マンティスラット
エリア: ジッグラトの避難所
Mantis Rat
Spectre | Y |
---|---|
Area | ジッグラトの避難所 |
Tags | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
Packs |
ライフ
100%
回避
+40%
耐性
0
0
0
0
Damage
100%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
4 ~ 13
Attack Time
1.335 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
MantisRat
Metadata
MantisRat
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
70
ライフ
8,716
アーマー
3,877
回避力
703
Damage
248
スペルダメージ
248
命中
2,328
Attack Time
1.335
経験値
34,639
Minion Life
12,266
Minion Damage
2,162
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 198–297
クリティカルヒット率: 5%
Attack Time: 1.335 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTMantisRatLeap
Spell, Movement
キャストタイム: 1 秒
クールダウン時間: 7 秒
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-32]
walk emerge extra distance [-7]
GAMantisRatDualStrike
Triggerable, Attack
Base Damage: 198–297
クリティカルヒット率: 5%
アタックダメージ: 105%
Attack Time: 1.335 秒
アタックダメージが5%上昇する
物理ダメージの50%を雷ダメージに変換する
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MantisRat/Audio/MantisRatAggro.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/MantisRat/Audio/MantisRatAggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MantisRat/MantisRat"] = { name = "Mantis Rat", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.335, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAMantisRatDualStrike", "DTTMantisRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMantisRatDualStrike"] = { name = "GAMantisRatDualStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTMantisRatLeap"] = { name = "DTTMantisRatLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-7, 40, -32, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.