Phanos, Dernier disciple d'Auria
Démon
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Phanos, Last Disciple of Auria
SpectreN
Tagsdemon, fast_movement, not_dex, not_str, StaffMetal_onhit_audio
Vie
750%
Energy Shield From Life
20%
Résistance
75 0 0 0
Damage
250%
Précision
100%
Attack Distance
6 ~ 21
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
150%
Type
FallenGodMiniboss
Metadata
FallenGodMiniboss_
Niveau
68
Vie
58,178
2,413
Damage
583
Dégâts des sorts
583
Précision
2,502
Temps d'attaque
1.5
Expérience
71,585
Minion Life
51,975
Minion Energy Shield
10,395
Minion Damage
2,422
Minion Armour
2,413
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 466—699
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASFallenGodBossMinionResurrection
Temps de recharge: 3 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionAddBuff
Temps de recharge: 4 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionRerollBuff
Temps de recharge: 4 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [100]
EASFallenGodBossMinionSiphonHeal
Temps de recharge: 6 sec.
action attack or cast time uses animation length [1]
EASFallenGodKillMinions
action attack or cast time uses animation length [1]
MDFallenGodBossFireBeam
Multicastable, Triggerable, AttackInPlace
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
EASFallenGodBossGigaSlam
Temps de recharge: 15 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GAFallenGodBossFireSlam
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
Chances de Touche critique: 5%
Dégâts d'Attaque: 190%
Temps d'attaque: 1.5 sec.
Temps de recharge: 18 sec.
100% d'Augmentation de l'Amplitude de l'Inflammabilité
90% Davantage de Dégâts d'Attaque
Convertit 80% des Dégâts Physiques en Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]
FallenGodBossDodgeFwd
Temps de recharge: 4 sec.
action do not face target [1]
monster dodge direction [2]
monster dodge distance [30]
FallenGodBossDodgeBwd
Temps de recharge: 4 sec.
action do not face target [1]
monster dodge direction [3]
monster dodge distance [30]
FallenGodBossDodgeLeft
Temps de recharge: 4 sec.
action do not face target [1]
monster dodge direction [0]
monster dodge distance [30]
FallenGodBossDodgeRight
Temps de recharge: 4 sec.
action do not face target [1]
monster dodge direction [1]
monster dodge distance [30]
CGEFallenGodBossFireBeam
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
Inflige 43.9 Dégâts de Feu par seconde
active skill area of effect radius +% final [-31]
base skill effect duration [10000]
ground fire art variation [1009]
EASFallenGodChaosBeam
Temps de recharge: 7 sec.
action attack or cast time uses animation length [1]
EASFallenGodExaltBeam
Temps de recharge: 7 sec.
action attack or cast time uses animation length [1]
EASFallenGodDivineBeam
Temps de recharge: 14 sec.
action attack or cast time uses animation length [1]
GSFallenGodDivineProjImpact
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
100% d'Augmentation de l'Amplitude de l'Inflammabilité
Inflige 237.2 à 355.8 Dégâts de Feu
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSFallenGodBossWaveRevive
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
FallenGodMinibossEmergeLeap
action attack or cast time uses animation length [1]
is area damage [1]
GSFallenGodBossBeamSlam
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
100% d'Augmentation de l'Amplitude de l'Inflammabilité
Inflige 382.6 à 573.9 Dégâts de Feu
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "immune; enter_combat; emerge_dialogue;"
	on_or_create_state_hidden_0 = "SetImmobile( false );"
	on_or_create_state_hidden_1 = "SetImmobile( true );"
}

Positioned
{
	force_placement = true
}

Actor
{
	on_effect_end_or_destroy_FallenGodMinibossEmergeLeap = "ResetBaseHullType();"
}

Positioned
{
	on_initial_position_set = "OverrideBaseHullType( projectile );"
}

Stats
{
	set_monster_delay_item_drops_millis = 9000
}
Preload
{
	preload_environment = "G5_7_boss"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

Functions
{
	// is this even used
	rotate_face = "arg1.SetXYTilt( 90, 0 );"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/Miniboss/corr_fire_laser_impact.ao"
	preload_misc_beam = "FallenGodSweepBeam"
}

GlobalAudioParamEvents
{
	player_in_range_param = "WealthInRange"
	life_percent_param = "WealthLifePercentage"
	range = 130
}

StateMachine
{
	// disabled so it only says one thing before emerging
	/* on_state_emerge_dialogue_1 =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_HalfLifePhase_Random, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
		} );
	" */

	on_state_emerge_dialogue_1 =
	"
		PlayTextAudio( Phanos_FallenGodBoss_Emerge, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
	"
}

