Item mods /1
NameLevelPre/SufDescriptionWeight
1Corrupted(5—10)% increased Quantity of Gold Dropped by Slain Enemiesgloves 1
Monsters mods /37
NameLevelPre/SufDescriptionWeight
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [800]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
of Wealth1Uniquedisplay monster wealth mod [1]
monster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
1Uniquedisplay monster wealth mod [0]
monster dropped item quantity +% [400]
monster dropped item rarity +% [0]
1Uniquemonster dropped item quantity +% [400]
1Uniquemonster dropped item quantity +% [1980]
1Uniquemonster dropped item quantity +% [2400]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster map key of at least same tier as current map drop chance % [100]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
1Uniquemonster dropped item quantity +% [3000]
monster dropped item rarity +% [0]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [1500]
monster map key of at least same tier as current map drop chance % [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
1Uniquemonster additional quantity of dropped items in cruel +% [858]
monster additional quantity of dropped items in merciless +% [1715]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [1286]
monster additional quantity of dropped items in merciless +% [2572]
monster additional rarity of dropped items in cruel +% [900]
monster additional rarity of dropped items in merciless +% [1800]
1Uniquemonster additional quantity of dropped items in cruel +% [1715]
monster additional quantity of dropped items in merciless +% [3430]
monster additional rarity of dropped items in cruel +% [1200]
monster additional rarity of dropped items in merciless +% [2400]
1Uniquemonster additional quantity of dropped items in cruel +% [2000]
monster additional quantity of dropped items in merciless +% [4000]
monster additional rarity of dropped items in cruel +% [1500]
monster additional rarity of dropped items in merciless +% [3000]
1Uniquemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
1Uniquemonster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
1Uniquemonster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
1Uniquemonster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
1Uniquemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster map key of at least same tier as current map drop chance % [20000]
monster slain experience +% [0]
unique monster guarantee one rare [0]
1Uniquemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
1Unique75% more maximum Life
monster dropped item quantity +% [1000]
monster dropped item rarity +% [1000]
monster slain experience +% [300]
1Uniquemonster dropped item quantity +% [6000]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [4500]
1Tormentmonster dropped item quantity +% [925]
monster dropped item rarity +% [4000]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5000]
1Tormentmonster dropped item quantity +% [1850]
monster dropped item rarity +% [5500]
Spirit Walkers1Bloodlinesmonster dropped item quantity +% [-350]
monster slain experience +% [-175]
monster spirit walker [1]
1Tormentmonster dropped item quantity +% [800]
monster dropped item rarity +% [400]
1Talismanmonster dropped item quantity +% [200]
monster dropped item rarity +% [1500]
1Uniquepermanent actor scale +% on minion death [-2]
permanent damage taken +% on minion death [2]
permanent item quantity +% on minion death [-40]
permanent item rarity +% on minion death [-80]
Minion
1Uniquestrongbox monsters actor scale +% [0]
strongbox monsters attack speed +% [0]
strongbox monsters damage +% [0]
strongbox monsters item quantity +% [0]
strongbox monsters life +% [0]
strongbox monsters movement velocity +% [0]
Attack Speed
Runt of the Litter1Tormentmonster half dropped item quantity [1]
Bounty of the Hunt1Tormentmonster double dropped item quantity [1]
1Uniquefrom league item quantity +% permyriad [-3000]
from league item rarity +% permyriad [8000]
Delve Area mods /152
NameLevelPre/SufDescriptionWeight
1DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
(40—50)% increased number of Rare Monsters
map extra content weighting [1]
map rare monsters have nemesis mod [1]
1DelveArea10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
(20—30)% increased number of Magic Monsters
map extra content weighting [1]
map magic pack mod rules [1]
1DelveAreaMonsters' skills Chain 1 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
52DelveAreaMonsters' skills Chain 2 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
173DelveAreaMonsters' skills Chain 3 additional times
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
1DelveAreaMonsters are Hexproof
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Caster Curse
1DelveAreaMonsters Poison on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Chaos Ailment
52DelveAreaSlaying Enemies close together can attract monsters from Beyond this realm
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map extra content weighting [1]
1DelveAreaMonsters cannot be Stunned
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Life
1DelveAreaMonsters fire 2 additional Projectiles
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
1DelveAreaMonsters have 30% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
20DelveAreaMonsters have 45% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters have 60% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
92DelveAreaMonsters have 75% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173DelveAreaMonsters have 100% increased Area of Effect
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaMonsters have (100—150)% increased Critical Hit Chance
+(20—25)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
20DelveAreaMonsters have (151—200)% increased Critical Hit Chance
+(26—30)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
52DelveAreaMonsters have (201—250)% increased Critical Hit Chance
+(31—35)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
92DelveAreaMonsters have (251—300)% increased Critical Hit Chance
+(36—40)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
173DelveAreaMonsters have (301—400)% increased Critical Hit Chance
+(41—45)% to Monster Critical Damage Bonus
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Critical
1DelveArea+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
52DelveArea+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
173DelveArea+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
1DelveArea(20—30)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
20DelveArea(31—40)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
52DelveArea(41—50)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
92DelveArea(51—60)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
173DelveArea(61—70)% more Monster Life
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Life
1DelveAreaMonsters gain (20—30)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain (31—40)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173DelveAreaMonsters gain (41—50)% of maximum Life as Extra maximum Energy Shield
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveArea(10—14)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
20DelveArea(15—18)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
52DelveArea(19—22)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
92DelveArea(23—26)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
173DelveArea(27—30)% increased Monster Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage
1DelveAreaMonsters deal (10—19)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
20DelveAreaMonsters deal (20—49)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
52DelveAreaMonsters deal (50—69)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
