Item mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Corrupted | (5—10)% increased Quantity of Gold Dropped by Slain Enemies | gloves 1 |
Monsters mods /37
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | monster dropped item quantity +% [800] monster dropped item rarity +% [800] monster map key of at least same tier as current map drop chance % [25] monster slain experience +% [6000] unique monster guarantee one rare [1] | ||
| 1 | Unique | monster dropped item quantity +% [800] monster dropped item rarity +% [1600] monster map key of at least same tier as current map drop chance % [25] monster slain experience +% [7500] unique monster guarantee one rare [1] | ||
| 1 | Unique | monster dropped item quantity +% [800] monster dropped item rarity +% [3200] monster map key of at least same tier as current map drop chance % [25] monster slain experience +% [9000] unique monster guarantee one rare [1] | ||
| of Wealth | 1 | Unique | display monster wealth mod [1] monster dropped item quantity +% [2000] monster dropped item rarity +% [2000] | |
| 1 | Unique | display monster wealth mod [0] monster dropped item quantity +% [400] monster dropped item rarity +% [0] | ||
| 1 | Unique | monster dropped item quantity +% [400] | ||
| 1 | Unique | monster dropped item quantity +% [1980] | ||
| 1 | Unique | monster dropped item quantity +% [2400] | ||
| 1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster map key of at least same tier as current map drop chance % [100] monster slain experience +% [0] unique monster guarantee one rare [0] | ||
| 1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster slain experience +% [1000] | ||
| 1 | Unique | monster dropped item quantity +% [3000] monster dropped item rarity +% [0] monster map key of at least same tier as current map drop chance % [0] monster slain experience +% [0] unique monster guarantee one rare [0] | ||
| 1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [1500] monster map key of at least same tier as current map drop chance % [0] monster slain experience +% [0] unique monster guarantee one rare [0] | ||
| 1 | Unique | monster dropped item quantity +% [4000] monster dropped item rarity +% [1000] | ||
| 1 | Unique | monster additional quantity of dropped items in cruel +% [858] monster additional quantity of dropped items in merciless +% [1715] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | ||
| 1 | Unique | monster additional quantity of dropped items in cruel +% [1286] monster additional quantity of dropped items in merciless +% [2572] monster additional rarity of dropped items in cruel +% [900] monster additional rarity of dropped items in merciless +% [1800] | ||
| 1 | Unique | monster additional quantity of dropped items in cruel +% [1715] monster additional quantity of dropped items in merciless +% [3430] monster additional rarity of dropped items in cruel +% [1200] monster additional rarity of dropped items in merciless +% [2400] | ||
| 1 | Unique | monster additional quantity of dropped items in cruel +% [2000] monster additional quantity of dropped items in merciless +% [4000] monster additional rarity of dropped items in cruel +% [1500] monster additional rarity of dropped items in merciless +% [3000] | ||
| 1 | Unique | monster dropped item quantity +% [300] monster dropped item rarity +% [800] | ||
| 1 | Unique | monster dropped item quantity +% [800] monster dropped item rarity +% [1600] | ||
| 1 | Unique | monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | ||
| 1 | Unique | monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] | ||
| 1 | Unique | monster dropped item quantity +% [2000] monster dropped item rarity +% [2000] monster map key of at least same tier as current map drop chance % [20000] monster slain experience +% [0] unique monster guarantee one rare [0] | ||
| 1 | Unique | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] | ||
| 1 | Unique | 75% more maximum Life monster dropped item quantity +% [1000] monster dropped item rarity +% [1000] monster slain experience +% [300] | ||
| 1 | Unique | monster dropped item quantity +% [6000] | ||
| 1 | Torment | monster dropped item quantity +% [1850] monster dropped item rarity +% [4500] | ||
| 1 | Torment | monster dropped item quantity +% [925] monster dropped item rarity +% [4000] | ||
| 1 | Torment | monster dropped item quantity +% [1850] monster dropped item rarity +% [5000] | ||
| 1 | Torment | monster dropped item quantity +% [1850] monster dropped item rarity +% [5500] | ||
| Spirit Walkers | 1 | Bloodlines | monster dropped item quantity +% [-350] monster slain experience +% [-175] monster spirit walker [1] | |
| 1 | Torment | monster dropped item quantity +% [800] monster dropped item rarity +% [400] | ||
| 1 | Talisman | monster dropped item quantity +% [200] monster dropped item rarity +% [1500] | ||
| 1 | Unique | permanent actor scale +% on minion death [-2] permanent damage taken +% on minion death [2] permanent item quantity +% on minion death [-40] permanent item rarity +% on minion death [-80] Minion | ||
| 1 | Unique | strongbox monsters actor scale +% [0] strongbox monsters attack speed +% [0] strongbox monsters damage +% [0] strongbox monsters item quantity +% [0] strongbox monsters life +% [0] strongbox monsters movement velocity +% [0] Attack Speed | ||
| Runt of the Litter | 1 | Torment | monster half dropped item quantity [1] | |
| Bounty of the Hunt | 1 | Torment | monster double dropped item quantity [1] | |
| 1 | Unique | from league item quantity +% permyriad [-3000] from league item rarity +% permyriad [8000] |
Delve Area mods /152
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | DelveArea | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size (40—50)% increased number of Rare Monsters map extra content weighting [1] map rare monsters have nemesis mod [1] | ||
| 1 | DelveArea | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size (20—30)% increased number of Magic Monsters map extra content weighting [1] map magic pack mod rules [1] | ||
| 1 | DelveArea | Monsters' skills Chain 1 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | ||
| 52 | DelveArea | Monsters' skills Chain 2 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | ||
| 173 | DelveArea | Monsters' skills Chain 3 additional times 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | ||
| 1 | DelveArea | Monsters are Hexproof 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Caster Curse | ||
| 1 | DelveArea | Monsters Poison on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Chaos Ailment | ||
| 52 | DelveArea | Slaying Enemies close together can attract monsters from Beyond this realm 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map extra content weighting [1] | ||
| 1 | DelveArea | Monsters cannot be Stunned (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size Life | ||
| 1 | DelveArea | Monsters fire 2 additional Projectiles 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | ||
| 1 | DelveArea | Monsters have 30% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 20 | DelveArea | Monsters have 45% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 52 | DelveArea | Monsters have 60% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 92 | DelveArea | Monsters have 75% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 173 | DelveArea | Monsters have 100% increased Area of Effect 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 1 | DelveArea | Monsters have (100—150)% increased Critical Hit Chance +(20—25)% to Monster Critical Damage Bonus 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Critical | ||
| 20 | DelveArea | Monsters have (151—200)% increased Critical Hit Chance +(26—30)% to Monster Critical Damage Bonus 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Critical | ||
| 52 | DelveArea | Monsters have (201—250)% increased Critical Hit Chance +(31—35)% to Monster Critical Damage Bonus 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Critical | ||
| 92 | DelveArea | Monsters have (251—300)% increased Critical Hit Chance +(36—40)% to Monster Critical Damage Bonus 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Critical | ||
| 173 | DelveArea | Monsters have (301—400)% increased Critical Hit Chance +(41—45)% to Monster Critical Damage Bonus 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Critical | ||
| 1 | DelveArea | +20% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Physical | ||
| 52 | DelveArea | +30% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Physical | ||
| 173 | DelveArea | +40% Monster Physical Damage Reduction 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Physical | ||
| 1 | DelveArea | (20—30)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Life | ||
| 20 | DelveArea | (31—40)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Life | ||
| 52 | DelveArea | (41—50)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Life | ||
| 92 | DelveArea | (51—60)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Life | ||
| 173 | DelveArea | (61—70)% more Monster Life 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Life | ||
