IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Phanos, Último discípulo de Auria
CategoryDemonDemonio
IconEnemyResistanceFireStrong
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Phanos, Last Disciple of Auria
Spectre
Tagsdemon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Vida
750%
Energy Shield From Life
20%
Resistencia
IconEnemyResistanceFire75 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
250%
Precisión
100%
Attack Distance
6 ~ 21
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
150%
Type
FallenGodMiniboss
Metadata
FallenGodMiniboss_
Nivel
68
Vida
61,928
Damage
583
Daño de hechizos
583
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
51,975
Minion Energy Shield
10,395
Minion Damage
2,422
Minion Armour
2,413
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 466699
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EASFallenGodBossMinionResurrection
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionAddBuff
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionRerollBuff
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionSiphonHeal
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
EASFallenGodKillMinions
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
MDFallenGodBossFireBeam
Multicastable, Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
EASFallenGodBossGigaSlam
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAFallenGodBossFireSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466699
Probabilidad de impacto crítico: 5%
Daño de ataque: 190%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 18 seg
Magnitud de la inflamabilidad aumentada un 100%
Inflige un 90% más de daño de ataques
Convierte el 80% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
FallenGodBossDodgeFwd
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
FallenGodBossDodgeBwd
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
FallenGodBossDodgeLeft
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
FallenGodBossDodgeRight
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
CGEFallenGodBossFireBeam
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 43.9 de daño de fuego por segundo
active skill area of effect radius +% final [-31]
base skill effect duration [10000]
ground fire art variation [1009]
EASFallenGodChaosBeam
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7 seg
action attack or cast time uses animation length [1]
EASFallenGodExaltBeam
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 7 seg
action attack or cast time uses animation length [1]
EASFallenGodDivineBeam
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
GSFallenGodDivineProjImpact
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Magnitud de la inflamabilidad aumentada un 100%
Inflige de 237.2 a 355.8 de daño de fuego
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSFallenGodBossWaveRevive
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
FallenGodMinibossEmergeLeap
Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
GSFallenGodBossBeamSlam
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Magnitud de la inflamabilidad aumentada un 100%
Inflige de 382.6 a 573.9 de daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "immune; enter_combat; emerge_dialogue;"
	on_or_create_state_hidden_0 = "SetImmobile( false );"
	on_or_create_state_hidden_1 = "SetImmobile( true );"
}

Positioned
{
	force_placement = true
}

Actor
{
	on_effect_end_or_destroy_FallenGodMinibossEmergeLeap = "ResetBaseHullType();"
}