92DelveAreaMonsters deal (70—89)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
173DelveAreaMonsters deal (90—110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
1DelveAreaMonsters deal (10—19)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
20DelveAreaMonsters deal (20—49)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
52DelveAreaMonsters deal (50—69)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
92DelveAreaMonsters deal (70—89)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
173DelveAreaMonsters deal (90—110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
1DelveAreaMonsters deal (10—19)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
20DelveAreaMonsters deal (20—49)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
52DelveAreaMonsters deal (50—69)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
92DelveAreaMonsters deal (70—89)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
173DelveAreaMonsters deal (90—110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
92DelveAreaMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
173DelveAreaMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
1DelveArea(10—15)% increased Monster Movement Speed
(10—15)% increased Monster Attack Speed
(10—15)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
20DelveArea(16—20)% increased Monster Movement Speed
(16—20)% increased Monster Attack Speed
(16—20)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
52DelveArea(21—25)% increased Monster Movement Speed
(21—25)% increased Monster Attack Speed
(21—25)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
92DelveArea(26—30)% increased Monster Movement Speed
(26—30)% increased Monster Attack Speed
(26—30)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
173DelveArea(31—35)% increased Monster Movement Speed
(31—35)% increased Monster Attack Speed
(31—35)% increased Monster Cast Speed
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Attack Caster Speed
1DelveAreaArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Elemental Fire
52DelveAreaArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Elemental Fire
173DelveAreaArea has patches of Ignited Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Elemental Fire
1DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
52DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
173DelveAreaArea has patches of Chilled Ground
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
1DelveAreaArea has patches of Shocked Ground which increase Damage taken by 20%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
52DelveAreaArea has patches of Shocked Ground which increase Damage taken by 35%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
173DelveAreaArea has patches of Shocked Ground which increase Damage taken by 50%
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
1DelveAreaArea has patches of desecrated ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
Damage Chaos
52DelveAreaArea has patches of desecrated ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
Damage Chaos
173DelveAreaArea has patches of desecrated ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
Damage Chaos
1DelveAreaArea has patches of Consecrated Ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
52DelveAreaArea has patches of Consecrated Ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
173DelveAreaArea has patches of Consecrated Ground
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
1DelveAreaMonsters have 30% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
52DelveAreaMonsters have 40% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
173DelveAreaMonsters have 50% chance to Avoid Elemental Ailments
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Cold Lightning Ailment
1DelveAreaMonsters take (15—20)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
20DelveAreaMonsters take (21—25)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
52DelveAreaMonsters take (26—30)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
92DelveAreaMonsters take (31—35)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
173DelveAreaMonsters take (36—40)% reduced Extra Damage from Critical Hits
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Critical
1DelveArea25% less effect of Curses on Monsters
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Caster Curse
52DelveArea40% less effect of Curses on Monsters
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Caster Curse
173DelveArea60% less effect of Curses on Monsters
(5—10)% increased Quantity of Items found in this Area
(3—6)% increased Rarity of Items found in this Area
(3—6)% increased Pack size
Caster Curse
1DelveAreaMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Speed
92DelveAreaAll Monster Damage from Hits always Ignites
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Elemental Fire Ailment
1DelveArea+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
52DelveArea+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
173DelveArea+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Chaos Resistance
1DelveAreaMonsters have a 30% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
52DelveAreaMonsters have a 40% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
173DelveAreaMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Physical Chaos Attack Ailment
20DelveAreaMonsters have (20—25)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
52DelveAreaMonsters have (26—30)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
92DelveAreaMonsters have (31—40)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
173DelveAreaMonsters have (41—50)% increased Accuracy Rating
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Attack
20DelveAreaMonsters have 15% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
52DelveAreaMonsters have 25% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
92DelveAreaMonsters have 40% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
173DelveAreaMonsters have 60% chance to Impale with Attacks
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
20DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
92DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173DelveArea13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
20DelveAreaMonsters Blind on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
20DelveAreaMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
20DelveAreaMonsters Hinder on Hit with Spells
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1DelveAreaMonsters have (30—60)% chance to gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain a Frenzy Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaMonsters have (30—60)% chance to gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain an Endurance Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaMonsters have (30—60)% chance to gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaMonsters gain a Power Charge on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaMonsters have Onslaught
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
1DelveAreaMonsters have a (10—15)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
52DelveAreaMonsters have a (16—25)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
173DelveAreaMonsters have a (26—35)% chance to cause Elemental Ailments on Hit
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Elemental Fire Cold Lightning Ailment
52DelveAreaMonsters drop items (1—3) Level higher
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1DelveAreaMonster Damage Penetrates 6% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
52DelveAreaMonster Damage Penetrates 9% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
173DelveAreaMonster Damage Penetrates 12% Elemental Resistances
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
Damage Elemental
1DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
52DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
173DelveAreaMonsters steal Power, Frenzy and Endurance charges on Hit
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500DelveAreaEncounters have (5—15)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1000DelveAreaEncounters have (16—25)% chance to be rarer
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Item
Unique Boss gains 50% of Physical Damage as Extra Cold Damage
Unique Boss gains 50% of Physical Damage as Extra Fire Damage
Unique Boss gains 50% of Physical Damage as Extra Lightning Damage
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
500DelveAreaArea contains a Unique Boss
Unique Boss drops an additional Unique Ring
Unique Boss has 100% more maximum Life
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
500DelveAreaArea contains a Unique Boss
Unique Boss drops (15—25) additional Fossils
Unique Boss's Hits are always Critical Hits
19% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
7% increased Pack size
1DelveAreaAzurite Veins contain (20—40)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
52DelveAreaAzurite Veins contain (41—60)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
173DelveAreaAzurite Veins contain (61—80)% more Azurite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1DelveAreaCrawler consumes (20—30)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200DelveAreaCrawler consumes (30—40)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500DelveAreaCrawler consumes (40—50)% reduced Sulphite
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1DelveAreaEncounters have (10—15)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
52DelveAreaEncounters have (16—20)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
173DelveAreaEncounters have (21—25)% chance to contain an extra Reward Chest
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200DelveAreaSide passages contain (50—100)% more Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200DelveAreaSide passages contain (50—100)% more Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200DelveAreaSide passages contain (50—100)% more Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
200DelveAreaSide passages contain (50—100)% more Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500DelveAreaFractured Walls only conceal Fossilised Remains
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500DelveAreaFractured Walls only conceal Resonator Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500DelveAreaFractured Walls only conceal Currency Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
500DelveAreaFractured Walls only conceal Azurite Veins
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1000DelveAreaMonsters have 1% chance to drop a Fossil
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
1DelveAreaMonsters' Projectiles always Pierce
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
1DelveAreaArea contains (3—5) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
52DelveAreaArea contains (6—8) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
173DelveAreaArea contains (9—10) extra Packs of Insects
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
500DelveAreaCity Chambers may contain unusual Chests
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Heist Area mods /298
NameLevelPre/SufDescriptionWeight
Antagonist's1Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map extra content weighting [1]
map item drop quantity +% [13]
map item drop rarity +% [8]
map number of rare packs +% [20,30]
map rare monsters have nemesis mod [1]
Chaining1PrefixMonsters' skills Chain 1 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Chaining68PrefixMonsters' skills Chain 2 additional times
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Splitting1PrefixMonsters fire 2 additional Projectiles
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Unstoppable46PrefixMonsters cannot be Taunted
Monsters' Action Speed cannot be modified to below base value
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Speed
Conflagrating46PrefixAll Monster Damage from Hits always Ignites
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Ailment
Hexproof46PrefixMonsters are Hexproof
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Caster Curse
Unwavering1Prefix(5—9)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Unwavering46Prefix(10—14)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Unwavering68Prefix(15—19)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Unwavering73Prefix(20—24)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Unwavering78Prefix(25—30)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Armoured1Prefix+10% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
Armoured46Prefix+15% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
Armoured68Prefix+20% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
Armoured73Prefix+30% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
Armoured78Prefix+40% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
Fecund1Prefix(10—14)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Fecund46Prefix(15—19)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Fecund68Prefix(20—29)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Fecund73Prefix(30—39)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Fecund78Prefix(40—49)% more Monster Life
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Life
Savage1Prefix(8—10)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
Savage46Prefix(11—13)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
Savage68Prefix(14—17)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
Savage73Prefix(18—21)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
Savage78Prefix(22—25)% increased Monster Damage
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Damage
Burning1PrefixMonsters deal (10—29)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
Burning46PrefixMonsters deal (30—49)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
Burning68PrefixMonsters deal (50—69)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
Burning73PrefixMonsters deal (70—89)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
Burning78PrefixMonsters deal (90—110)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
Freezing1PrefixMonsters deal (10—29)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
Freezing46PrefixMonsters deal (30—49)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
Freezing68PrefixMonsters deal (50—69)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
Freezing73PrefixMonsters deal (70—89)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
Freezing78PrefixMonsters deal (90—110)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
Shocking1PrefixMonsters deal (10—29)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
Shocking46PrefixMonsters deal (30—49)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
Shocking68PrefixMonsters deal (50—69)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
Shocking73PrefixMonsters deal (70—89)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
Shocking78PrefixMonsters deal (90—110)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
Profane73PrefixMonsters deal (21—25)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Profane78PrefixMonsters deal (31—35)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Fleet1Prefix(5—10)% increased Monster Movement Speed
(10—15)% increased Monster Attack Speed
(10—15)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
Fleet46Prefix(10—15)% increased Monster Movement Speed
(15—20)% increased Monster Attack Speed
(15—20)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
Fleet68Prefix(15—20)% increased Monster Movement Speed
(20—25)% increased Monster Attack Speed