| 1 | DelveArea | Monsters gain (20—30)% of maximum Life as Extra maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 52 | DelveArea | Monsters gain (31—40)% of maximum Life as Extra maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 173 | DelveArea | Monsters gain (41—50)% of maximum Life as Extra maximum Energy Shield 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 1 | DelveArea | (10—14)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage | ||
| 20 | DelveArea | (15—18)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage | ||
| 52 | DelveArea | (19—22)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage | ||
| 92 | DelveArea | (23—26)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage | ||
| 173 | DelveArea | (27—30)% increased Monster Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage | ||
| 1 | DelveArea | Monsters deal (10—19)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | ||
| 20 | DelveArea | Monsters deal (20—49)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | ||
| 52 | DelveArea | Monsters deal (50—69)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | ||
| 92 | DelveArea | Monsters deal (70—89)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | ||
| 173 | DelveArea | Monsters deal (90—110)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | ||
| 1 | DelveArea | Monsters deal (10—19)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | ||
| 20 | DelveArea | Monsters deal (20—49)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | ||
| 52 | DelveArea | Monsters deal (50—69)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | ||
| 92 | DelveArea | Monsters deal (70—89)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | ||
| 173 | DelveArea | Monsters deal (90—110)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | ||
| 1 | DelveArea | Monsters deal (10—19)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | ||
| 20 | DelveArea | Monsters deal (20—49)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | ||
| 52 | DelveArea | Monsters deal (50—69)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | ||
| 92 | DelveArea | Monsters deal (70—89)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | ||
| 173 | DelveArea | Monsters deal (90—110)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | ||
| 92 | DelveArea | Monsters deal (21—25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Chaos | ||
| 173 | DelveArea | Monsters deal (31—35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Chaos | ||
| 1 | DelveArea | (10—15)% increased Monster Movement Speed (10—15)% increased Monster Attack Speed (10—15)% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Attack Caster Speed | ||
| 20 | DelveArea | (16—20)% increased Monster Movement Speed (16—20)% increased Monster Attack Speed (16—20)% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Attack Caster Speed | ||
| 52 | DelveArea | (21—25)% increased Monster Movement Speed (21—25)% increased Monster Attack Speed (21—25)% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Attack Caster Speed | ||
| 92 | DelveArea | (26—30)% increased Monster Movement Speed (26—30)% increased Monster Attack Speed (26—30)% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Attack Caster Speed | ||
| 173 | DelveArea | (31—35)% increased Monster Movement Speed (31—35)% increased Monster Attack Speed (31—35)% increased Monster Cast Speed 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Attack Caster Speed | ||
| 1 | DelveArea | Area has patches of Ignited Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] Damage Elemental Fire | ||
| 52 | DelveArea | Area has patches of Ignited Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] Damage Elemental Fire | ||
| 173 | DelveArea | Area has patches of Ignited Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] Damage Elemental Fire | ||
| 1 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | ||
| 52 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | ||
| 173 | DelveArea | Area has patches of Chilled Ground 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | ||
| 1 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | ||
| 52 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | ||
| 173 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | ||
| 1 | DelveArea | Area has patches of desecrated ground (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] Damage Chaos | ||
| 52 | DelveArea | Area has patches of desecrated ground (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] Damage Chaos | ||
| 173 | DelveArea | Area has patches of desecrated ground (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] Damage Chaos | ||
| 1 | DelveArea | Area has patches of Consecrated Ground (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | ||
| 52 | DelveArea | Area has patches of Consecrated Ground (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | ||
| 173 | DelveArea | Area has patches of Consecrated Ground (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] | ||
| 1 | DelveArea | Monsters have 30% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Elemental Fire Cold Lightning Ailment | ||
| 52 | DelveArea | Monsters have 40% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Elemental Fire Cold Lightning Ailment | ||
| 173 | DelveArea | Monsters have 50% chance to Avoid Elemental Ailments 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Elemental Fire Cold Lightning Ailment | ||
| 1 | DelveArea | Monsters take (15—20)% reduced Extra Damage from Critical Hits 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Damage Critical | ||
| 20 | DelveArea | Monsters take (21—25)% reduced Extra Damage from Critical Hits 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Damage Critical | ||
| 52 | DelveArea | Monsters take (26—30)% reduced Extra Damage from Critical Hits 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Damage Critical | ||
| 92 | DelveArea | Monsters take (31—35)% reduced Extra Damage from Critical Hits 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Damage Critical | ||
| 173 | DelveArea | Monsters take (36—40)% reduced Extra Damage from Critical Hits 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Damage Critical | ||
| 1 | DelveArea | 25% less effect of Curses on Monsters (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size Caster Curse | ||
| 52 | DelveArea | 40% less effect of Curses on Monsters (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size Caster Curse | ||
| 173 | DelveArea | 60% less effect of Curses on Monsters (5—10)% increased Quantity of Items found in this Area (3—6)% increased Rarity of Items found in this Area (3—6)% increased Pack size Caster Curse | ||
| 1 | DelveArea | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Speed | ||
| 92 | DelveArea | All Monster Damage from Hits always Ignites 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Elemental Fire Ailment | ||
| 1 | DelveArea | +15% Monster Chaos Resistance +20% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Elemental Chaos Resistance | ||
| 52 | DelveArea | +20% Monster Chaos Resistance +30% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Elemental Chaos Resistance | ||
| 173 | DelveArea | +25% Monster Chaos Resistance +40% Monster Elemental Resistances 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Elemental Chaos Resistance | ||
| 1 | DelveArea | Monsters have a 30% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Physical Chaos Attack Ailment | ||
| 52 | DelveArea | Monsters have a 40% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Physical Chaos Attack Ailment | ||
| 173 | DelveArea | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Physical Chaos Attack Ailment | ||
| 20 | DelveArea | Monsters have (20—25)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Attack | ||
| 52 | DelveArea | Monsters have (26—30)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Attack | ||
| 92 | DelveArea | Monsters have (31—40)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Attack | ||
| 173 | DelveArea | Monsters have (41—50)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Attack | ||
| 20 | DelveArea | Monsters have 15% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | ||
| 52 | DelveArea | Monsters have 25% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | ||
| 92 | DelveArea | Monsters have 40% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | ||
| 173 | DelveArea | Monsters have 60% chance to Impale with Attacks 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size | ||
| 20 | DelveArea | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 52 | DelveArea | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 92 | DelveArea | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 173 | DelveArea | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 20 | DelveArea | Monsters Blind on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 20 | DelveArea | Monsters Maim on Hit with Attacks 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 20 | DelveArea | Monsters Hinder on Hit with Spells 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 1 | DelveArea | Monsters have (30—60)% chance to gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 52 | DelveArea | Monsters gain a Frenzy Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 1 | DelveArea | Monsters have (30—60)% chance to gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 52 | DelveArea | Monsters gain an Endurance Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 1 | DelveArea | Monsters have (30—60)% chance to gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 52 | DelveArea | Monsters gain a Power Charge on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 1 | DelveArea | Monsters have Onslaught 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | ||
