyAddModToRare
CurrencyAddModToRareGreater Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
CurrencyAddModToRare
CurrencyAddModToRarePerfect Exalted Orb
Stack Size: 1 / 20
Augments a Rare item with a new random modifier
CurrencyUpgradeMagicToRare
CurrencyUpgradeMagicToRareRegal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
CurrencyUpgradeMagicToRare
CurrencyUpgradeMagicToRareGreater Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
CurrencyUpgradeMagicToRare
CurrencyUpgradeMagicToRarePerfect Regal Orb
Stack Size: 1 / 20
Upgrades a Magic item to a Rare item, adding 1 modifier
CurrencyAddModToMagic
CurrencyAddModToMagicOrb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
CurrencyAddModToMagic
CurrencyAddModToMagicGreater Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
CurrencyAddModToMagic
CurrencyAddModToMagicPerfect Orb of Augmentation
Stack Size: 1 / 30
Augments a Magic item with a new random modifier
IncursionHistoricVaalOrb
IncursionHistoricVaalOrbVaal Cultivation Orb
Stack Size: 1 / 10
Replaces up to 2 modifiers on a Corrupted Vaal Unique
Replaces other Uniques with a Corrupted Unique of the same Item Class
IncursionVaalSiphoner
Vaal Siphoner
Stack Size: 1 / 10
Adds a kill threshold to a Corrupted Rare Jewellery item, when threshold is met
Siphons a random modifier and improves the numeric values of other modifiers
LifeEssenceLesser
LifeEssenceLesserLesser Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour or Belt: +(30—39) to maximum Life
Jewellery: +(20—29) to maximum Life
ManaEssenceLesser
ManaEssenceLesserLesser Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves, Helmet or Jewellery: +(25—34) to maximum Mana
DefencesEssenceLesser
DefencesEssenceLesserLesser Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (27—42)% increased Armour, Evasion or Energy Shield
PhysicalEssenceLesser
PhysicalEssenceLesserLesser Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4—6) to (7—11) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (5—8) to (10—15) Physical Damage
FireEssenceLesser
FireEssenceLesserLesser Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (4—6) to (7—10) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (6—9) to (10—16) Fire Damage
ColdEssenceLesser
ColdEssenceLesserLesser Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (3—5) to (6—9) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (5—8) to (9—14) Cold Damage
LightningEssenceLesser
LightningEssenceLesserLesser Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds 1 to (13—19) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—2) to (19—27) Lightning Damage
ChaosEssenceLesser
ChaosEssenceLesserLesser Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(4—7)% to Chaos Resistance
AttackEssenceLesser
AttackEssenceLesserLesser Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(61—84) to Accuracy Rating
CasterEssenceLesser
CasterEssenceLesserLesser Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (35—44)% increased Spell Damage
Staff: (69—88)% increased Spell Damage
SpeedEssenceLesser
SpeedEssenceLesserLesser Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (11—13)% increased Attack Speed
Bow or Crossbow: (8—10)% increased Attack Speed
AttributeEssenceLesser
AttributeEssenceLesserLesser Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
LifeEssence
LifeEssenceEssence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(85—99) to maximum Life
Amulet, Boots, Gloves or Ring: +(70—84) to maximum Life
ManaEssence
ManaEssenceEssence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(65—79) to maximum Mana
Jewellery: +(80—89) to maximum Mana
DefencesEssence
DefencesEssenceEssence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (56—67)% increased Armour, Evasion or Energy Shield
PhysicalEssence
PhysicalEssenceEssence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (10—15) to (18—26) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (14—21) to (25—37) Physical Damage
FireEssence
FireEssenceEssence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (20—24) to (32—37) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (30—37) to (45—56) Fire Damage
ColdEssence
ColdEssenceEssence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (17—20) to (26—32) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (25—30) to (38—46) Cold Damage
LightningEssence
LightningEssenceEssence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1—3) to (55—60) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—4) to (80—88) Lightning Damage
ChaosEssence
ChaosEssenceEssence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(8—11)% to Chaos Resistance
AttackEssence
AttackEssenceEssence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(124—167) to Accuracy Rating
CasterEssence
CasterEssenceEssence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (55—64)% increased Spell Damage
Staff: (109—128)% increased Spell Damage
SpeedEssence
SpeedEssenceEssence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (17—19)% increased Attack Speed