(20—25)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
Fleet73Prefix(20—25)% increased Monster Movement Speed
(25—35)% increased Monster Attack Speed
(25—35)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
Fleet78Prefix(25—30)% increased Monster Movement Speed
(35—45)% increased Monster Attack Speed
(35—45)% increased Monster Cast Speed
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Attack Caster Speed
Punishing68PrefixMonsters reflect 13% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
Punishing73PrefixMonsters reflect 15% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
Punishing78PrefixMonsters reflect 18% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
Mirrored68PrefixMonsters reflect 13% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental
Mirrored73PrefixMonsters reflect 15% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental
Mirrored78PrefixMonsters reflect 18% of Elemental Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental
Hexwarded46Prefix15% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
Hexwarded68Prefix25% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
Hexwarded73Prefix40% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
Hexwarded78Prefix60% less effect of Curses on Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
Empowered73PrefixMonsters have a 15% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Ailment
Empowered78PrefixMonsters have a 20% chance to cause Elemental Ailments on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Ailment
Resistant1Prefix+10% Monster Chaos Resistance
+15% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
Resistant68Prefix+15% Monster Chaos Resistance
+20% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
Resistant73Prefix+20% Monster Chaos Resistance
+30% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
Resistant78Prefix+25% Monster Chaos Resistance
+40% Monster Elemental Resistances
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elemental Chaos Resistance
Impervious46PrefixMonsters have a 20% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical Chaos Attack Ailment
Impervious73PrefixMonsters have a 35% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical Chaos Attack Ailment
Impervious78PrefixMonsters have a 50% chance to avoid Poison, Impale, and Bleeding
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical Chaos Attack Ailment
Impaling46PrefixMonsters have 15% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Impaling68PrefixMonsters have 25% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Impaling73PrefixMonsters have 40% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Impaling78PrefixMonsters have 60% chance to Impale with Attacks
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Oppressive46Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Oppressive68Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Oppressive73Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Oppressive78Prefixheist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Buffered1PrefixMonsters gain (10—14)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Buffered46PrefixMonsters gain (15—19)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Buffered68PrefixMonsters gain (20—29)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Buffered73PrefixMonsters gain (30—39)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Buffered78PrefixMonsters gain (40—49)% of maximum Life as Extra maximum Energy Shield
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Elite1PrefixPatrol Packs have (10—12)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Elite46PrefixPatrol Packs have (13—16)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Elite68PrefixPatrol Packs have (17—20)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Elite73PrefixPatrol Packs have (21—25)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Elite78PrefixPatrol Packs have (26—30)% increased chance to be replaced by an Elite Patrol Pack
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Secure1PrefixPatrolling Monsters deal (13—15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Secure46PrefixPatrolling Monsters deal (16—18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Secure68PrefixPatrolling Monsters deal (19—22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Secure73PrefixPatrolling Monsters deal (23—26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Secure78PrefixPatrolling Monsters deal (27—30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Dutiful1PrefixPatrol Packs take (13—15)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Dutiful46PrefixPatrol Packs take (16—18)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Dutiful68PrefixPatrol Packs take (19—22)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Dutiful73PrefixPatrol Packs take (23—26)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Dutiful78PrefixPatrol Packs take (27—30)% reduced damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Tempting1PrefixReward Room Monsters deal (13—15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Tempting46PrefixReward Room Monsters deal (16—18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Tempting68PrefixReward Room Monsters deal (19—22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Tempting73PrefixReward Room Monsters deal (23—26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Tempting78PrefixReward Room Monsters deal (27—30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Inimicable1PrefixReward Room Monsters take (13—15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Inimicable46PrefixReward Room Monsters take (16—18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Inimicable68PrefixReward Room Monsters take (19—22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Inimicable73PrefixReward Room Monsters take (23—26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Inimicable78PrefixReward Room Monsters take (27—30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Indifferent1PrefixGuards deal (13—15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Indifferent46PrefixGuards deal (16—18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Indifferent68PrefixGuards deal (19—22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Indifferent73PrefixGuards deal (23—26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Indifferent78PrefixGuards deal (27—30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Stoic1PrefixGuards take (13—15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stoic46PrefixGuards take (16—18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stoic68PrefixGuards take (19—22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stoic73PrefixGuards take (23—26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stoic78PrefixGuards take (27—30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Impeding1Prefix(13—15)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Impeding46Prefix(16—18)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Impeding68Prefix(19—22)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Impeding73Prefix(23—26)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Impeding78Prefix(27—30)% reduced Job speed
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Protective1PrefixReward Room Monsters deal (13—15)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Protective1PrefixReward Room Monsters deal (16—18)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Protective1PrefixReward Room Monsters deal (19—22)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Protective1PrefixReward Room Monsters deal (23—26)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Protective1PrefixReward Room Monsters deal (27—30)% increased Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage
