Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
Name | Show Full Descriptions |
---|---|
ID | AtlasGenericSmall1 |
Icon | Art/2DArt/SkillIcons/passives/AtlasTrees/ItemQuantityandRarity.png |
PassiveSkillsHash | 52390 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
Name | Show Full Descriptions |
---|---|
ID | AtlasGenericSmall3 |
Icon | Art/2DArt/SkillIcons/passives/AtlasTrees/ItemQuantityandRarity.png |
PassiveSkillsHash | 60374 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
Name | Show Full Descriptions |
---|---|
ID | AtlasGenericSmall6 |
Icon | Art/2DArt/SkillIcons/passives/AtlasTrees/ItemQuantityandRarity.png |
PassiveSkillsHash | 12376 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
Name | Show Full Descriptions |
---|---|
ID | AtlasGenericSmall41 |
Icon | Art/2DArt/SkillIcons/passives/AtlasTrees/ItemQuantityandRarity.png |
PassiveSkillsHash | 33862 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Item Rarity
Quantity: 5
3% increased Rarity of Items found in your Maps
Item Rarity Attr /4
Name | Show Full Descriptions |
---|---|
ID | AtlasGenericSmall43 |
Icon | Art/2DArt/SkillIcons/passives/AtlasTrees/ItemQuantityandRarity.png |
PassiveSkillsHash | 31270 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: false isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Item Rarity
You have increased Rarity of Items Found while this flask is in effect
base_item_found_rarity_+%
Attribute /4
flask_bonus_item_rarity
Name | Show Full Descriptions |
---|---|
IsInvisible | 1 |
BuffGroupsID | 31 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Base Item Found Rarity +%
Code | base item found rarity +% |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
ItemRarity Ref /150
Item Rarity
Items can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). Item Classes which do not have these rarities, such as Currency, have individual rarity for each item.
Magic items can have 2 Modifiers; a Prefix and a Suffix.
Rare items can have up to 6 Modifiers; 3 Prefixes and 3 Suffixes.
More powerful and dangerous enemies are more likely to drop rarer Items.
Magic items can have 2 Modifiers; a Prefix and a Suffix.
Rare items can have up to 6 Modifiers; 3 Prefixes and 3 Suffixes.
More powerful and dangerous enemies are more likely to drop rarer Items.
+(0–40) to Armour
+(0–30) to Evasion Rating
+(0–20) to maximum Energy Shield
+(0–60) to Accuracy Rating
+(0–30) to maximum Life
+(0–20) to maximum Mana
(0–20)% increased Rarity of Items found
(0–30)% increased Critical Hit Chance
+(0–10) to Strength
+(0–10) to Dexterity
+(0–10) to Intelligence
+(0–10)% to Fire Resistance
+(0–10)% to Cold Resistance
+(0–10)% to Lightning Resistance
(0–6) Life Regeneration per second
+(30–50) to Evasion Rating
10% increased Rarity of Items found
+(10–15) to Spirit
(10–15)% increased Rarity of Items found
(15–30)% increased Mana Regeneration Rate
+(1–4) to Level of all Fire Skills
50% increased Strength Requirement
20% reduced Movement Speed
(100–150)% increased Armour
(30–50)% increased Rarity of Items found
+(20–30)% to Fire Resistance
(10–20)% increased Movement Speed
+(30–50) to maximum Energy Shield
+(10–20) to Strength
+(10–20) to Dexterity
+(10–20) to Intelligence

