Vandroth, Esclavista sangrenegra




Área: Dominio oscuro
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Vandroth, Blackblooded Enslaver
Spectre | N |
---|---|
Area | Dominio oscuro |
Tags | 1HBluntStone_onhit_audio, demon, humanoid, not_dex, not_int, very_slow_movement |
Vida
438%
+30%
Resistencia




Damage
275%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
6 ~ 14
Tiempo de ataque
1.74 Second
Damage Spread
±20%
Experiencia
250%
Model Size
145%
Type
AbyssDoomBoss
Metadata
DoomBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
79
Vida
64,496
5,902
887
Damage
892
Daño de hechizos
892
Precisión
3,596
Tiempo de ataque
1.74
Experiencia
204,160
Minion Life
42,850
Minion Damage
4,649
Minion Armour
8,626
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPWDoomBossDrillBlast
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Las habilidades asistidas disparan los proyectiles en forma de círculo
Dispara 2 proyectiles adicionales
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1422]
projectile uses contact position [1]
projectiles travel at fixed height [1]

MPWDoomBossArmSwing
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1423]
projectile ballistic angle from reference event [1]
projectile ballistic angle from target distance [1]
projectile ballistic ignore force while exploding [1]
projectile uses bearing as firing orientation [1]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles not offset [2]
projectiles travel at fixed height [1]
use scaled contact offset [1]

GSDoomBossSummoningSlam
Triggerable, Attack
Base Damage: 713–1070
Probabilidad de impacto crítico: 5%
Daño de ataque: 325%
Tiempo de ataque: 1.74 seg
Tiempo de recarga: 18 seg
Inflige un 225% más de daño de ataques
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [25]
GSDoomBossColdOrbSingle
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
100% más de acumulación de congelamiento
action attack or cast time uses animation length [1]
is area damage [1]
GTDoomBossColdOrbs
Triggerable
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 713–1070
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.74 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSDoomBossColdVomit
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 50 seg
action attack or cast time uses animation length [1]
is area damage [1]
TCDoomBossSumoDash
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 713–1070
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.74 seg
Tiempo de recarga: 20 seg
Carga hacia un enemigo y lo aporrea con el escudo del personaje para golpearlo. Esto lo empuja y aturde. También empuja a un lado a los enemigos que están en su camino. El daño y el aturdimiento son proporcionales a la distancia recorrida. No se puede asistir con Asistencia de Golpes múltiples.

GSDoomBossSumoIceStep
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6.5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossSumoIceSmash
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 6.5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
EASDoomBossMinionPhase
Tiempo de recarga: 45 seg
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSlam
Triggerable, Attack
Base Damage: 713–1070
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.74 seg
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
SODoomBossDoomCrystal
Triggerable
action attack or cast time uses animation length [1]
GADoomBossMinionPhaseSecondSlam
Triggerable, Attack
Base Damage: 713–1070
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.74 seg
action attack or cast time uses animation length [1]
is area damage [1]
GSDoomBossDoomPustuleExplode
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Blackblood/DoomBoss"] = { name = "Vandroth, Blackblooded Enslaver", life = 4.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.75, damageSpread = 0.2, attackTime = 1.74, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeedBoss", "MPWDoomBossDrillBlast", "MPWDoomBossArmSwing", "TCDoomBossSumoDash", "GSAbyssRollerBallImpact", "GSDoomBossSummoningSlam", "GSDoomBossColdOrbSingle", "GSDoomBossColdVomit", "GSDoomBossSumoIceStep", "GSDoomBossSumoIceSmash", "GADoomBossMinionPhaseSlam", "GADoomBossMinionPhaseSecondSlam", "GSDoomBossDoomPustuleExplode", "EASDoomBossMinionPhase", "SODoomBossDoomCrystal", "GTDoomBossColdOrbs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedBoss"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDoomBossDrillBlast"] = { name = "MPWDoomBossDrillBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "number_of_additional_projectiles", "active_skill_chill_effect_+%_final", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_nova", "projectiles_travel_at_fixed_height", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1422, 2, 25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWDoomBossArmSwing"] = { name = "MPWDoomBossArmSwing", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_reference_event", "projectile_ballistic_angle_from_target_distance", "projectile_ballistic_ignore_force_while_exploding", "ballistic_projectiles_always_bounce", "projectiles_not_offset", "distribute_projectiles_over_contact_points", "projectile_uses_bearing_as_firing_orientation", "projectiles_travel_at_fixed_height", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1423, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TCDoomBossSumoDash"] = { name = "Table Charge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSAbyssRollerBallImpact"] = { name = "GSAbyssRollerBallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossSummoningSlam"] = { name = "GSDoomBossSummoningSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "voll_slam_damage_+%_final_at_centre", "attack_maximum_action_distance_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {75, 25, 20, baseMultiplier = 3.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossColdOrbSingle"] = { name = "GSDoomBossColdOrbSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_hit_damage_freeze_multiplier_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossColdVomit"] = { name = "GSDoomBossColdVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossSumoIceStep"] = { name = "GSDoomBossSumoIceStep", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossSumoIceSmash"] = { name = "GSDoomBossSumoIceSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossMinionPhaseSlam"] = { name = "GADoomBossMinionPhaseSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GADoomBossMinionPhaseSecondSlam"] = { name = "GADoomBossMinionPhaseSecondSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDoomBossDoomPustuleExplode"] = { name = "GSDoomBossDoomPustuleExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASDoomBossMinionPhase"] = { name = "EASDoomBossMinionPhase", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SODoomBossDoomCrystal"] = { name = "SODoomBossDoomCrystal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDoomBossColdOrbs"] = { name = "GTDoomBossColdOrbs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.