Stubborn1PrefixReward Room Monsters take (13—15)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stubborn1PrefixReward Room Monsters take (16—18)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stubborn1PrefixReward Room Monsters take (19—22)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stubborn1PrefixReward Room Monsters take (23—26)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Stubborn1PrefixReward Room Monsters take (27—30)% reduced Damage
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Deployed1PrefixReward Rooms have (13—15)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Deployed1PrefixReward Rooms have (16—18)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Deployed1PrefixReward Rooms have (19—22)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Deployed1PrefixReward Rooms have (23—26)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Deployed1PrefixReward Rooms have (27—30)% increased Monsters
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Supplemented1PrefixReinforcements have (10—15)% increased Attack Speed
Reinforcements have (10—15)% increased Cast Speed
Reinforcements have (5—10)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
Supplemented1PrefixReinforcements have (15—20)% increased Attack Speed
Reinforcements have (15—20)% increased Cast Speed
Reinforcements have (10—15)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
Supplemented1PrefixReinforcements have (20—25)% increased Attack Speed
Reinforcements have (20—25)% increased Cast Speed
Reinforcements have (15—20)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
Supplemented1PrefixReinforcements have (25—35)% increased Attack Speed
Reinforcements have (25—35)% increased Cast Speed
Reinforcements have (20—25)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
Supplemented1PrefixReinforcements have (35—45)% increased Attack Speed
Reinforcements have (35—45)% increased Cast Speed
Reinforcements have (25—30)% increased Movement Speed
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Attack Caster Speed
Trained68PrefixPatrol Pack Members have 50% chance to be Magic
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Trained73PrefixPatrol Pack Members have 75% chance to be Magic
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Trained78PrefixPatrol Pack Members have 100% chance to be Magic
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Professional68PrefixGuards have 5% chance to be Rare
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Instantaneous68PrefixLockdown occurs immediately when Alert Level is full
heist contract alert level +% final [-10]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [10]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Bloodlines1Suffixheist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map extra content weighting [1]
map item drop quantity +% [10]
map item drop rarity +% [6]
map magic pack mod rules [1]
map number of magic packs +% [20,30]
of Venom1SuffixMonsters Poison on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Chaos Ailment
of Balance68SuffixPlayers cannot inflict Exposure
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental
of Skirmishing68SuffixPlayers have Point Blank
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Attack
of Frenzy1SuffixMonsters have (30—60)% chance to gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Frenzy68SuffixMonsters gain a Frenzy Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Endurance1SuffixMonsters have (30—60)% chance to gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Endurance68SuffixMonsters gain an Endurance Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Power1SuffixMonsters have (30—60)% chance to gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Power68SuffixMonsters gain a Power Charge on Hit
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Giants1SuffixMonsters have 20% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Giants46SuffixMonsters have 30% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Giants68SuffixMonsters have 45% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Giants73SuffixMonsters have 70% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Giants78SuffixMonsters have 100% increased Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Deadliness1SuffixMonsters have (100—125)% increased Critical Hit Chance
+(20—24)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
of Deadliness46SuffixMonsters have (126—150)% increased Critical Hit Chance
+(25—29)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
of Deadliness68SuffixMonsters have (160—200)% increased Critical Hit Chance
+(30—35)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
of Deadliness73SuffixMonsters have (260—300)% increased Critical Hit Chance
+(36—40)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
of Deadliness78SuffixMonsters have (360—400)% increased Critical Hit Chance
+(41—45)% to Monster Critical Damage Bonus
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Critical
of Smothering1SuffixPlayers have 20% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Defences
of Smothering73SuffixPlayers have 40% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Defences
of Smothering78SuffixPlayers have 60% less Recovery Rate of Life and Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Defences
of Flames46SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
of Flames68SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
of Flames73SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
of Flames78SuffixArea has patches of Ignited Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Elemental Fire
of Ice46SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
of Ice68SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
of Ice73SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
of Ice78SuffixArea has patches of Chilled Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Cold Ailment
of Lightning46SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
of Lightning68SuffixArea has patches of Shocked Ground which increase Damage taken by 20%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
of Lightning73SuffixArea has patches of Shocked Ground which increase Damage taken by 35%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
of Lightning78SuffixArea has patches of Shocked Ground which increase Damage taken by 50%
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Lightning Ailment
of Desecration46SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
of Desecration68SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
of Desecration73SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
of Desecration78SuffixArea has patches of desecrated ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Chaos
of Consecration46SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [16]
map ground effect radius [12]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Consecration68SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [20]
map ground effect radius [14]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Consecration73SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [24]
map ground effect radius [16]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Consecration78SuffixArea has patches of Consecrated Ground
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map ground effect patches per 100 tiles [28]
map ground effect radius [18]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Elemental Weakness73SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Elemental Weakness78SuffixPlayers are Cursed with Elemental Weakness
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Vulnerability73SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Vulnerability78SuffixPlayers are Cursed with Vulnerability
