Vandroth, Escravista Sangue-negro




Área: Domínio Sombrio
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Vandroth, Blackblooded Enslaver
Spectre | N |
---|---|
Area | Domínio Sombrio |
Tags | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Vida
438%
+30%
Resistência




Damage
275%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 14
Tempo de Ataque
1.74 Second
Damage Spread
±20%
Experiência
250%
Model Size
145%
Type
AbyssDoomBoss
Metadata
DoomBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
79
Vida
64,496
5,902
887
Damage
892
Dano Mágico
892
Precisão
3,596
Tempo de Ataque
1.74
Experiência
204,160
Minion Life
42,850
Minion Damage
4,649
Minion Armour
8,626
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWDoomBossDrillBlast
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Causa 608.6 a 912.9 de Dano de Gelo
Habilidades reforçadas disparam projéteis em círculo
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1422]
projectile uses contact position [1]
projectiles travel at fixed height [1]

MPWDoomBossArmSwing
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Causa 264.6 a 396.9 de Dano Físico
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1423]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile ballistic ignore force while exploding [1]
projectile uses bearing as firing orientation [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [2]
projectiles travel at fixed height [1]
use scaled contact offset [1]

GSDoomBossSummoningSlam
Triggerable, Attack
Base Damage: 713–1070
Chance de Acerto Crítico: 5%
Dano de Ataque: 325%
Tempo de Ataque: 1.74 seg
Recarga: 18 seg
Causa 225% mais Dano com Ataque
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [25]
GSDoomBossColdOrbSingle
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Causa 952.6 a 1429 de Dano de Gelo
100% mais acúmulo de congelamento
action attack or cast time uses animation length [1]
is area damage [1]
GTDoomBossColdOrbs
Triggerable
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 713–1070
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.74 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSDoomBossColdVomit
Triggerable, Spell, Damage
Chance de Acerto Crítico: 7%
Tempo de Conjuração: 1 seg
Recarga: 50 seg
Causa 264.6 a 396.9 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
TCDoomBossSumoDash
Attack, Melee, MeleeSingleTarget, Movement, Travel
Investida com Mesa
Base Damage: 713–1070
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.74 seg
Recarga: 20 seg
Avança na direção de um local ou inimigo, batendo nele com o escudo do personagem golpeando-o. Inimigos no caminho são empurrados para o lado. Dano e atordoamento são proporcionais à distância viajada. Não pode ser suportado por Ataques Múltiplos.

GSDoomBossSumoIceStep
Triggerable, Spell, Damage
Chance de Acerto Crítico: 6.5%
Tempo de Conjuração: 1 seg
Causa 587.4 a 881.2 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossSumoIceSmash
Triggerable, Spell, Damage
Chance de Acerto Crítico: 6.5%
Tempo de Conjuração: 1 seg
Causa 1270 a 1905 de Dano de Gelo
action attack or cast time uses animation length [1]
is area damage [1]
EASDoomBossMinionPhase
Recarga: 45 seg
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSlam
Triggerable, Attack
Base Damage: 713–1070
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.74 seg
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1588 a 2382 de Dano Físico
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
SODoomBossDoomCrystal
Triggerable
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSecondSlam
Triggerable, Attack
Base Damage: 713–1070
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.74 seg
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossDoomPustuleExplode
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 635.1 a 952.6 de Dano Físico
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Blackblood/DoomBoss"] = { name = "Vandroth, Blackblooded Enslaver", life = 4.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.75, damageSpread = 0.2, attackTime = 1.74, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPWDoomBossDrillBlast", "MPWDoomBossArmSwing", "TCDoomBossSumoDash", "GSAbyssRollerBallImpact", "GSDoomBossSummoningSlam", "GSDoomBossColdOrbSingle", "GSDoomBossColdVomit", "GSDoomBossSumoIceStep", "GSDoomBossSumoIceSmash", "GADoomBossMinionPhaseSlam", "GADoomBossMinionPhaseSecondSlam", "GSDoomBossDoomPustuleExplode", "EASDoomBossMinionPhase", "SODoomBossDoomCrystal", "GTDoomBossColdOrbs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDoomBossDrillBlast"] = { name = "MPWDoomBossDrillBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "active_skill_chill_effect_+%_final", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_nova", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1422, 2, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDoomBossArmSwing"] = { name = "MPWDoomBossArmSwing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "projectile_ballistic_angle_from_target_distance", "projectile_ballistic_ignore_force_while_exploding", "ballistic_projectiles_always_bounce", "projectiles_not_offset", "distribute_projectiles_over_contact_points", "projectile_uses_bearing_as_firing_orientation", "projectiles_travel_at_fixed_height", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1423, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCDoomBossSumoDash"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAbyssRollerBallImpact"] = { name = "GSAbyssRollerBallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossSummoningSlam"] = { name = "GSDoomBossSummoningSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 25, 20, baseMultiplier = 3.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossColdOrbSingle"] = { name = "GSDoomBossColdOrbSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_hit_damage_freeze_multiplier_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossColdVomit"] = { name = "GSDoomBossColdVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossSumoIceStep"] = { name = "GSDoomBossSumoIceStep", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossSumoIceSmash"] = { name = "GSDoomBossSumoIceSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossMinionPhaseSlam"] = { name = "GADoomBossMinionPhaseSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossMinionPhaseSecondSlam"] = { name = "GADoomBossMinionPhaseSecondSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossDoomPustuleExplode"] = { name = "GSDoomBossDoomPustuleExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoomBossMinionPhase"] = { name = "EASDoomBossMinionPhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SODoomBossDoomCrystal"] = { name = "SODoomBossDoomCrystal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDoomBossColdOrbs"] = { name = "GTDoomBossColdOrbs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | unico (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.