Sacrificial Lamb
Tier: 1
Level: 1
Support Requirements: +5 Int
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
Your Skills target Minions from Supported Skills within
6 metres if possible
6 metres if possible
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.


Version 0.1.0
Sacrificial Lamb
Level: 1
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
Your Skills target Minions from Supported Skills within
6 metres if possible
6 metres if possible
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.


Skill Gems /1
Tier | Gems |
---|---|
0 | Skeletal Warrior, Skeletal Sniper |
From /1
Uncut Support Gem Tier 1
Level Effect /1
Implicit |
---|
Cost Multiplier: 100% |
Level | Requires Level | Int | Minion Level |
---|---|---|---|
1 | 0 | 6 | 2 |
Attribute /4
Sacrificial Lamb
Key | Value |
---|---|
Acronym | Minion |
BaseType | Sacrificial Lamb |
Class | Support Gems |
ItemType | Metadata/Items/Gem/SupportGemSacrificialLamb |
Sacrificial Lamb
Tier: 1
Level: 1
Support Requirements: +5 Int
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
Your Skills target Minions from Supported Skills within
6 metres if possible
6 metres if possible
support sacrificial lamb [1]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.


Supported Gem /20
Raise Zombie
Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered.
Bone Offering
Impale a Skeleton on a bone spike to shield your Minions while the spike remains. The shield absorbs all damage from the next Hit each Minion takes, then explodes.
The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.
Skeletal Warrior
Activate to summon Reviving Skeletal Warriors.
Skeletal Reaver
Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command.
Skeletal Brute
Activate to summons hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies.
Skeletal Sniper
Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.
Skeletal Frost Mage
Activate to summon Reviving Skeletal Frost Mages that can be Commanded to cast icy explosions.
Skeletal Storm Mage
Activate to summon Reviving Skeletal Storm Mages that can call down a lightning storm on dead Skeletons on Command.
Skeletal Arsonist
Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
Skeletal Cleric
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Pain Offering
Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting.
The bone spike is itself a Minion. If it dies, the effect ends immediately.
Unearth
Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you.
Rhoa Mount
Harnesses a Companion Rhoa that you can ride. While you're mounted on the Rhoa, you can only use Bow, thrown Spear and Mark Skills, you run at full speed when attacking, and Hits against you cause Heavy Stun buildup. While you aren't mounted, the Rhoa attacks your enemies alongside you with its beak, but can be damaged.
Raging Spirits
While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them. Enemies will not directly engage these Minions, and can pass through them.
Soul Offering
Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions.
The bone spike is itself a Minion. If it dies, the effect ends immediately.
Summon Infernal Hound
Activate to summon a Reviving Infernal Hound which Ignites enemies near it.
Ancestral Spirits
Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.
Companion: {0}
Summon a Reviving Beast Companion to aid you in combat.
Manifest Weapon
Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.
Supporting Fire
Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.