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Enfeeblement73SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Enfeeblement78SuffixPlayers are Cursed with Enfeeble
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Temporal Chains73SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Temporal Chains78SuffixPlayers are Cursed with Temporal Chains
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Caster Curse
of Stasis73SuffixPlayers cannot Regenerate Life, Mana or Energy Shield
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life Mana Defences
of Exposure73Suffix(-8—-5)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
of Exposure78Suffix(-12—-9)% maximum Player Resistances
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
of Congealment78SuffixCannot Leech from Monsters
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
of Insulation46SuffixMonsters have 30% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Cold Lightning Ailment
of Insulation73SuffixMonsters have 50% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Cold Lightning Ailment
of Insulation78SuffixMonsters have 70% chance to Avoid Elemental Ailments
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Elemental Fire Cold Lightning Ailment
of Toughness1SuffixMonsters take (15—19)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
of Toughness46SuffixMonsters take (20—24)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
of Toughness68SuffixMonsters take (25—30)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
of Toughness73SuffixMonsters take (31—35)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
of Toughness78SuffixMonsters take (36—40)% reduced Extra Damage from Critical Hits
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Critical
of Drought1SuffixPlayers gain 15% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Drought46SuffixPlayers gain 20% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Drought68SuffixPlayers gain 30% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Drought73SuffixPlayers gain 40% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Drought78SuffixPlayers gain 50% reduced Flask Charges
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Rust46SuffixPlayers have 15% less Armour
Players have 10% reduced Chance to Block
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
of Rust68SuffixPlayers have 20% less Armour
Players have 20% reduced Chance to Block
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
of Rust73SuffixPlayers have 25% less Armour
Players have 30% reduced Chance to Block
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
of Rust78SuffixPlayers have 30% less Armour
Players have 40% reduced Chance to Block
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Defences
of Miring46SuffixMonsters have 20% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
of Miring68SuffixMonsters have 30% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
of Miring73SuffixMonsters have 40% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
of Miring78SuffixMonsters have 50% increased Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Attack
of Impotence1SuffixPlayers have 10% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Impotence68SuffixPlayers have 15% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Impotence73SuffixPlayers have 20% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Impotence78SuffixPlayers have 25% less Area of Effect
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Blinding46SuffixMonsters Blind on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Carnage46SuffixMonsters Maim on Hit with Attacks
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Impedance46SuffixMonsters Hinder on Hit with Spells
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Enervation46SuffixMonsters steal Power, Frenzy and Endurance charges on Hit
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Fatigue46SuffixPlayers have 15% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Fatigue68SuffixPlayers have 20% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Fatigue73SuffixPlayers have 30% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Fatigue78SuffixPlayers have 40% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Transience46SuffixBuffs on Players expire 20% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Transience68SuffixBuffs on Players expire 30% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Transience73SuffixBuffs on Players expire 50% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Transience78SuffixBuffs on Players expire 70% faster
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
of Doubt46SuffixPlayers have 15% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Doubt68SuffixPlayers have 25% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Doubt73SuffixPlayers have 40% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Doubt78SuffixPlayers have 60% reduced effect of Non-Curse Auras from Skills
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Imprecision46SuffixPlayers have 10% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Imprecision68SuffixPlayers have 15% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Imprecision73SuffixPlayers have 20% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Imprecision78SuffixPlayers have 25% less Accuracy Rating
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Expense1Suffix(13—15)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Expense46Suffix(16—18)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Expense68Suffix(19—22)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Expense73Suffix(23—26)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Expense78Suffix(27—30)% increased Total Heist Fee
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Bait1Suffix(13—15)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Bait46Suffix(16—18)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Bait68Suffix(19—22)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Bait73Suffix(23—26)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Bait78Suffix(27—30)% increased raising of Alert Level from opening Chests
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Communication1Suffix(13—15)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Communication46Suffix(16—18)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Communication68Suffix(19—22)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Communication73Suffix(23—26)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Communication78Suffix(27—30)% increased raising of Alert Level from Killing Monsters
heist contract alert level +% final [0]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Selfishness68SuffixThe Ring takes no Cut
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop quantity +% [0]
map item drop rarity +% [0]
of Proximity68SuffixNo Travel Cost
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop quantity +% [0]
map item drop rarity +% [0]
of Paranoia68SuffixAlert Level increases by 0.2% per second
heist contract alert level +% final [0]
heist contract lockdown timer +% [15]
heist monster spawner alive limit +% [0]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Silencing46SuffixGuards remove Alert Level on Death
heist contract alert level +% final [0]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [0]
map item drop quantity +% [0]
map item drop rarity +% [0]
of Unravelling73Suffix-3% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
of Unravelling78Suffix-4% maximum Player Resistances per 25% Alert Level
heist contract alert level +% final [-7]
heist contract lockdown timer +% [7]
heist monster spawner alive limit +% [7]
map item drop quantity +% [19]
map item drop rarity +% [11]
Resistance
of Over-Heating68Suffix-3% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Fire Resistance