| 1 | DelveArea | Monsters have a (10—15)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Elemental Fire Cold Lightning Ailment | ||
| 52 | DelveArea | Monsters have a (16—25)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Elemental Fire Cold Lightning Ailment | ||
| 173 | DelveArea | Monsters have a (26—35)% chance to cause Elemental Ailments on Hit 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size Elemental Fire Cold Lightning Ailment | ||
| 52 | DelveArea | Monsters drop items (1—3) Level higher 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 1 | DelveArea | Monster Damage Penetrates 6% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage Elemental | ||
| 52 | DelveArea | Monster Damage Penetrates 9% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage Elemental | ||
| 173 | DelveArea | Monster Damage Penetrates 12% Elemental Resistances 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size Damage Elemental | ||
| 1 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 52 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 173 | DelveArea | Monsters steal Power, Frenzy and Endurance charges on Hit 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 500 | DelveArea | Encounters have (5—15)% chance to be rarer 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 1000 | DelveArea | Encounters have (16—25)% chance to be rarer 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Item Unique Boss gains 50% of Physical Damage as Extra Cold Damage Unique Boss gains 50% of Physical Damage as Extra Fire Damage Unique Boss gains 50% of Physical Damage as Extra Lightning Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | ||
| 500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Ring Unique Boss has 100% more maximum Life 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | ||
| 500 | DelveArea | Area contains a Unique Boss Unique Boss drops (15—25) additional Fossils Unique Boss's Hits are always Critical Hits 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | ||
| 1 | DelveArea | Azurite Veins contain (20—40)% more Azurite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 52 | DelveArea | Azurite Veins contain (41—60)% more Azurite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 173 | DelveArea | Azurite Veins contain (61—80)% more Azurite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 1 | DelveArea | Crawler consumes (20—30)% reduced Sulphite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 200 | DelveArea | Crawler consumes (30—40)% reduced Sulphite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 500 | DelveArea | Crawler consumes (40—50)% reduced Sulphite 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 1 | DelveArea | Encounters have (10—15)% chance to contain an extra Reward Chest 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 52 | DelveArea | Encounters have (16—20)% chance to contain an extra Reward Chest 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 173 | DelveArea | Encounters have (21—25)% chance to contain an extra Reward Chest 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 200 | DelveArea | Side passages contain (50—100)% more Fossilised Remains 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 200 | DelveArea | Side passages contain (50—100)% more Resonator Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 200 | DelveArea | Side passages contain (50—100)% more Currency Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 200 | DelveArea | Side passages contain (50—100)% more Azurite Veins 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 500 | DelveArea | Fractured Walls only conceal Fossilised Remains 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 500 | DelveArea | Fractured Walls only conceal Resonator Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 500 | DelveArea | Fractured Walls only conceal Currency Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 500 | DelveArea | Fractured Walls only conceal Azurite Veins 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 1000 | DelveArea | Monsters have 1% chance to drop a Fossil 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size | ||
| 1 | DelveArea | Monsters' Projectiles always Pierce 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 1 | DelveArea | Area contains (3—5) extra Packs of Insects 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 52 | DelveArea | Area contains (6—8) extra Packs of Insects 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 173 | DelveArea | Area contains (9—10) extra Packs of Insects 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | ||
| 500 | DelveArea | City Chambers may contain unusual Chests 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size |
Heist Area mods /298
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Antagonist's | 1 | Prefix | heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map extra content weighting [1] map item drop quantity +% [13] map item drop rarity +% [8] map number of rare packs +% [20,30] map rare monsters have nemesis mod [1] | |
| Chaining | 1 | Prefix | Monsters' skills Chain 1 additional times heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Chaining | 68 | Prefix | Monsters' skills Chain 2 additional times heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Splitting | 1 | Prefix | Monsters fire 2 additional Projectiles heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] | |
| Unstoppable | 46 | Prefix | Monsters cannot be Taunted Monsters' Action Speed cannot be modified to below base value heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Speed | |
| Conflagrating | 46 | Prefix | All Monster Damage from Hits always Ignites heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Fire Ailment | |
| Hexproof | 46 | Prefix | Monsters are Hexproof heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Caster Curse | |
| Unwavering | 1 | Prefix | (5—9)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Unwavering | 46 | Prefix | (10—14)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Unwavering | 68 | Prefix | (15—19)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Unwavering | 73 | Prefix | (20—24)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Unwavering | 78 | Prefix | (25—30)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Armoured | 1 | Prefix | +10% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Physical | |
| Armoured | 46 | Prefix | +15% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Physical | |
| Armoured | 68 | Prefix | +20% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Physical | |
| Armoured | 73 | Prefix | +30% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Physical | |
| Armoured | 78 | Prefix | +40% Monster Physical Damage Reduction heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Physical | |
| Fecund | 1 | Prefix | (10—14)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Fecund | 46 | Prefix | (15—19)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Fecund | 68 | Prefix | (20—29)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Fecund | 73 | Prefix | (30—39)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Fecund | 78 | Prefix | (40—49)% more Monster Life heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Life | |
| Savage | 1 | Prefix | (8—10)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Damage | |
| Savage | 46 | Prefix | (11—13)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Damage | |
| Savage | 68 | Prefix | (14—17)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Damage | |
| Savage | 73 | Prefix | (18—21)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Damage | |
| Savage | 78 | Prefix | (22—25)% increased Monster Damage heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Damage | |
| Burning | 1 | Prefix | Monsters deal (10—29)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | |
| Burning | 46 | Prefix | Monsters deal (30—49)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | |
| Burning | 68 | Prefix | Monsters deal (50—69)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | |
| Burning | 73 | Prefix | Monsters deal (70—89)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | |
| Burning | 78 | Prefix | Monsters deal (90—110)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | |
| Freezing | 1 | Prefix | Monsters deal (10—29)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | |
| Freezing | 46 | Prefix | Monsters deal (30—49)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | |
| Freezing | 68 | Prefix | Monsters deal (50—69)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | |
| Freezing | 73 | Prefix | Monsters deal (70—89)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | |
| Freezing | 78 | Prefix | Monsters deal (90—110)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | |
| Shocking | 1 | Prefix | Monsters deal (10—29)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | |
| Shocking | 46 | Prefix | Monsters deal (30—49)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | |
| Shocking | 68 | Prefix | Monsters deal (50—69)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | |
| Shocking | 73 | Prefix | Monsters deal (70—89)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | |
| Shocking | 78 | Prefix | Monsters deal (90—110)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | |
| Profane | 73 | Prefix | Monsters deal (21—25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Profane | 78 | Prefix | Monsters deal (31—35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Fleet | 1 | Prefix | (5—10)% increased Monster Movement Speed (10—15)% increased Monster Attack Speed (10—15)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Attack Caster Speed | |
| Fleet | 46 | Prefix | (10—15)% increased Monster Movement Speed (15—20)% increased Monster Attack Speed (15—20)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Attack Caster Speed | |
| Fleet | 68 | Prefix | (15—20)% increased Monster Movement Speed (20—25)% increased Monster Attack Speed (20—25)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Attack Caster Speed | |
| Fleet | 73 | Prefix | (20—25)% increased Monster Movement Speed (25—35)% increased Monster Attack Speed (25—35)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Attack Caster Speed | |
| Fleet | 78 | Prefix | (25—30)% increased Monster Movement Speed (35—45)% increased Monster Attack Speed (35—45)% increased Monster Cast Speed heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Attack Caster Speed | |
| Punishing | 68 | Prefix | Monsters reflect 13% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical | |
| Punishing | 73 | Prefix | Monsters reflect 15% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical | |
| Punishing | 78 | Prefix | Monsters reflect 18% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical | |
| Mirrored | 68 | Prefix | Monsters reflect 13% of Elemental Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Elemental | |
| Mirrored | 73 | Prefix | Monsters reflect 15% of Elemental Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Elemental | |
| Mirrored | 78 | Prefix | Monsters reflect 18% of Elemental Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Elemental | |
| Hexwarded | 46 | Prefix | 15% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| Hexwarded | 68 | Prefix | 25% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| Hexwarded | 73 | Prefix | 40% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| Hexwarded | 78 | Prefix | 60% less effect of Curses on Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| Empowered | 73 | Prefix | Monsters have a 15% chance to cause Elemental Ailments on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Ailment | |
| Empowered | 78 | Prefix | Monsters have a 20% chance to cause Elemental Ailments on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Ailment | |
| Resistant | 1 | Prefix | +10% Monster Chaos Resistance +15% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Elemental Chaos Resistance | |
| Resistant | 68 | Prefix | +15% Monster Chaos Resistance +20% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Elemental Chaos Resistance | |
| Resistant | 73 | Prefix | +20% Monster Chaos Resistance +30% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Elemental Chaos Resistance | |
| Resistant | 78 | Prefix | +25% Monster Chaos Resistance +40% Monster Elemental Resistances heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Elemental Chaos Resistance | |
| Impervious | 46 | Prefix | Monsters have a 20% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical Chaos Attack Ailment | |
| Impervious | 73 | Prefix | Monsters have a 35% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical Chaos Attack Ailment | |
| Impervious | 78 | Prefix | Monsters have a 50% chance to avoid Poison, Impale, and Bleeding heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical Chaos Attack Ailment | |
| Impaling | 46 | Prefix | Monsters have 15% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Impaling | 68 | Prefix | Monsters have 25% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Impaling | 73 | Prefix | Monsters have 40% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Impaling | 78 | Prefix | Monsters have 60% chance to Impale with Attacks heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Oppressive | 46 | Prefix | heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Oppressive | 68 | Prefix | heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Oppressive | 73 | Prefix | heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Oppressive | 78 | Prefix | heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Buffered | 1 | Prefix | Monsters gain (10—14)% of maximum Life as Extra maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Buffered | 46 | Prefix | Monsters gain (15—19)% of maximum Life as Extra maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Buffered | 68 | Prefix | Monsters gain (20—29)% of maximum Life as Extra maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Buffered | 73 | Prefix | Monsters gain (30—39)% of maximum Life as Extra maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Buffered | 78 | Prefix | Monsters gain (40—49)% of maximum Life as Extra maximum Energy Shield heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Elite | 1 | Prefix | Patrol Packs have (10—12)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] | |
| Elite | 46 | Prefix | Patrol Packs have (13—16)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] | |
| Elite | 68 | Prefix | Patrol Packs have (17—20)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] | |
| Elite | 73 | Prefix | Patrol Packs have (21—25)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] | |
| Elite | 78 | Prefix | Patrol Packs have (26—30)% increased chance to be replaced by an Elite Patrol Pack heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] | |
| Secure | 1 | Prefix | Patrolling Monsters deal (13—15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Secure | 46 | Prefix | Patrolling Monsters deal (16—18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Secure | 68 | Prefix | Patrolling Monsters deal (19—22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Secure | 73 | Prefix | Patrolling Monsters deal (23—26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Secure | 78 | Prefix | Patrolling Monsters deal (27—30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Dutiful | 1 | Prefix | Patrol Packs take (13—15)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Dutiful | 46 | Prefix | Patrol Packs take (16—18)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Dutiful | 68 | Prefix | Patrol Packs take (19—22)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Dutiful | 73 | Prefix | Patrol Packs take (23—26)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Dutiful | 78 | Prefix | Patrol Packs take (27—30)% reduced damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Tempting | 1 | Prefix | Reward Room Monsters deal (13—15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Tempting | 46 | Prefix | Reward Room Monsters deal (16—18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Tempting | 68 | Prefix | Reward Room Monsters deal (19—22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Tempting | 73 | Prefix | Reward Room Monsters deal (23—26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Tempting | 78 | Prefix | Reward Room Monsters deal (27—30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Inimicable | 1 | Prefix | Reward Room Monsters take (13—15)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Inimicable | 46 | Prefix | Reward Room Monsters take (16—18)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Inimicable | 68 | Prefix | Reward Room Monsters take (19—22)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Inimicable | 73 | Prefix | Reward Room Monsters take (23—26)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Inimicable | 78 | Prefix | Reward Room Monsters take (27—30)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Indifferent | 1 | Prefix | Guards deal (13—15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Indifferent | 46 | Prefix | Guards deal (16—18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Indifferent | 68 | Prefix | Guards deal (19—22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Indifferent | 73 | Prefix | Guards deal (23—26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Indifferent | 78 | Prefix | Guards deal (27—30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Stoic | 1 | Prefix | Guards take (13—15)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stoic | 46 | Prefix | Guards take (16—18)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stoic | 68 | Prefix | Guards take (19—22)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stoic | 73 | Prefix | Guards take (23—26)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stoic | 78 | Prefix | Guards take (27—30)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Impeding | 1 | Prefix | (13—15)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Impeding | 46 | Prefix | (16—18)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Impeding | 68 | Prefix | (19—22)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Impeding | 73 | Prefix | (23—26)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Impeding | 78 | Prefix | (27—30)% reduced Job speed heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Protective | 1 | Prefix | Reward Room Monsters deal (13—15)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Protective | 1 | Prefix | Reward Room Monsters deal (16—18)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Protective | 1 | Prefix | Reward Room Monsters deal (19—22)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Protective | 1 | Prefix | Reward Room Monsters deal (23—26)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Protective | 1 | Prefix | Reward Room Monsters deal (27—30)% increased Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage | |
