Energy Shield Recharge Rate
Energy Shield Recharge Rate Attr /5
| Name | Show Full Descriptions |
|---|---|
| ID | AscendancyMonk2Small9 |
| Icon | |
| AscendancyID | Invoker |
| PassiveSkillsHash | 27686 |
| Tags | isUsed: true |
ESRechargeRate Ref /30
Energy Shield Recharge Rate
Affects how quickly Energy Shield is recovered by Recharge once it starts Recharging.
Requires: Level 51, 45 Str, 45 Int
+(100—200) to maximum Energy Shield
+(20—40) to Spirit
+(25—35)% to Fire Resistance
+(25—35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
apply to Energy Shield Recharge Rate
Requires: Level 45, 41 Str, 41 Int
(50—100)% increased Energy Shield Recharge Rate
(25—35) Life Regeneration per second
(30—50)% reduced Ignite Duration on you
(30—50)% reduced Duration of Bleeding on You
Requires: Level 1
10% increased Movement Speed
+(20—30) to maximum Energy Shield
+(5—10) to Intelligence
(20—30)% reduced Energy Shield Recharge Rate
Requires: Level 5, 11 Int
(50—100)% increased Energy Shield
+(50—100) to maximum Mana
50% increased Energy Shield Recharge Rate
Energy Shield Recharge starts when you use a Mana Flask
Requires: Level 16, 17 Dex, 17 Int
-15% to Cold Resistance
+(30—40)% to Lightning Resistance
(15—30)% increased Energy Shield Recharge Rate
The Effect of Chill on you is reversed
Requires: Level 68, 121 Int
(40—50)% increased Mana Regeneration Rate
(150—200)% increased Energy Shield
+(30—50) to Spirit
+(20—30) to Intelligence
(30—50)% increased Energy Shield Recharge Rate
Current Energy Shield also grants Elemental Damage reduction
Requires: Level 45, 72 Int
(100—140)% increased Energy Shield
+(30—40) to Spirit
+(25—35)% to Cold Resistance
1000% increased Energy Shield Recharge Rate
Requires: Level 33, 48 Int
(100—200)% increased Energy Shield
(30—50)% increased Energy Shield Recharge Rate
+25% chance to be Poisoned
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Quiver: (43—50)% increased Damage with Bow Skills
Rebirth Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Gain 25 Life per enemy killed
Wand or Staff: 8% increased Energy Shield Recharge Rate
Armour: Regenerate 0.4% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapon: Gain 15 Life per enemy killed
Wand or Staff: 6% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 35 Life per enemy killed
Wand or Staff: 10% increased Energy Shield Recharge Rate
Armour: Regenerate 0.45% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Perfect Rebirth Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Gain 45 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.5% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Craiceann's Rune of Recovery
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Body Armours: Gain additional Ailment Threshold equal to 50% of maximum Energy Shield, Gain additional Stun Threshold equal to 50% of maximum Energy Shield
Jiquani's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Gloves: Energy Shield Recharge starts after spending a total of
2000 Mana, no more than once every 2 seconds
2000 Mana, no more than once every 2 seconds
Arcane Raiment
Energy Shield: 138
Base Movement Speed: -0.03
Requires: Level 73, 121 Int
(20—25)% increased Energy Shield Recharge Rate
Sacramental Robe
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 75, 121 Int
(20—25)% increased Energy Shield Recharge Rate
Runeforged Arcane Raiment
Base Movement Speed: -0.03
Runic Ward: 430
Requires: Level 73, 121 Int
(20—25)% increased Energy Shield Recharge Rate
Runeforged Sacramental Robe
Energy Shield: 138
Base Movement Speed: -0.03
Runic Ward: 64
Requires: Level 75, 121 Int
(20—25)% increased Energy Shield Recharge Rate
Warding Rune of Symbiosis
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Channel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.
12% increased Energy Shield Recharge Rate
Witch: Minions have 15% increased maximum Life
2% reduced Energy Shield Recharge Rate per 25 Tribute
4% increased maximum Energy Shield per 10 Tribute
Life Recharge
Lost Life will start Recharging at a rate of 12.5% per second after a base delay of 4 seconds. Further loss of Life resets this delay, interrupting Recharge.
Modifiers to Energy Shield Recharge Rate or to how fast it starts will also apply to Life Recharge.
Modifiers to Energy Shield Recharge Rate or to how fast it starts will also apply to Life Recharge.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.































