Phanos, Last Disciple of Auria
Demon
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
SpectreN
Tagsdemon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Life
750%
Energy Shield From Life
20%
Resistance
75 0 0 0
Damage
250%
Accuracy
100%
5%
Attack Distance
6 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Experience
250%
Model Size
150%
Type
FallenGodMiniboss
Metadata
FallenGodMiniboss_
Level
68
Life
58,178
Armour
2,413
Evasion Rating
708
Energy Shield
11,636
Damage
583
Spell Damage
583
Accuracy
2,502
Attack Time
1.5
Experience
71,585
Minion Life
51,975
Minion Energy Shield
10,395
Minion Damage
2,422
Minion Armour
2,413
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 466—699
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASFallenGodBossMinionResurrection
Cooldown Time: 3 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionAddBuff
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionRerollBuff
Cooldown Time: 4 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionSiphonHeal
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
EASFallenGodKillMinions
action attack or cast time uses animation length [1]
MDFallenGodBossFireBeam
Multicastable, Triggerable, AttackInPlace
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
EASFallenGodBossGigaSlam
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAFallenGodBossFireSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
Critical Hit Chance: 5%
Attack Damage: 190%
Attack Time: 1.5 sec
Cooldown Time: 18 sec
100% increased Flammability Magnitude
Deals 90% more Attack damage
Converts 80% of Physical damage to Fire damage
action attack or cast time uses animation length [1]
is area damage [1]
FallenGodBossDodgeFwd
Cooldown Time: 4 sec
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
FallenGodBossDodgeBwd
Cooldown Time: 4 sec
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
FallenGodBossDodgeLeft
Cooldown Time: 4 sec
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
FallenGodBossDodgeRight
Cooldown Time: 4 sec
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
CGEFallenGodBossFireBeam
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Cast Time: 1 sec
Deals 43.9 Fire damage per second
active skill area of effect radius +% final [-31]
base skill effect duration [10000]
ground fire art variation [1009]
EASFallenGodChaosBeam
Cooldown Time: 7 sec
action attack or cast time uses animation length [1]
EASFallenGodExaltBeam
Cooldown Time: 7 sec
action attack or cast time uses animation length [1]
EASFallenGodDivineBeam
Cooldown Time: 14 sec
action attack or cast time uses animation length [1]
GSFallenGodDivineProjImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
100% increased Flammability Magnitude
Deals 237.2 to 355.8 Fire Damage
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSFallenGodBossWaveRevive
Triggerable, Spell, Damage, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
FallenGodMinibossEmergeLeap
action attack or cast time uses animation length [1]
is area damage [1]
GSFallenGodBossBeamSlam
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
100% increased Flammability Magnitude
Deals 382.6 to 573.9 Fire Damage
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "immune; enter_combat; emerge_dialogue;"
	on_or_create_state_hidden_0 = "SetImmobile( false );"
	on_or_create_state_hidden_1 = "SetImmobile( true );"
}

Positioned
{
	force_placement = true
}

Actor
{
	on_effect_end_or_destroy_FallenGodMinibossEmergeLeap = "ResetBaseHullType();"
}

Positioned
{
	on_initial_position_set = "OverrideBaseHullType( projectile );"
}

Stats
{
	set_monster_delay_item_drops_millis = 9000
}
Preload
{
	preload_environment = "G5_7_boss"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Functions
{
	// is this even used
	rotate_face = "arg1.SetXYTilt( 90, 0 );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao"
	preload_misc_beam = "FallenGodSweepBeam"
}

GlobalAudioParamEvents
{
	player_in_range_param = "WealthInRange"
	life_percent_param = "WealthLifePercentage"
	range = 130
}

StateMachine
{
	// disabled so it only says one thing before emerging
	/* on_state_emerge_dialogue_1 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_HalfLifePhase_Random, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
		} );
	" */

	on_state_emerge_dialogue_1 =
	"
		PlayTextAudio( Phanos_FallenGodBoss_Emerge, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
	"
}

