Phanos, Último Discípulo de Auria
Demônioi am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Phanos, Last Disciple of Auria
| Spectre | N |
|---|---|
| Tags | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
Vida
750%
Energy Shield From Life
20%
Resistência
Damage
250%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 21
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
150%
Type
FallenGodMiniboss
Metadata
FallenGodMiniboss_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
58,178
2,413
708
11,636
Damage
583
Dano Mágico
583
Precisão
2,502
Tempo de Ataque
1.5
Experiência
71,585
Minion Life
51,975
Minion Energy Shield
10,395
Minion Damage
2,422
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 466—699
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASFallenGodBossMinionResurrection
Recarga: 3 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionAddBuff
Recarga: 4 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionRerollBuff
Recarga: 4 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionSiphonHeal
Recarga: 6 seg
action attack or cast time uses animation length [1]
EASFallenGodKillMinions
action attack or cast time uses animation length [1]
MDFallenGodBossFireBeam
Multicastable, Triggerable, AttackInPlace
Recarga: 15 seg
action attack or cast time uses animation length [1]
EASFallenGodBossGigaSlam
Recarga: 15 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAFallenGodBossFireSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
Chance de Acerto Crítico: 5%
Dano de Ataque: 190%
Tempo de Ataque: 1.5 seg
Recarga: 18 seg
Causa 90% mais Dano com Ataque
action attack or cast time uses animation length [1]
is area damage [1]
FallenGodBossDodgeFwd
Recarga: 4 seg
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
FallenGodBossDodgeBwd
Recarga: 4 seg
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
FallenGodBossDodgeLeft
Recarga: 4 seg
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
FallenGodBossDodgeRight
Recarga: 4 seg
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
CGEFallenGodBossFireBeam
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 seg
Causa 43.9 de dano de fogo por segundo
active skill area of effect radius +% final [-31]
base skill effect duration [10000]
ground fire art variation [1009]
EASFallenGodChaosBeam
Recarga: 7 seg
action attack or cast time uses animation length [1]
EASFallenGodExaltBeam
Recarga: 7 seg
action attack or cast time uses animation length [1]
EASFallenGodDivineBeam
Recarga: 14 seg
action attack or cast time uses animation length [1]
GSFallenGodDivineProjImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 237.2 a 355.8 de Dano de Fogo
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSFallenGodBossWaveRevive
Triggerable, Spell, Damage, AttackInPlace
Tempo de Conjuração: 1 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
FallenGodMinibossEmergeLeap
action attack or cast time uses animation length [1]
is area damage [1]
GSFallenGodBossBeamSlam
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 382.6 a 573.9 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
StateMachine
{
define_shared_state = "immune; enter_combat; emerge_dialogue;"
on_or_create_state_hidden_0 = "SetImmobile( false );"
on_or_create_state_hidden_1 = "SetImmobile( true );"
}
Positioned
{
force_placement = true
}
Actor
{
on_effect_end_or_destroy_FallenGodMinibossEmergeLeap = "ResetBaseHullType();"
}
Positioned
{
on_initial_position_set = "OverrideBaseHullType( projectile );"
}
Stats
{
set_monster_delay_item_drops_millis = 9000
}
Preload
{
preload_environment = "G5_7_boss"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Render
{
use_ao_lights = true
}
Functions
{
// is this even used
rotate_face = "arg1.SetXYTilt( 90, 0 );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao"
preload_misc_beam = "FallenGodSweepBeam"
}
GlobalAudioParamEvents
{
player_in_range_param = "WealthInRange"
life_percent_param = "WealthLifePercentage"
range = 130
}
StateMachine
{
// disabled so it only says one thing before emerging
/* on_state_emerge_dialogue_1 =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_HalfLifePhase_Random, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
} );
" */
on_state_emerge_dialogue_1 =
"
PlayTextAudio( Phanos_FallenGodBoss_Emerge, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
"
}
// Combat Dialogue
//
// Unused:
// Phanos_FallenGodBoss_HealMinions_Random - this skill has been removed
// Phanos_FallenGodBoss_MinionsDie_Random - there are way more minions that die now, and each time one dies another will get resurrected by a skill, so this dialogue would probably get overridden
Actor
{
