Tailwind
Grants 1% increased movement speed, 3% increased [SkillSpeed|Skill Speed] and 15% increased [Evasion] Rating per stack. Maximum 10 stacks.
evasion_rating_+%
base_movement_velocity_+%
skill_speed_+%
Attribute /6

tailwind

KeyValue
BuffIcon
AuraRadius60
BuffGroupsID29
MaxStacks10
IsBuffDefinition1
BuffMergeModesID15
Base Movement Velocity +%
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeskill speed +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Global Evasion Rating +%
Codeevasion rating +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Misc mods /3
NameLevelDomainPre/SufDescriptionWeight
of Tailwind30SentinelSuffixCharacter Gains Tailwind for 10 seconds on deployment
of Tailwind50SentinelSuffixCharacter Gains Tailwind for 15 seconds on deployment
of Tailwind80SentinelSuffixCharacter Gains Tailwind for 20 seconds on deployment
Ascendancy Passive /2
Ascendancy: Deadeye
Character: Ranger
Gain Tailwind on Skill use
Lose all Tailwind when Hit
Ascendancy: Deadeye
Character: Ranger
3% less Damage taken per Tailwind