// Combat Dialogue
// 
// Unused:
// Phanos_FallenGodBoss_HealMinions_Random - this skill has been removed
// Phanos_FallenGodBoss_MinionsDie_Random - there are way more minions that die now, and each time one dies another will get resurrected by a skill, so this dialogue would probably get overridden
Actor
{
	/* on_effect_start_CTS1BossFightStart =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_Emerge, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
		} );
	" */

	on_effect_start_EASFallenGodBossMinionResurrection =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_BuffDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodBossMinionAddBuff =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_BuffExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodBossMinionRerollBuff =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_BuffChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_MDFallenGodBossFireBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_MovingFireBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_GSFallenGodBossBeamSlam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_StaffSirusBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_GAFallenGodBossFireSlam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_FireImmolation_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodChaosBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_ThrowChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodExaltBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_ThrowExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodDivineBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_ThrowDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_FallenGodMinibossEmergeLeap = "PlayCharacterAudioEvent( TemplesBossPhaseTransition );"
}

Life
{
	on_death =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_Death_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_"] = {
    name = "Phanos, Last Disciple of Auria",
    life = 7.5,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 21,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "FallenGodBossDodgeFwd",
        "FallenGodBossDodgeBwd",
        "FallenGodBossDodgeLeft",
        "FallenGodBossDodgeRight",
        "CGEFallenGodBossFireBeam",
        "GSFallenGodBossBeamSlam",
        "GAFallenGodBossFireSlam",
        "GSFallenGodDivineProjImpact",
        "GSFallenGodBossWaveRevive",
        "EASFallenGodBossMinionResurrection",
        "EASFallenGodBossMinionAddBuff",
        "EASFallenGodBossMinionRerollBuff",
        "EASFallenGodBossMinionSiphonHeal",
        "EASFallenGodKillMinions",
        "EASFallenGodChaosBeam",
        "EASFallenGodExaltBeam",
        "EASFallenGodDivineBeam",
        "EASFallenGodBossGigaSlam",
        "MDFallenGodBossFireBeam",
        "FallenGodMinibossEmergeLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeFwd"] = {
    name = "FallenGodBossDodgeFwd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {2, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeBwd"] = {
    name = "FallenGodBossDodgeBwd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {3, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeLeft"] = {
    name = "FallenGodBossDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {0, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeRight"] = {
    name = "FallenGodBossDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {1, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFallenGodBossFireBeam"] = {
    name = "CGEFallenGodBossFireBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, -31, 10000, 1009, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossBeamSlam"] = {
    name = "GSFallenGodBossBeamSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodBossFireSlam"] = {
    name = "GAFallenGodBossFireSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 100, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodDivineProjImpact"] = {
    name = "GSFallenGodDivineProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossWaveRevive"] = {
    name = "GSFallenGodBossWaveRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionResurrection"] = {
    name = "EASFallenGodBossMinionResurrection",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionAddBuff"] = {
    name = "EASFallenGodBossMinionAddBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionRerollBuff"] = {
    name = "EASFallenGodBossMinionRerollBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionSiphonHeal"] = {
    name = "EASFallenGodBossMinionSiphonHeal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodKillMinions"] = {
    name = "EASFallenGodKillMinions",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodChaosBeam"] = {
