Vandroth, Blackblooded Enslaver
DemonArea: Dark Domain
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
| Spectre | N |
|---|---|
| Area | Dark Domain |
| Tags | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Life
438%
Armour
+30%
Resistance
Damage
275%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 14
Attack Time
1.74 Second
Damage Spread
±20%
Experience
250%
Model Size
145%
Type
AbyssDoomBoss
Metadata
DoomBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
64,496
Armour
5,902
Evasion Rating
887
Damage
892
Spell Damage
892
Accuracy
3,786
Attack Time
1.74
Experience
204,160
Minion Life
42,850
Minion Damage
4,649
Minion Armour
8,626
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWDoomBossDrillBlast
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Cast Time: 1 sec
Supported Skills fire Projectiles in a circle
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1422]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MPWDoomBossArmSwing
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1423]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile ballistic ignore force while exploding [1]
projectile uses bearing as firing orientation [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [2]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GSDoomBossSummoningSlam
Triggerable, Attack, AttackInPlace
Base Damage: 713—1070
Critical Hit Chance: 5%
Attack Damage: 325%
Attack Time: 1.74 sec
Cooldown Time: 18 sec
Deals 225% more Attack damage
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [25]
GSDoomBossColdOrbSingle
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 7%
Cast Time: 1 sec
100% more Freeze Buildup
action attack or cast time uses animation length [1]
is area damage [1]
GTDoomBossColdOrbs
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 713—1070
Critical Hit Chance: 5%
Attack Time: 1.74 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomBossColdVomit
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 7%
Cast Time: 1 sec
Cooldown Time: 50 sec
action attack or cast time uses animation length [1]
is area damage [1]
TCDoomBossSumoDash
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Table Charge
Base Damage: 713—1070
Critical Hit Chance: 5%
Attack Time: 1.74 sec
Cooldown Time: 20 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSDoomBossSumoIceStep
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 6.5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossSumoIceSmash
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 6.5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
EASDoomBossMinionPhase
Cooldown Time: 45 sec
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSlam
Triggerable, Attack, AttackInPlace
Base Damage: 713—1070
Critical Hit Chance: 5%
Attack Time: 1.74 sec
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
SODoomBossDoomCrystal
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSecondSlam
Triggerable, Attack, AttackInPlace
Base Damage: 713—1070
Critical Hit Chance: 5%
Attack Time: 1.74 sec
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossDoomPustuleExplode
GSDoomBossSummoningSlamMarker
Triggerable, Attack, AttackInPlace
Base Damage: 713—1070
Critical Hit Chance: 5%
Attack Damage: 0%
Attack Time: 1.74 sec
Deals 100% less Attack damage
action attack or cast time uses animation length [1]
base deal no damage over time [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents
{
post_generation =
"
ForEachOfType( 'Metadata/Monsters/LeagueAbyss/BossLichSpire', ( spire ){ this.myspire = spire; } );
"
}
Life
{
on_death = "myspire.SetStateTo( animstate, 2 );"
}
Animated
{
on_event_interupt = "myspire.SetStateTo( animstate, 1 );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
StateMachine
{
define_shared_state = "collidable;"
on_or_create_state_collidable_0 = "MakeCollidable();"
on_or_create_state_collidable_1 = "RemoveCollidability();"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance3"
}
Animated {}
Preload
{
preload_monster_variety = "Metadata/Monsters/LeagueAbyss/Blackblood/DoomBoss/DoomPustules"
preload_object = "Metadata/Terrain/Gallows/Leagues/Abyss/AbyssalCity/Objects/RollerBall"
}
Functions
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
StateMachine
{
create_state_dead_1 = "ShowNPCSummon( globals.player, 'Metadata/NPC/Abyss/AbyssReturnToSurface', 0 );"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload {}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Abyss/DoomBoss/ao/doom_crystal_beam.ao"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents {}
Actor
{
on_effect_start_EASDoomBossMinionPhase = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/DoomBoss/epk/Spawning_Dissolve.epk', 3 );"
on_effect_event_contact_for_GADoomBossMinionPhaseSlam = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/DoomBoss/epk/burrowed_pustule_swim.epk' );"
}
Animated
{
on_event_halo_emerge_for_emerge_01 =
"
this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_blackblood_01.ao' );
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
"
on_event_addepk_for_burrow_swim_start = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/DoomBoss/epk/burrowed_pustule_swim.epk' );"
on_end_death_bwd_01 = "ShowNPCSummon( globals.player, 'Metadata/NPC/Abyss/AbyssReturnToSurface', 0 );"
}
Life
{
on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 );"
}
Functions
{
SendKeyPickup =
"
If( arg1 == GetLocalPlayer(), (){ PlayTextAudio( 'AbyssVoice_TakeRing_Random', 'Metadata/Monsters/Abyss/AbyssVoice_' ); } );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Blackblood/DoomBoss"] = {
name = "Vandroth, Blackblooded Enslaver",
life = 4.38,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.74,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPWDoomBossDrillBlast",
"MPWDoomBossArmSwing",
"TCDoomBossSumoDash",
"GSAbyssRollerBallImpact",
"GSDoomBossSummoningSlam",
"GSDoomBossColdOrbSingle",
"GSDoomBossColdVomit",
"GSDoomBossSumoIceStep",
"GSDoomBossSumoIceSmash",
"GADoomBossMinionPhaseSlam",
"GADoomBossMinionPhaseSecondSlam",
"GSDoomBossDoomPustuleExplode",
"GSDoomBossSummoningSlamMarker",
"EASDoomBossMinionPhase",
"SODoomBossDoomCrystal",
"GTDoomBossColdOrbs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossDrillBlast"] = {
name = "MPWDoomBossDrillBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_chill_effect_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1422, 2, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossArmSwing"] = {
name = "MPWDoomBossArmSwing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_angle_from_target_distance",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1423, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCDoomBossSumoDash"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlam"] = {
name = "GSDoomBossSummoningSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"voll_slam_damage_+%_final_at_centre",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {75, 25, 20, baseMultiplier = 3.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdOrbSingle"] = {
name = "GSDoomBossColdOrbSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdVomit"] = {
