SpectreY
AreaValley of the Titans, Mawdun Mine, The Ziggurat Refuge, Valley of the Titans, Mawdun Mine
Tagsallows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str
Packs
  • Mawdun Mine, Mawdun Mine: Mantis Rat
  • Valley of the Titans, Valley of the Titans: Mantis Rat
  • The Ziggurat Refuge: Dune Lurker, Mantis Rat
  • Life
    100%
    Evasion
    +40%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 13
    Attack Time
    1.335 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    MantisRat
    Metadata
    MantisRat
    Level
    65
    Life
    6,513
    Armour
    2,023
    Evasion Rating
    616
    Damage
    212
    Spell Damage
    212
    Accuracy
    1,974
    Attack Time
    1.335
    Experience
    21,507
    Minion Life
    6,282
    Minion Damage
    829
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 170–255
    Critical Hit Chance: 5%
    Attack Time: 1.335 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTMantisRatLeap
    Spell, Movement
    Cast Time: 1 sec
    Cooldown Time: 7 sec
    action attack or cast time uses animation length [1]
    leap slam minimum distance [40]
    spell maximum action distance +% [-32]
    walk emerge extra distance [-7]
    GAMantisRatDualStrike
    Triggerable, Attack
    Base Damage: 170–255
    Critical Hit Chance: 5%
    Attack Damage: 105%
    Attack Time: 1.335 sec
    Deals 5% more Attack Damage
    Converts 50% of Physical Damage to Lightning Damage
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MantisRat/Audio/MantisRatAggro.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/MantisRat/Audio/MantisRatAggro.ao"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MantisRat/MantisRat"] = {
        name = "Mantis Rat",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.335,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAMantisRatDualStrike",
            "DTTMantisRatLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMantisRatDualStrike"] = {
        name = "GAMantisRatDualStrike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTMantisRatLeap"] = {
        name = "DTTMantisRatLeap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-7, 40, -32, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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