Deflect Ref /11
Deflect
Deflection Rating provides a chance to Deflect damage from Hits, preventing 40% of the damage from those Hits and Ailments they inflict. Exact chance to Deflect also depends on the attacker's Accuracy.
Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage and grant Perfect Deflection if released with Perfect Timing but reducing the Perfect Timing window.
Prevent +15% of Damage from Deflected Critical Hits
20% increased Evasion Rating
Prevent +3% of Damage from Deflected Hits
-5% to amount of Damage Prevented by Deflection
20% increased Deflection Rating
Deflected Hits cannot inflict Maim on you
Deflected Hits cannot inflict Bleeding on you
Prevent +6% of Damage from Deflected Hits
15% of Damage taken from Deflected Hits Recouped as Life
30% increased Block chance while Surrounded
10% increased Deflection Rating while Surrounded
40% increased Ailment and Stun Threshold while Surrounded
Gain Deflection Rating equal to 10% of Evasion Rating
40% increased Evasion Rating while moving
+10 to Dexterity
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