| Stubborn | 1 | Prefix | Reward Room Monsters take (13—15)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stubborn | 1 | Prefix | Reward Room Monsters take (16—18)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stubborn | 1 | Prefix | Reward Room Monsters take (19—22)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stubborn | 1 | Prefix | Reward Room Monsters take (23—26)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Stubborn | 1 | Prefix | Reward Room Monsters take (27—30)% reduced Damage heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| Deployed | 1 | Prefix | Reward Rooms have (13—15)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Deployed | 1 | Prefix | Reward Rooms have (16—18)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Deployed | 1 | Prefix | Reward Rooms have (19—22)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Deployed | 1 | Prefix | Reward Rooms have (23—26)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Deployed | 1 | Prefix | Reward Rooms have (27—30)% increased Monsters heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| Supplemented | 1 | Prefix | Reinforcements have (10—15)% increased Attack Speed Reinforcements have (10—15)% increased Cast Speed Reinforcements have (5—10)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Attack Caster Speed | |
| Supplemented | 1 | Prefix | Reinforcements have (15—20)% increased Attack Speed Reinforcements have (15—20)% increased Cast Speed Reinforcements have (10—15)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Attack Caster Speed | |
| Supplemented | 1 | Prefix | Reinforcements have (20—25)% increased Attack Speed Reinforcements have (20—25)% increased Cast Speed Reinforcements have (15—20)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Attack Caster Speed | |
| Supplemented | 1 | Prefix | Reinforcements have (25—35)% increased Attack Speed Reinforcements have (25—35)% increased Cast Speed Reinforcements have (20—25)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Attack Caster Speed | |
| Supplemented | 1 | Prefix | Reinforcements have (35—45)% increased Attack Speed Reinforcements have (35—45)% increased Cast Speed Reinforcements have (25—30)% increased Movement Speed heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Attack Caster Speed | |
| Trained | 68 | Prefix | Patrol Pack Members have 50% chance to be Magic heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| Trained | 73 | Prefix | Patrol Pack Members have 75% chance to be Magic heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| Trained | 78 | Prefix | Patrol Pack Members have 100% chance to be Magic heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| Professional | 68 | Prefix | Guards have 5% chance to be Rare heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| Instantaneous | 68 | Prefix | Lockdown occurs immediately when Alert Level is full heist contract alert level +% final [-10] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [10] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Bloodlines | 1 | Suffix | heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map extra content weighting [1] map item drop quantity +% [10] map item drop rarity +% [6] map magic pack mod rules [1] map number of magic packs +% [20,30] | |
| of Venom | 1 | Suffix | Monsters Poison on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Chaos Ailment | |
| of Balance | 68 | Suffix | Players cannot inflict Exposure heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Damage Elemental | |
| of Skirmishing | 68 | Suffix | Players have Point Blank heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Damage Attack | |
| of Frenzy | 1 | Suffix | Monsters have (30—60)% chance to gain a Frenzy Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Frenzy | 68 | Suffix | Monsters gain a Frenzy Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Endurance | 1 | Suffix | Monsters have (30—60)% chance to gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Endurance | 68 | Suffix | Monsters gain an Endurance Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Power | 1 | Suffix | Monsters have (30—60)% chance to gain a Power Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Power | 68 | Suffix | Monsters gain a Power Charge on Hit heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Giants | 1 | Suffix | Monsters have 20% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Giants | 46 | Suffix | Monsters have 30% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Giants | 68 | Suffix | Monsters have 45% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Giants | 73 | Suffix | Monsters have 70% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Giants | 78 | Suffix | Monsters have 100% increased Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Deadliness | 1 | Suffix | Monsters have (100—125)% increased Critical Hit Chance +(20—24)% to Monster Critical Damage Bonus heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Critical | |
| of Deadliness | 46 | Suffix | Monsters have (126—150)% increased Critical Hit Chance +(25—29)% to Monster Critical Damage Bonus heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Critical | |
| of Deadliness | 68 | Suffix | Monsters have (160—200)% increased Critical Hit Chance +(30—35)% to Monster Critical Damage Bonus heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Critical | |
| of Deadliness | 73 | Suffix | Monsters have (260—300)% increased Critical Hit Chance +(36—40)% to Monster Critical Damage Bonus heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Critical | |
| of Deadliness | 78 | Suffix | Monsters have (360—400)% increased Critical Hit Chance +(41—45)% to Monster Critical Damage Bonus heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Critical | |
| of Smothering | 1 | Suffix | Players have 20% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Defences | |
| of Smothering | 73 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Defences | |
| of Smothering | 78 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Defences | |
| of Flames | 46 | Suffix | Area has patches of Ignited Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] Damage Elemental Fire | |
| of Flames | 68 | Suffix | Area has patches of Ignited Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] Damage Elemental Fire | |
| of Flames | 73 | Suffix | Area has patches of Ignited Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] Damage Elemental Fire | |
| of Flames | 78 | Suffix | Area has patches of Ignited Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] Damage Elemental Fire | |
| of Ice | 46 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Cold Ailment | |
| of Ice | 68 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Cold Ailment | |
| of Ice | 73 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Cold Ailment | |
| of Ice | 78 | Suffix | Area has patches of Chilled Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Cold Ailment | |
| of Lightning | 46 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | |
| of Lightning | 68 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | |
| of Lightning | 73 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 35% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | |
| of Lightning | 78 | Suffix | Area has patches of Shocked Ground which increase Damage taken by 50% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Lightning Ailment | |
| of Desecration | 46 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] Damage Chaos | |
| of Desecration | 68 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] Damage Chaos | |
| of Desecration | 73 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] Damage Chaos | |
| of Desecration | 78 | Suffix | Area has patches of desecrated ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] Damage Chaos | |
