Phanos, Último discípulo de Auria


monster dropped item rarity +% [-2650]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Phanos, Last Disciple of Auria
Spectre | N |
---|---|
Tags | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
Vida
750%
Energy Shield From Life
20%
Resistencia




Damage
250%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 21
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
150%
Type
FallenGodMiniboss
Metadata
FallenGodMiniboss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
46,542
Armadura
2,413
Evasión
477
Escudo de energía
11,636
Damage
583
Daño de hechizos
583
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
41,580
Minion Energy Shield
10,395
Minion Damage
2,422
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 466–699
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASFallenGodBossMinionResurrection
Tiempo de recarga: 3 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionAddBuff
Tiempo de recarga: 4 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionRerollBuff
Tiempo de recarga: 4 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionSiphonHeal
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
EASFallenGodKillMinions
action attack or cast time uses animation length [1]
MDFallenGodBossFireBeam
Multicastable, Triggerable
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
EASFallenGodBossGigaSlam
Tiempo de recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAFallenGodBossFireSlam
Triggerable, Attack
Base Damage: 466–699
Probabilidad de impacto crítico: 5%
Daño de ataque: 190%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 18 seg
Probabilidad de quemar aumentada un 100%
Inflige un 90% más de daño de ataques
Convierte el 80% del daño físico en daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
FallenGodBossDodgeFwd
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
FallenGodBossDodgeBwd
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
FallenGodBossDodgeLeft
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
FallenGodBossDodgeRight
Tiempo de recarga: 4 seg
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
CGEFallenGodBossFireBeam
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 106.3 de daño de fuego base por segundo
active skill area of effect radius +% final [-31]
base skill effect duration [10000]
ground fire art variation [1009]
EASFallenGodChaosBeam
Tiempo de recarga: 7 seg
action attack or cast time uses animation length [1]
EASFallenGodExaltBeam
Tiempo de recarga: 7 seg
action attack or cast time uses animation length [1]
EASFallenGodDivineBeam
Tiempo de recarga: 14 seg
action attack or cast time uses animation length [1]
GSFallenGodDivineProjImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Probabilidad de quemar aumentada un 100%
Inflige de 237.2 a 355.8 de daño de fuego
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSFallenGodBossWaveRevive
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
FallenGodMinibossEmergeLeap
Attack, Area, Melee, Slam, Totemable, Travel, Jumping, ConsumesFullyBrokenArmour
Salto con impacto
Base Damage: 466–699
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Saltas por los aires para infligir daño y empujar a los enemigos con tu maza en el lugar donde caes. Empujas a los enemigos
sobre los que caerías fuera de tu camino.
action attack or cast time uses animation length [1]
is area damage [1]

GSFallenGodBossBeamSlam
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Probabilidad de quemar aumentada un 100%
Inflige de 382.6 a 573.9 de daño de fuego
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = "immune; enter_combat; emerge_dialogue;" on_or_create_state_hidden_0 = "SetImmobile( false );" on_or_create_state_hidden_1 = "SetImmobile( true );" } Positioned { force_placement = true } Actor { on_effect_end_or_destroy_FallenGodMinibossEmergeLeap = "ResetBaseHullType();" } Positioned { on_initial_position_set = "OverrideBaseHullType( projectile );" } Stats { set_monster_delay_item_drops_millis = 9000 } Preload { preload_environment = "G5_7_boss" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Functions { // is this even used rotate_face = "arg1.SetXYTilt( 90, 0 );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao" preload_misc_beam = "FallenGodSweepBeam" } GlobalAudioParamEvents { player_in_range_param = "WealthInRange" life_percent_param = "WealthLifePercentage" range = 130 } StateMachine { // disabled so it only says one thing before emerging /* on_state_emerge_dialogue_1 = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_HalfLifePhase_Random, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ ); } ); " */ on_state_emerge_dialogue_1 = " PlayTextAudio( Phanos_FallenGodBoss_Emerge, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); " } // Combat Dialogue // // Unused: // Phanos_FallenGodBoss_HealMinions_Random - this skill has been removed // Phanos_FallenGodBoss_MinionsDie_Random - there are way more minions that die now, and each time one dies another will get resurrected by a skill, so this dialogue would probably get overridden Actor { /* on_effect_start_CTS1BossFightStart = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_Emerge, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ ); } ); " */ on_effect_start_EASFallenGodBossMinionResurrection = " Roll( 1, 2, () { PlayTextAudio( Phanos_FallenGodBoss_BuffDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodBossMinionAddBuff = " Roll( 1, 2, () { PlayTextAudio( Phanos_FallenGodBoss_BuffExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodBossMinionRerollBuff = " Roll( 1, 2, () { PlayTextAudio( Phanos_FallenGodBoss_BuffChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_MDFallenGodBossFireBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_MovingFireBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_GSFallenGodBossBeamSlam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_StaffSirusBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_GAFallenGodBossFireSlam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_FireImmolation_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodChaosBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_ThrowChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodExaltBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_ThrowExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodDivineBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_ThrowDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_FallenGodMinibossEmergeLeap = "PlayCharacterAudioEvent( TemplesBossPhaseTransition );" } Life { on_death = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_Death_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_"] = { name = "Phanos, Last Disciple of Auria", life = 7.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 21, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "FallenGodBossDodgeFwd", "FallenGodBossDodgeBwd", "FallenGodBossDodgeLeft", "FallenGodBossDodgeRight", "CGEFallenGodBossFireBeam", "GSFallenGodBossBeamSlam", "GAFallenGodBossFireSlam", "GSFallenGodDivineProjImpact", "GSFallenGodBossWaveRevive", "EASFallenGodBossMinionResurrection", "EASFallenGodBossMinionAddBuff", "EASFallenGodBossMinionRerollBuff", "EASFallenGodBossMinionSiphonHeal", "EASFallenGodKillMinions", "EASFallenGodChaosBeam", "EASFallenGodExaltBeam", "EASFallenGodDivineBeam", "EASFallenGodBossGigaSlam", "MDFallenGodBossFireBeam", "FallenGodMinibossEmergeLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeFwd"] = { name = "FallenGodBossDodgeFwd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeBwd"] = { name = "FallenGodBossDodgeBwd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeLeft"] = { name = "FallenGodBossDodgeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {0, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeRight"] = { name = "FallenGodBossDodgeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFallenGodBossFireBeam"] = { name = "CGEFallenGodBossFireBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1, -31, 10000, 1009, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFallenGodBossBeamSlam"] = { name = "GSFallenGodBossBeamSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFallenGodBossFireSlam"] = { name = "GAFallenGodBossFireSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {80, 100, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFallenGodDivineProjImpact"] = { name = "GSFallenGodDivineProjImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFallenGodBossWaveRevive"] = { name = "GSFallenGodBossWaveRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionResurrection"] = { name = "EASFallenGodBossMinionResurrection", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionAddBuff"] = { name = "EASFallenGodBossMinionAddBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionRerollBuff"] = { name = "EASFallenGodBossMinionRerollBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionSiphonHeal"] = { name = "EASFallenGodBossMinionSiphonHeal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodKillMinions"] = { name = "EASFallenGodKillMinions", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodChaosBeam"] = { name = "EASFallenGodChaosBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodExaltBeam"] = { name = "EASFallenGodExaltBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodDivineBeam"] = { name = "EASFallenGodDivineBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossGigaSlam"] = { name = "EASFallenGodBossGigaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDFallenGodBossFireBeam"] = { name = "MDFallenGodBossFireBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodMinibossEmergeLeap"] = { name = "Leap Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are pushed out of the way.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, [SkillType.Travel] = true, [SkillType.Jumping] = true, [SkillType.ConsumesFullyBrokenArmour] = true, }, statDescriptionScope = "leap_slam", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Phanos, Último discípulo de Auria Text Audio /61