(10–20)% increased Rarity of Items found
+(15–25)% to Fire Resistance
+(200–300) to Stun Threshold
You cannot Sprint
cannon ball footsteps [1]
footstep effect variation [119]
(40–50)% increased Rarity of Items found
Lose 2% of maximum Life on Kill
(50–80)% increased Energy Shield
(10–15)% increased Rarity of Items found
(20–30)% increased Critical Hit Chance
+(10–20)% to Lightning Resistance
+(60–100) to maximum Mana
(10–20)% increased Rarity of Items found
10% of Damage taken bypasses Energy Shield
(10–15)% increased Rarity of Items found
Gain 10 Life per Enemy Killed
Gain 10 Mana per Enemy Killed
+1 to Level of all Skills
+(40–80) to maximum Life
10% increased Rarity of Items found
(10–20)% increased Rarity of Items found
+(40–50) to Intelligence
30% increased Light Radius
5% increased Experience gain
(6–15)% increased Rarity of Items found
+(0–80) to maximum Life
+(0–20) to Spirit
(-25–25)% reduced Rarity of Items found
(-40–40)% to Fire Resistance
(-40–40)% to Cold Resistance
(-40–40)% to Lightning Resistance
+(120–160) to Accuracy Rating
(30–40)% increased Rarity of Items found
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
(20–30)% increased Critical Hit Chance
(20–30)% increased Light Radius
You have Consecrated Ground around you while stationary
(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Lightning Resistance is unaffected by Area Penalties
You can only Socket Emerald Jewels in this item
(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Cold Resistance is unaffected by Area Penalties
You can only Socket Sapphire Jewels in this item
(10–20)% increased Rarity of Items found
+(10–20) to all Attributes
Fire Resistance is unaffected by Area Penalties
You can only Socket Ruby Jewels in this item
Grants 1 additional Skill Slot
(15–25)% increased Rarity of Items found
+(17–23)% to Chaos Resistance
Lose 5% of maximum Life per second
(70–100)% increased Evasion Rating
(10–20)% increased Rarity of Items found
+(15–25)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.

Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier

Stack Size: 1 / 20
Removes a random modifier and augments a Rare item with a new random modifier

Stack Size: 1 / 20
Augments a Rare item with a new random modifier

Stack Size: 1 / 30
Augments a Magic item with a new random modifier

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (8–10)% increased maximum Life

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: (4–6)% increased maximum Mana

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10–15)% of Physical Damage from Hits taken as Chaos Damage

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Hits against you have (40–50)% reduced Critical Damage Bonus

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25–29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50–59)% increased Mana Regeneration Rate
Amulet: (19–21)% of Damage taken Recouped as Life
Belt: +(254–304) to Stun Threshold
Quiver: (43–50)% increased Damage with Bow Skills

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: Allocates a random Notable Passive Skill

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves or Boots: 100% increased effect of Socketed Items

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Belt: On Corruption, Item gains two Enchantments

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10–15)% increased Quantity of Gold Dropped by Slain Enemies

Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Rabbit Talisman
Stack Size: 1 / 10
Place into an empty Rune Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Gold Amulet
Requires: Level 35
(12–20)% increased Rarity of Items found
Gold Ring
Requires: Level 40
(6–15)% increased Rarity of Items found
Golden Charm
Lasts 1 Second
Consumes 80 of 80 Charges on use
Currently has 80 Charges
15% increased Rarity of Items found
Requires: Level 50
Omen of the Ancients
Stack Size: 1 / 10
While this item is active in your inventory your next
Orb of Chance will upgrade the Item to a random
Unique of the same Item Class
Orb of Chance will upgrade the Item to a random
Unique of the same Item Class

Stack Size: 1 / 20

Stack Size: 1 / 20

Stack Size: 1 / 20
Desecrates a Rare Amulet, Ring or Belt

Stack Size: 1 / 20

Stack Size: 1 / 20
Ascendancy: Lich
Character: Witch
Can Socket a non-Unique Basic Jewel into the Phylactery
100% increased Effect of the Socketed Jewel
50% more Mana Cost of Skills if you have no Energy Shield
Rogue Exiles in your Maps cannot have equipped Unique Armour
Rogue Exiles in your Maps cannot have equipped Unique Jewellery
Rogue Exiles in your Maps cannot have equipped Unique Weapons
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.