| of Consecration | 46 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Consecration | 68 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Consecration | 73 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Consecration | 78 | Suffix | Area has patches of Consecrated Ground heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Elemental Weakness | 73 | Suffix | Players are Cursed with Elemental Weakness heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Elemental Weakness | 78 | Suffix | Players are Cursed with Elemental Weakness heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Vulnerability | 73 | Suffix | Players are Cursed with Vulnerability heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Vulnerability | 78 | Suffix | Players are Cursed with Vulnerability heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Enfeeblement | 73 | Suffix | Players are Cursed with Enfeeble heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Enfeeblement | 78 | Suffix | Players are Cursed with Enfeeble heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Temporal Chains | 73 | Suffix | Players are Cursed with Temporal Chains heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Temporal Chains | 78 | Suffix | Players are Cursed with Temporal Chains heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Caster Curse | |
| of Stasis | 73 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life Mana Defences | |
| of Exposure | 73 | Suffix | (-8—-5)% maximum Player Resistances heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Resistance | |
| of Exposure | 78 | Suffix | (-12—-9)% maximum Player Resistances heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Resistance | |
| of Congealment | 78 | Suffix | Cannot Leech from Monsters heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | |
| of Insulation | 46 | Suffix | Monsters have 30% chance to Avoid Elemental Ailments heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Fire Cold Lightning Ailment | |
| of Insulation | 73 | Suffix | Monsters have 50% chance to Avoid Elemental Ailments heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Fire Cold Lightning Ailment | |
| of Insulation | 78 | Suffix | Monsters have 70% chance to Avoid Elemental Ailments heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Elemental Fire Cold Lightning Ailment | |
| of Toughness | 1 | Suffix | Monsters take (15—19)% reduced Extra Damage from Critical Hits heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Damage Critical | |
| of Toughness | 46 | Suffix | Monsters take (20—24)% reduced Extra Damage from Critical Hits heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Damage Critical | |
| of Toughness | 68 | Suffix | Monsters take (25—30)% reduced Extra Damage from Critical Hits heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Damage Critical | |
| of Toughness | 73 | Suffix | Monsters take (31—35)% reduced Extra Damage from Critical Hits heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Damage Critical | |
| of Toughness | 78 | Suffix | Monsters take (36—40)% reduced Extra Damage from Critical Hits heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Damage Critical | |
| of Drought | 1 | Suffix | Players gain 15% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Drought | 46 | Suffix | Players gain 20% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Drought | 68 | Suffix | Players gain 30% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Drought | 73 | Suffix | Players gain 40% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Drought | 78 | Suffix | Players gain 50% reduced Flask Charges heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Rust | 46 | Suffix | Players have 15% less Armour Players have 10% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Defences | |
| of Rust | 68 | Suffix | Players have 20% less Armour Players have 20% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Defences | |
| of Rust | 73 | Suffix | Players have 25% less Armour Players have 30% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Defences | |
| of Rust | 78 | Suffix | Players have 30% less Armour Players have 40% reduced Chance to Block heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Defences | |
| of Miring | 46 | Suffix | Monsters have 20% increased Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Attack | |
| of Miring | 68 | Suffix | Monsters have 30% increased Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Attack | |
| of Miring | 73 | Suffix | Monsters have 40% increased Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Attack | |
| of Miring | 78 | Suffix | Monsters have 50% increased Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] Attack | |
| of Impotence | 1 | Suffix | Players have 10% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Impotence | 68 | Suffix | Players have 15% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Impotence | 73 | Suffix | Players have 20% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Impotence | 78 | Suffix | Players have 25% less Area of Effect heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Blinding | 46 | Suffix | Monsters Blind on Hit heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Carnage | 46 | Suffix | Monsters Maim on Hit with Attacks heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Impedance | 46 | Suffix | Monsters Hinder on Hit with Spells heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Enervation | 46 | Suffix | Monsters steal Power, Frenzy and Endurance charges on Hit heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Fatigue | 46 | Suffix | Players have 15% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Fatigue | 68 | Suffix | Players have 20% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Fatigue | 73 | Suffix | Players have 30% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Fatigue | 78 | Suffix | Players have 40% less Cooldown Recovery Rate heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Transience | 46 | Suffix | Buffs on Players expire 20% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Transience | 68 | Suffix | Buffs on Players expire 30% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Transience | 73 | Suffix | Buffs on Players expire 50% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Transience | 78 | Suffix | Buffs on Players expire 70% faster heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] | |
| of Doubt | 46 | Suffix | Players have 15% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Doubt | 68 | Suffix | Players have 25% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Doubt | 73 | Suffix | Players have 40% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Doubt | 78 | Suffix | Players have 60% reduced effect of Non-Curse Auras from Skills heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Imprecision | 46 | Suffix | Players have 10% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Imprecision | 68 | Suffix | Players have 15% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Imprecision | 73 | Suffix | Players have 20% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Imprecision | 78 | Suffix | Players have 25% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Expense | 1 | Suffix | (13—15)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Expense | 46 | Suffix | (16—18)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Expense | 68 | Suffix | (19—22)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Expense | 73 | Suffix | (23—26)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Expense | 78 | Suffix | (27—30)% increased Total Heist Fee heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Bait | 1 | Suffix | (13—15)% increased raising of Alert Level from opening Chests heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Bait | 46 | Suffix | (16—18)% increased raising of Alert Level from opening Chests heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Bait | 68 | Suffix | (19—22)% increased raising of Alert Level from opening Chests heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Bait | 73 | Suffix | (23—26)% increased raising of Alert Level from opening Chests heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Bait | 78 | Suffix | (27—30)% increased raising of Alert Level from opening Chests heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Communication | 1 | Suffix | (13—15)% increased raising of Alert Level from Killing Monsters heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Communication | 46 | Suffix | (16—18)% increased raising of Alert Level from Killing Monsters heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Communication | 68 | Suffix | (19—22)% increased raising of Alert Level from Killing Monsters heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Communication | 73 | Suffix | (23—26)% increased raising of Alert Level from Killing Monsters heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Communication | 78 | Suffix | (27—30)% increased raising of Alert Level from Killing Monsters heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Selfishness | 68 | Suffix | The Ring takes no Cut heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Proximity | 68 | Suffix | No Travel Cost heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Paranoia | 68 | Suffix | Alert Level increases by 0.2% per second heist contract alert level +% final [0] heist contract lockdown timer +% [15] heist monster spawner alive limit +% [0] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Silencing | 46 | Suffix | Guards remove Alert Level on Death heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Unravelling | 73 | Suffix | -3% maximum Player Resistances per 25% Alert Level heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Resistance | |