// Combat Dialogue
// 
// Unused:
// Phanos_FallenGodBoss_HealMinions_Random - this skill has been removed
// Phanos_FallenGodBoss_MinionsDie_Random - there are way more minions that die now, and each time one dies another will get resurrected by a skill, so this dialogue would probably get overridden
Actor
{
	/* on_effect_start_CTS1BossFightStart =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_Emerge, Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_ );
		} );
	" */

	on_effect_start_EASFallenGodBossMinionResurrection =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_BuffDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodBossMinionAddBuff =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_BuffExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodBossMinionRerollBuff =
	"
		Roll( 1, 2, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_BuffChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_MDFallenGodBossFireBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_MovingFireBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_GSFallenGodBossBeamSlam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_StaffSirusBeam_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_GAFallenGodBossFireSlam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_FireImmolation_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodChaosBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_ThrowChaos_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodExaltBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_ThrowExalt_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_EASFallenGodDivineBeam =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_ThrowDivine_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"

	on_effect_start_FallenGodMinibossEmergeLeap = "PlayCharacterAudioEvent( TemplesBossPhaseTransition );"
}

Life
{
	on_death =
	"
		Roll( 1, 1, ()
		{
			PlayTextAudio( Phanos_FallenGodBoss_Death_Random, 'Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_' );
		} );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/FallenGodMiniboss/FallenGodMiniboss_"] = {
    name = "Phanos, Last Disciple of Auria",
    life = 7.5,
    energyShield = 0.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 21,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "FallenGodBossDodgeFwd",
        "FallenGodBossDodgeBwd",
        "FallenGodBossDodgeLeft",
        "FallenGodBossDodgeRight",
        "CGEFallenGodBossFireBeam",
        "GSFallenGodBossBeamSlam",
        "GAFallenGodBossFireSlam",
        "GSFallenGodDivineProjImpact",
        "GSFallenGodBossWaveRevive",
        "EASFallenGodBossMinionResurrection",
        "EASFallenGodBossMinionAddBuff",
        "EASFallenGodBossMinionRerollBuff",
        "EASFallenGodBossMinionSiphonHeal",
        "EASFallenGodKillMinions",
        "EASFallenGodChaosBeam",
        "EASFallenGodExaltBeam",
        "EASFallenGodDivineBeam",
        "EASFallenGodBossGigaSlam",
        "MDFallenGodBossFireBeam",
        "FallenGodMinibossEmergeLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeFwd"] = {
    name = "FallenGodBossDodgeFwd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {2, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeBwd"] = {
    name = "FallenGodBossDodgeBwd",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {3, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeLeft"] = {
    name = "FallenGodBossDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {0, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodBossDodgeRight"] = {
    name = "FallenGodBossDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {1, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEFallenGodBossFireBeam"] = {
    name = "CGEFallenGodBossFireBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_fire_art_variation",
    },
    levels = {
        [1] = {1, -31, 10000, 1009, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossBeamSlam"] = {
    name = "GSFallenGodBossBeamSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAFallenGodBossFireSlam"] = {
    name = "GAFallenGodBossFireSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_fire",
        "ignite_chance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 100, baseMultiplier = 1.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodDivineProjImpact"] = {
    name = "GSFallenGodDivineProjImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "ignite_chance_+%",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSFallenGodBossWaveRevive"] = {
    name = "GSFallenGodBossWaveRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionResurrection"] = {
    name = "EASFallenGodBossMinionResurrection",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionAddBuff"] = {
    name = "EASFallenGodBossMinionAddBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionRerollBuff"] = {
    name = "EASFallenGodBossMinionRerollBuff",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossMinionSiphonHeal"] = {
    name = "EASFallenGodBossMinionSiphonHeal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodKillMinions"] = {
    name = "EASFallenGodKillMinions",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodChaosBeam"] = {
    name = "EASFallenGodChaosBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodExaltBeam"] = {
