Vandroth, Escravista Sangue-negro
DemônioÁrea: Domínio Sombrio
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Vandroth, Blackblooded Enslaver
| Spectre | |
|---|---|
| Area | Domínio Sombrio |
| Tags | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Vida
525%
+40%
Resistência
Damage
330%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.74 Second
Damage Spread
±20%
Experiência
300%
Model Size
145%
Type
AbyssDoomBoss
Metadata
DoomBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
79
Vida
130,473
6,356
887
Damage
1,070
Dano Mágico
1,070
Precisão
3,786
Tempo de Ataque
1.74
Experiência
244,992
Minion Life
51,361
Minion Damage
5,579
Minion Armour
9,988
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWDoomBossDrillBlast
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Dispara projéteis adicionais
Dispara projéteis em círculo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1422]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MPWDoomBossArmSwing
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1423]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile ballistic ignore force while exploding [1]
projectile uses bearing as firing orientation [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [2]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GSDoomBossSummoningSlam
Triggerable, Attack, AttackInPlace
Base Damage: 856—1284
Chance de Golpe Crítico: 5%
Dano de Ataque: 325%
Tempo de Ataque: 1.74 s
Tempo de Recarga: 18 s
Causa +225% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [25]
GSDoomBossColdOrbSingle
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
ㅤ+100% de acúmulo de congelamento
action attack or cast time uses animation length [1]
is area damage [1]
GTDoomBossColdOrbs
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 856—1284
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomBossColdVomit
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Tempo de Recarga: 50 s
action attack or cast time uses animation length [1]
is area damage [1]
TCDoomBossSumoDash
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 856—1284
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
Tempo de Recarga: 20 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSDoomBossSumoIceStep
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6.5%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossSumoIceSmash
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6.5%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
EASDoomBossMinionPhase
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 45 s
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSlam
Triggerable, Attack, AttackInPlace
Base Damage: 856—1284
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
SODoomBossDoomCrystal
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSecondSlam
Triggerable, Attack, AttackInPlace
Base Damage: 856—1284
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossDoomPustuleExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
is area damage [1]
GSDoomBossSummoningSlamMarker
Triggerable, Attack, AttackInPlace
Base Damage: 856—1284
Chance de Golpe Crítico: 5%
Dano de Ataque: 0%
Tempo de Ataque: 1.74 s
Causa -100% de dano de ataque
action attack or cast time uses animation length [1]
base deal no damage over time [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents
{
post_generation =
"
ForEachOfType( 'Metadata/Monsters/LeagueAbyss/BossLichSpire', ( spire ){ this.myspire = spire; } );
"
}
Life
{
on_death = "myspire.SetStateTo( animstate, 2 );"
}
Animated
{
on_event_interupt = "myspire.SetStateTo( animstate, 1 );"
}
Stats
{
set_base_heavy_stun_duration_ms = 2600
}
StateMachine
{
define_shared_state = "collidable;"
on_or_create_state_collidable_0 = "MakeCollidable();"
on_or_create_state_collidable_1 = "RemoveCollidability();"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents {}
Actor
{
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance3"
}
Animated {}
Preload
{
preload_monster_variety = "Metadata/Monsters/LeagueAbyss/Blackblood/DoomBoss/DoomPustules"
preload_object = "Metadata/Terrain/Gallows/Leagues/Abyss/AbyssalCity/Objects/RollerBall"
}
Functions
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Blackblood/DoomBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Vandroth, Blackblooded Enslaver",
life = 5.25,
damage = 3.3,
damageSpread = 0.2,
attackTime = 1.74,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPWDoomBossDrillBlast",
"MPWDoomBossArmSwing",
"TCDoomBossSumoDash",
"GSAbyssRollerBallImpact",
"GSDoomBossSummoningSlam",
"GSDoomBossColdOrbSingle",
"GSDoomBossColdVomit",
"GSDoomBossSumoIceStep",
"GSDoomBossSumoIceSmash",
"GADoomBossMinionPhaseSlam",
"GADoomBossMinionPhaseSecondSlam",
"GSDoomBossDoomPustuleExplode",
"GSDoomBossSummoningSlamMarker",
"EASDoomBossMinionPhase",
"SODoomBossDoomCrystal",
"GTDoomBossColdOrbs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossDrillBlast"] = {
name = "MPWDoomBossDrillBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_chill_effect_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1422, 2, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossArmSwing"] = {
name = "MPWDoomBossArmSwing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_angle_from_target_distance",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1423, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCDoomBossSumoDash"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlam"] = {
name = "GSDoomBossSummoningSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"voll_slam_damage_+%_final_at_centre",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {75, 25, 20, baseMultiplier = 3.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdOrbSingle"] = {
name = "GSDoomBossColdOrbSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdVomit"] = {
name = "GSDoomBossColdVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceStep"] = {
name = "GSDoomBossSumoIceStep",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceSmash"] = {
name = "GSDoomBossSumoIceSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSlam"] = {
name = "GADoomBossMinionPhaseSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSecondSlam"] = {
name = "GADoomBossMinionPhaseSecondSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossDoomPustuleExplode"] = {
name = "GSDoomBossDoomPustuleExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlamMarker"] = {
name = "GSDoomBossSummoningSlamMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage_over_time",
},
levels = {
[1] = {baseMultiplier = 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoomBossMinionPhase"] = {
name = "EASDoomBossMinionPhase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODoomBossDoomCrystal"] = {
name = "SODoomBossDoomCrystal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDoomBossColdOrbs"] = {
name = "GTDoomBossColdOrbs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Vandroth, Escravista Sangue-negro