Positioned
{
	on_initial_position_set = "OverrideBaseHullType( projectile );"
}

Stats
{
	set_monster_delay_item_drops_millis = 9000
}
Preload
{
	preload_environment = "G5_7_boss"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Phanos, Last Disciple of Auria",
    life = 7.5,
    energyShield = 0.2,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 21,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "FallenGodBossDodgeFwd",
        "FallenGodBossDodgeBwd",
        "FallenGodBossDodgeLeft",
        "FallenGodBossDodgeRight",
        "CGEFallenGodBossFireBeam",
        "GSFallenGodBossBeamSlam",
        "GAFallenGodBossFireSlam",
        "GSFallenGodDivineProjImpact",
        "GSFallenGodBossWaveRevive",
        "EASFallenGodBossMinionResurrection",
        "EASFallenGodBossMinionAddBuff",
        "EASFallenGodBossMinionRerollBuff",
        "EASFallenGodBossMinionSiphonHeal",
        "EASFallenGodKillMinions",
        "EASFallenGodChaosBeam",
        "EASFallenGodExaltBeam",
        "EASFallenGodDivineBeam",
        "EASFallenGodBossGigaSlam",
        "MDFallenGodBossFireBeam",
        "FallenGodMinibossEmergeLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeFwd"] = {
    name = "FallenGodBossDodgeFwd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {2, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeBwd"] = {
    name = "FallenGodBossDodgeBwd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {3, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeLeft"] = {
    name = "FallenGodBossDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {0, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeRight"] = {
    name = "FallenGodBossDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {1, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFallenGodBossFireBeam"] = {
    name = "CGEFallenGodBossFireBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, -31, 10000, 1009, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossBeamSlam"] = {
    name = "GSFallenGodBossBeamSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodBossFireSlam"] = {
    name = "GAFallenGodBossFireSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 100, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodDivineProjImpact"] = {
    name = "GSFallenGodDivineProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossWaveRevive"] = {
    name = "GSFallenGodBossWaveRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionResurrection"] = {
    name = "EASFallenGodBossMinionResurrection",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionAddBuff"] = {
    name = "EASFallenGodBossMinionAddBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionRerollBuff"] = {
    name = "EASFallenGodBossMinionRerollBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionSiphonHeal"] = {
    name = "EASFallenGodBossMinionSiphonHeal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodKillMinions"] = {
    name = "EASFallenGodKillMinions",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodChaosBeam"] = {
    name = "EASFallenGodChaosBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodExaltBeam"] = {
    name = "EASFallenGodExaltBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodDivineBeam"] = {
    name = "EASFallenGodDivineBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossGigaSlam"] = {
    name = "EASFallenGodBossGigaSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDFallenGodBossFireBeam"] = {
    name = "MDFallenGodBossFireBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodMinibossEmergeLeap"] = {
    name = "FallenGodMinibossEmergeLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Phanos, Último discípulo de Auria Text Audio /61
    Nombre
    ¡Bendición caótica!
    Phanos_FallenGodBoss_BuffChaos_Random
    ¡Bendición caótica!
    Phanos_FallenGodBoss_BuffChaos_2
    ¡Bendición caótica!
    Phanos_FallenGodBoss_BuffChaos_3
    ¡Bendición caótica!
    Phanos_FallenGodBoss_BuffChaos_4
    ¡Resurrección divina!
    Phanos_FallenGodBoss_BuffDivine_Random
    ¡Resurrección divina!
    Phanos_FallenGodBoss_BuffDivine_2
    ¡Resurrección divina!