    name = "EASFallenGodChaosBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodExaltBeam"] = {
    name = "EASFallenGodExaltBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodDivineBeam"] = {
    name = "EASFallenGodDivineBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossGigaSlam"] = {
    name = "EASFallenGodBossGigaSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDFallenGodBossFireBeam"] = {
    name = "MDFallenGodBossFireBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodMinibossEmergeLeap"] = {
    name = "FallenGodMinibossEmergeLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Phanos, Last Disciple of Auria Text Audio /61
    Name
    Chaotic boon!
    Phanos_FallenGodBoss_BuffChaos_Random
    Chaotic boon!
    Phanos_FallenGodBoss_BuffChaos_2
    Chaotic boon!
    Phanos_FallenGodBoss_BuffChaos_3
    Chaotic boon!
    Phanos_FallenGodBoss_BuffChaos_4
    Divine Rebirth!
    Phanos_FallenGodBoss_BuffDivine_Random
    Divine Rebirth!
    Phanos_FallenGodBoss_BuffDivine_2
    Divine Rebirth!
    Phanos_FallenGodBoss_BuffDivine_3
    Divine Rebirth!
    Phanos_FallenGodBoss_BuffDivine_4
    Exaltation!
    Phanos_FallenGodBoss_BuffExalt_Random
    Exaltation!
    Phanos_FallenGodBoss_BuffExalt_2
    Exaltation!
    Phanos_FallenGodBoss_BuffExalt_3
    You are worthy... take my staff...
    Phanos_FallenGodBoss_Death_Random
    Take my staff... carry on her influence...
    Phanos_FallenGodBoss_Death_2
    Auria! I have found your next... bearer...
    Phanos_FallenGodBoss_Death_3
    Another intruder! Kitava's cursed madness never ends!
    Phanos_FallenGodBoss_Emerge
    Wealth is power!
    Phanos_FallenGodBoss_FireImmolation_Random
    Wealth is power!
    Phanos_FallenGodBoss_FireImmolation_2
    Wealth is power!
    Phanos_FallenGodBoss_FireImmolation_3
    True Power!
    Phanos_FallenGodBoss_FireImmolation_4
    True Power!
    Phanos_FallenGodBoss_FireImmolation_5
    Behold, true power!
    Phanos_FallenGodBoss_FireImmolation_6
    Behold, true power!
    Phanos_FallenGodBoss_FireImmolation_7
    I alone remain! I will not allow this world to forget my goddess!
    Phanos_FallenGodBoss_HalfLifePhase_Random
    I alone remain! I will not allow this world to forget my goddess!
    Phanos_FallenGodBoss_HalfLifePhase_2
    Wealth mends all wounds...
    Phanos_FallenGodBoss_HealMinions_Random
    Wealth mends all wounds...
    Phanos_FallenGodBoss_HealMinions_2
    Bathe in Her opulence!
    Phanos_FallenGodBoss_HealMinions_3
    Bathe in Her opulence!
    Phanos_FallenGodBoss_HealMinions_4
    Bathe in Her opulence!
    Phanos_FallenGodBoss_HealMinions_5
    Your greed only empowers Auria!
    Phanos_FallenGodBoss_MercenaryReact
    I will not let Auria's influence diminish!
    Phanos_FallenGodBoss_MinionsDie_Random
    I will not let Auria's influence diminish!
    Phanos_FallenGodBoss_MinionsDie_2
    Auria's radiance!
    Phanos_FallenGodBoss_MovingFireBeam_Random
    Auria's radiance!
    Phanos_FallenGodBoss_MovingFireBeam_2
    Auria's radiance!
    Phanos_FallenGodBoss_MovingFireBeam_3
    Burn!
    Phanos_FallenGodBoss_MovingFireBeam_4
    Burn!
    Phanos_FallenGodBoss_MovingFireBeam_5
    Burn!
    Phanos_FallenGodBoss_MovingFireBeam_6
    Blazing devotion!
    Phanos_FallenGodBoss_MovingFireBeam_7
    Blazing devotion!
    Phanos_FallenGodBoss_MovingFireBeam_8
    Blazing devotion!
    Phanos_FallenGodBoss_MovingFireBeam_9
    Succumb to her radiance!
    Phanos_FallenGodBoss_StaffSirusBeam_Random
    Succumb to her radiance!
    Phanos_FallenGodBoss_StaffSirusBeam_2
    Succumb to her radiance!
    Phanos_FallenGodBoss_StaffSirusBeam_3
    Succumb!
    Phanos_FallenGodBoss_StaffSirusBeam_4
    Succumb!
    Phanos_FallenGodBoss_StaffSirusBeam_5
    Succumb!
    Phanos_FallenGodBoss_StaffSirusBeam_6
    Begone, heretic!
    Phanos_FallenGodBoss_StaffSirusBeam_7
    Begone, heretic!
    Phanos_FallenGodBoss_StaffSirusBeam_8
    Begone, heretic!
    Phanos_FallenGodBoss_StaffSirusBeam_9
    And where is your lord Innocence now, Templar?
    Phanos_FallenGodBoss_TemplarReact_Random
    And where is your lord Innocence now, Templar?
    Phanos_FallenGodBoss_TemplarReact_2
    Chaotic power!
    Phanos_FallenGodBoss_ThrowChaos_Random
    Chaotic power!
    Phanos_FallenGodBoss_ThrowChaos_2
    Chaotic power!
    Phanos_FallenGodBoss_ThrowChaos_3
    Divine blessing!
    Phanos_FallenGodBoss_ThrowDivine_Random
    Divine blessing!
    Phanos_FallenGodBoss_ThrowDivine_2
    Divine blessing!
    Phanos_FallenGodBoss_ThrowDivine_3
    Exalted are the worthy!
    Phanos_FallenGodBoss_ThrowExalt_Random
    Exalted are the worthy!
    Phanos_FallenGodBoss_ThrowExalt_2
    Exalted are the worthy!
    Phanos_FallenGodBoss_ThrowExalt_3
    Edit

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