Bow or Crossbow: (11—13)% increased Attack Speed
AttributeEssence
AttributeEssenceEssence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
GreaterLifeEssence
GreaterLifeEssenceGreater Essence of the Body
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Body Armour, Helmet or Shield: +(100—119) to maximum Life
Amulet, Boots or Gloves: +(85—99) to maximum Life
GreaterManaEssence
GreaterManaEssenceGreater Essence of the Mind
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Belt, Boots, Gloves or Helmet: +(80—89) to maximum Mana
Jewellery: +(90—104) to maximum Mana
GreaterDefencesEssence
GreaterDefencesEssenceGreater Essence of Enhancement
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour: (68—79)% increased Armour, Evasion or Energy Shield
GreaterPhysicalEssence
GreaterPhysicalEssenceGreater Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (16—24) to (28—42) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (23—35) to (39—59) Physical Damage
GreaterFireEssence
GreaterFireEssenceGreater Essence of Flames
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (35—44) to (56—71) Fire Damage
Two Handed Melee Weapon or Crossbow: Adds (56—70) to (84—107) Fire Damage
GreaterColdEssence
GreaterColdEssenceGreater Essence of Ice
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (31—38) to (47—59) Cold Damage
Two Handed Melee Weapon or Crossbow: Adds (46—57) to (70—88) Cold Damage
GreaterLightningEssence
GreaterLightningEssenceGreater Essence of Electricity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1—6) to (85—107) Lightning Damage
Two Handed Melee Weapon or Crossbow: Adds (1—8) to (128—162) Lightning Damage
GreaterChaosEssence
GreaterChaosEssenceGreater Essence of Ruin
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(16—19)% to Chaos Resistance
GreaterAttackEssence
GreaterAttackEssenceGreater Essence of Battle
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon, Gloves or Quiver: +(237—346) to Accuracy Rating
GreaterCasterEssence
GreaterCasterEssenceGreater Essence of Sorcery
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (75—89)% increased Spell Damage
Staff: (149—188)% increased Spell Damage
GreaterSpeedEssence
GreaterSpeedEssenceGreater Essence of Haste
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Melee Weapon: (23—25)% increased Attack Speed
Bow or Crossbow: (14—16)% increased Attack Speed
GreaterAttributeEssence
GreaterAttributeEssenceGreater Essence of the Infinite
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
LifeEssencePerfect
LifeEssencePerfectPerfect Essence of the Body
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (8—10)% increased maximum Life
ManaEssencePerfect
ManaEssencePerfectPerfect Essence of the Mind
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: (4—6)% increased maximum Mana
DefencesEssencePerfect
DefencesEssencePerfectPerfect Essence of Enhancement
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (20—30)% increased Global Defences
PhysicalEssencePerfect
PhysicalEssencePerfectPerfect Essence of Abrasion
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Physical Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Physical Damage
FireEssencePerfect
FireEssencePerfectPerfect Essence of Flames
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Fire Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Fire Damage
ColdEssencePerfect
ColdEssencePerfectPerfect Essence of Ice
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Cold Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Cold Damage
LightningEssencePerfect
LightningEssencePerfectPerfect Essence of Electricity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (15—20)% of Damage as Extra Lightning Damage
Two Handed Melee Weapon or Crossbow: Gain (25—33)% of Damage as Extra Lightning Damage
ChaosEssencePerfect
ChaosEssencePerfectPerfect Essence of Ruin
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10—15)% of Physical Damage from Hits taken as Chaos Damage
AttackEssencePerfect
AttackEssencePerfectPerfect Essence of Battle
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: +3 to Level of all Attack Skills
Two Handed Melee Weapon or Crossbow: +5 to Level of all Attack Skills
CasterEssencePerfect
CasterEssencePerfectPerfect Essence of Sorcery
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Wand: +3 to Level of all Spell Skills
Staff: +5 to Level of all Spell Skills
SpeedEssencePerfect
SpeedEssencePerfectPerfect Essence of Haste
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Martial Weapon: (20—25)% chance to gain Onslaught on Killing Hits with this Weapon
AttributeEssencePerfect
AttributeEssencePerfectPerfect Essence of the Infinite
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Amulet: (7—10)% increased Strength, Dexterity or Intelligence
CriticalEssenceLesser
CriticalEssenceLesserLesser Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(1.51—2.1)% to Critical Hit Chance
Focus or Wand: (34—39)% increased Critical Hit Chance for Spells