of Over-Heating73Suffix-4% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Fire Resistance
of Over-Heating78Suffix-5% Player Fire Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Fire Resistance
of Spine-Chilling68Suffix-3% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Cold Resistance
of Spine-Chilling73Suffix-4% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Cold Resistance
of Spine-Chilling78Suffix-5% Player Cold Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Cold Resistance
of Hair-Raising68Suffix-3% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Lightning Resistance
of Hair-Raising73Suffix-4% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Lightning Resistance
of Hair-Raising78Suffix-5% Player Lightning Resistance per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Elemental Lightning Resistance
of Distress46SuffixPlayers have 5% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Distress68SuffixPlayers have 6% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Distress73SuffixPlayers have 7% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Distress78SuffixPlayers have 8% less Armour per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Apprehension46SuffixPlayers have 5% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Apprehension68SuffixPlayers have 6% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Apprehension73SuffixPlayers have 7% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Apprehension78SuffixPlayers have 8% less Evasion per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Wavering Will46SuffixPlayers have 6% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Wavering Will73SuffixPlayers have 12% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Wavering Will78SuffixPlayers have 16% less Energy Shield Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Defences
of Anxiety46SuffixPlayers have 6% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life
of Anxiety73SuffixPlayers have 12% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life
of Anxiety78SuffixPlayers have 16% less Life Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Life
of Clouded Judgement46SuffixPlayers have 6% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Mana
of Clouded Judgement73SuffixPlayers have 12% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Mana
of Clouded Judgement78SuffixPlayers have 16% less Mana Recovery Rate per 25% Alert Level
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Mana
of Dehydration1SuffixPlayers gain 4% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Dehydration46SuffixPlayers gain 6% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Dehydration68SuffixPlayers gain 8% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Dehydration73SuffixPlayers gain 10% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
of Dehydration78SuffixPlayers gain 12% reduced Flask Charges per 25% Alert Level
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Heist Equipment mods /24
NameLevelPre/SufDescriptionWeight
Footpad's1Prefix(3—4)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
Crook's45Prefix(5—6)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
Criminal's75Prefix(7—8)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
Mastermind's81Prefix(9—10)% increased Job Experience gain
map item drop quantity +% [0]
map item drop rarity +% [0]
Capable1Prefix+1 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
Experienced45Prefix+2 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
Accomplished75Prefix+3 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
Veteran83Prefix+4 to Character Level
map item drop quantity +% [0]
map item drop rarity +% [0]
Pickpocket's1Prefix(7—8)% increased Quantity of Items dropped in Heists
Thief's45Prefix(9—10)% increased Quantity of Items dropped in Heists
Looter's75Prefix(11—12)% increased Quantity of Items dropped in Heists
Ransacker's84Prefix(13—15)% increased Quantity of Items dropped in Heists
of Personality1Suffix(6—7)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
of Presence45Suffix(8—9)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
of Charm75Suffix(10—12)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
of Charisma81Suffix(13—15)% reduced Hiring Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
of Bartering1SuffixThe Ring's Cut reduced by (6—7)%
map item drop quantity +% [0]
map item drop rarity +% [0]
of Negotiating45SuffixThe Ring's Cut reduced by (8—9)%
map item drop quantity +% [0]
map item drop rarity +% [0]
of Selfishness75SuffixThe Ring's Cut reduced by (10—12)%
map item drop quantity +% [0]
map item drop rarity +% [0]
of Greed81SuffixThe Ring's Cut reduced by (13—15)%
map item drop quantity +% [0]
map item drop rarity +% [0]
of Efficiency1Suffix(6—7)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
of Shortcuts45Suffix(8—9)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
of Bypasses75Suffix(10—12)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
of Passage81Suffix(13—15)% reduced Travel Fee
map item drop quantity +% [0]
map item drop rarity +% [0]
Trinket mods /3
NameLevelPre/SufDescriptionWeight
Lucky1Prefix(4—5)% increased Quantity of Items dropped in Heists
Lucky50Prefix(6—7)% increased Quantity of Items dropped in Heists
Lucky70Prefix(8—10)% increased Quantity of Items dropped in Heists
Crafting Bench /18
ModRequireItemClassesUnlock
Monsters have Onslaught
20% increased Monster Movement Speed
20% increased Monster Attack Speed
20% increased Monster Cast Speed
20% increased Quantity of Items found in this Area
map extra content weighting [0]
2x Chaos OrbMapLevel 34
Area is inhabited by an additional Invasion Boss
20% increased Quantity of Items found in this Area
map extra content weighting [1]
2x Chaos OrbMapLevel 34
Slaying Enemies in a kill streak grants Rampage bonuses
20% increased Quantity of Items found in this Area
2x Chaos OrbMapLevel 34
Powerful Tempests can affect both Monsters and you
20% increased Quantity of Items found in this Area
4x Chaos OrbMapLevel 34
Area is inhabited by 2 additional Rogue Exiles
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
map item drop quantity +% [0]
3x Chaos OrbMapLevel 34
(20—29)% more Monster Life
14% increased Quantity of Items found in this Area
7% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(30—39)% more Monster Life
16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(40—49)% more Monster Life
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(50—59)% more Monster Life
22% increased Quantity of Items found in this Area
11% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(15—19)% increased Monster Damage
16% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(20—24)% increased Monster Damage
18% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(25—30)% increased Monster Damage
20% increased Quantity of Items found in this Area
10% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
(31—35)% increased Monster Damage
24% increased Quantity of Items found in this Area
12% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
Area is inhabited by Blackguards
10% increased Quantity of Items found in this Area
5% increased Rarity of Items found in this Area
6x Chaos OrbMapLevel 34
Area contains many Totems
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
2x Chaos OrbMapLevel 34
Area is inhabited by 2 additional Rogue Exiles
15% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
map extra content weighting [1]
map ignore rogue exile rarity bias [1]
3x Chaos OrbMapLevel 34
Slaying Enemies close together can attract monsters from Beyond this realm
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
map extra content weighting [1]
3x Chaos OrbMapLevel 34
Area contains two Unique Bosses
12% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
3x Chaos OrbMapLevel 34
Misc mods /77