| of Unravelling | 78 | Suffix | -4% maximum Player Resistances per 25% Alert Level heist contract alert level +% final [-7] heist contract lockdown timer +% [7] heist monster spawner alive limit +% [7] map item drop quantity +% [19] map item drop rarity +% [11] Resistance | |
| of Over-Heating | 68 | Suffix | -3% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Fire Resistance | |
| of Over-Heating | 73 | Suffix | -4% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Fire Resistance | |
| of Over-Heating | 78 | Suffix | -5% Player Fire Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Fire Resistance | |
| of Spine-Chilling | 68 | Suffix | -3% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Cold Resistance | |
| of Spine-Chilling | 73 | Suffix | -4% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Cold Resistance | |
| of Spine-Chilling | 78 | Suffix | -5% Player Cold Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Cold Resistance | |
| of Hair-Raising | 68 | Suffix | -3% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Lightning Resistance | |
| of Hair-Raising | 73 | Suffix | -4% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Lightning Resistance | |
| of Hair-Raising | 78 | Suffix | -5% Player Lightning Resistance per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Elemental Lightning Resistance | |
| of Distress | 46 | Suffix | Players have 5% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Distress | 68 | Suffix | Players have 6% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Distress | 73 | Suffix | Players have 7% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Distress | 78 | Suffix | Players have 8% less Armour per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Apprehension | 46 | Suffix | Players have 5% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Apprehension | 68 | Suffix | Players have 6% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Apprehension | 73 | Suffix | Players have 7% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Apprehension | 78 | Suffix | Players have 8% less Evasion per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Wavering Will | 46 | Suffix | Players have 6% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Wavering Will | 73 | Suffix | Players have 12% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Wavering Will | 78 | Suffix | Players have 16% less Energy Shield Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Defences | |
| of Anxiety | 46 | Suffix | Players have 6% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life | |
| of Anxiety | 73 | Suffix | Players have 12% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life | |
| of Anxiety | 78 | Suffix | Players have 16% less Life Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Life | |
| of Clouded Judgement | 46 | Suffix | Players have 6% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Mana | |
| of Clouded Judgement | 73 | Suffix | Players have 12% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Mana | |
| of Clouded Judgement | 78 | Suffix | Players have 16% less Mana Recovery Rate per 25% Alert Level heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Mana | |
| of Dehydration | 1 | Suffix | Players gain 4% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Dehydration | 46 | Suffix | Players gain 6% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Dehydration | 68 | Suffix | Players gain 8% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Dehydration | 73 | Suffix | Players gain 10% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | |
| of Dehydration | 78 | Suffix | Players gain 12% reduced Flask Charges per 25% Alert Level heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] |
Heist Equipment mods /24
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Footpad's | 1 | Prefix | (3—4)% increased Job Experience gain map item drop quantity +% [0] map item drop rarity +% [0] | |
| Crook's | 45 | Prefix | (5—6)% increased Job Experience gain map item drop quantity +% [0] map item drop rarity +% [0] | |
| Criminal's | 75 | Prefix | (7—8)% increased Job Experience gain map item drop quantity +% [0] map item drop rarity +% [0] | |
| Mastermind's | 81 | Prefix | (9—10)% increased Job Experience gain map item drop quantity +% [0] map item drop rarity +% [0] | |
| Capable | 1 | Prefix | +1 to Character Level map item drop quantity +% [0] map item drop rarity +% [0] | |
| Experienced | 45 | Prefix | +2 to Character Level map item drop quantity +% [0] map item drop rarity +% [0] | |
| Accomplished | 75 | Prefix | +3 to Character Level map item drop quantity +% [0] map item drop rarity +% [0] | |
| Veteran | 83 | Prefix | +4 to Character Level map item drop quantity +% [0] map item drop rarity +% [0] | |
| Pickpocket's | 1 | Prefix | (7—8)% increased Quantity of Items dropped in Heists | |
| Thief's | 45 | Prefix | (9—10)% increased Quantity of Items dropped in Heists | |
| Looter's | 75 | Prefix | (11—12)% increased Quantity of Items dropped in Heists | |
| Ransacker's | 84 | Prefix | (13—15)% increased Quantity of Items dropped in Heists | |
| of Personality | 1 | Suffix | (6—7)% reduced Hiring Fee map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Presence | 45 | Suffix | (8—9)% reduced Hiring Fee map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Charm | 75 | Suffix | (10—12)% reduced Hiring Fee map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Charisma | 81 | Suffix | (13—15)% reduced Hiring Fee map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Bartering | 1 | Suffix | The Ring's Cut reduced by (6—7)% map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Negotiating | 45 | Suffix | The Ring's Cut reduced by (8—9)% map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Selfishness | 75 | Suffix | The Ring's Cut reduced by (10—12)% map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Greed | 81 | Suffix | The Ring's Cut reduced by (13—15)% map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Efficiency | 1 | Suffix | (6—7)% reduced Travel Fee map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Shortcuts | 45 | Suffix | (8—9)% reduced Travel Fee map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Bypasses | 75 | Suffix | (10—12)% reduced Travel Fee map item drop quantity +% [0] map item drop rarity +% [0] | |
| of Passage | 81 | Suffix | (13—15)% reduced Travel Fee map item drop quantity +% [0] map item drop rarity +% [0] |
Trinket mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Lucky | 1 | Prefix | (4—5)% increased Quantity of Items dropped in Heists | |
| Lucky | 50 | Prefix | (6—7)% increased Quantity of Items dropped in Heists | |
| Lucky | 70 | Prefix | (8—10)% increased Quantity of Items dropped in Heists |
Crafting Bench /18
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Monsters have Onslaught 20% increased Monster Movement Speed 20% increased Monster Attack Speed 20% increased Monster Cast Speed 20% increased Quantity of Items found in this Area map extra content weighting [0] | 2x | Map | Level 34 |
| Area is inhabited by an additional Invasion Boss 20% increased Quantity of Items found in this Area map extra content weighting [1] | 2x | Map | Level 34 |
| Slaying Enemies in a kill streak grants Rampage bonuses 20% increased Quantity of Items found in this Area | 2x | Map | Level 34 |
| Powerful Tempests can affect both Monsters and you 20% increased Quantity of Items found in this Area | 4x | Map | Level 34 |
| Area is inhabited by 2 additional Rogue Exiles map extra content weighting [1] map ignore rogue exile rarity bias [1] map item drop quantity +% [0] | 3x | Map | Level 34 |
| (20—29)% more Monster Life 14% increased Quantity of Items found in this Area 7% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| (30—39)% more Monster Life 16% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| (40—49)% more Monster Life 18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| (50—59)% more Monster Life 22% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| (15—19)% increased Monster Damage 16% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| (20—24)% increased Monster Damage 18% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| (25—30)% increased Monster Damage 20% increased Quantity of Items found in this Area 10% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| (31—35)% increased Monster Damage 24% increased Quantity of Items found in this Area 12% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| Area is inhabited by Blackguards 10% increased Quantity of Items found in this Area 5% increased Rarity of Items found in this Area | 6x | Map | Level 34 |
| Area contains many Totems 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | 2x | Map | Level 34 |
| Area is inhabited by 2 additional Rogue Exiles 15% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area map extra content weighting [1] map ignore rogue exile rarity bias [1] | 3x | Map | Level 34 |
| Slaying Enemies close together can attract monsters from Beyond this realm 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area map extra content weighting [1] | 3x | Map | Level 34 |
| Area contains two Unique Bosses 12% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area | 3x | Map | Level 34 |
Misc mods /77
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | (8—12)% increased Quantity of Items found during Effect | ||
| 1 | Chest | Unique | 100% increased Quantity of Items found | ||
| 1 | Chest | Unique | Contains additional Items Contains 1 additional Magic Item chest drop additional rare items up to [0] chest hidden item quantity +% [175] | ||
| 1 | Chest | Unique | Contains additional Items Contains 1 additional Magic Item chest drop additional rare items up to [0] chest hidden item quantity +% [260] | ||
| 1 | Chest | Unique | Contains additional Items Contains 1 additional Magic Item chest drop additional rare items up to [0] chest hidden item quantity +% [350] | ||
| 1 | Chest | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [1] chest hidden item quantity +% [200] | ||
| 1 | Chest | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [1] chest hidden item quantity +% [350] | ||
| 1 | Chest | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [1] chest hidden item quantity +% [500] | ||
| 1 | Chest | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [1] chest hidden item quantity +% [300] | ||
| 1 | Chest | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [1] chest hidden item quantity +% [400] | ||
| 1 | Chest | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [0] chest hidden item quantity +% [150] | ||
| 1 | Chest | Unique | 100% more Quantity of Contained Items | ||
| 1 | Chest | Unique | 300% more Quantity of Contained Items | ||
| 1 | Chest | Unique | 30% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 50% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 40% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | (50—80)% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | (100—150)% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | (30—40)% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | (40—80)% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | (80—100)% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 25% more Quantity of Contained Items | ||
| 1 | Chest | Unique | 50% more Quantity of Contained Items | ||
| 1 | Chest | Unique | 1700% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 1950% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 2200% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 2800% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 3300% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | 3800% increased Quantity of Contained Items | ||
| 1 | Chest | Unique | Contains additional Items Contains 1 additional Magic Item chest drop additional rare items up to [0] chest hidden item quantity +% [0] | ||
| 1 | Chest | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [1] chest hidden item quantity +% [100] | ||
| 1 | Chest | Unique | chest hidden item quantity +% [4900] chest hidden item rarity +% [1443] | ||
| 1 | Chest | Unique | chest hidden item quantity +% [6150] chest hidden item rarity +% [2214] | ||
| 1 | Chest | Unique | chest hidden item quantity +% [7400] chest hidden item rarity +% [5643] | ||
| 1 | Chest | Unique | Strongbox Monsters are Enraged Strongbox Monsters have 500% increased Item Quantity | ||
| 1 | Chest | Unique | Strongbox Monsters are Enraged Strongbox Monsters have 600% increased Item Quantity | ||
| 1 | Chest | Unique | 833% increased Quantity of Contained Items | ||
| 1 | Strongbox | Unique | Contains additional Items Contains additional Magic Items chest drop additional rare items up to [0] chest hidden item quantity +% [300] | ||
| of Bounty | 1 | Strongbox | Suffix | (25—50)% more Quantity of Contained Items | |
| of Discovery | 1 | SanctumRelic | Suffix | (6—10)% increased quantity of Relics dropped by Monsters | |
| of Learning | 50 | SanctumRelic | Suffix | (11—15)% increased quantity of Relics dropped by Monsters | |
| of Investigation | 80 | SanctumRelic | Suffix | (16—20)% increased quantity of Relics dropped by Monsters | |
| of Access | 1 | SanctumRelic | Suffix | (6—10)% increased quantity of Keys dropped by Monsters | |
| of Admission | 50 | SanctumRelic | Suffix | (11—15)% increased quantity of Keys dropped by Monsters | |
| of Entry | 65 | SanctumRelic | Suffix | (16—20)% increased quantity of Keys dropped by Monsters | |
| of Entrance | 75 | SanctumRelic | Suffix | (21—25)% increased quantity of Keys dropped by Monsters | |
| 1 | Atlas | Prefix | Strongbox Monsters are Enraged Strongbox Monsters have 500% increased Item Quantity Your Maps contain an additional Strongbox 3 uses remaining map extra content weighting [1] map strongbox monsters movement velocity +% [25] Attack Speed | ||
| 1 | Atlas | Prefix | Strongbox Monsters are Enraged Strongbox Monsters have 600% increased Item Quantity Your Maps contain an additional Strongbox 15 uses remaining map extra content weighting [1] map strongbox monsters movement velocity +% [30] Attack Speed | ||
| 1 | MapDevice | Unique | 5% increased Quantity of Items found in this Area map sacrifice fragment count [1] | ||
| 1 | MapDevice | Unique | 10% increased Quantity of Items found in this Area map mortal fragment count [1] | ||
| 1 | MapDevice | Unique | 5% increased Quantity of Items found in this Area | ||
| 1 | MapDevice | Unique | 10% increased Quantity of Items found in this Area | ||
| of Retribution | 1 | Abyss | Suffix | Players are Marked for Death for 10 seconds after killing a Rare or Unique monster map item drop quantity +% [0] map item drop rarity +% [40] map map item drop chance +% [25] map pack size +% [10] | |
| 1 | ExpeditionRelic | Suffix | 20% increased Quantity of Items Dropped by Monsters | ||
| 1 | ExpeditionRelic | Suffix | 20% increased Quantity of Items Found in Excavated Chests | ||
| 1 | ExpeditionRelic | Suffix | 80% increased Quantity of Artifacts dropped by Monsters | ||
| 1 | ExpeditionRelic | Suffix | 100% increased Quantity of Artifacts found in Excavated Chests | ||
| 1 | ExpeditionRelic | Suffix | 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters | ||
| of Wealth | 1 | Sentinel | Suffix | Empowered Monsters have (50—100)% increased Quantity of Items Found local sentinel drone difficulty + [2] | |
| of Opulence | 55 | Sentinel | Suffix | Empowered Monsters have (110—150)% increased Quantity of Items Found local sentinel drone difficulty + [4] | |
| of Prosperity | 80 | Sentinel | Suffix | Empowered Monsters have (160—250)% increased Quantity of Items Found local sentinel drone difficulty + [6] | |
| of Wealth | 1 | Sentinel | Suffix | Empowered Monsters have (300—400)% increased Quantity of Items Found local sentinel drone difficulty + [2] | |
| of Opulence | 55 | Sentinel | Suffix | Empowered Monsters have (420—500)% increased Quantity of Items Found local sentinel drone difficulty + [4] | |
| of Prosperity | 80 | Sentinel | Suffix | Empowered Monsters have (520—650)% increased Quantity of Items Found local sentinel drone difficulty + [6] | |
| 1 | Sentinel | Unique | Map Item Quantity affects number of rewards from Empowered Enemy | ||
| Plundering | 1 | Tower | Prefix | (4—10)% increased Quantity of Items found in Map | |
| of the Cartographer | 1 | Tower | Suffix | (20—50)% increased Quantity of Waystones found in Map | |
| of the Devoted | 1 | Tower | Suffix | % reduced Pack Size in Map % increased Quantity of Waystones found in Map Map contains an additional Shrine | |
| of the Antiquarian | 1 | Tower | Suffix | % reduced Pack Size in Map % increased Quantity of Waystones found in Map Map contains an additional Strongbox | |
| Crystallised | 1 | Tower | Prefix | Map contains an additional Essence % increased Quantity of Waystones found in Map | |
| Azmeri's | 1 | Tower | Prefix | % increased Quantity of Waystones found in Map Map contains 1 additional Azmeri Spirit | |
| Exiled | 1 | Tower | Prefix | % increased Quantity of Waystones found in Map Map is inhabited by 1 additional Rogue Exile | |
| of the Domain | 1 | Tower | Suffix | (10—30)% increased Quantity of Breach Splinters dropped by Breach Monsters in Map | |
| of Verisium | 1 | Tower | Suffix | (10—30)% increased quantity of Expedition Artifacts dropped by Monsters in Map | |
| of Knowledge | 1 | Tower | Suffix | (10—30)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Map | |
| of Pathways | 1 | Tower | Suffix | (10—30)% increased Quantity of Waystones dropped by Map Bosses | |
| of Hoards | 1 | Tower | Suffix | (10—20)% increased Quantity of Items dropped by Map Bosses |
Item /2
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Gloves: (10—15)% increased Quantity of Gold Dropped by Slain Enemies
Soul Core of Azcapa
Stack Size: 1 / 10
Gloves: 10% increased Quantity of Gold Dropped by Slain Enemies
Place into an empty Rune Socket in a Weapon or a pair of Gloves to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Unique /1
(6—15)% increased Rarity of Items found
+(30—50) to maximum Mana
+(5—10) to all Attributes
(10—15)% increased Quantity of Gold Dropped by Slain Enemies
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