Demônioi am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
Vandroth, Blackblooded Enslaver
| Spectre | |
|---|---|
| Tags | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Vida
438%
+30%
Resistência
Damage
275%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.74 Second
Damage Spread
±20%
Experiência
250%
Model Size
145%
Type
AbyssDoomBossSTANDALONE
Metadata
DoomBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
36,166
3,137
708
Damage
641
Dano Mágico
641
Precisão
2,502
Tempo de Ataque
1.74
Experiência
71,585
Minion Life
30,353
Minion Damage
2,664
Minion Armour
4,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWDoomBossDrillBlast
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
Dispara projéteis adicionais
Dispara projéteis em círculo
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1422]
projectile uses contact position [1]
projectiles travel at fixed height [1]
MPWDoomBossArmSwing
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1423]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile ballistic ignore force while exploding [1]
projectile uses bearing as firing orientation [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [2]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GSDoomBossSummoningSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Chance de Golpe Crítico: 5%
Dano de Ataque: 325%
Tempo de Ataque: 1.74 s
Tempo de Recarga: 18 s
Causa +225% de dano de ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [25]
GSDoomBossColdOrbSingle
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
ㅤ+100% de acúmulo de congelamento
action attack or cast time uses animation length [1]
is area damage [1]
GTDoomBossColdOrbs
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 513—769
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSDoomBossColdVomit
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 7%
Tempo de Conjuração: 1 s
Tempo de Recarga: 50 s
action attack or cast time uses animation length [1]
is area damage [1]
TCDoomBossSumoDash
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 513—769
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
Tempo de Recarga: 20 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSDoomBossSumoIceStep
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6.5%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossSumoIceSmash
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 6.5%
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
is area damage [1]
EASDoomBossMinionPhase
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 45 s
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
SODoomBossDoomCrystal
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSecondSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.74 s
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossDoomPustuleExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
is area damage [1]
GSDoomBossSummoningSlamMarker
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Chance de Golpe Crítico: 5%
Dano de Ataque: 0%
Tempo de Ataque: 1.74 s
Causa -100% de dano de ataque
action attack or cast time uses animation length [1]
base deal no damage over time [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Blackblood/DoomBossSTANDALONE"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Vandroth, Blackblooded Enslaver",
life = 4.38,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.74,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"MPWDoomBossDrillBlast",
"MPWDoomBossArmSwing",
"TCDoomBossSumoDash",
"GSAbyssRollerBallImpact",
"GSDoomBossSummoningSlam",
"GSDoomBossColdOrbSingle",
"GSDoomBossColdVomit",
"GSDoomBossSumoIceStep",
"GSDoomBossSumoIceSmash",
"GADoomBossMinionPhaseSlam",
"GADoomBossMinionPhaseSecondSlam",
"GSDoomBossDoomPustuleExplode",
"GSDoomBossSummoningSlamMarker",
"EASDoomBossMinionPhase",
"SODoomBossDoomCrystal",
"GTDoomBossColdOrbs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossDrillBlast"] = {
name = "MPWDoomBossDrillBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"active_skill_chill_effect_+%_final",
"base_is_projectile",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1422, 2, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWDoomBossArmSwing"] = {
name = "MPWDoomBossArmSwing",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"action_attack_or_cast_time_uses_animation_length",
"check_for_targets_between_initiator_and_projectile_source",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"use_scaled_contact_offset",
"projectile_uses_contact_direction",
"projectile_ballistic_angle_from_reference_event",
"projectile_ballistic_angle_from_target_distance",
"projectile_ballistic_ignore_force_while_exploding",
"ballistic_projectiles_always_bounce",
"projectiles_not_offset",
"distribute_projectiles_over_contact_points",
"projectile_uses_bearing_as_firing_orientation",
"projectiles_travel_at_fixed_height",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1423, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TCDoomBossSumoDash"] = {
name = "Table Charge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Movement] = true,
[SkillType.Travel] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"ignores_proximity_shield",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlam"] = {
name = "GSDoomBossSummoningSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"voll_slam_damage_+%_final_at_centre",
"attack_maximum_action_distance_+",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {75, 25, 20, baseMultiplier = 3.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdOrbSingle"] = {
name = "GSDoomBossColdOrbSingle",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_hit_damage_freeze_multiplier_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossColdVomit"] = {
name = "GSDoomBossColdVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceStep"] = {
name = "GSDoomBossSumoIceStep",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSumoIceSmash"] = {
name = "GSDoomBossSumoIceSmash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSlam"] = {
name = "GADoomBossMinionPhaseSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GADoomBossMinionPhaseSecondSlam"] = {
name = "GADoomBossMinionPhaseSecondSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossDoomPustuleExplode"] = {
name = "GSDoomBossDoomPustuleExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSDoomBossSummoningSlamMarker"] = {
name = "GSDoomBossSummoningSlamMarker",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage_over_time",
},
levels = {
[1] = {baseMultiplier = 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASDoomBossMinionPhase"] = {
name = "EASDoomBossMinionPhase",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SODoomBossDoomCrystal"] = {
name = "SODoomBossDoomCrystal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTDoomBossColdOrbs"] = {
name = "GTDoomBossColdOrbs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