Nombre |
---|
¡Bendición caótica! — Phanos_FallenGodBoss_BuffChaos_Random |
¡Bendición caótica! — Phanos_FallenGodBoss_BuffChaos_2 |
¡Bendición caótica! — Phanos_FallenGodBoss_BuffChaos_3 |
¡Bendición caótica! — Phanos_FallenGodBoss_BuffChaos_4 |
¡Resurrección divina! — Phanos_FallenGodBoss_BuffDivine_Random |
¡Resurrección divina! — Phanos_FallenGodBoss_BuffDivine_2 |
¡Resurrección divina! — Phanos_FallenGodBoss_BuffDivine_3 |
¡Resurrección divina! — Phanos_FallenGodBoss_BuffDivine_4 |
¡Exaltación! — Phanos_FallenGodBoss_BuffExalt_Random |
¡Exaltación! — Phanos_FallenGodBoss_BuffExalt_2 |
¡Exaltación! — Phanos_FallenGodBoss_BuffExalt_3 |
— Phanos_FallenGodBoss_Death_Random |
Toma mi báculo… transmite su influencia... — Phanos_FallenGodBoss_Death_2 |
— Phanos_FallenGodBoss_Death_3 |
— Phanos_FallenGodBoss_Emerge |
¡La riqueza es poder! — Phanos_FallenGodBoss_FireImmolation_Random |
¡La riqueza es poder! — Phanos_FallenGodBoss_FireImmolation_2 |
¡La riqueza es poder! — Phanos_FallenGodBoss_FireImmolation_3 |
¡Poder verdadero! — Phanos_FallenGodBoss_FireImmolation_4 |
¡Poder verdadero! — Phanos_FallenGodBoss_FireImmolation_5 |
¡Contempla el verdadero poder! — Phanos_FallenGodBoss_FireImmolation_6 |
¡Contempla el verdadero poder! — Phanos_FallenGodBoss_FireImmolation_7 |
¡Soy el único que queda! ¡No permitiré que este mundo olvide a mi diosa! — Phanos_FallenGodBoss_HalfLifePhase_Random |
¡Soy el único que queda! ¡No permitiré que este mundo olvide a mi diosa! — Phanos_FallenGodBoss_HalfLifePhase_2 |
La riqueza cura todas las heridas… — Phanos_FallenGodBoss_HealMinions_Random |
La riqueza cura todas las heridas… — Phanos_FallenGodBoss_HealMinions_2 |
¡Báñate en su opulencia! — Phanos_FallenGodBoss_HealMinions_3 |
¡Báñate en su opulencia! — Phanos_FallenGodBoss_HealMinions_4 |
¡Báñate en su opulencia! — Phanos_FallenGodBoss_HealMinions_5 |
¡Tu codicia fortalece a Auria! — Phanos_FallenGodBoss_MercenaryReact |
¡No permitiré que la influencia de Auria disminuya! — Phanos_FallenGodBoss_MinionsDie_Random |
¡No permitiré que la influencia de Auria disminuya! — Phanos_FallenGodBoss_MinionsDie_2 |
¡El resplandor de Auria! — Phanos_FallenGodBoss_MovingFireBeam_Random |
¡El resplandor de Auria! — Phanos_FallenGodBoss_MovingFireBeam_2 |
¡El resplandor de Auria! — Phanos_FallenGodBoss_MovingFireBeam_3 |
¡Arde! — Phanos_FallenGodBoss_MovingFireBeam_4 |
¡Arde! — Phanos_FallenGodBoss_MovingFireBeam_5 |
¡Arde! — Phanos_FallenGodBoss_MovingFireBeam_6 |
¡Devoción abrasadora! — Phanos_FallenGodBoss_MovingFireBeam_7 |
¡Devoción abrasadora! — Phanos_FallenGodBoss_MovingFireBeam_8 |
¡Devoción abrasadora! — Phanos_FallenGodBoss_MovingFireBeam_9 |
¡Sucumbe ante su resplandor! — Phanos_FallenGodBoss_StaffSirusBeam_Random |
¡Sucumbe ante su resplandor! — Phanos_FallenGodBoss_StaffSirusBeam_2 |
¡Sucumbe ante su resplandor! — Phanos_FallenGodBoss_StaffSirusBeam_3 |
¡Sucumbe! — Phanos_FallenGodBoss_StaffSirusBeam_4 |
¡Sucumbe! — Phanos_FallenGodBoss_StaffSirusBeam_5 |
¡Sucumbe! — Phanos_FallenGodBoss_StaffSirusBeam_6 |
¡Fuera de aquí, hereje! — Phanos_FallenGodBoss_StaffSirusBeam_7 |
¡Fuera de aquí, hereje! — Phanos_FallenGodBoss_StaffSirusBeam_8 |
¡Fuera de aquí, hereje! — Phanos_FallenGodBoss_StaffSirusBeam_9 |
¿Y dónde está tu señor Inocencia ahora, Templario? — Phanos_FallenGodBoss_TemplarReact_Random |
¿Y dónde está tu señor Inocencia ahora, Templario? — Phanos_FallenGodBoss_TemplarReact_2 |
¡Poder caótico! — Phanos_FallenGodBoss_ThrowChaos_Random |
¡Poder caótico! — Phanos_FallenGodBoss_ThrowChaos_2 |
¡Poder caótico! — Phanos_FallenGodBoss_ThrowChaos_3 |
¡Bendición divina! — Phanos_FallenGodBoss_ThrowDivine_Random |
¡Bendición divina! — Phanos_FallenGodBoss_ThrowDivine_2 |
¡Bendición divina! — Phanos_FallenGodBoss_ThrowDivine_3 |
¡Exaltados sean los dignos! — Phanos_FallenGodBoss_ThrowExalt_Random |
¡Exaltados sean los dignos! — Phanos_FallenGodBoss_ThrowExalt_2 |
¡Exaltados sean los dignos! — Phanos_FallenGodBoss_ThrowExalt_3 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.