Staff: (50—59)% increased Critical Hit Chance for Spells
CriticalEssence
CriticalEssenceEssence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(2.11—2.7)% to Critical Hit Chance
Focus or Wand: (40—46)% increased Critical Hit Chance for Spells
Staff: (60—69)% increased Critical Hit Chance for Spells
GreaterCriticalEssence
GreaterCriticalEssenceGreater Essence of Seeking
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Martial Weapon: +(3.11—3.8)% to Critical Hit Chance
Focus or Wand: (47—53)% increased Critical Hit Chance for Spells
Staff: (70—79)% increased Critical Hit Chance for Spells
CriticalEssencePerfect
CriticalEssencePerfectPerfect Essence of Seeking
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (40—50)% reduced Critical Damage Bonus
CorruptedEssenceHysteria
CorruptedEssenceHysteriaEssence of Hysteria
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Body Armour: (64—97) to (97—145) Physical Thorns damage
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Shield: (20—24)% increased Block chance
Quiver: (43—50)% increased Damage with Bow Skills
Focus: (41—45)% increased Energy Shield Recharge Rate
CorruptedEssenceDelirium
CorruptedEssenceDeliriumEssence of Delirium
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill
CorruptedEssenceHorror
CorruptedEssenceHorrorEssence of Horror
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 60% increased effect of Socketed Items
CorruptedEssenceInsanity
CorruptedEssenceInsanityEssence of Insanity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments
AbyssalEssence
AbyssalEssenceEssence of the Abyss
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
FireResistanceEssenceLesser
FireResistanceEssenceLesserLesser Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11—15)% to Fire Resistance
FireResistanceEssence
FireResistanceEssenceEssence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21—25)% to Fire Resistance
GreaterFireResistanceEssence
GreaterFireResistanceEssenceGreater Essence of Insulation
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31—35)% to Fire Resistance
FireResistanceEssencePerfect
FireResistanceEssencePerfectPerfect Essence of Insulation
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: (26—30)% of Fire Damage taken Recouped as Life
ColdResistanceEssenceLesser
ColdResistanceEssenceLesserLesser Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11—15)% to Cold Resistance
ColdResistanceEssence
ColdResistanceEssenceEssence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21—25)% to Cold Resistance
GreaterColdResistanceEssence
GreaterColdResistanceEssenceGreater Essence of Thawing
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31—35)% to Cold Resistance
ColdResistanceEssencePerfect
ColdResistanceEssencePerfectPerfect Essence of Thawing
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: (26—30)% of Cold Damage taken Recouped as Life
LightningResistanceEssenceLesser
LightningResistanceEssenceLesserLesser Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(11—15)% to Lightning Resistance
LightningResistanceEssence
LightningResistanceEssenceEssence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(21—25)% to Lightning Resistance
GreaterLightningResistanceEssence
GreaterLightningResistanceEssenceGreater Essence of Grounding
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Armour, Belt or Jewellery: +(31—35)% to Lightning Resistance
LightningResistanceEssencePerfect
LightningResistanceEssencePerfectPerfect Essence of Grounding
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (26—30)% of Lightning Damage taken Recouped as Life
SpeedCasterEssenceLesser
SpeedCasterEssenceLesserLesser Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (13—16)% increased Cast Speed
Staff: (20—25)% increased Cast Speed
SpeedCasterEssence
SpeedCasterEssenceEssence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (17—20)% increased Cast Speed
Staff: (26—31)% increased Cast Speed
GreaterSpeedCasterEssence
GreaterSpeedCasterEssenceGreater Essence of Alacrity
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Focus or Wand: (25—28)% increased Cast Speed
Staff: (38—43)% increased Cast Speed
SpeedCasterEssencePerfect
SpeedCasterEssencePerfectPerfect Essence of Alacrity
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus or Wand: (18—20)% increased Mana Cost Efficiency
Staff: (28—32)% increased Mana Cost Efficiency
RarityResistanceEssenceLesser
RarityResistanceEssenceLesserLesser Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (6—10)% increased Rarity of Items found
RarityResistanceEssence
RarityResistanceEssenceEssence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (11—14)% increased Rarity of Items found
GreaterRarityResistanceEssence
GreaterRarityResistanceEssenceGreater Essence of Opulence
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Boots, Gloves, Helmet or Jewellery: (15—18)% increased Rarity of Items found
RarityResistanceEssencePerfect
RarityResistanceEssencePerfectPerfect Essence of Opulence
