歐力亞最後的門徒.法諾斯
惡魔i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Phanos, Last Disciple of Auria
| Spectre | N |
|---|---|
| Tags | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
生命
750%
Energy Shield From Life
20%
抗性
傷害
250%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 21
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
150%
Type
FallenGodMiniboss
Metadata
FallenGodMiniboss_
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
58,178
2,413
708
11,636
傷害
583
法術傷害
583
命中
2,502
攻擊時間
1.5
經驗值
71,585
召喚物生命
51,975
Minion Energy Shield
10,395
召喚物傷害
2,422
召喚物護甲
2,413
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 466—699
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASFallenGodBossMinionResurrection
冷卻時間: 3 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionAddBuff
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionRerollBuff
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionSiphonHeal
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
EASFallenGodKillMinions
action attack or cast time uses animation length [1]
MDFallenGodBossFireBeam
法術可重複, 可觸發, AttackInPlace
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
EASFallenGodBossGigaSlam
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
FallenGodBossDodgeFwd
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
FallenGodBossDodgeBwd
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
FallenGodBossDodgeLeft
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
FallenGodBossDodgeRight
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
CGEFallenGodBossFireBeam
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術, AttackInPlace
施放時間: 1 秒
每秒造成43.9 火焰傷害
active skill area of effect radius +% final [-31]
base skill effect duration [10000]
ground fire art variation [1009]
EASFallenGodChaosBeam
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
EASFallenGodExaltBeam
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
EASFallenGodDivineBeam
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
GSFallenGodBossWaveRevive
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
FallenGodMinibossEmergeLeap
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
StateMachine
{
define_shared_state = "immune; enter_combat; emerge_dialogue;"
on_or_create_state_hidden_0 = "SetImmobile( false );"
on_or_create_state_hidden_1 = "SetImmobile( true );"
}
Positioned
{
force_placement = true
}
Actor
{
on_effect_end_or_destroy_FallenGodMinibossEmergeLeap = "ResetBaseHullType();"
}
Positioned
{
on_initial_position_set = "OverrideBaseHullType( projectile );"
}
Stats
{
set_monster_delay_item_drops_millis = 9000
}
Preload
{
preload_environment = "G5_7_boss"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Render
{
use_ao_lights = true
}
Functions
{
// is this even used
rotate_face = "arg1.SetXYTilt( 90, 0 );"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao"
preload_misc_beam = "FallenGodSweepBeam"
}
GlobalAudioParamEvents
{
player_in_range_param = "WealthInRange"
life_percent_param = "WealthLifePercentage"
range = 130
}
StateMachine
{
// disabled so it only says one thing before emerging
/* on_state_emerge_dialogue_1 =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_HalfLifePhase_Random, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
} );
" */
on_state_emerge_dialogue_1 =
"
PlayTextAudio( Phanos_FallenGodBoss_Emerge, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
"
}
// Combat Dialogue
//
// Unused:
// Phanos_FallenGodBoss_HealMinions_Random - this skill has been removed
// Phanos_FallenGodBoss_MinionsDie_Random - there are way more minions that die now, and each time one dies another will get resurrected by a skill, so this dialogue would probably get overridden
Actor
{
/* on_effect_start_CTS1BossFightStart =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_Emerge, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
} );
" */
on_effect_start_EASFallenGodBossMinionResurrection =
"
Roll( 1, 2, ()
{
PlayTextAudio( Phanos_FallenGodBoss_BuffDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodBossMinionAddBuff =
"
Roll( 1, 2, ()
{
PlayTextAudio( Phanos_FallenGodBoss_BuffExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodBossMinionRerollBuff =
"
Roll( 1, 2, ()
{
PlayTextAudio( Phanos_FallenGodBoss_BuffChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_MDFallenGodBossFireBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_MovingFireBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_GSFallenGodBossBeamSlam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_StaffSirusBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_GAFallenGodBossFireSlam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_FireImmolation_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodChaosBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_ThrowChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodExaltBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_ThrowExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_EASFallenGodDivineBeam =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_ThrowDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
on_effect_start_FallenGodMinibossEmergeLeap = "PlayCharacterAudioEvent( TemplesBossPhaseTransition );"
}
Life
{
on_death =
"
Roll( 1, 1, ()
{
PlayTextAudio( Phanos_FallenGodBoss_Death_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
} );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_"] = {
name = "Phanos, Last Disciple of Auria",
life = 7.5,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 21,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"FallenGodBossDodgeFwd",
"FallenGodBossDodgeBwd",
"FallenGodBossDodgeLeft",
"FallenGodBossDodgeRight",
"CGEFallenGodBossFireBeam",
"GSFallenGodBossBeamSlam",
"GAFallenGodBossFireSlam",
"GSFallenGodDivineProjImpact",
"GSFallenGodBossWaveRevive",
"EASFallenGodBossMinionResurrection",
"EASFallenGodBossMinionAddBuff",
"EASFallenGodBossMinionRerollBuff",
"EASFallenGodBossMinionSiphonHeal",
"EASFallenGodKillMinions",
"EASFallenGodChaosBeam",
"EASFallenGodExaltBeam",
"EASFallenGodDivineBeam",
"EASFallenGodBossGigaSlam",
"MDFallenGodBossFireBeam",
"FallenGodMinibossEmergeLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeFwd"] = {
name = "FallenGodBossDodgeFwd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeBwd"] = {
name = "FallenGodBossDodgeBwd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeLeft"] = {
name = "FallenGodBossDodgeLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {0, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeRight"] = {
name = "FallenGodBossDodgeRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_dodge_direction",
"monster_dodge_distance",
"action_do_not_face_target",
},
levels = {
[1] = {1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEFallenGodBossFireBeam"] = {
name = "CGEFallenGodBossFireBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {1, -31, 10000, 1009, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossBeamSlam"] = {
name = "GSFallenGodBossBeamSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodBossFireSlam"] = {
name = "GAFallenGodBossFireSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_chance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, 100, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodDivineProjImpact"] = {
name = "GSFallenGodDivineProjImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossWaveRevive"] = {
name = "GSFallenGodBossWaveRevive",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionResurrection"] = {
name = "EASFallenGodBossMinionResurrection",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionAddBuff"] = {
name = "EASFallenGodBossMinionAddBuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionRerollBuff"] = {
name = "EASFallenGodBossMinionRerollBuff",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionSiphonHeal"] = {
name = "EASFallenGodBossMinionSiphonHeal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodKillMinions"] = {
name = "EASFallenGodKillMinions",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodChaosBeam"] = {
name = "EASFallenGodChaosBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodExaltBeam"] = {
name = "EASFallenGodExaltBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodDivineBeam"] = {
name = "EASFallenGodDivineBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossGigaSlam"] = {
name = "EASFallenGodBossGigaSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDFallenGodBossFireBeam"] = {
name = "MDFallenGodBossFireBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FallenGodMinibossEmergeLeap"] = {
name = "FallenGodMinibossEmergeLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
歐力亞最後的門徒.法諾斯 Text Audio /61
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.