歐力亞最後的門徒.法諾斯


monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Phanos, Last Disciple of Auria
Spectre | N |
---|---|
Tags | demon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio |
生命
750%
Energy Shield From Life
20%
抗性




傷害
250%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 21
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
150%
Type
FallenGodMiniboss
Metadata
FallenGodMiniboss_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
46,542
護甲值
2,413
閃避值
477
能量護盾
11,636
傷害
583
法術傷害
583
命中
2,180
攻擊時間
1.5
經驗值
71,585
Minion Life
41,580
Minion Energy Shield
10,395
Minion Damage
2,422
Minion Armour
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASFallenGodBossMinionResurrection
冷卻時間: 3 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionAddBuff
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionRerollBuff
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionSiphonHeal
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
EASFallenGodKillMinions
action attack or cast time uses animation length [1]
MDFallenGodBossFireBeam
法術可重複, 可觸發
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
EASFallenGodBossGigaSlam
冷卻時間: 15 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAFallenGodBossFireSlam
可觸發, 攻擊
Base Damage: 466–699
暴擊率: 5%
攻擊傷害: 190%
攻擊時間: 1.5 秒
冷卻時間: 18 秒
增加 100% 點燃機率
造成 90% 更多攻擊傷害
將 80% 的物理傷害轉換為火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
FallenGodBossDodgeFwd
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
FallenGodBossDodgeBwd
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
FallenGodBossDodgeLeft
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
FallenGodBossDodgeRight
冷卻時間: 4 秒
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
CGEFallenGodBossFireBeam
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 106.3 基本火焰傷害
active skill area of effect radius +% final [-31]
base skill effect duration [10000]
ground fire art variation [1009]
EASFallenGodChaosBeam
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
EASFallenGodExaltBeam
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
EASFallenGodDivineBeam
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
GSFallenGodDivineProjImpact
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
增加 100% 點燃機率
造成 237.2 至 355.8 火焰傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSFallenGodBossWaveRevive
可觸發, 法術, 傷害
施放時間: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
FallenGodMinibossEmergeLeap
攻擊, 範圍, 近戰, Slam, 圖騰技能, 快行, Jumping, ConsumesFullyBrokenArmour
躍擊
Base Damage: 466–699
暴擊率: 5%
攻擊時間: 1.5 秒
朝著目標區域躍起,並在落地時以你的武器重擊並擊退範圍內的敵人。被踩到的敵人將會
被推出去。
action attack or cast time uses animation length [1]
is area damage [1]

GSFallenGodBossBeamSlam
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
增加 100% 點燃機率
造成 382.6 至 573.9 火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { define_shared_state = "immune; enter_combat; emerge_dialogue;" on_or_create_state_hidden_0 = "SetImmobile( false );" on_or_create_state_hidden_1 = "SetImmobile( true );" } Positioned { force_placement = true } Actor { on_effect_end_or_destroy_FallenGodMinibossEmergeLeap = "ResetBaseHullType();" } Positioned { on_initial_position_set = "OverrideBaseHullType( projectile );" } Stats { set_monster_delay_item_drops_millis = 9000 } Preload { preload_environment = "G5_7_boss" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Functions { // is this even used rotate_face = "arg1.SetXYTilt( 90, 0 );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao" preload_misc_beam = "FallenGodSweepBeam" } GlobalAudioParamEvents { player_in_range_param = "WealthInRange" life_percent_param = "WealthLifePercentage" range = 130 } StateMachine { // disabled so it only says one thing before emerging /* on_state_emerge_dialogue_1 = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_HalfLifePhase_Random, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ ); } ); " */ on_state_emerge_dialogue_1 = " PlayTextAudio( Phanos_FallenGodBoss_Emerge, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); " } // Combat Dialogue // // Unused: // Phanos_FallenGodBoss_HealMinions_Random - this skill has been removed // Phanos_FallenGodBoss_MinionsDie_Random - there are way more minions that die now, and each time one dies another will get resurrected by a