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10—15)% increased Quantity of Gold Dropped by Slain Enemies
AllyEssenceLesser
AllyEssenceLesserLesser Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (35—44)% increased Damage
AllyEssence
AllyEssenceEssence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (55—64)% increased Damage
GreaterAllyEssence
GreaterAllyEssenceGreater Essence of Command
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
Sceptre: Allies in your Presence deal (75—89)% increased Damage
AllyEssencePerfect
AllyEssencePerfectPerfect Essence of Command
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Sceptre: Aura Skills have (15—20)% increased Magnitudes
Demibelt1
Golden Obi
Requires: Level 12
Has (1—3) Charm Slot
(20—30)% increased Rarity of Items found
AzmeriSocketableRabbit
Rabbit Idol
Stack Size: 1 / 10
Body Armours: 5% increased Rarity of Items found
Sceptres: 10% increased Spirit
Body Armours: 5% increased Quantity of Gold Dropped by Slain Enemies
Sceptres: Minions have 30% increased Cooldown Recovery Rate for Command Skills
GoldAmulet
Gold Amulet
Requires: Level 35
(12—20)% increased Rarity of Items found
GoldRing
Gold Ring
Requires: Level 40
(6—15)% increased Rarity of Items found
GoldenCharm
Golden Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Used when you kill a Rare or Unique enemy
OmenOnChanceAncientOrb
Omen of the Ancients
Stack Size: 1 / 10
While this item is active in your inventory your next
Orb of Chance will upgrade the Item to a random
Unique of the same Item Class
OmenOnDivineSanctify
Omen of Sanctification
Stack Size: 1 / 10
While this item is active in your inventory your next
Divine Orb used on a Rare item will Sanctify it
GnawedJawbone
GnawedJawboneGnawed Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
PreservedJawbone
PreservedJawbonePreserved Jawbone
Stack Size: 1 / 20
Desecrates a Rare Weapon or Quiver
PreservedRibs
PreservedRibsPreserved Rib
Stack Size: 1 / 20
GnawedClavicle
GnawedClavicleGnawed Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
PreservedCalvicle
PreservedCalviclePreserved Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
AncientClavicle
AncientClavicleAncient Collarbone
Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Ascendancy: Smith of Kitava
Character: Warrior
Can only use a Normal Body Armour
+200 to Armour for each Connected Notable Passive Skill Allocated
Ascendancy: Lich
Character: Witch
Can Socket a non-Unique Basic Jewel into the Phylactery
100% increased Effect of the Socketed Jewel
50% more Mana Cost of Skills if you have no Energy Shield
100% increased chance for Essences found in your Maps to add Attribute modifiers
100% increased chance for Essences found in your Maps to add Defence modifiers
100% increased chance for Essences found in your Maps to add Life modifiers
100% increased chance for Essences found in your Maps to add Mana modifiers
100% increased chance for Essences found in your Maps to add Rarity modifiers
Rogue Exiles in your Maps cannot have equipped Unique Armour
Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Jewellery
Rogue Exiles in your Maps cannot have equipped Unique Jewellery
Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Weapons
Rogue Exiles in your Maps cannot have equipped Unique Weapons
Rogue Exiles in your Maps have 100% increased chance to have equipped Unique Armour
Rarity
Item or monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity.
Chaos Orb
Removes a random modifier and augments a Rare item with a new random modifier.
Orb of Alteration
Reforges a Magic item with new random modifiers.
Orb of Transmutation
Upgrades a Normal item to a Magic item with 1 modifier.
Orb of Alchemy
Upgrades a Normal or Magic item to a Rare item with 4 random modifiers.
Orb of Chance
Unpredictably either upgrades a Normal item to Unique rarity or destroys it.
Regal Orb
Upgrades a Magic item to a Rare item
Lord of the Wilds
You can equip a non-Unique Sceptre while wielding a Talisman
50% less Spirit
Non-Minion Skills have 50% less Reservation Efficiency
Seeking Shrine
Seeking Shrines grant increased Rarity of Items Found.
Ornate Strongbox
Ornate Strongboxes have improved dropped Item Rarity.
Mounting Greed
Players with Mounting Greed gain increased Rarity of Items on kill up to a limit of 100%. This increased Rarity decays over time.

Higher Rarity monsters grant a greater amount of Rarity.
Obelisk of Cleansing
An Obelisk of Cleansing is an object that activates once a player gets close enough; granting a 10 second Buff that grants 100% Item Rarity, 50% increased Defences and makes players Gain 30% of Damage as extra Lightning Damage.
Covetous Arrows
Enemies killed with Covetous Arrows drop items with 600% increased Rarity.
Unique Culture
Unique items may be closely tied to certain cultures as indicated by an icon in their tooltip. These cultures may hold secrets to manipulating these unique items.
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