    name = "EASFallenGodExaltBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodDivineBeam"] = {
    name = "EASFallenGodDivineBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFallenGodBossGigaSlam"] = {
    name = "EASFallenGodBossGigaSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDFallenGodBossFireBeam"] = {
    name = "MDFallenGodBossFireBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FallenGodMinibossEmergeLeap"] = {
    name = "FallenGodMinibossEmergeLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • i am boss of tier Min: 2 Max: 2 Global
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Phanos, Dernier disciple d'Auria Text Audio /61
    Nom
    Bénédiction chaotique !
    Phanos_FallenGodBoss_BuffChaos_Random
    Bénédiction chaotique !
    Phanos_FallenGodBoss_BuffChaos_2
    Bénédiction chaotique !
    Phanos_FallenGodBoss_BuffChaos_3
    Bénédiction chaotique !
    Phanos_FallenGodBoss_BuffChaos_4
    Renaissance divine !
    Phanos_FallenGodBoss_BuffDivine_Random
    Renaissance divine !
    Phanos_FallenGodBoss_BuffDivine_2
    Renaissance divine !
    Phanos_FallenGodBoss_BuffDivine_3
    Renaissance divine !
    Phanos_FallenGodBoss_BuffDivine_4
    Exaltation !
    Phanos_FallenGodBoss_BuffExalt_Random
    Exaltation !
    Phanos_FallenGodBoss_BuffExalt_2
    Exaltation !
    Phanos_FallenGodBoss_BuffExalt_3
    Vous êtes digne… Prenez mon bâton…
    Phanos_FallenGodBoss_Death_Random
    Prenez mon bâton… Préservez son influence…
    Phanos_FallenGodBoss_Death_2
    {Auria ! J'ai trouvé votre prochain… élu…}{Auria ! J'ai trouvé votre prochaine… élue…}
    Phanos_FallenGodBoss_Death_3
    {Un autre intrus ! La folie maudite de Kitava ne connaît pas de fin !}{Une autre intruse ! La folie maudite de Kitava ne connaît pas de fin !}
    Phanos_FallenGodBoss_Emerge
    La puissance, c'est la richesse !
    Phanos_FallenGodBoss_FireImmolation_Random
    La puissance, c'est la richesse !
    Phanos_FallenGodBoss_FireImmolation_2
    La puissance, c'est la richesse !
    Phanos_FallenGodBoss_FireImmolation_3
    Puissance véritable !
    Phanos_FallenGodBoss_FireImmolation_4
    Puissance véritable !
    Phanos_FallenGodBoss_FireImmolation_5
    Admirez la puissance véritable !
    Phanos_FallenGodBoss_FireImmolation_6
    Admirez la puissance véritable !
    Phanos_FallenGodBoss_FireImmolation_7
    Il ne reste que moi ! Je ne laisserai pas ce monde oublier ma déesse !
    Phanos_FallenGodBoss_HalfLifePhase_Random
    Il ne reste que moi ! Je ne laisserai pas ce monde oublier ma déesse !
    Phanos_FallenGodBoss_HalfLifePhase_2
    La richesse guérit toutes les blessures…
    Phanos_FallenGodBoss_HealMinions_Random
    La richesse guérit toutes les blessures…
    Phanos_FallenGodBoss_HealMinions_2
    Immergez-vous dans Son opulence !
    Phanos_FallenGodBoss_HealMinions_3
    Immergez-vous dans Son opulence !
    Phanos_FallenGodBoss_HealMinions_4
    Immergez-vous dans Son opulence !
    Phanos_FallenGodBoss_HealMinions_5
    Votre cupidité ne fait que renforcer Auria !
    Phanos_FallenGodBoss_MercenaryReact
    Je ne laisserai pas l'influence d'Auria faiblir !
    Phanos_FallenGodBoss_MinionsDie_Random
    Je ne laisserai pas l'influence d'Auria faiblir !
    Phanos_FallenGodBoss_MinionsDie_2
    Éclat d'Auria !
    Phanos_FallenGodBoss_MovingFireBeam_Random
    Éclat d'Auria !
    Phanos_FallenGodBoss_MovingFireBeam_2
    Éclat d'Auria !
    Phanos_FallenGodBoss_MovingFireBeam_3
    Brûlez !
    Phanos_FallenGodBoss_MovingFireBeam_4
    Brûlez !
    Phanos_FallenGodBoss_MovingFireBeam_5
    Brûlez !
    Phanos_FallenGodBoss_MovingFireBeam_6
    Dévotion embrasée !
    Phanos_FallenGodBoss_MovingFireBeam_7
    Dévotion embrasée !
    Phanos_FallenGodBoss_MovingFireBeam_8
    Dévotion embrasée !
    Phanos_FallenGodBoss_MovingFireBeam_9
    Succombez devant son éclat !
    Phanos_FallenGodBoss_StaffSirusBeam_Random
    Succombez devant son éclat !
    Phanos_FallenGodBoss_StaffSirusBeam_2
    Succombez devant son éclat !
    Phanos_FallenGodBoss_StaffSirusBeam_3
    Succombez !
    Phanos_FallenGodBoss_StaffSirusBeam_4
    Succombez !
    Phanos_FallenGodBoss_StaffSirusBeam_5
    Succombez !
    Phanos_FallenGodBoss_StaffSirusBeam_6
    Mourez, hérétique !
    Phanos_FallenGodBoss_StaffSirusBeam_7
    Mourez, hérétique !
    Phanos_FallenGodBoss_StaffSirusBeam_8
    Mourez, hérétique !
    Phanos_FallenGodBoss_StaffSirusBeam_9
    Où se cache votre seigneur Innocence, templier ?
    Phanos_FallenGodBoss_TemplarReact_Random
    Où se cache votre seigneur Innocence, templier ?
    Phanos_FallenGodBoss_TemplarReact_2
    Puissance chaotique !
    Phanos_FallenGodBoss_ThrowChaos_Random
    Puissance chaotique !
    Phanos_FallenGodBoss_ThrowChaos_2
    Puissance chaotique !
    Phanos_FallenGodBoss_ThrowChaos_3
    Bénédiction divine !
    Phanos_FallenGodBoss_ThrowDivine_Random
    Bénédiction divine !
    Phanos_FallenGodBoss_ThrowDivine_2
    Bénédiction divine !
    Phanos_FallenGodBoss_ThrowDivine_3
    Les dignes sont exaltés !
    Phanos_FallenGodBoss_ThrowExalt_Random
    Les dignes sont exaltés !
    Phanos_FallenGodBoss_ThrowExalt_2
    Les dignes sont exaltés !
    Phanos_FallenGodBoss_ThrowExalt_3
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.