skill, so this dialogue would probably get overridden Actor { /* on_effect_start_CTS1BossFightStart = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_Emerge, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ ); } ); " */ on_effect_start_EASFallenGodBossMinionResurrection = " Roll( 1, 2, () { PlayTextAudio( Phanos_FallenGodBoss_BuffDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodBossMinionAddBuff = " Roll( 1, 2, () { PlayTextAudio( Phanos_FallenGodBoss_BuffExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodBossMinionRerollBuff = " Roll( 1, 2, () { PlayTextAudio( Phanos_FallenGodBoss_BuffChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_MDFallenGodBossFireBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_MovingFireBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_GSFallenGodBossBeamSlam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_StaffSirusBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_GAFallenGodBossFireSlam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_FireImmolation_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodChaosBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_ThrowChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodExaltBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_ThrowExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_EASFallenGodDivineBeam = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_ThrowDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " on_effect_start_FallenGodMinibossEmergeLeap = "PlayCharacterAudioEvent( TemplesBossPhaseTransition );" } Life { on_death = " Roll( 1, 1, () { PlayTextAudio( Phanos_FallenGodBoss_Death_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_"] = { name = "Phanos, Last Disciple of Auria", life = 7.5, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 21, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "FallenGodBossDodgeFwd", "FallenGodBossDodgeBwd", "FallenGodBossDodgeLeft", "FallenGodBossDodgeRight", "CGEFallenGodBossFireBeam", "GSFallenGodBossBeamSlam", "GAFallenGodBossFireSlam", "GSFallenGodDivineProjImpact", "GSFallenGodBossWaveRevive", "EASFallenGodBossMinionResurrection", "EASFallenGodBossMinionAddBuff", "EASFallenGodBossMinionRerollBuff", "EASFallenGodBossMinionSiphonHeal", "EASFallenGodKillMinions", "EASFallenGodChaosBeam", "EASFallenGodExaltBeam", "EASFallenGodDivineBeam", "EASFallenGodBossGigaSlam", "MDFallenGodBossFireBeam", "FallenGodMinibossEmergeLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeFwd"] = { name = "FallenGodBossDodgeFwd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {2, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeBwd"] = { name = "FallenGodBossDodgeBwd", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {3, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeLeft"] = { name = "FallenGodBossDodgeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {0, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodBossDodgeRight"] = { name = "FallenGodBossDodgeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_do_not_face_target", }, levels = { [1] = {1, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEFallenGodBossFireBeam"] = { name = "CGEFallenGodBossFireBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1, -31, 10000, 1009, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFallenGodBossBeamSlam"] = { name = "GSFallenGodBossBeamSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAFallenGodBossFireSlam"] = { name = "GAFallenGodBossFireSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "ignite_chance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {80, 100, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFallenGodDivineProjImpact"] = { name = "GSFallenGodDivineProjImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSFallenGodBossWaveRevive"] = { name = "GSFallenGodBossWaveRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionResurrection"] = { name = "EASFallenGodBossMinionResurrection", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionAddBuff"] = { name = "EASFallenGodBossMinionAddBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionRerollBuff"] = { name = "EASFallenGodBossMinionRerollBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossMinionSiphonHeal"] = { name = "EASFallenGodBossMinionSiphonHeal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodKillMinions"] = { name = "EASFallenGodKillMinions", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodChaosBeam"] = { name = "EASFallenGodChaosBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodExaltBeam"] = { name = "EASFallenGodExaltBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodDivineBeam"] = { name = "EASFallenGodDivineBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFallenGodBossGigaSlam"] = { name = "EASFallenGodBossGigaSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDFallenGodBossFireBeam"] = { name = "MDFallenGodBossFireBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FallenGodMinibossEmergeLeap"] = { name = "Leap Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump into the air, damaging and [Knockback|Knocking Back] enemies with your mace where you land. Enemies you would land on are pushed out of the way.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, [SkillType.Travel] = true, [SkillType.Jumping] = true, [SkillType.ConsumesFullyBrokenArmour] = true, }, statDescriptionScope = "leap_slam", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
歐力亞最後的門徒.法諾斯 Text Audio /61
名稱 |
---|
混沌恩賜! — Phanos_FallenGodBoss_BuffChaos_Random |
混沌恩賜! — Phanos_FallenGodBoss_BuffChaos_2 |
混沌恩賜! — Phanos_FallenGodBoss_BuffChaos_3 |
混沌恩賜! — Phanos_FallenGodBoss_BuffChaos_4 |
神聖重生! — Phanos_FallenGodBoss_BuffDivine_Random |
神聖重生! — Phanos_FallenGodBoss_BuffDivine_2 |
神聖重生! — Phanos_FallenGodBoss_BuffDivine_3 |
神聖重生! — Phanos_FallenGodBoss_BuffDivine_4 |
提升! — Phanos_FallenGodBoss_BuffExalt_Random |
提升! — Phanos_FallenGodBoss_BuffExalt_2 |
提升! — Phanos_FallenGodBoss_BuffExalt_3 |
你值得的……帶上我的人…… — Phanos_FallenGodBoss_Death_Random |
帶上我的人……延續她的影響力…… — Phanos_FallenGodBoss_Death_2 |
歐力亞!我找到了你的下一個……附體對象…… — Phanos_FallenGodBoss_Death_3 |
又一個入侵者!奇塔弗受詛咒的瘋狂永無止境! — Phanos_FallenGodBoss_Emerge |
財富就是力量! — Phanos_FallenGodBoss_FireImmolation_Random |
財富就是力量! — Phanos_FallenGodBoss_FireImmolation_2 |
財富就是力量! — Phanos_FallenGodBoss_FireImmolation_3 |
真正的力量! — Phanos_FallenGodBoss_FireImmolation_4 |
真正的力量! — Phanos_FallenGodBoss_FireImmolation_5 |
看啊,真正的力量! — Phanos_FallenGodBoss_FireImmolation_6 |
看啊,真正的力量! — Phanos_FallenGodBoss_FireImmolation_7 |
只剩我一個人了!我不允許這個世界遺忘我的女神! — Phanos_FallenGodBoss_HalfLifePhase_Random |
只剩我一個人了!我不允許這個世界遺忘我的女神! — Phanos_FallenGodBoss_HalfLifePhase_2 |
財富可以治癒一切傷口…… — Phanos_FallenGodBoss_HealMinions_Random |
財富可以治癒一切傷口…… — Phanos_FallenGodBoss_HealMinions_2 |
沐浴在她的富裕之下吧! — Phanos_FallenGodBoss_HealMinions_3 |
沐浴在她的富裕之下吧! — Phanos_FallenGodBoss_HealMinions_4 |
沐浴在她的富裕之下吧! — Phanos_FallenGodBoss_HealMinions_5 |
你的貪婪只會增強歐力亞的力量! — Phanos_FallenGodBoss_MercenaryReact |
我不讓讓歐力亞的影響消逝! — Phanos_FallenGodBoss_MinionsDie_Random |
我不讓讓歐力亞的影響消逝! — Phanos_FallenGodBoss_MinionsDie_2 |
歐力亞的光芒! — Phanos_FallenGodBoss_MovingFireBeam_Random |
歐力亞的光芒! — Phanos_FallenGodBoss_MovingFireBeam_2 |
歐力亞的光芒! — Phanos_FallenGodBoss_MovingFireBeam_3 |
燒吧! — Phanos_FallenGodBoss_MovingFireBeam_4 |
燒吧! — Phanos_FallenGodBoss_MovingFireBeam_5 |
燒吧! — Phanos_FallenGodBoss_MovingFireBeam_6 |
熾烈奉獻! — Phanos_FallenGodBoss_MovingFireBeam_7 |
熾烈奉獻! — Phanos_FallenGodBoss_MovingFireBeam_8 |
熾烈奉獻! — Phanos_FallenGodBoss_MovingFireBeam_9 |
屈服於她的光芒吧! — Phanos_FallenGodBoss_StaffSirusBeam_Random |
屈服於她的光芒吧! — Phanos_FallenGodBoss_StaffSirusBeam_2 |
屈服於她的光芒吧! — Phanos_FallenGodBoss_StaffSirusBeam_3 |
殞滅! — Phanos_FallenGodBoss_StaffSirusBeam_4 |
殞滅! — Phanos_FallenGodBoss_StaffSirusBeam_5 |
殞滅! — Phanos_FallenGodBoss_StaffSirusBeam_6 |
異教徒,消失吧! — Phanos_FallenGodBoss_StaffSirusBeam_7 |
異教徒,消失吧! — Phanos_FallenGodBoss_StaffSirusBeam_8 |
異教徒,消失吧! — Phanos_FallenGodBoss_StaffSirusBeam_9 |
聖騎士,你的無辜之主如今在哪裡? — Phanos_FallenGodBoss_TemplarReact_Random |
聖騎士,你的無辜之主如今在哪裡? — Phanos_FallenGodBoss_TemplarReact_2 |
混沌之力! — Phanos_FallenGodBoss_ThrowChaos_Random |
混沌之力! — Phanos_FallenGodBoss_ThrowChaos_2 |
混沌之力! — Phanos_FallenGodBoss_ThrowChaos_3 |
神聖祝福! — Phanos_FallenGodBoss_ThrowDivine_Random |
神聖祝福! — Phanos_FallenGodBoss_ThrowDivine_2 |
神聖祝福! — Phanos_FallenGodBoss_ThrowDivine_3 |
崇高者無上! — Phanos_FallenGodBoss_ThrowExalt_Random |
崇高者無上! — Phanos_FallenGodBoss_ThrowExalt_2 |
崇高者無上! — Phanos_FallenGodBoss_ThrowExalt_3 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.