/* on_effect_start_CTS1BossFightStart =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_Emerge, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
} );
" */
on_effect_start_EASFallenGodBossMinionResurrection =
"
Roll( 1, 2, ()
{
PlayTextAudio( Phanos_FallenGodBoss_BuffDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodBossMinionAddBuff =
"
Roll( 1, 2, ()
{
PlayTextAudio( Phanos_FallenGodBoss_BuffExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodBossMinionRerollBuff =
"
Roll( 1, 2, ()
{
PlayTextAudio( Phanos_FallenGodBoss_BuffChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_MDFallenGodBossFireBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_MovingFireBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_GSFallenGodBossBeamSlam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_StaffSirusBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_GAFallenGodBossFireSlam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_FireImmolation_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodChaosBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_ThrowChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodExaltBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_ThrowExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodDivineBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_ThrowDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_FallenGodMinibossEmergeLeap = "PlayCharacterAudioEvent( TemplesBossPhaseTransition );"
}
Life
{
on_death =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_Death_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_"] = {
name = "Phanos, Last Disciple of Auria",
life = 7.5,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"FallenGodBossDodgeFwd",
"FallenGodBossDodgeBwd",
"FallenGodBossDodgeLeft",
"FallenGodBossDodgeRight",
"CGEFallenGodBossFireBeam",
"GSFallenGodBossBeamSlam",
"GAFallenGodBossFireSlam",
"GSFallenGodDivineProjImpact",
"GSFallenGodBossWaveRevive",
"EASFallenGodBossMinionResurrection",
"EASFallenGodBossMinionAddBuff",
"EASFallenGodBossMinionRerollBuff",
"EASFallenGodBossMinionSiphonHeal",
"EASFallenGodKillMinions",
"EASFallenGodChaosBeam",
"EASFallenGodExaltBeam",
"EASFallenGodDivineBeam",
"EASFallenGodBossGigaSlam",
"MDFallenGodBossFireBeam",
"FallenGodMinibossEmergeLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeFwd"] = {
name = "FallenGodBossDodgeFwd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeBwd"] = {
name = "FallenGodBossDodgeBwd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeLeft"] = {
name = "FallenGodBossDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {0, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeRight"] = {
name = "FallenGodBossDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFallenGodBossFireBeam"] = {
name = "CGEFallenGodBossFireBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {1, -31, 10000, 1009, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossBeamSlam"] = {
name = "GSFallenGodBossBeamSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodBossFireSlam"] = {
name = "GAFallenGodBossFireSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 100, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodDivineProjImpact"] = {
name = "GSFallenGodDivineProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossWaveRevive"] = {
name = "GSFallenGodBossWaveRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionResurrection"] = {
name = "EASFallenGodBossMinionResurrection",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionAddBuff"] = {
name = "EASFallenGodBossMinionAddBuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionRerollBuff"] = {
name = "EASFallenGodBossMinionRerollBuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionSiphonHeal"] = {
name = "EASFallenGodBossMinionSiphonHeal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodKillMinions"] = {
name = "EASFallenGodKillMinions",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodChaosBeam"] = {
name = "EASFallenGodChaosBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodExaltBeam"] = {
name = "EASFallenGodExaltBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodDivineBeam"] = {
name = "EASFallenGodDivineBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossGigaSlam"] = {
name = "EASFallenGodBossGigaSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDFallenGodBossFireBeam"] = {
name = "MDFallenGodBossFireBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodMinibossEmergeLeap"] = {
name = "FallenGodMinibossEmergeLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Phanos, Último Discípulo de Auria Text Audio /61
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.