name = "GSDoomBossColdVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceStep"] = {
name = "GSDoomBossSumoIceStep",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceSmash"] = {
name = "GSDoomBossSumoIceSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSlam"] = {
name = "GADoomBossMinionPhaseSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSecondSlam"] = {
name = "GADoomBossMinionPhaseSecondSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossDoomPustuleExplode"] = {
name = "GSDoomBossDoomPustuleExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlamMarker"] = {
name = "GSDoomBossSummoningSlamMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage_over_time",
},
levels = {
[1] = {baseMultiplier = 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoomBossMinionPhase"] = {
name = "EASDoomBossMinionPhase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODoomBossDoomCrystal"] = {
name = "SODoomBossDoomCrystal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDoomBossColdOrbs"] = {
name = "GTDoomBossColdOrbs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Vandroth, Blackblooded Enslaver
Demoni am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
| Spectre | N |
|---|---|
| Tags | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Life
438%
Armour
+30%
Resistance
Damage
275%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 14
Attack Time
1.74 Second
Damage Spread
±20%
Experience
250%
Model Size
145%
Type
AbyssDoomBossSTANDALONE
Metadata
DoomBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
33,976
Armour
3,137
Evasion Rating
708
Damage
641
Spell Damage
641
Accuracy
2,502
Attack Time
1.74
Experience
71,585
Minion Life
30,353
Minion Damage
2,664
Minion Armour
4,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWDoomBossDrillBlast
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Cast Time: 1 sec
Supported Skills fire Projectiles in a circle
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1422]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MPWDoomBossArmSwing
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1423]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile ballistic ignore force while exploding [1]
projectile uses bearing as firing orientation [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [2]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GSDoomBossSummoningSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Critical Hit Chance: 5%
Attack Damage: 325%
Attack Time: 1.74 sec
Cooldown Time: 18 sec
Deals 225% more Attack damage
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [25]
GSDoomBossColdOrbSingle
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 7%
Cast Time: 1 sec
100% more Freeze Buildup
action attack or cast time uses animation length [1]
is area damage [1]
GTDoomBossColdOrbs
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 513—769
Critical Hit Chance: 5%
Attack Time: 1.74 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomBossColdVomit
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 7%
Cast Time: 1 sec
Cooldown Time: 50 sec
action attack or cast time uses animation length [1]
is area damage [1]
TCDoomBossSumoDash
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Table Charge
Base Damage: 513—769
Critical Hit Chance: 5%
Attack Time: 1.74 sec
Cooldown Time: 20 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSDoomBossSumoIceStep
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 6.5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossSumoIceSmash
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 6.5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
EASDoomBossMinionPhase
Cooldown Time: 45 sec
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Critical Hit Chance: 5%
Attack Time: 1.74 sec
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
SODoomBossDoomCrystal
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSecondSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Critical Hit Chance: 5%
Attack Time: 1.74 sec
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossDoomPustuleExplode
GSDoomBossSummoningSlamMarker
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Critical Hit Chance: 5%
Attack Damage: 0%
Attack Time: 1.74 sec
Deals 100% less Attack damage
action attack or cast time uses animation length [1]
base deal no damage over time [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Blackblood/DoomBossSTANDALONE"] = {
name = "Vandroth, Blackblooded Enslaver",
life = 4.38,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.74,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPWDoomBossDrillBlast",
"MPWDoomBossArmSwing",
"TCDoomBossSumoDash",
"GSAbyssRollerBallImpact",
"GSDoomBossSummoningSlam",
"GSDoomBossColdOrbSingle",
"GSDoomBossColdVomit",
"GSDoomBossSumoIceStep",
"GSDoomBossSumoIceSmash",
"GADoomBossMinionPhaseSlam",
"GADoomBossMinionPhaseSecondSlam",
"GSDoomBossDoomPustuleExplode",
"GSDoomBossSummoningSlamMarker",
"EASDoomBossMinionPhase",
"SODoomBossDoomCrystal",
"GTDoomBossColdOrbs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossDrillBlast"] = {
name = "MPWDoomBossDrillBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_chill_effect_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1422, 2, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossArmSwing"] = {
name = "MPWDoomBossArmSwing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_angle_from_target_distance",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1423, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCDoomBossSumoDash"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlam"] = {
name = "GSDoomBossSummoningSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"voll_slam_damage_+%_final_at_centre",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {75, 25, 20, baseMultiplier = 3.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdOrbSingle"] = {
name = "GSDoomBossColdOrbSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdVomit"] = {
name = "GSDoomBossColdVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceStep"] = {
name = "GSDoomBossSumoIceStep",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceSmash"] = {
name = "GSDoomBossSumoIceSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSlam"] = {
name = "GADoomBossMinionPhaseSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSecondSlam"] = {
name = "GADoomBossMinionPhaseSecondSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossDoomPustuleExplode"] = {
name = "GSDoomBossDoomPustuleExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlamMarker"] = {
name = "GSDoomBossSummoningSlamMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage_over_time",
},
levels = {
[1] = {baseMultiplier = 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoomBossMinionPhase"] = {
name = "EASDoomBossMinionPhase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODoomBossDoomCrystal"] = {
name = "SODoomBossDoomCrystal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDoomBossColdOrbs"] = {
name = "GTDoomBossColdOrbs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.