    Phanos_FallenGodBoss_BuffDivine_3
    ¡Resurrección divina!
    Phanos_FallenGodBoss_BuffDivine_4
    ¡Exaltación!
    Phanos_FallenGodBoss_BuffExalt_Random
    ¡Exaltación!
    Phanos_FallenGodBoss_BuffExalt_2
    ¡Exaltación!
    Phanos_FallenGodBoss_BuffExalt_3
    {Eres digno… toma mi báculo…}{Eres digna… toma mi báculo…}
    Phanos_FallenGodBoss_Death_Random
    Toma mi báculo… transmite su influencia...
    Phanos_FallenGodBoss_Death_2
    {¡Auria! Encontré a tu siguiente… portador…}{¡Auria! Encontré a tu siguiente… portadora…}
    Phanos_FallenGodBoss_Death_3
    {¡Otro intruso! ¡La maldita locura de Kitava nunca termina!}{¡Otra intrusa! ¡La maldita locura de Kitava nunca termina!}
    Phanos_FallenGodBoss_Emerge
    ¡La riqueza es poder!
    Phanos_FallenGodBoss_FireImmolation_Random
    ¡La riqueza es poder!
    Phanos_FallenGodBoss_FireImmolation_2
    ¡La riqueza es poder!
    Phanos_FallenGodBoss_FireImmolation_3
    ¡Poder verdadero!
    Phanos_FallenGodBoss_FireImmolation_4
    ¡Poder verdadero!
    Phanos_FallenGodBoss_FireImmolation_5
    ¡Contempla el verdadero poder!
    Phanos_FallenGodBoss_FireImmolation_6
    ¡Contempla el verdadero poder!
    Phanos_FallenGodBoss_FireImmolation_7
    ¡Soy el único que queda! ¡No permitiré que este mundo olvide a mi diosa!
    Phanos_FallenGodBoss_HalfLifePhase_Random
    ¡Soy el único que queda! ¡No permitiré que este mundo olvide a mi diosa!
    Phanos_FallenGodBoss_HalfLifePhase_2
    La riqueza cura todas las heridas…
    Phanos_FallenGodBoss_HealMinions_Random
    La riqueza cura todas las heridas…
    Phanos_FallenGodBoss_HealMinions_2
    ¡Báñate en su opulencia!
    Phanos_FallenGodBoss_HealMinions_3
    ¡Báñate en su opulencia!
    Phanos_FallenGodBoss_HealMinions_4
    ¡Báñate en su opulencia!
    Phanos_FallenGodBoss_HealMinions_5
    ¡Tu codicia fortalece a Auria!
    Phanos_FallenGodBoss_MercenaryReact
    ¡No permitiré que la influencia de Auria disminuya!
    Phanos_FallenGodBoss_MinionsDie_Random
    ¡No permitiré que la influencia de Auria disminuya!
    Phanos_FallenGodBoss_MinionsDie_2
    ¡El resplandor de Auria!
    Phanos_FallenGodBoss_MovingFireBeam_Random
    ¡El resplandor de Auria!
    Phanos_FallenGodBoss_MovingFireBeam_2
    ¡El resplandor de Auria!
    Phanos_FallenGodBoss_MovingFireBeam_3
    ¡Arde!
    Phanos_FallenGodBoss_MovingFireBeam_4
    ¡Arde!
    Phanos_FallenGodBoss_MovingFireBeam_5
    ¡Arde!
    Phanos_FallenGodBoss_MovingFireBeam_6
    ¡Devoción abrasadora!
    Phanos_FallenGodBoss_MovingFireBeam_7
    ¡Devoción abrasadora!
    Phanos_FallenGodBoss_MovingFireBeam_8
    ¡Devoción abrasadora!
    Phanos_FallenGodBoss_MovingFireBeam_9
    ¡Sucumbe ante su resplandor!
    Phanos_FallenGodBoss_StaffSirusBeam_Random
    ¡Sucumbe ante su resplandor!
    Phanos_FallenGodBoss_StaffSirusBeam_2
    ¡Sucumbe ante su resplandor!
    Phanos_FallenGodBoss_StaffSirusBeam_3
    ¡Sucumbe!
    Phanos_FallenGodBoss_StaffSirusBeam_4
    ¡Sucumbe!
    Phanos_FallenGodBoss_StaffSirusBeam_5
    ¡Sucumbe!
    Phanos_FallenGodBoss_StaffSirusBeam_6
    ¡Fuera de aquí, hereje!
    Phanos_FallenGodBoss_StaffSirusBeam_7
    ¡Fuera de aquí, hereje!
    Phanos_FallenGodBoss_StaffSirusBeam_8
    ¡Fuera de aquí, hereje!
    Phanos_FallenGodBoss_StaffSirusBeam_9
    ¿Y dónde está tu señor Inocencia ahora, Templario?
    Phanos_FallenGodBoss_TemplarReact_Random
    ¿Y dónde está tu señor Inocencia ahora, Templario?
    Phanos_FallenGodBoss_TemplarReact_2
    ¡Poder caótico!
    Phanos_FallenGodBoss_ThrowChaos_Random
    ¡Poder caótico!
    Phanos_FallenGodBoss_ThrowChaos_2
    ¡Poder caótico!
    Phanos_FallenGodBoss_ThrowChaos_3
    ¡Bendición divina!
    Phanos_FallenGodBoss_ThrowDivine_Random
    ¡Bendición divina!
    Phanos_FallenGodBoss_ThrowDivine_2
    ¡Bendición divina!
    Phanos_FallenGodBoss_ThrowDivine_3
    ¡Exaltados sean los dignos!
    Phanos_FallenGodBoss_ThrowExalt_Random
    ¡Exaltados sean los dignos!
    Phanos_FallenGodBoss_ThrowExalt_2
    ¡Exaltados sean los dignos!
    Phanos_FallenGodBoss_ThrowExalt_3
    Edit

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