Herald of Purity
You deal more physical damage.
herald_of_purity_physical_damage_+%_final
Attribute /5

herald_of_light

KeyValue
IsRemovable1
IsSkillBuff1
BuffGroupsID29
IsBuffDefinition1
BuffMergeModesID3
Codeherald of purity physical damage +% final
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Herald of Purity
Grants a buff which lets you deal more physical damage. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and life of an existing one instead if you have the maximum number of them. The Sentinels of Purity have a single-target melee attack and an area melee attack.
is area damage [1]
melee conditional step distance [10]
Attribute /7

Herald of Purity

KeyValue
BaseType Herald of Purity
WeaponClaws, Daggers, One Hand Swords, One Hand Axes, One Hand Maces, Bows, Two Hand Swords, Two Hand Axes, Two Hand Maces, Quarterstaves, Spears, Crossbows, Flails
TargetTypesAny
TypeSpell, Buff, HasReservation, Herald, Minion, Duration, Physical, CreatesMinion, OngoingSkill, Persistent
MinionTypeDamage, Attack, Melee, MeleeSingleTarget, Multistrikeable, Area
BuffIcon
ActiveSkillsCodeherald_of_light
Supported By /21
  • Active Type: Spell, Buff, HasReservation, Herald, Minion, Duration, Physical, CreatesMinion, OngoingSkill, Persistent
  • Arcane Tempo
    Supports Spells, causing them to cast faster.
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
    Feeding Frenzy
    Supports skills which create Minions, making them deal and take more damage.
    Meat Shield
    Supports skills which create Minions, granting them more life but making them deal less damage.
    Infernal Legion
    Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    Last Gasp
    Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Physical Mastery
    Supports Physical skills, granting them an additional level.
    Minion Mastery
    Supports Minion skills, granting them an additional level.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Precision
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Splinter
    Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.