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(8—12)% increased Quantity of Items found during Effect
1ChestUnique100% increased Quantity of Items found
1ChestUniqueContains additional Items
Contains 1 additional Magic Item
chest drop additional rare items up to [0]
chest hidden item quantity +% [175]
1ChestUniqueContains additional Items
Contains 1 additional Magic Item
chest drop additional rare items up to [0]
chest hidden item quantity +% [260]
1ChestUniqueContains additional Items
Contains 1 additional Magic Item
chest drop additional rare items up to [0]
chest hidden item quantity +% [350]
1ChestUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [1]
chest hidden item quantity +% [200]
1ChestUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [1]
chest hidden item quantity +% [350]
1ChestUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [1]
chest hidden item quantity +% [500]
1ChestUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [1]
chest hidden item quantity +% [300]
1ChestUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [1]
chest hidden item quantity +% [400]
1ChestUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [0]
chest hidden item quantity +% [150]
1ChestUnique100% more Quantity of Contained Items
1ChestUnique300% more Quantity of Contained Items
1ChestUnique30% increased Quantity of Contained Items
1ChestUnique50% increased Quantity of Contained Items
1ChestUnique40% increased Quantity of Contained Items
1ChestUnique(50—80)% increased Quantity of Contained Items
1ChestUnique(100—150)% increased Quantity of Contained Items
1ChestUnique(30—40)% increased Quantity of Contained Items
1ChestUnique(40—80)% increased Quantity of Contained Items
1ChestUnique(80—100)% increased Quantity of Contained Items
1ChestUnique25% more Quantity of Contained Items
1ChestUnique50% more Quantity of Contained Items
1ChestUnique1700% increased Quantity of Contained Items
1ChestUnique1950% increased Quantity of Contained Items
1ChestUnique2200% increased Quantity of Contained Items
1ChestUnique2800% increased Quantity of Contained Items
1ChestUnique3300% increased Quantity of Contained Items
1ChestUnique3800% increased Quantity of Contained Items
1ChestUniqueContains additional Items
Contains 1 additional Magic Item
chest drop additional rare items up to [0]
chest hidden item quantity +% [0]
1ChestUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [1]
chest hidden item quantity +% [100]
1ChestUniquechest hidden item quantity +% [4900]
chest hidden item rarity +% [1443]
1ChestUniquechest hidden item quantity +% [6150]
chest hidden item rarity +% [2214]
1ChestUniquechest hidden item quantity +% [7400]
chest hidden item rarity +% [5643]
1ChestUniqueStrongbox Monsters are Enraged
Strongbox Monsters have 500% increased Item Quantity
1ChestUniqueStrongbox Monsters are Enraged
Strongbox Monsters have 600% increased Item Quantity
1ChestUnique833% increased Quantity of Contained Items
1StrongboxUniqueContains additional Items
Contains additional Magic Items
chest drop additional rare items up to [0]
chest hidden item quantity +% [300]
of Bounty1StrongboxSuffix(25—50)% more Quantity of Contained Items
of Discovery1SanctumRelicSuffix(6—10)% increased quantity of Relics dropped by Monsters
of Learning50SanctumRelicSuffix(11—15)% increased quantity of Relics dropped by Monsters
of Investigation80SanctumRelicSuffix(16—20)% increased quantity of Relics dropped by Monsters
of Access1SanctumRelicSuffix(6—10)% increased quantity of Keys dropped by Monsters
of Admission50SanctumRelicSuffix(11—15)% increased quantity of Keys dropped by Monsters
of Entry65SanctumRelicSuffix(16—20)% increased quantity of Keys dropped by Monsters
of Entrance75SanctumRelicSuffix(21—25)% increased quantity of Keys dropped by Monsters
1AtlasPrefixStrongbox Monsters are Enraged
Strongbox Monsters have 500% increased Item Quantity
Your Maps contain an additional Strongbox
3 uses remaining
map extra content weighting [1]
map strongbox monsters movement velocity +% [25]
Attack Speed
1AtlasPrefixStrongbox Monsters are Enraged
Strongbox Monsters have 600% increased Item Quantity
Your Maps contain an additional Strongbox
15 uses remaining
map extra content weighting [1]
map strongbox monsters movement velocity +% [30]
Attack Speed
1MapDeviceUnique5% increased Quantity of Items found in this Area
map sacrifice fragment count [1]
1MapDeviceUnique10% increased Quantity of Items found in this Area
map mortal fragment count [1]
1MapDeviceUnique5% increased Quantity of Items found in this Area
1MapDeviceUnique10% increased Quantity of Items found in this Area
of Retribution1AbyssSuffixPlayers are Marked for Death for 10 seconds
after killing a Rare or Unique monster
map item drop quantity +% [0]
map item drop rarity +% [40]
map map item drop chance +% [25]
map pack size +% [10]
1ExpeditionRelicSuffix20% increased Quantity of Items Dropped by Monsters
1ExpeditionRelicSuffix20% increased Quantity of Items Found in Excavated Chests
1ExpeditionRelicSuffix80% increased Quantity of Artifacts dropped by Monsters
1ExpeditionRelicSuffix100% increased Quantity of Artifacts found in Excavated Chests
1ExpeditionRelicSuffix50% increased Quantity of Expedition Logbooks dropped by Runic Monsters
of Wealth1SentinelSuffixEmpowered Monsters have (50—100)% increased Quantity of Items Found
local sentinel drone difficulty + [2]
of Opulence55SentinelSuffixEmpowered Monsters have (110—150)% increased Quantity of Items Found
local sentinel drone difficulty + [4]
of Prosperity80SentinelSuffixEmpowered Monsters have (160—250)% increased Quantity of Items Found
local sentinel drone difficulty + [6]
of Wealth1SentinelSuffixEmpowered Monsters have (300—400)% increased Quantity of Items Found
local sentinel drone difficulty + [2]
of Opulence55SentinelSuffixEmpowered Monsters have (420—500)% increased Quantity of Items Found
local sentinel drone difficulty + [4]
of Prosperity80SentinelSuffixEmpowered Monsters have (520—650)% increased Quantity of Items Found
local sentinel drone difficulty + [6]
1SentinelUniqueMap Item Quantity affects number of rewards from Empowered Enemy
Plundering1TowerPrefix(4—10)% increased Quantity of Items found in Map
of the Cartographer1TowerSuffix(20—50)% increased Quantity of Waystones found in Map
of the Devoted1TowerSuffix% reduced Pack Size in Map
% increased Quantity of Waystones found in Map
Map contains an additional Shrine
of the Antiquarian1TowerSuffix% reduced Pack Size in Map
% increased Quantity of Waystones found in Map
Map contains an additional Strongbox
Crystallised1TowerPrefixMap contains an additional Essence
% increased Quantity of Waystones found in Map
Azmeri's1TowerPrefix% increased Quantity of Waystones found in Map
Map contains 1 additional Azmeri Spirit
Exiled1TowerPrefix% increased Quantity of Waystones found in Map
Map is inhabited by 1 additional Rogue Exile
of the Domain1TowerSuffix(10—30)% increased Quantity of Breach Splinters dropped by Breach Monsters in Map
of Verisium1TowerSuffix(10—30)% increased quantity of Expedition Artifacts dropped by Monsters in Map
of Knowledge1TowerSuffix(10—30)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Map
of Pathways1TowerSuffix(10—30)% increased Quantity of Waystones dropped by Map Bosses
of Hoards1TowerSuffix(10—20)% increased Quantity of Items dropped by Map Bosses
Item /2
Perfect Essence of Opulence
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10—15)% increased Quantity of Gold Dropped by Slain Enemies
Soul Core of Azcapa
Stack Size: 1 / 10
Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies
Place into an empty Rune Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Unique /1
(6—15)% increased Rarity of Items found
+(30—50) to maximum Mana
+(5—10) to all Attributes
(10—15)% increased Quantity of Gold Dropped by Slain Enemies
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