Rato Louva-a-Deus
Área: O Refúgio Zigurate
Mantis Rat
Spectre | Y |
---|---|
Area | O Refúgio Zigurate |
Tags | allows_inc_aoe, beast, insect, lightning_affinity, medium_movement, melee, MonsterStab_onhit_audio, not_int, not_str |
Packs |
Vida
100%
Evasão
+40%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
1.335 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
MantisRat
Metadata
MantisRat
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
8,716
Armadura
3,877
Evasão
703
Energy Shield
0
Damage
248
Dano Mágico
248
Precisão
1,164
Attack Time
1.335
Experiência
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 198–297
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.335 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTMantisRatLeap
Spell, Movement
Tempo de Conjuração: 1 seg
Recarga: 7 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [40]
spell maximum action distance +% [-32]
walk emerge extra distance [-7]
leap slam minimum distance [40]
spell maximum action distance +% [-32]
walk emerge extra distance [-7]
GAMantisRatDualStrike
Triggerable, Attack
Base Damage: 198–297
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 105%
Attack Time: 1.335 seg
Causa 5% mais Dano de Ataque
Converte 50% do Dano Físico para Dano de Raio
is area damage [1]
Converte 50% do Dano Físico para Dano de Raio
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/MantisRat/Audio/MantisRatAggro.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/MantisRat/Audio/MantisRatAggro.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MantisRat/MantisRat"] = { name = "Mantis Rat", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.335, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAMantisRatDualStrike", "DTTMantisRatLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMantisRatDualStrike"] = { name = "GAMantisRatDualStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTMantisRatLeap"] = { name = "DTTMantisRatLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-7, 40, -32, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }