Tailwind
Grants 1% increased movement speed, 3% increased [SkillSpeed|Skill Speed] and 15% increased [Evasion] Rating per stack. Maximum 10 stacks.
evasion_rating_+%
base_movement_velocity_+%
skill_speed_+%
Attribute /6

tailwind

Key
Value
BuffIcon
AuraRadius60
BuffGroupsID29
MaxStacks10
IsBuffDefinition1
BuffMergeModesID15
Base Movement Velocity +%
Codebase movement velocity +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Codeskill speed +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Global Evasion Rating +%
Codeevasion rating +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable1
StatSemantics1
Tailwind Ref /3
Tailwind
Tailwind is a stacking Buff which grants 1% increased movement speed, 3% increased Skill Speed and 15% increased Evasion Rating per stack for 10 seconds, refreshing whenever you gain another stack. Maximum 10 stacks.
(70–100)% increased Evasion Rating
(10–20)% increased Rarity of Items found
+(15–25)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Lose all Tailwind when Hit
Ascendancy: Deadeye
Character: Ranger
Gain Tailwind on Skill use
Lose all Tailwind when Hit
Ascendancy: Deadeye
Character: Ranger
3% less Damage taken per Tailwind
Tailwind
Tailwind is a stacking Buff which grants 1% increased movement speed, 3% increased Skill Speed and 15% increased Evasion Rating per stack for 10 seconds, refreshing whenever you gain another stack. Maximum 10 stacks.
Misc mods /3
Name
Level
Domain
Pre/Suf
Description
Weight
of Tailwind30SentinelSuffixCharacter Gains Tailwind for 10 seconds on deployment
of Tailwind50SentinelSuffixCharacter Gains Tailwind for 15 seconds on deployment
of Tailwind80SentinelSuffixCharacter Gains Tailwind for 20 seconds on deployment
Unique /1
(70–100)% increased Evasion Rating
(10–20)% increased Rarity of Items found
+(15–25)% to Lightning Resistance
Gain Tailwind on Critical Hit, no more than once per second
Lose all Tailwind when Hit
Ascendancy Passive /2
Ascendancy: Deadeye
Character: Ranger
Gain Tailwind on Skill use
Lose all Tailwind when Hit
Ascendancy: Deadeye
Character: Ranger
3% less Damage taken per Tailwind
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